Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/network/TcpSocket.h b/common/network/TcpSocket.h
new file mode 100644
index 0000000..774c6e1
--- /dev/null
+++ b/common/network/TcpSocket.h
@@ -0,0 +1,105 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- TcpSocket.h - base-class for TCP stream sockets.
+//     This header also defines the TcpListener class, used
+//     to listen for incoming socket connections over TCP
+//
+//     NB: Any file descriptors created by the TcpSocket or
+//     TcpListener classes are close-on-exec if the OS supports
+//     it.  TcpSockets initialised with a caller-supplied fd
+//     are NOT set to close-on-exec.
+
+#ifndef __NETWORK_TCP_SOCKET_H__
+#define __NETWORK_TCP_SOCKET_H__
+
+#include <network/Socket.h>
+
+#include <list>
+
+/* Tunnelling support. */
+#define TUNNEL_PORT_OFFSET 5500
+
+namespace network {
+
+  /* Tunnelling support. */
+  int findFreeTcpPort (void);
+
+  class TcpSocket : public Socket {
+  public:
+    TcpSocket(int sock, bool close=true);
+    TcpSocket(const char *name, int port);
+    virtual ~TcpSocket();
+
+    virtual char* getMyAddress();
+    virtual int getMyPort();
+    virtual char* getMyEndpoint();
+
+    virtual char* getPeerAddress();
+    virtual int getPeerPort();
+    virtual char* getPeerEndpoint();
+    virtual bool sameMachine();
+
+    virtual void shutdown();
+
+    static bool enableNagles(int sock, bool enable);
+    static bool isSocket(int sock);
+    static bool isConnected(int sock);
+    static int getSockPort(int sock);
+  private:
+    bool closeFd;
+  };
+
+  class TcpListener : public SocketListener {
+  public:
+    TcpListener(int port, bool localhostOnly=false, int sock=-1,
+                bool close=true);
+    virtual ~TcpListener();
+
+    virtual void shutdown();
+    virtual Socket* accept();
+
+    void getMyAddresses(std::list<char*>* addrs);
+    int getMyPort();
+
+  private:
+    bool closeFd;
+  };
+
+  class TcpFilter : public ConnectionFilter {
+  public:
+    TcpFilter(const char* filter);
+    virtual ~TcpFilter();
+
+    virtual bool verifyConnection(Socket* s);
+
+    typedef enum {Accept, Reject, Query} Action;
+    struct Pattern {
+      Action action;
+      unsigned long address;
+      unsigned long mask;
+    };
+    static Pattern parsePattern(const char* s);
+    static char* patternToStr(const Pattern& p);
+  protected:
+    std::list<Pattern> filter;
+  };
+
+}
+
+#endif // __NETWORK_TCP_SOCKET_H__