| // |
| // "$Id: fl_draw_pixmap.cxx 8362 2011-02-02 18:39:34Z manolo $" |
| // |
| // Pixmap drawing code for the Fast Light Tool Kit (FLTK). |
| // |
| // Copyright 1998-2010 by Bill Spitzak and others. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| // Implemented without using the xpm library (which I can't use because |
| // it interferes with the color cube used by fl_draw_image). |
| // Current implementation is cheap and slow, and works best on a full-color |
| // display. Transparency is not handled, and colors are dithered to |
| // the color cube. Color index is achieved by adding the id |
| // characters together! Also mallocs a lot of temporary memory! |
| // Notice that there is no pixmap file interface. This is on purpose, |
| // as I want to discourage programs that require support files to work. |
| // All data needed by a program ui should be compiled in!!! |
| |
| #include <FL/Fl.H> |
| #include <FL/fl_draw.H> |
| #include <FL/x.H> |
| #include <stdio.h> |
| #include "flstring.h" |
| |
| static int ncolors, chars_per_pixel; |
| |
| /** |
| Get the dimensions of a pixmap. |
| An XPM image contains the dimensions in its data. This function |
| returns te width and height. |
| \param[in] data pointer to XPM image data. |
| \param[out] w,h width and height of image |
| \returns non-zero if the dimensions were parsed OK |
| \returns 0 if there were any problems |
| */ |
| int fl_measure_pixmap(/*const*/ char* const* data, int &w, int &h) { |
| return fl_measure_pixmap((const char*const*)data,w,h); |
| } |
| |
| /** |
| Get the dimensions of a pixmap. |
| \see fl_measure_pixmap(char* const* data, int &w, int &h) |
| */ |
| int fl_measure_pixmap(const char * const *cdata, int &w, int &h) { |
| int i = sscanf(cdata[0],"%d%d%d%d",&w,&h,&ncolors,&chars_per_pixel); |
| if (i<4 || w<=0 || h<=0 || |
| (chars_per_pixel!=1 && chars_per_pixel!=2) ) return w=0; |
| return 1; |
| } |
| |
| uchar **fl_mask_bitmap; // if non-zero, create bitmap and store pointer here |
| |
| /** |
| Draw XPM image data, with the top-left corner at the given position. |
| The image is dithered on 8-bit displays so you won't lose color |
| space for programs displaying both images and pixmaps. |
| \param[in] data pointer to XPM image data |
| \param[in] x,y position of top-left corner |
| \param[in] bg background color |
| \returns 0 if there was any error decoding the XPM data. |
| */ |
| int fl_draw_pixmap(/*const*/ char* const* data, int x,int y,Fl_Color bg) { |
| return fl_draw_pixmap((const char*const*)data,x,y,bg); |
| } |
| |
| #ifdef WIN32 |
| // to compute an unused color to be used for the pixmap background |
| FL_EXPORT UINT win_pixmap_bg_color; // the RGB() of the pixmap background color |
| static int color_count; // # of non-transparent colors used in pixmap |
| static uchar *used_colors; // used_colors[3*i+j] j=0,1,2 are the RGB values of the ith used color |
| |
| static void make_unused_color(uchar &r, uchar &g, uchar &b) |
| // makes an RGB triplet different from all the colors used in the pixmap |
| // and compute win_pixmap_bg_color from this triplet |
| { |
| int i; |
| r = 2; g = 3; b = 4; |
| while (1) { |
| for ( i = 0; i < color_count; i++) { |
| if(used_colors[3*i] == r && used_colors[3*i+1] == g && used_colors[3*i+2] == b) break; |
| } |
| if (i >= color_count) { |
| free(used_colors); |
| win_pixmap_bg_color = RGB(r, g, b); |
| return; |
| } |
| if (r < 255) r++; |
| else { |
| r = 0; |
| if (g < 255) g++; |
| else { |
| g = 0; |
| b++; |
| } |
| } |
| } |
| } |
| #endif |
| |
| int fl_convert_pixmap(const char*const* cdata, uchar* out, Fl_Color bg) { |
| int w, h; |
| const uchar*const* data = (const uchar*const*)(cdata+1); |
| int transparent_index = -1; |
| uchar *transparent_c = (uchar *)0; // such that transparent_c[0,1,2] are the RGB of the transparent color |
| |
| if (!fl_measure_pixmap(cdata, w, h)) |
| return 0; |
| |
| if ((chars_per_pixel < 1) || (chars_per_pixel > 2)) |
| return 0; |
| |
| uchar (*colors)[4] = new uchar [1<<(chars_per_pixel*8)][4]; |
| |
| #ifdef WIN32 |
| color_count = 0; |
| used_colors = (uchar *)malloc(abs(ncolors)*3*sizeof(uchar)); |
| #endif |
| |
| if (ncolors < 0) { |
| // FLTK (non standard) compressed colormap |
| ncolors = -ncolors; |
| const uchar *p = *data++; |
| // if first color is ' ' it is transparent (put it later to make |
| // it not be transparent): |
| if (*p == ' ') { |
| uchar* c = colors[(int)' ']; |
| transparent_index = ' '; |
| Fl::get_color(bg, c[0], c[1], c[2]); c[3] = 0; |
| transparent_c = c; |
| p += 4; |
| ncolors--; |
| } |
| // read all the rest of the colors: |
| for (int i=0; i < ncolors; i++) { |
| uchar* c = colors[*p++]; |
| #ifdef WIN32 |
| used_colors[3*color_count] = *p; |
| used_colors[3*color_count+1] = *(p+1); |
| used_colors[3*color_count+2] = *(p+2); |
| color_count++; |
| #endif |
| *c++ = *p++; |
| *c++ = *p++; |
| *c++ = *p++; |
| *c = 255; |
| } |
| } else { |
| // normal XPM colormap with names |
| for (int i=0; i<ncolors; i++) { |
| const uchar *p = *data++; |
| // the first 1 or 2 characters are the color index: |
| int ind = *p++; |
| uchar* c; |
| if (chars_per_pixel>1) |
| ind = (ind<<8)|*p++; |
| c = colors[ind]; |
| // look for "c word", or last word if none: |
| const uchar *previous_word = p; |
| for (;;) { |
| while (*p && isspace(*p)) p++; |
| uchar what = *p++; |
| while (*p && !isspace(*p)) p++; |
| while (*p && isspace(*p)) p++; |
| if (!*p) {p = previous_word; break;} |
| if (what == 'c') break; |
| previous_word = p; |
| while (*p && !isspace(*p)) p++; |
| } |
| int parse = fl_parse_color((const char*)p, c[0], c[1], c[2]); |
| c[3] = 255; |
| if (parse) { |
| #ifdef WIN32 |
| used_colors[3*color_count] = c[0]; |
| used_colors[3*color_count+1] = c[1]; |
| used_colors[3*color_count+2] = c[2]; |
| color_count++; |
| #endif |
| } else { |
| // assume "None" or "#transparent" for any errors |
| // "bg" should be transparent... |
| Fl::get_color(bg, c[0], c[1], c[2]); |
| c[3] = 0; |
| transparent_index = ind; |
| transparent_c = c; |
| } |
| } |
| } |
| #ifdef WIN32 |
| if (transparent_c) { |
| make_unused_color(transparent_c[0], transparent_c[1], transparent_c[2]); |
| } |
| else { |
| uchar r, g, b; |
| make_unused_color(r, g, b); |
| } |
| #endif |
| |
| U32 *q = (U32*)out; |
| for (int Y = 0; Y < h; Y++) { |
| const uchar* p = data[Y]; |
| if (chars_per_pixel <= 1) { |
| for (int X = 0; X < w; X++) |
| memcpy(q++, colors[*p++], 4); |
| } else { |
| for (int X = 0; X < w; X++) { |
| int ind = (*p++)<<8; |
| ind |= *p++; |
| memcpy(q++, colors[ind], 4); |
| } |
| } |
| } |
| |
| delete [] colors; |
| return 1; |
| } |
| |
| /** |
| Draw XPM image data, with the top-left corner at the given position. |
| \see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg) |
| */ |
| int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { |
| int w, h; |
| |
| if (!fl_measure_pixmap(cdata, w, h)) |
| return 0; |
| |
| uchar *buffer = new uchar[w*h*4]; |
| |
| if (!fl_convert_pixmap(cdata, buffer, bg)) { |
| delete buffer; |
| return 0; |
| } |
| |
| // FIXME: Hack until fl_draw_image() supports alpha properly |
| #ifdef __APPLE_QUARTZ__ |
| if (fl_graphics_driver->class_name() == Fl_Quartz_Graphics_Driver::class_id ) { |
| CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); |
| CGDataProviderRef src = CGDataProviderCreateWithData( 0L, buffer, w * h * 4, 0L); |
| CGImageRef img = CGImageCreate(w, h, 8, 4*8, 4*w, |
| lut, kCGImageAlphaLast, |
| src, 0L, false, kCGRenderingIntentDefault); |
| CGColorSpaceRelease(lut); |
| CGDataProviderRelease(src); |
| CGRect rect = { { x, y }, { w, h } }; |
| Fl_X::q_begin_image(rect, 0, 0, w, h); |
| CGContextDrawImage(fl_gc, rect, img); |
| Fl_X::q_end_image(); |
| CGImageRelease(img); |
| } else { |
| #endif // __APPLE_QUARTZ__ |
| // build the mask bitmap used by Fl_Pixmap: |
| if (fl_mask_bitmap) { |
| int W = (w+7)/8; |
| uchar* bitmap = new uchar[W * h]; |
| *fl_mask_bitmap = bitmap; |
| const uchar *p = &buffer[3]; |
| for (int Y = 0; Y < h; Y++) { |
| int dw = w; |
| for (int X = 0; X < W; X++) { |
| uchar b = 0; |
| for (int bit = 0x01;bit <= 0x80;bit<<=1) { |
| if (dw-- < 0) |
| break; |
| if (*p > 127) |
| b |= bit; |
| p += 4; |
| } |
| *bitmap++ = b; |
| } |
| } |
| } |
| |
| fl_draw_image(buffer, x, y, w, h, 4); |
| |
| #ifdef __APPLE_QUARTZ__ |
| } |
| #endif |
| |
| delete buffer; |
| return 1; |
| } |
| |
| // |
| // End of "$Id: fl_draw_pixmap.cxx 8362 2011-02-02 18:39:34Z manolo $". |
| // |