| // |
| // "$Id: Fl_visual.cxx 7903 2010-11-28 21:06:39Z matt $" |
| // |
| // Visual support for the Fast Light Tool Kit (FLTK). |
| // |
| // Copyright 1998-2010 by Bill Spitzak and others. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| // Set the default visual according to passed switches: |
| |
| #include <config.h> |
| #include <FL/Fl.H> |
| #include <FL/x.H> |
| |
| /** \fn Fl::visual(int flags) |
| Selects a visual so that your graphics are drawn correctly. This is |
| only allowed before you call show() on any windows. This does nothing |
| if the default visual satisfies the capabilities, or if no visual |
| satisfies the capabilities, or on systems that don't have such |
| brain-dead notions. |
| |
| <P>Only the following combinations do anything useful: |
| |
| <UL> |
| <LI>Fl::visual(FL_RGB) |
| <BR>Full/true color (if there are several depths FLTK chooses the |
| largest). Do this if you use fl_draw_image |
| for much better (non-dithered) output. |
| <BR> </LI> |
| <LI>Fl::visual(FL_RGB8) |
| <BR>Full color with at least 24 bits of color. FL_RGB will |
| always pick this if available, but if not it will happily return a |
| less-than-24 bit deep visual. This call fails if 24 bits are not |
| available. |
| <BR> </LI> |
| <LI>Fl::visual(FL_DOUBLE|FL_INDEX) |
| <BR>Hardware double buffering. Call this if you are going to use |
| Fl_Double_Window. |
| <BR> </LI> |
| <LI>Fl::visual(FL_DOUBLE|FL_RGB)</LI> |
| <LI>Fl::visual(FL_DOUBLE|FL_RGB8) |
| <BR>Hardware double buffering and full color. |
| </UL> |
| |
| <P>This returns true if the system has the capabilities by default or |
| FLTK suceeded in turing them on. Your program will still work even if |
| this returns false (it just won't look as good). |
| */ |
| #ifdef WIN32 |
| int Fl::visual(int flags) { |
| fl_GetDC(0); |
| if (flags & FL_DOUBLE) return 0; |
| if (!(flags & FL_INDEX) && |
| GetDeviceCaps(fl_gc,BITSPIXEL) <= 8) return 0; |
| if ((flags & FL_RGB8) && GetDeviceCaps(fl_gc,BITSPIXEL)<24) return 0; |
| return 1; |
| } |
| #elif defined(__APPLE__) |
| |
| // \todo Mac : need to implement Visual flags |
| int Fl::visual(int flags) { |
| (void)flags; |
| return 1; |
| } |
| |
| #else |
| |
| #if USE_XDBE |
| #include <X11/extensions/Xdbe.h> |
| #endif |
| |
| static int test_visual(XVisualInfo& v, int flags) { |
| if (v.screen != fl_screen) return 0; |
| #if USE_COLORMAP |
| if (!(flags & FL_INDEX)) { |
| if (v.c_class != StaticColor && v.c_class != TrueColor) return 0; |
| if (v.depth <= 8) return 0; // fltk will work better in colormap mode |
| } |
| if (flags & FL_RGB8) { |
| if (v.depth < 24) return 0; |
| } |
| // for now, fltk does not like colormaps of more than 8 bits: |
| if ((v.c_class&1) && v.depth > 8) return 0; |
| #else |
| // simpler if we can't use colormapped visuals at all: |
| if (v.c_class != StaticColor && v.c_class != TrueColor) return 0; |
| #endif |
| #if USE_XDBE |
| if (flags & FL_DOUBLE) { |
| static XdbeScreenVisualInfo *xdbejunk; |
| if (!xdbejunk) { |
| int event_base, error_base; |
| if (!XdbeQueryExtension(fl_display, &event_base, &error_base)) return 0; |
| Drawable root = RootWindow(fl_display,fl_screen); |
| int numscreens = 1; |
| xdbejunk = XdbeGetVisualInfo(fl_display,&root,&numscreens); |
| if (!xdbejunk) return 0; |
| } |
| for (int j = 0; ; j++) { |
| if (j >= xdbejunk->count) return 0; |
| if (xdbejunk->visinfo[j].visual == v.visualid) break; |
| } |
| } |
| #endif |
| return 1; |
| } |
| |
| int Fl::visual(int flags) { |
| #if USE_XDBE == 0 |
| if (flags & FL_DOUBLE) return 0; |
| #endif |
| fl_open_display(); |
| // always use default if possible: |
| if (test_visual(*fl_visual, flags)) return 1; |
| // get all the visuals: |
| XVisualInfo vTemplate; |
| int num; |
| XVisualInfo *visualList = XGetVisualInfo(fl_display, 0, &vTemplate, &num); |
| // find all matches, use the one with greatest depth: |
| XVisualInfo *found = 0; |
| for (int i=0; i<num; i++) if (test_visual(visualList[i], flags)) { |
| if (!found || found->depth < visualList[i].depth) |
| found = &visualList[i]; |
| } |
| if (!found) {XFree((void*)visualList); return 0;} |
| fl_visual = found; |
| fl_colormap = XCreateColormap(fl_display, RootWindow(fl_display,fl_screen), |
| fl_visual->visual, AllocNone); |
| return 1; |
| } |
| |
| #endif |
| |
| // |
| // End of "$Id: Fl_visual.cxx 7903 2010-11-28 21:06:39Z matt $". |
| // |