| // |
| // "$Id: Fl_lock.cxx 8393 2011-02-06 19:46:11Z manolo $" |
| // |
| // Multi-threading support code for the Fast Light Tool Kit (FLTK). |
| // |
| // Copyright 1998-2010 by Bill Spitzak and others. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| |
| #include <FL/Fl.H> |
| #include <config.h> |
| |
| #include <stdlib.h> |
| |
| /* |
| From Bill: |
| |
| I would prefer that FLTK contain the minimal amount of extra |
| stuff for doing threads. There are other portable thread |
| wrapper libraries out there and FLTK should not be providing |
| another. This file is an attempt to make minimal additions |
| and make them self-contained in this source file. |
| |
| From Mike: |
| |
| Starting with 1.1.8, we now have a callback so that you can |
| process awake() messages as they come in. |
| |
| |
| The API: |
| |
| Fl::lock() - recursive lock. You must call this before the |
| first call to Fl::wait()/run() to initialize the thread |
| system. The lock is locked all the time except when |
| Fl::wait() is waiting for events. |
| |
| Fl::unlock() - release the recursive lock. |
| |
| Fl::awake(void*) - Causes Fl::wait() to return (with the lock |
| locked) even if there are no events ready. |
| |
| Fl::awake(void (*cb)(void *), void*) - Call a function |
| in the main thread from within another thread of execution. |
| |
| Fl::thread_message() - returns an argument sent to an |
| Fl::awake() call, or returns NULL if none. WARNING: the |
| current implementation only has a one-entry queue and only |
| returns the most recent value! |
| */ |
| |
| #ifndef FL_DOXYGEN |
| Fl_Awake_Handler *Fl::awake_ring_; |
| void **Fl::awake_data_; |
| int Fl::awake_ring_size_; |
| int Fl::awake_ring_head_; |
| int Fl::awake_ring_tail_; |
| #endif |
| |
| static const int AWAKE_RING_SIZE = 1024; |
| static void lock_ring(); |
| static void unlock_ring(); |
| |
| |
| /** Adds an awake handler for use in awake(). */ |
| int Fl::add_awake_handler_(Fl_Awake_Handler func, void *data) |
| { |
| int ret = 0; |
| lock_ring(); |
| if (!awake_ring_) { |
| awake_ring_size_ = AWAKE_RING_SIZE; |
| awake_ring_ = (Fl_Awake_Handler*)malloc(awake_ring_size_*sizeof(Fl_Awake_Handler)); |
| awake_data_ = (void**)malloc(awake_ring_size_*sizeof(void*)); |
| } |
| if (awake_ring_head_==awake_ring_tail_-1 || awake_ring_head_+1==awake_ring_tail_) { |
| // ring is full. Return -1 as an error indicator. |
| ret = -1; |
| } else { |
| awake_ring_[awake_ring_head_] = func; |
| awake_data_[awake_ring_head_] = data; |
| ++awake_ring_head_; |
| if (awake_ring_head_ == awake_ring_size_) |
| awake_ring_head_ = 0; |
| } |
| unlock_ring(); |
| return ret; |
| } |
| /** Gets the last stored awake handler for use in awake(). */ |
| int Fl::get_awake_handler_(Fl_Awake_Handler &func, void *&data) |
| { |
| int ret = 0; |
| lock_ring(); |
| if (!awake_ring_ || awake_ring_head_ == awake_ring_tail_) { |
| ret = -1; |
| } else { |
| func = awake_ring_[awake_ring_tail_]; |
| data = awake_data_[awake_ring_tail_]; |
| ++awake_ring_tail_; |
| if (awake_ring_tail_ == awake_ring_size_) |
| awake_ring_tail_ = 0; |
| } |
| unlock_ring(); |
| return ret; |
| } |
| |
| /** |
| Let the main thread know an update is pending and have it call a specific function. |
| Registers a function that will be |
| called by the main thread during the next message handling cycle. |
| Returns 0 if the callback function was registered, |
| and -1 if registration failed. Over a thousand awake callbacks can be |
| registered simultaneously. |
| |
| \see Fl::awake(void* message=0) |
| */ |
| int Fl::awake(Fl_Awake_Handler func, void *data) { |
| int ret = add_awake_handler_(func, data); |
| Fl::awake(); |
| return ret; |
| } |
| |
| //////////////////////////////////////////////////////////////// |
| // Windows threading... |
| /** \fn int Fl::lock() |
| The lock() method blocks the current thread until it |
| can safely access FLTK widgets and data. Child threads should |
| call this method prior to updating any widgets or accessing |
| data. The main thread must call lock() to initialize |
| the threading support in FLTK. lock() will return non-zero |
| if threading is not available on the platform. |
| |
| Child threads must call unlock() when they are done |
| accessing FLTK. |
| |
| When the wait() method is waiting |
| for input or timeouts, child threads are given access to FLTK. |
| Similarly, when the main thread needs to do processing, it will |
| wait until all child threads have called unlock() before processing |
| additional data. |
| |
| \return 0 if threading is available on the platform; non-zero |
| otherwise. |
| |
| See also: \ref advanced_multithreading |
| */ |
| /** \fn void Fl::unlock() |
| The unlock() method releases the lock that was set |
| using the lock() method. Child |
| threads should call this method as soon as they are finished |
| accessing FLTK. |
| |
| See also: \ref advanced_multithreading |
| */ |
| /** \fn void Fl::awake(void* msg) |
| Sends a message pointer to the main thread, |
| causing any pending Fl::wait() call to |
| terminate so that the main thread can retrieve the message and any pending |
| redraws can be processed. |
| |
| Multiple calls to Fl::awake() will queue multiple pointers |
| for the main thread to process, up to a system-defined (typically several |
| thousand) depth. The default message handler saves the last message which |
| can be accessed using the |
| Fl::thread_message() function. |
| |
| In the context of a threaded application, a call to Fl::awake() with no |
| argument will trigger event loop handling in the main thread. Since |
| it is not possible to call Fl::flush() from a subsidiary thread, |
| Fl::awake() is the best (and only, really) substitute. |
| |
| See also: \ref advanced_multithreading |
| */ |
| #ifdef WIN32 |
| # include <windows.h> |
| # include <process.h> |
| # include <FL/x.H> |
| |
| // These pointers are in Fl_win32.cxx: |
| extern void (*fl_lock_function)(); |
| extern void (*fl_unlock_function)(); |
| |
| // The main thread's ID |
| static DWORD main_thread; |
| |
| // Microsoft's version of a MUTEX... |
| CRITICAL_SECTION cs; |
| CRITICAL_SECTION *cs_ring; |
| |
| void unlock_ring() { |
| LeaveCriticalSection(cs_ring); |
| } |
| |
| void lock_ring() { |
| if (!cs_ring) { |
| cs_ring = (CRITICAL_SECTION*)malloc(sizeof(CRITICAL_SECTION)); |
| InitializeCriticalSection(cs_ring); |
| } |
| EnterCriticalSection(cs_ring); |
| } |
| |
| // |
| // 'unlock_function()' - Release the lock. |
| // |
| |
| static void unlock_function() { |
| LeaveCriticalSection(&cs); |
| } |
| |
| // |
| // 'lock_function()' - Get the lock. |
| // |
| |
| static void lock_function() { |
| EnterCriticalSection(&cs); |
| } |
| |
| int Fl::lock() { |
| if (!main_thread) InitializeCriticalSection(&cs); |
| |
| lock_function(); |
| |
| if (!main_thread) { |
| fl_lock_function = lock_function; |
| fl_unlock_function = unlock_function; |
| main_thread = GetCurrentThreadId(); |
| } |
| return 0; |
| } |
| |
| void Fl::unlock() { |
| unlock_function(); |
| } |
| |
| void Fl::awake(void* msg) { |
| PostThreadMessage( main_thread, fl_wake_msg, (WPARAM)msg, 0); |
| } |
| |
| //////////////////////////////////////////////////////////////// |
| // POSIX threading... |
| #elif HAVE_PTHREAD |
| # include <unistd.h> |
| # include <fcntl.h> |
| # include <pthread.h> |
| |
| // Pipe for thread messaging via Fl::awake()... |
| static int thread_filedes[2]; |
| |
| // Mutex and state information for Fl::lock() and Fl::unlock()... |
| static pthread_mutex_t fltk_mutex; |
| static pthread_t owner; |
| static int counter; |
| |
| static void lock_function_init_std() { |
| pthread_mutex_init(&fltk_mutex, NULL); |
| } |
| |
| static void lock_function_std() { |
| if (!counter || owner != pthread_self()) { |
| pthread_mutex_lock(&fltk_mutex); |
| owner = pthread_self(); |
| } |
| counter++; |
| } |
| |
| static void unlock_function_std() { |
| if (!--counter) pthread_mutex_unlock(&fltk_mutex); |
| } |
| |
| # ifdef PTHREAD_MUTEX_RECURSIVE |
| static bool lock_function_init_rec() { |
| pthread_mutexattr_t attrib; |
| pthread_mutexattr_init(&attrib); |
| if (pthread_mutexattr_settype(&attrib, PTHREAD_MUTEX_RECURSIVE)) { |
| pthread_mutexattr_destroy(&attrib); |
| return true; |
| } |
| |
| pthread_mutex_init(&fltk_mutex, &attrib); |
| return false; |
| } |
| |
| static void lock_function_rec() { |
| pthread_mutex_lock(&fltk_mutex); |
| } |
| |
| static void unlock_function_rec() { |
| pthread_mutex_unlock(&fltk_mutex); |
| } |
| # endif // PTHREAD_MUTEX_RECURSIVE |
| |
| void Fl::awake(void* msg) { |
| if (write(thread_filedes[1], &msg, sizeof(void*))==0) { /* ignore */ } |
| } |
| |
| static void* thread_message_; |
| void* Fl::thread_message() { |
| void* r = thread_message_; |
| thread_message_ = 0; |
| return r; |
| } |
| |
| static void thread_awake_cb(int fd, void*) { |
| if (read(fd, &thread_message_, sizeof(void*))==0) { |
| /* This should never happen */ |
| } |
| Fl_Awake_Handler func; |
| void *data; |
| while (Fl::get_awake_handler_(func, data)==0) { |
| (*func)(data); |
| } |
| } |
| |
| // These pointers are in Fl_x.cxx: |
| extern void (*fl_lock_function)(); |
| extern void (*fl_unlock_function)(); |
| |
| int Fl::lock() { |
| if (!thread_filedes[1]) { |
| // Initialize thread communication pipe to let threads awake FLTK |
| // from Fl::wait() |
| if (pipe(thread_filedes)==-1) { |
| /* this should not happen */ |
| } |
| |
| // Make the write side of the pipe non-blocking to avoid deadlock |
| // conditions (STR #1537) |
| fcntl(thread_filedes[1], F_SETFL, |
| fcntl(thread_filedes[1], F_GETFL) | O_NONBLOCK); |
| |
| // Monitor the read side of the pipe so that messages sent via |
| // Fl::awake() from a thread will "wake up" the main thread in |
| // Fl::wait(). |
| Fl::add_fd(thread_filedes[0], FL_READ, thread_awake_cb); |
| |
| // Set lock/unlock functions for this system, using a system-supplied |
| // recursive mutex if supported... |
| # ifdef PTHREAD_MUTEX_RECURSIVE |
| if (!lock_function_init_rec()) { |
| fl_lock_function = lock_function_rec; |
| fl_unlock_function = unlock_function_rec; |
| } else { |
| # endif // PTHREAD_MUTEX_RECURSIVE |
| lock_function_init_std(); |
| fl_lock_function = lock_function_std; |
| fl_unlock_function = unlock_function_std; |
| # ifdef PTHREAD_MUTEX_RECURSIVE |
| } |
| # endif // PTHREAD_MUTEX_RECURSIVE |
| } |
| |
| fl_lock_function(); |
| return 0; |
| } |
| |
| void Fl::unlock() { |
| fl_unlock_function(); |
| } |
| |
| // Mutex code for the awake ring buffer |
| static pthread_mutex_t *ring_mutex; |
| |
| void unlock_ring() { |
| pthread_mutex_unlock(ring_mutex); |
| } |
| |
| void lock_ring() { |
| if (!ring_mutex) { |
| ring_mutex = (pthread_mutex_t*)malloc(sizeof(pthread_mutex_t)); |
| pthread_mutex_init(ring_mutex, NULL); |
| } |
| pthread_mutex_lock(ring_mutex); |
| } |
| |
| #else |
| |
| void unlock_ring() { |
| } |
| |
| void lock_ring() { |
| } |
| |
| void Fl::awake(void*) { |
| } |
| |
| int Fl::lock() { |
| return 1; |
| } |
| |
| void Fl::unlock() { |
| } |
| |
| void* Fl::thread_message() { |
| return NULL; |
| } |
| |
| #endif // WIN32 |
| |
| // |
| // End of "$Id: Fl_lock.cxx 8393 2011-02-06 19:46:11Z manolo $". |
| // |