| // |
| // "$Id: Fl_add_idle.cxx 7903 2010-11-28 21:06:39Z matt $" |
| // |
| // Idle routine support for the Fast Light Tool Kit (FLTK). |
| // |
| // Copyright 1998-2010 by Bill Spitzak and others. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| // Allows you to manage an arbitrary set of idle() callbacks. |
| // Replaces the older set_idle() call (which is used to implement this) |
| |
| #include <FL/Fl.H> |
| |
| struct idle_cb { |
| void (*cb)(void*); |
| void* data; |
| idle_cb *next; |
| }; |
| |
| // the callbacks are stored linked in a ring. last points at the one |
| // just called, first at the next to call. last->next == first. |
| |
| static idle_cb* first; |
| static idle_cb* last; |
| static idle_cb* freelist; |
| |
| static void call_idle() { |
| idle_cb* p = first; |
| last = p; first = p->next; |
| p->cb(p->data); // this may call add_idle() or remove_idle()! |
| } |
| |
| /** |
| Adds a callback function that is called every time by Fl::wait() and also |
| makes it act as though the timeout is zero (this makes Fl::wait() return |
| immediately, so if it is in a loop it is called repeatedly, and thus the |
| idle fucntion is called repeatedly). The idle function can be used to get |
| background processing done. |
| |
| You can have multiple idle callbacks. To remove an idle callback use |
| Fl::remove_idle(). |
| |
| Fl::wait() and Fl::check() call idle callbacks, but Fl::ready() does not. |
| |
| The idle callback can call any FLTK functions, including Fl::wait(), |
| Fl::check(), and Fl::ready(). |
| |
| FLTK will not recursively call the idle callback. |
| */ |
| void Fl::add_idle(Fl_Idle_Handler cb, void* data) { |
| idle_cb* p = freelist; |
| if (p) freelist = p->next; |
| else p = new idle_cb; |
| p->cb = cb; |
| p->data = data; |
| if (first) { |
| last->next = p; |
| last = p; |
| p->next = first; |
| } else { |
| first = last = p; |
| p->next = p; |
| set_idle(call_idle); |
| } |
| } |
| |
| /** |
| Returns true if the specified idle callback is currently installed. |
| */ |
| int Fl::has_idle(Fl_Idle_Handler cb, void* data) { |
| idle_cb* p = first; |
| if (!p) return 0; |
| for (;; p = p->next) { |
| if (p->cb == cb && p->data == data) return 1; |
| if (p==last) return 0; |
| } |
| } |
| |
| /** |
| Removes the specified idle callback, if it is installed. |
| */ |
| void Fl::remove_idle(Fl_Idle_Handler cb, void* data) { |
| idle_cb* p = first; |
| if (!p) return; |
| idle_cb* l = last; |
| for (;; p = p->next) { |
| if (p->cb == cb && p->data == data) break; |
| if (p==last) return; // not found |
| l = p; |
| } |
| if (l == p) { // only one |
| first = last = 0; |
| set_idle(0); |
| } else { |
| last = l; |
| first = l->next = p->next; |
| } |
| p->next = freelist; |
| freelist = p; |
| } |
| |
| // |
| // End of "$Id: Fl_add_idle.cxx 7903 2010-11-28 21:06:39Z matt $". |
| // |