| // |
| // "$Id: Fl_Text_Display.cxx 8808 2011-06-16 13:31:25Z manolo $" |
| // |
| // Copyright 2001-2010 by Bill Spitzak and others. |
| // Original code Copyright Mark Edel. Permission to distribute under |
| // the LGPL for the FLTK library granted by Mark Edel. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| // TODO: rendering of the "optional hyphen" |
| // TODO: make line numbering work again |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <FL/fl_utf8.h> |
| #include "flstring.h" |
| #include <limits.h> |
| #include <ctype.h> |
| #include <FL/Fl.H> |
| #include <FL/Fl_Text_Buffer.H> |
| #include <FL/Fl_Text_Display.H> |
| #include <FL/Fl_Window.H> |
| #include <FL/Fl_Printer.H> |
| |
| #undef min |
| #undef max |
| |
| // Text area margins. Left & right margins should be at least 3 so that |
| // there is some room for the overhanging parts of the cursor! |
| #define TOP_MARGIN 1 |
| #define BOTTOM_MARGIN 1 |
| #define LEFT_MARGIN 3 |
| #define RIGHT_MARGIN 3 |
| |
| #define NO_HINT -1 |
| |
| /* Masks for text drawing methods. These are or'd together to form an |
| integer which describes what drawing calls to use to draw a string */ |
| #define FILL_MASK 0x0100 |
| #define SECONDARY_MASK 0x0200 |
| #define PRIMARY_MASK 0x0400 |
| #define HIGHLIGHT_MASK 0x0800 |
| #define BG_ONLY_MASK 0x1000 |
| #define TEXT_ONLY_MASK 0x2000 |
| #define STYLE_LOOKUP_MASK 0xff |
| |
| /* Maximum displayable line length (how many characters will fit across the |
| widest window). This amount of memory is temporarily allocated from the |
| stack in the draw_vline() method for drawing strings */ |
| #define MAX_DISP_LINE_LEN 1000 |
| |
| static int max( int i1, int i2 ); |
| static int min( int i1, int i2 ); |
| static int countlines( const char *string ); |
| |
| /* The variables below are used in a timer event to allow smooth |
| scrolling of the text area when the pointer has left the area. */ |
| static int scroll_direction = 0; |
| static int scroll_amount = 0; |
| static int scroll_y = 0; |
| static int scroll_x = 0; |
| |
| // CET - FIXME |
| #define TMPFONTWIDTH 6 |
| |
| |
| |
| /** |
| \brief Creates a new text display widget. |
| |
| \param X, Y, W, H position and size of widget |
| \param l label text, defaults to none |
| */ |
| Fl_Text_Display::Fl_Text_Display(int X, int Y, int W, int H, const char* l) |
| : Fl_Group(X, Y, W, H, l) { |
| int i; |
| |
| mMaxsize = 0; |
| damage_range1_start = damage_range1_end = -1; |
| damage_range2_start = damage_range2_end = -1; |
| dragPos = dragging = 0; |
| dragType = DRAG_CHAR; |
| display_insert_position_hint = 0; |
| shortcut_ = 0; |
| |
| color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR); |
| box(FL_DOWN_FRAME); |
| textsize(FL_NORMAL_SIZE); |
| textcolor(FL_FOREGROUND_COLOR); |
| textfont(FL_HELVETICA); |
| set_flag(SHORTCUT_LABEL); |
| |
| text_area.x = 0; |
| text_area.y = 0; |
| text_area.w = 0; |
| text_area.h = 0; |
| |
| mVScrollBar = new Fl_Scrollbar(0,0,1,1); |
| mVScrollBar->callback((Fl_Callback*)v_scrollbar_cb, this); |
| mHScrollBar = new Fl_Scrollbar(0,0,1,1); |
| mHScrollBar->callback((Fl_Callback*)h_scrollbar_cb, this); |
| mHScrollBar->type(FL_HORIZONTAL); |
| |
| end(); |
| |
| scrollbar_width(Fl::scrollbar_size()); |
| scrollbar_align(FL_ALIGN_BOTTOM_RIGHT); |
| |
| mCursorOn = 0; |
| mCursorPos = 0; |
| mCursorOldY = -100; |
| mCursorToHint = NO_HINT; |
| mCursorStyle = NORMAL_CURSOR; |
| mCursorPreferredXPos = -1; |
| mBuffer = 0; |
| mFirstChar = 0; |
| mLastChar = 0; |
| mNBufferLines = 0; |
| mTopLineNum = mTopLineNumHint = 1; |
| mAbsTopLineNum = 1; |
| mNeedAbsTopLineNum = 0; |
| mHorizOffset = mHorizOffsetHint = 0; |
| |
| mCursor_color = FL_FOREGROUND_COLOR; |
| |
| mStyleBuffer = 0; |
| mStyleTable = 0; |
| mNStyles = 0; |
| mNVisibleLines = 1; |
| mLineStarts = new int[mNVisibleLines]; |
| mLineStarts[0] = 0; |
| for (i=1; i<mNVisibleLines; i++) |
| mLineStarts[i] = -1; |
| mSuppressResync = 0; |
| mNLinesDeleted = 0; |
| mModifyingTabDistance = 0; |
| |
| mUnfinishedStyle = 0; |
| mUnfinishedHighlightCB = 0; |
| mHighlightCBArg = 0; |
| |
| mLineNumLeft = mLineNumWidth = 0; |
| mContinuousWrap = 0; |
| mWrapMarginPix = 0; |
| mSuppressResync = mNLinesDeleted = mModifyingTabDistance = 0; |
| } |
| |
| |
| |
| /** |
| Free a text display and release its associated memory. |
| |
| Note, the text BUFFER that the text display displays is a separate |
| entity and is not freed, nor are the style buffer or style table. |
| */ |
| Fl_Text_Display::~Fl_Text_Display() { |
| if (scroll_direction) { |
| Fl::remove_timeout(scroll_timer_cb, this); |
| scroll_direction = 0; |
| } |
| if (mBuffer) { |
| mBuffer->remove_modify_callback(buffer_modified_cb, this); |
| mBuffer->remove_predelete_callback(buffer_predelete_cb, this); |
| } |
| if (mLineStarts) delete[] mLineStarts; |
| } |
| |
| |
| |
| /** |
| Attach a text buffer to display, replacing the current buffer (if any) |
| \param buf attach this text buffer |
| */ |
| void Fl_Text_Display::buffer( Fl_Text_Buffer *buf ) { |
| /* If the text display is already displaying a buffer, clear it off |
| of the display and remove our callback from it */ |
| if ( buf == mBuffer) return; |
| if ( mBuffer != 0 ) { |
| // we must provide a copy of the buffer that we are deleting! |
| char *deletedText = mBuffer->text(); |
| buffer_modified_cb( 0, 0, mBuffer->length(), 0, deletedText, this ); |
| free(deletedText); |
| mNBufferLines = 0; |
| mBuffer->remove_modify_callback( buffer_modified_cb, this ); |
| mBuffer->remove_predelete_callback( buffer_predelete_cb, this ); |
| } |
| |
| /* Add the buffer to the display, and attach a callback to the buffer for |
| receiving modification information when the buffer contents change */ |
| mBuffer = buf; |
| if (mBuffer) { |
| mBuffer->add_modify_callback( buffer_modified_cb, this ); |
| mBuffer->add_predelete_callback( buffer_predelete_cb, this ); |
| |
| /* Update the display */ |
| buffer_modified_cb( 0, buf->length(), 0, 0, 0, this ); |
| } |
| |
| /* Resize the widget to update the screen... */ |
| resize(x(), y(), w(), h()); |
| } |
| |
| |
| |
| /** |
| \brief Attach (or remove) highlight information in text display and redisplay. |
| |
| Highlighting information consists of a style buffer which parallels the |
| normal text buffer, but codes font and color information for the display; |
| a style table which translates style buffer codes (indexed by buffer |
| character - 'A') into fonts and colors; and a callback mechanism for |
| as-needed highlighting, triggered by a style buffer entry of |
| "unfinishedStyle". Style buffer can trigger additional redisplay during |
| a normal buffer modification if the buffer contains a primary Fl_Text_Selection |
| (see extendRangeForStyleMods for more information on this protocol). |
| |
| Style buffers, tables and their associated memory are managed by the caller. |
| |
| Styles are ranged from 65 ('A') to 126. |
| |
| \param styleBuffer this buffer works in parallel to the text buffer. For every |
| character in the text buffer, the stye buffer has a byte at the same offset |
| that contains an index into an array of possible styles. |
| \param styleTable a list of styles indexed by the style buffer |
| \param nStyles number of styles in the style table |
| \param unfinishedStyle if this style is found, the callback below is called |
| \param unfinishedHighlightCB if a character with an unfinished style is found, |
| this callback will be called |
| \param cbArg and optional argument for the callback above, usually a pointer |
| to the Text Display. |
| */ |
| void Fl_Text_Display::highlight_data(Fl_Text_Buffer *styleBuffer, |
| const Style_Table_Entry *styleTable, |
| int nStyles, char unfinishedStyle, |
| Unfinished_Style_Cb unfinishedHighlightCB, |
| void *cbArg ) { |
| mStyleBuffer = styleBuffer; |
| mStyleTable = styleTable; |
| mNStyles = nStyles; |
| mUnfinishedStyle = unfinishedStyle; |
| mUnfinishedHighlightCB = unfinishedHighlightCB; |
| mHighlightCBArg = cbArg; |
| mColumnScale = 0; |
| |
| mStyleBuffer->canUndo(0); |
| damage(FL_DAMAGE_EXPOSE); |
| } |
| |
| |
| |
| /** |
| \brief Find the longest line of all visible lines. |
| \return the width of the longest visible line in pixels |
| */ |
| int Fl_Text_Display::longest_vline() const { |
| int longest = 0; |
| for (int i = 0; i < mNVisibleLines; i++) |
| longest = max(longest, measure_vline(i)); |
| return longest; |
| } |
| |
| |
| |
| /** |
| \brief Change the size of the displayed text area. |
| Calling this function will trigger a recalculation of all lines visible and |
| of all scrollbar sizes. |
| \param X, Y, W, H new position and size of this widget |
| */ |
| void Fl_Text_Display::resize(int X, int Y, int W, int H) { |
| #ifdef DEBUG |
| printf("Fl_Text_Display::resize(X=%d, Y=%d, W=%d, H=%d)\n", X, Y, W, H); |
| #endif // DEBUG |
| const int oldWidth = w(); |
| #ifdef DEBUG |
| printf(" oldWidth=%d, mContinuousWrap=%d, mWrapMargin=%d\n", oldWidth, mContinuousWrap, mWrapMargin); |
| #endif // DEBUG |
| Fl_Widget::resize(X,Y,W,H); |
| if (!buffer()) return; |
| X += Fl::box_dx(box()); |
| Y += Fl::box_dy(box()); |
| W -= Fl::box_dw(box()); |
| H -= Fl::box_dh(box()); |
| |
| text_area.x = X+LEFT_MARGIN; |
| text_area.y = Y+TOP_MARGIN; |
| text_area.w = W-LEFT_MARGIN-RIGHT_MARGIN; |
| text_area.h = H-TOP_MARGIN-BOTTOM_MARGIN; |
| int i; |
| |
| /* Find the new maximum font height for this text display */ |
| for (i = 0, mMaxsize = fl_height(textfont(), textsize()); i < mNStyles; i++) |
| mMaxsize = max(mMaxsize, fl_height(mStyleTable[i].font, mStyleTable[i].size)); |
| |
| // did we have scrollbars initially? |
| unsigned int hscrollbarvisible = mHScrollBar->visible(); |
| unsigned int vscrollbarvisible = mVScrollBar->visible(); |
| |
| // try without scrollbars first |
| mVScrollBar->clear_visible(); |
| mHScrollBar->clear_visible(); |
| |
| for (int again = 1; again;) { |
| again = 0; |
| /* In continuous wrap mode, a change in width affects the total number of |
| lines in the buffer, and can leave the top line number incorrect, and |
| the top character no longer pointing at a valid line start */ |
| if (mContinuousWrap && !mWrapMarginPix && W!=oldWidth) { |
| int oldFirstChar = mFirstChar; |
| mNBufferLines = count_lines(0, buffer()->length(), true); |
| mFirstChar = line_start(mFirstChar); |
| mTopLineNum = count_lines(0, mFirstChar, true)+1; |
| absolute_top_line_number(oldFirstChar); |
| #ifdef DEBUG |
| printf(" mNBufferLines=%d\n", mNBufferLines); |
| #endif // DEBUG |
| } |
| |
| /* reallocate and update the line starts array, which may have changed |
| size and / or contents. */ |
| int nvlines = (text_area.h + mMaxsize - 1) / mMaxsize; |
| if (nvlines < 1) nvlines = 1; |
| if (mNVisibleLines != nvlines) { |
| mNVisibleLines = nvlines; |
| if (mLineStarts) delete[] mLineStarts; |
| mLineStarts = new int [mNVisibleLines]; |
| } |
| |
| calc_line_starts(0, mNVisibleLines); |
| calc_last_char(); |
| |
| // figure the scrollbars |
| if (scrollbar_width()) { |
| /* Decide if the vertical scrollbar needs to be visible */ |
| if (scrollbar_align() & (FL_ALIGN_LEFT|FL_ALIGN_RIGHT) && |
| mNBufferLines >= mNVisibleLines - 1) |
| { |
| mVScrollBar->set_visible(); |
| if (scrollbar_align() & FL_ALIGN_LEFT) { |
| text_area.x = X+scrollbar_width()+LEFT_MARGIN; |
| text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN; |
| mVScrollBar->resize(X, text_area.y-TOP_MARGIN, scrollbar_width(), |
| text_area.h+TOP_MARGIN+BOTTOM_MARGIN); |
| } else { |
| text_area.x = X+LEFT_MARGIN; |
| text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN; |
| mVScrollBar->resize(X+W-scrollbar_width(), text_area.y-TOP_MARGIN, |
| scrollbar_width(), text_area.h+TOP_MARGIN+BOTTOM_MARGIN); |
| } |
| } |
| |
| /* |
| Decide if the horizontal scrollbar needs to be visible. If there |
| is a vertical scrollbar, a horizontal is always created too. This |
| is because the alternatives are unattractive: |
| * Dynamically creating a horizontal scrollbar based on the currently |
| visible lines is what the original nedit does, but it always wastes |
| space for the scrollbar even when it's not used. Since the FLTK |
| widget dynamically allocates the space for the scrollbar and |
| rearranges the widget to make room for it, this would create a very |
| visually displeasing "bounce" effect when the vertical scrollbar is |
| dragged. Trust me, I tried it and it looks really bad. |
| * The other alternative would be to keep track of what the longest |
| line in the entire buffer is and base the scrollbar on that. I |
| didn't do this because I didn't see any easy way to do that using |
| the nedit code and this could involve a lengthy calculation for |
| large buffers. If an efficient and non-costly way of doing this |
| can be found, this might be a way to go. |
| */ |
| /* WAS: Suggestion: Try turning the horizontal scrollbar on when |
| you first see a line that is too wide in the window, but then |
| don't turn it off (ie mix both of your solutions). */ |
| if (scrollbar_align() & (FL_ALIGN_TOP|FL_ALIGN_BOTTOM) && |
| (mVScrollBar->visible() || longest_vline() > text_area.w)) |
| { |
| if (!mHScrollBar->visible()) { |
| mHScrollBar->set_visible(); |
| again = 1; // loop again to see if we now need vert. & recalc sizes |
| } |
| if (scrollbar_align() & FL_ALIGN_TOP) { |
| text_area.y = Y + scrollbar_width()+TOP_MARGIN; |
| text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN; |
| mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y, |
| text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width()); |
| } else { |
| text_area.y = Y+TOP_MARGIN; |
| text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN; |
| mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y+H-scrollbar_width(), |
| text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width()); |
| } |
| } |
| } |
| } |
| |
| // user request to change viewport |
| if (mTopLineNumHint != mTopLineNum || mHorizOffsetHint != mHorizOffset) |
| scroll_(mTopLineNumHint, mHorizOffsetHint); |
| |
| // everything will fit in the viewport |
| if (mNBufferLines < mNVisibleLines || mBuffer == NULL || mBuffer->length() == 0) { |
| scroll_(1, mHorizOffset); |
| /* if empty lines become visible, there may be an opportunity to |
| display more text by scrolling down */ |
| } else { |
| while ( mNVisibleLines>=2 |
| && (mLineStarts[mNVisibleLines-2]==-1) |
| && scroll_(mTopLineNum-1, mHorizOffset)) |
| { } |
| } |
| |
| // user request to display insert position |
| if (display_insert_position_hint) |
| display_insert(); |
| |
| // in case horizontal offset is now greater than longest line |
| int maxhoffset = max(0, longest_vline()-text_area.w); |
| if (mHorizOffset > maxhoffset) |
| scroll_(mTopLineNumHint, maxhoffset); |
| |
| mTopLineNumHint = mTopLineNum; |
| mHorizOffsetHint = mHorizOffset; |
| display_insert_position_hint = 0; |
| |
| if (mContinuousWrap || |
| hscrollbarvisible != mHScrollBar->visible() || |
| vscrollbarvisible != mVScrollBar->visible()) |
| redraw(); |
| |
| update_v_scrollbar(); |
| update_h_scrollbar(); |
| } |
| |
| |
| |
| /** |
| \brief Refresh a rectangle of the text display. |
| \param left, top are in coordinates of the text drawing window. |
| \param width, height size in pixels |
| */ |
| void Fl_Text_Display::draw_text( int left, int top, int width, int height ) { |
| int fontHeight, firstLine, lastLine, line; |
| |
| /* find the line number range of the display */ |
| fontHeight = mMaxsize ? mMaxsize : textsize_; |
| firstLine = ( top - text_area.y - fontHeight + 1 ) / fontHeight; |
| lastLine = ( top + height - text_area.y ) / fontHeight + 1; |
| |
| fl_push_clip( left, top, width, height ); |
| |
| /* draw the lines */ |
| for ( line = firstLine; line <= lastLine; line++ ) |
| draw_vline( line, left, left + width, 0, INT_MAX ); |
| |
| /* draw the line numbers if exposed area includes them */ |
| if (mLineNumWidth != 0 && left <= mLineNumLeft + mLineNumWidth) |
| draw_line_numbers(false); |
| |
| fl_pop_clip(); |
| } |
| |
| |
| |
| /** |
| \brief Marks text from start to end as needing a redraw. |
| This function will trigger a damage event and later a redraw of parts of |
| the widget. |
| \param startpos index of first character needing redraw |
| \param endpos index after last character needing redraw |
| */ |
| void Fl_Text_Display::redisplay_range(int startpos, int endpos) { |
| IS_UTF8_ALIGNED2(buffer(), startpos) |
| IS_UTF8_ALIGNED2(buffer(), endpos) |
| |
| if (damage_range1_start == -1 && damage_range1_end == -1) { |
| damage_range1_start = startpos; |
| damage_range1_end = endpos; |
| } else if ((startpos >= damage_range1_start && startpos <= damage_range1_end) || |
| (endpos >= damage_range1_start && endpos <= damage_range1_end)) { |
| damage_range1_start = min(damage_range1_start, startpos); |
| damage_range1_end = max(damage_range1_end, endpos); |
| } else if (damage_range2_start == -1 && damage_range2_end == -1) { |
| damage_range2_start = startpos; |
| damage_range2_end = endpos; |
| } else { |
| damage_range2_start = min(damage_range2_start, startpos); |
| damage_range2_end = max(damage_range2_end, endpos); |
| } |
| damage(FL_DAMAGE_SCROLL); |
| } |
| |
| |
| |
| /** |
| \brief Draw a range of text. |
| |
| Refresh all of the text between buffer positions \p startpos and |
| \p endpos not including the character at the position \p endpos. |
| |
| If \p endpos points beyond the end of the buffer, refresh the whole display |
| after \p startpos, including blank lines which are not technically part of |
| any range of characters. |
| |
| \param startpos index of first character to draw |
| \param endpos index after last character to draw |
| */ |
| void Fl_Text_Display::draw_range(int startpos, int endpos) { |
| startpos = buffer()->utf8_align(startpos); |
| endpos = buffer()->utf8_align(endpos); |
| |
| int i, startLine, lastLine, startIndex, endIndex; |
| |
| /* If the range is outside of the displayed text, just return */ |
| if ( endpos < mFirstChar || ( startpos > mLastChar && !empty_vlines() ) ) |
| return; |
| |
| /* Clean up the starting and ending values */ |
| if ( startpos < 0 ) startpos = 0; |
| if ( startpos > mBuffer->length() ) startpos = mBuffer->length(); |
| if ( endpos < 0 ) endpos = 0; |
| if ( endpos > mBuffer->length() ) endpos = mBuffer->length(); |
| |
| /* Get the starting and ending lines */ |
| if ( startpos < mFirstChar ) |
| startpos = mFirstChar; |
| if ( !position_to_line( startpos, &startLine ) ) |
| startLine = mNVisibleLines - 1; |
| if ( endpos >= mLastChar ) { |
| lastLine = mNVisibleLines - 1; |
| } else { |
| if ( !position_to_line( endpos, &lastLine ) ) { |
| /* shouldn't happen */ |
| lastLine = mNVisibleLines - 1; |
| } |
| } |
| |
| /* Get the starting and ending positions within the lines */ |
| startIndex = mLineStarts[ startLine ] == -1 ? 0 : startpos - mLineStarts[ startLine ]; |
| if ( endpos >= mLastChar ) |
| endIndex = INT_MAX; |
| else if ( mLineStarts[ lastLine ] == -1 ) |
| endIndex = 0; |
| else |
| endIndex = endpos - mLineStarts[ lastLine ]; |
| |
| /* If the starting and ending lines are the same, redisplay the single |
| line between "start" and "end" */ |
| if ( startLine == lastLine ) { |
| draw_vline( startLine, 0, INT_MAX, startIndex, endIndex ); |
| return; |
| } |
| |
| /* Redisplay the first line from "start" */ |
| draw_vline( startLine, 0, INT_MAX, startIndex, INT_MAX ); |
| |
| /* Redisplay the lines in between at their full width */ |
| for ( i = startLine + 1; i < lastLine; i++ ) |
| draw_vline( i, 0, INT_MAX, 0, INT_MAX ); |
| |
| /* Redisplay the last line to "end" */ |
| draw_vline( lastLine, 0, INT_MAX, 0, endIndex ); |
| } |
| |
| |
| |
| /** |
| \brief Sets the position of the text insertion cursor for text display. |
| Move the insertion cursor in front of the character at \p newPos. |
| This function may trigger a redraw. |
| \param newPos new caret position |
| */ |
| void Fl_Text_Display::insert_position( int newPos ) { |
| IS_UTF8_ALIGNED2(buffer(), newPos) |
| |
| /* make sure new position is ok, do nothing if it hasn't changed */ |
| if ( newPos == mCursorPos ) return; |
| if ( newPos < 0 ) newPos = 0; |
| if ( newPos > mBuffer->length() ) newPos = mBuffer->length(); |
| |
| /* cursor movement cancels vertical cursor motion column */ |
| mCursorPreferredXPos = -1; |
| |
| /* erase the cursor at its previous position */ |
| redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); |
| |
| mCursorPos = newPos; |
| |
| /* draw cursor at its new position */ |
| redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); |
| } |
| |
| |
| |
| /** |
| \brief Shows the text cursor. |
| This function may trigger a redraw. |
| \param b show(1) or hide(0) the text cursor (caret). |
| */ |
| void Fl_Text_Display::show_cursor(int b) { |
| mCursorOn = b; |
| redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos)); |
| } |
| |
| |
| |
| /** |
| \brief Sets the text cursor style. |
| Sets the text cursor style to one of the following: |
| |
| \li Fl_Text_Display::NORMAL_CURSOR - Shows an I beam. |
| \li Fl_Text_Display::CARET_CURSOR - Shows a caret under the text. |
| \li Fl_Text_Display::DIM_CURSOR - Shows a dimmed I beam. |
| \li Fl_Text_Display::BLOCK_CURSOR - Shows an unfilled box around the current |
| character. |
| \li Fl_Text_Display::HEAVY_CURSOR - Shows a thick I beam. |
| |
| This call also switches the cursor on and may trigger a redraw. |
| |
| \param style new cursor style |
| */ |
| void Fl_Text_Display::cursor_style(int style) { |
| mCursorStyle = style; |
| if (mCursorOn) show_cursor(); |
| } |
| |
| |
| |
| /** |
| \brief Set the new text wrap mode. |
| |
| If \p wrap mode is not zero, this call enables automatic word wrapping at column |
| \p wrapMargin. Word-wrapping does not change the text buffer itself, only the way |
| the text is displayed. Different Text Displays can have different wrap modes, |
| even if they share the same Text Buffer. |
| |
| \param wrap new wrap mode is WRAP_NONE (don't wrap text at all), WRAP_AT_COLUMN |
| (wrap text at the given text column), WRAP_AT_PIXEL (wrap text at a pixel |
| position), or WRAP_AT_BOUNDS (wrap text so that it fits into the |
| widget width) |
| \param wrapMargin in WRAP_AT_COLUMN mode, text will wrap at the n'th character. |
| For variable width fonts, an average character width is calculated. The |
| column width is calculated using the current textfont or the first style |
| when this function is called. If the font size changes, this function |
| must be called again. In WRAP_AT_PIXEL mode, this is the pixel position. |
| \todo we need new wrap modes to wrap at the window edge and based on pixel width |
| or average character width. |
| */ |
| void Fl_Text_Display::wrap_mode(int wrap, int wrapMargin) { |
| switch (wrap) { |
| case WRAP_NONE: |
| mWrapMarginPix = 0; |
| mContinuousWrap = 0; |
| break; |
| case WRAP_AT_COLUMN: |
| default: |
| mWrapMarginPix = int(col_to_x(wrapMargin)); |
| mContinuousWrap = 1; |
| break; |
| case WRAP_AT_PIXEL: |
| mWrapMarginPix = wrapMargin; |
| mContinuousWrap = 1; |
| break; |
| case WRAP_AT_BOUNDS: |
| mWrapMarginPix = 0; |
| mContinuousWrap = 1; |
| break; |
| } |
| |
| if (buffer()) { |
| /* wrapping can change the total number of lines, re-count */ |
| mNBufferLines = count_lines(0, buffer()->length(), true); |
| |
| /* changing wrap margins or changing from wrapped mode to non-wrapped |
| can leave the character at the top no longer at a line start, and/or |
| change the line number */ |
| mFirstChar = line_start(mFirstChar); |
| mTopLineNum = count_lines(0, mFirstChar, true) + 1; |
| |
| reset_absolute_top_line_number(); |
| |
| /* update the line starts array */ |
| calc_line_starts(0, mNVisibleLines); |
| calc_last_char(); |
| } else { |
| // No buffer, so just clear the state info for later... |
| mNBufferLines = 0; |
| mFirstChar = 0; |
| mTopLineNum = 1; |
| mAbsTopLineNum = 0; |
| } |
| |
| resize(x(), y(), w(), h()); |
| } |
| |
| |
| |
| /** |
| \brief Inserts "text" at the current cursor location. |
| |
| This has the same effect as inserting the text into the buffer using BufInsert |
| and then moving the insert position after the newly inserted text, except |
| that it's optimized to do less redrawing. |
| |
| \param text new text in UTF-8 encoding. |
| */ |
| void Fl_Text_Display::insert(const char* text) { |
| IS_UTF8_ALIGNED2(buffer(), mCursorPos) |
| IS_UTF8_ALIGNED(text) |
| |
| int pos = mCursorPos; |
| |
| mCursorToHint = pos + strlen( text ); |
| mBuffer->insert( pos, text ); |
| mCursorToHint = NO_HINT; |
| } |
| |
| |
| |
| /** |
| \brief Replaces text at the current insert position. |
| \param text new text in UTF-8 encoding |
| |
| \todo Unicode? Find out exactly what we do here and simplify. |
| */ |
| void Fl_Text_Display::overstrike(const char* text) { |
| IS_UTF8_ALIGNED2(buffer(), mCursorPos) |
| IS_UTF8_ALIGNED(text) |
| |
| int startPos = mCursorPos; |
| Fl_Text_Buffer *buf = mBuffer; |
| int lineStart = buf->line_start( startPos ); |
| int textLen = strlen( text ); |
| int i, p, endPos, indent, startIndent, endIndent; |
| const char *c; |
| unsigned int ch; |
| char *paddedText = NULL; |
| |
| /* determine how many displayed character positions are covered */ |
| startIndent = mBuffer->count_displayed_characters( lineStart, startPos ); |
| indent = startIndent; |
| for ( c = text; *c != '\0'; c += fl_utf8len1(*c) ) |
| indent++; |
| endIndent = indent; |
| |
| /* find which characters to remove, and if necessary generate additional |
| padding to make up for removed control characters at the end */ |
| indent = startIndent; |
| for ( p = startPos; ; p=buffer()->next_char(p) ) { |
| if ( p == buf->length() ) |
| break; |
| ch = buf->char_at( p ); |
| if ( ch == '\n' ) |
| break; |
| indent++; |
| if ( indent == endIndent ) { |
| p++; |
| break; |
| } else if ( indent > endIndent ) { |
| if ( ch != '\t' ) { |
| p++; |
| paddedText = new char [ textLen + FL_TEXT_MAX_EXP_CHAR_LEN + 1 ]; |
| strcpy( paddedText, text ); |
| for ( i = 0; i < indent - endIndent; i++ ) |
| paddedText[ textLen + i ] = ' '; |
| paddedText[ textLen + i ] = '\0'; |
| } |
| break; |
| } |
| } |
| endPos = p; |
| |
| mCursorToHint = startPos + textLen; |
| buf->replace( startPos, endPos, paddedText == NULL ? text : paddedText ); |
| mCursorToHint = NO_HINT; |
| if ( paddedText != NULL ) |
| delete [] paddedText; |
| } |
| |
| |
| |
| /** |
| \brief Convert a character index into a pixel position. |
| |
| Translate a buffer text position to the XY location where the top left of the |
| cursor would be positioned to point to that character. Returns 0 if the |
| position is not displayed because it is \e \b vertically out of view. |
| If the position is horizontally out of view, returns the X coordinate where |
| the position would be if it were visible. |
| |
| \param pos character index |
| \param[out] X, Y pixel position of character on screen |
| \return 0 if character vertically out of view, X position otherwise |
| */ |
| int Fl_Text_Display::position_to_xy( int pos, int* X, int* Y ) const { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int lineStartPos, fontHeight, lineLen; |
| int visLineNum; |
| |
| /* If position is not displayed, return false */ |
| if (pos < mFirstChar || (pos > mLastChar && !empty_vlines())) { |
| return 0; |
| } |
| |
| /* Calculate Y coordinate */ |
| if (!position_to_line(pos, &visLineNum)) { |
| return 0; |
| } |
| if (visLineNum < 0 || visLineNum > mNBufferLines) { |
| return 0; |
| } |
| |
| fontHeight = mMaxsize; |
| *Y = text_area.y + visLineNum * fontHeight; |
| |
| /* Get the text, length, and buffer position of the line. If the position |
| is beyond the end of the buffer and should be at the first position on |
| the first empty line, don't try to get or scan the text */ |
| lineStartPos = mLineStarts[visLineNum]; |
| if ( lineStartPos == -1 ) { |
| *X = text_area.x - mHorizOffset; |
| return 1; |
| } |
| lineLen = vline_length( visLineNum ); |
| *X = text_area.x + handle_vline(GET_WIDTH, lineStartPos, pos-lineStartPos, 0, 0, 0, 0, 0, 0) - mHorizOffset; |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Find the line and column number of position \p pos. |
| |
| This only works for displayed lines. If the line is not displayed, the |
| function returns 0 (without the mLineStarts array it could turn in to very long |
| calculation involving scanning large amounts of text in the buffer). |
| If continuous wrap mode is on, returns the absolute line number (as opposed |
| to the wrapped line number which is used for scrolling). |
| |
| \param pos character index |
| \param[out] lineNum absolute (unwrapped) line number |
| \param[out] column character offset to the beginning of the line |
| \return 0 if \p pos is off screen, line number otherwise |
| \todo a column number makes little sense in the UTF-8/variable font width |
| environment. We will have to further define what exactly we want to return. |
| Please check the functions that call this particular function. |
| */ |
| int Fl_Text_Display::position_to_linecol( int pos, int* lineNum, int* column ) const { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int retVal; |
| |
| /* In continuous wrap mode, the absolute (non-wrapped) line count is |
| maintained separately, as needed. Only return it if we're actually |
| keeping track of it and pos is in the displayed text */ |
| if (mContinuousWrap) { |
| if (!maintaining_absolute_top_line_number() || pos < mFirstChar || pos > mLastChar) |
| return 0; |
| *lineNum = mAbsTopLineNum + buffer()->count_lines(mFirstChar, pos); |
| *column = buffer()->count_displayed_characters(buffer()->line_start(pos), pos); |
| return 1; |
| } |
| |
| retVal = position_to_line( pos, lineNum ); |
| if ( retVal ) { |
| *column = mBuffer->count_displayed_characters( mLineStarts[ *lineNum ], pos ); |
| *lineNum += mTopLineNum; |
| } |
| return retVal; |
| } |
| |
| |
| |
| /** |
| \brief Check if a pixel position is within the primary selection. |
| \param X, Y pixel position to test |
| \return 1 if position (X, Y) is inside of the primary Fl_Text_Selection |
| */ |
| int Fl_Text_Display::in_selection( int X, int Y ) const { |
| int pos = xy_to_position( X, Y, CHARACTER_POS ); |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| Fl_Text_Buffer *buf = mBuffer; |
| return buf->primary_selection()->includes(pos); |
| } |
| |
| |
| |
| /** |
| \brief Nobody knows what this function does. |
| |
| Correct a column number based on an unconstrained position (as returned by |
| TextDXYToUnconstrainedPosition) to be relative to the last actual newline |
| in the buffer before the row and column position given, rather than the |
| last line start created by line wrapping. This is an adapter |
| for rectangular selections and code written before continuous wrap mode, |
| which thinks that the unconstrained column is the number of characters |
| from the last newline. Obviously this is time consuming, because it |
| invloves character re-counting. |
| |
| \param row |
| \param column |
| \return something unknown |
| \todo What does this do and how is it useful? Column numbers mean little in |
| this context. Which functions depend on this one? |
| |
| \todo Unicode? |
| */ |
| int Fl_Text_Display::wrapped_column(int row, int column) const { |
| int lineStart, dispLineStart; |
| |
| if (!mContinuousWrap || row < 0 || row > mNVisibleLines) |
| return column; |
| dispLineStart = mLineStarts[row]; |
| if (dispLineStart == -1) |
| return column; |
| lineStart = buffer()->line_start(dispLineStart); |
| return column + buffer()->count_displayed_characters(lineStart, dispLineStart); |
| } |
| |
| |
| |
| /** |
| \brief Nobody knows what this function does. |
| |
| Correct a row number from an unconstrained position (as returned by |
| TextDXYToUnconstrainedPosition) to a straight number of newlines from the |
| top line of the display. Because rectangular selections are based on |
| newlines, rather than display wrapping, and anywhere a rectangular selection |
| needs a row, it needs it in terms of un-wrapped lines. |
| |
| \param row |
| \return something unknown |
| \todo What does this do and how is it useful? Column numbers mean little in |
| this context. Which functions depend on this one? |
| */ |
| int Fl_Text_Display::wrapped_row(int row) const { |
| if (!mContinuousWrap || row < 0 || row > mNVisibleLines) |
| return row; |
| return buffer()->count_lines(mFirstChar, mLineStarts[row]); |
| } |
| |
| |
| |
| /** |
| \brief Scroll the display to bring insertion cursor into view. |
| |
| Note: it would be nice to be able to do this without counting lines twice |
| (scroll_() counts them too) and/or to count from the most efficient |
| starting point, but the efficiency of this routine is not as important to |
| the overall performance of the text display. |
| |
| \todo Unicode? |
| */ |
| void Fl_Text_Display::display_insert() { |
| int hOffset, topLine, X, Y; |
| hOffset = mHorizOffset; |
| topLine = mTopLineNum; |
| |
| if (insert_position() < mFirstChar) { |
| topLine -= count_lines(insert_position(), mFirstChar, false); |
| } else if (mNVisibleLines>=2 && mLineStarts[mNVisibleLines-2] != -1) { |
| int lastChar = line_end(mLineStarts[mNVisibleLines-2],true); |
| if (insert_position() >= lastChar) |
| topLine += count_lines(lastChar - (wrap_uses_character(mLastChar) ? 0 : 1), |
| insert_position(), false); |
| } |
| |
| /* Find the new setting for horizontal offset (this is a bit ungraceful). |
| If the line is visible, just use PositionToXY to get the position |
| to scroll to, otherwise, do the vertical scrolling first, then the |
| horizontal */ |
| if (!position_to_xy( mCursorPos, &X, &Y )) { |
| scroll_(topLine, hOffset); |
| if (!position_to_xy( mCursorPos, &X, &Y )) { |
| #ifdef DEBUG |
| printf ("*** display_insert/position_to_xy # GIVE UP !\n"); fflush(stdout); |
| #endif // DEBUG |
| return; /* Give up, it's not worth it (but why does it fail?) */ |
| } |
| } |
| if (X > text_area.x + text_area.w) |
| hOffset += X-(text_area.x + text_area.w); |
| else if (X < text_area.x) |
| hOffset += X-text_area.x; |
| |
| /* Do the scroll */ |
| if (topLine != mTopLineNum || hOffset != mHorizOffset) |
| scroll_(topLine, hOffset); |
| } |
| |
| |
| /** |
| \brief Scrolls the text buffer to show the current insert position. |
| This function triggers a complete recalculation, ending in a call to |
| Fl_Text_Display::display_insert() |
| */ |
| void Fl_Text_Display::show_insert_position() { |
| display_insert_position_hint = 1; |
| resize(x(), y(), w(), h()); |
| } |
| |
| |
| /* |
| Cursor movement functions |
| */ |
| |
| /** |
| \brief Moves the current insert position right one character. |
| \return 1 if the cursor moved, 0 if the end of the text was reached |
| */ |
| int Fl_Text_Display::move_right() { |
| if ( mCursorPos >= mBuffer->length() ) |
| return 0; |
| int p = insert_position(); |
| int q = buffer()->next_char(p); |
| insert_position(q); |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Moves the current insert position left one character. |
| \return 1 if the cursor moved, 0 if the beginning of the text was reached |
| */ |
| int Fl_Text_Display::move_left() { |
| if ( mCursorPos <= 0 ) |
| return 0; |
| int p = insert_position(); |
| int q = buffer()->prev_char_clipped(p); |
| insert_position(q); |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Moves the current insert position up one line. |
| \return 1 if the cursor moved, 0 if the beginning of the text was reached |
| */ |
| int Fl_Text_Display::move_up() { |
| int lineStartPos, xPos, prevLineStartPos, newPos, visLineNum; |
| |
| /* Find the position of the start of the line. Use the line starts array |
| if possible */ |
| if ( position_to_line( mCursorPos, &visLineNum ) ) |
| lineStartPos = mLineStarts[ visLineNum ]; |
| else { |
| lineStartPos = line_start( mCursorPos ); |
| visLineNum = -1; |
| } |
| if ( lineStartPos == 0 ) |
| return 0; |
| |
| /* Decide what column to move to, if there's a preferred column use that */ |
| if (mCursorPreferredXPos >= 0) |
| xPos = mCursorPreferredXPos; |
| else |
| xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos, |
| 0, 0, 0, 0, 0, INT_MAX); |
| |
| /* count forward from the start of the previous line to reach the column */ |
| if ( visLineNum != -1 && visLineNum != 0 ) |
| prevLineStartPos = mLineStarts[ visLineNum - 1 ]; |
| else |
| prevLineStartPos = rewind_lines( lineStartPos, 1 ); |
| |
| int lineEnd = line_end(prevLineStartPos, true); |
| newPos = handle_vline(FIND_INDEX_FROM_ZERO, prevLineStartPos, lineEnd-prevLineStartPos, |
| 0, 0, 0, 0, 0, xPos); |
| |
| /* move the cursor */ |
| insert_position( newPos ); |
| |
| /* if a preferred column wasn't aleady established, establish it */ |
| mCursorPreferredXPos = xPos; |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Moves the current insert position down one line. |
| \return 1 if the cursor moved, 0 if the beginning of the text was reached |
| */ |
| int Fl_Text_Display::move_down() { |
| int lineStartPos, xPos, newPos, visLineNum; |
| |
| if ( mCursorPos == mBuffer->length() ) |
| return 0; |
| |
| if ( position_to_line( mCursorPos, &visLineNum ) ) |
| lineStartPos = mLineStarts[ visLineNum ]; |
| else { |
| lineStartPos = line_start( mCursorPos ); |
| visLineNum = -1; |
| } |
| if (mCursorPreferredXPos >= 0) { |
| xPos = mCursorPreferredXPos; |
| } else { |
| xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos, |
| 0, 0, 0, 0, 0, INT_MAX); |
| } |
| |
| int nextLineStartPos = skip_lines( lineStartPos, 1, true ); |
| int lineEnd = line_end(nextLineStartPos, true); |
| newPos = handle_vline(FIND_INDEX_FROM_ZERO, nextLineStartPos, lineEnd-nextLineStartPos, |
| 0, 0, 0, 0, 0, xPos); |
| |
| insert_position( newPos ); |
| mCursorPreferredXPos = xPos; |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Count the number of lines between two positions. |
| |
| Same as BufCountLines, but takes into account wrapping if wrapping is |
| turned on. If the caller knows that \p startPos is at a line start, it |
| can pass \p startPosIsLineStart as True to make the call more efficient |
| by avoiding the additional step of scanning back to the last newline. |
| |
| \param startPos index to first character |
| \param endPos index after last character |
| \param startPosIsLineStart avoid scanning back to the line start |
| \return number of lines |
| */ |
| int Fl_Text_Display::count_lines(int startPos, int endPos, |
| bool startPosIsLineStart) const { |
| IS_UTF8_ALIGNED2(buffer(), startPos) |
| IS_UTF8_ALIGNED2(buffer(), endPos) |
| |
| int retLines, retPos, retLineStart, retLineEnd; |
| |
| #ifdef DEBUG |
| printf("Fl_Text_Display::count_lines(startPos=%d, endPos=%d, startPosIsLineStart=%d\n", |
| startPos, endPos, startPosIsLineStart); |
| #endif // DEBUG |
| |
| /* If we're not wrapping use simple (and more efficient) BufCountLines */ |
| if (!mContinuousWrap) |
| return buffer()->count_lines(startPos, endPos); |
| |
| wrapped_line_counter(buffer(), startPos, endPos, INT_MAX, |
| startPosIsLineStart, 0, &retPos, &retLines, &retLineStart, |
| &retLineEnd); |
| |
| #ifdef DEBUG |
| printf(" # after WLC: retPos=%d, retLines=%d, retLineStart=%d, retLineEnd=%d\n", |
| retPos, retLines, retLineStart, retLineEnd); |
| #endif // DEBUG |
| |
| return retLines; |
| } |
| |
| |
| |
| /** |
| \brief Skip a number of lines forward. |
| |
| Same as BufCountForwardNLines, but takes into account line breaks when |
| wrapping is turned on. If the caller knows that startPos is at a line start, |
| it can pass "startPosIsLineStart" as True to make the call more efficient |
| by avoiding the additional step of scanning back to the last newline. |
| |
| \param startPos index to starting character |
| \param nLines number of lines to skip ahead |
| \param startPosIsLineStart avoid scanning back to the line start |
| \return new position as index |
| */ |
| int Fl_Text_Display::skip_lines(int startPos, int nLines, |
| bool startPosIsLineStart) { |
| IS_UTF8_ALIGNED2(buffer(), startPos) |
| |
| int retLines, retPos, retLineStart, retLineEnd; |
| |
| /* if we're not wrapping use more efficient BufCountForwardNLines */ |
| if (!mContinuousWrap) |
| return buffer()->skip_lines(startPos, nLines); |
| |
| /* wrappedLineCounter can't handle the 0 lines case */ |
| if (nLines == 0) |
| return startPos; |
| |
| /* use the common line counting routine to count forward */ |
| wrapped_line_counter(buffer(), startPos, buffer()->length(), |
| nLines, startPosIsLineStart, 0, |
| &retPos, &retLines, &retLineStart, &retLineEnd); |
| IS_UTF8_ALIGNED2(buffer(), retPos) |
| return retPos; |
| } |
| |
| |
| |
| /** |
| \brief Returns the end of a line. |
| |
| Same as BufEndOfLine, but takes into account line breaks when wrapping |
| is turned on. If the caller knows that \p startPos is at a line start, it |
| can pass "startPosIsLineStart" as True to make the call more efficient |
| by avoiding the additional step of scanning back to the last newline. |
| |
| Note that the definition of the end of a line is less clear when continuous |
| wrap is on. With continuous wrap off, it's just a pointer to the newline |
| that ends the line. When it's on, it's the character beyond the last |
| \b displayable character on the line, where a whitespace character which has |
| been "converted" to a newline for wrapping is not considered displayable. |
| Also note that a line can be wrapped at a non-whitespace character if the |
| line had no whitespace. In this case, this routine returns a pointer to |
| the start of the next line. This is also consistent with the model used by |
| visLineLength. |
| |
| \param startPos index to starting character |
| \param startPosIsLineStart avoid scanning back to the line start |
| \return new position as index |
| */ |
| int Fl_Text_Display::line_end(int startPos, bool startPosIsLineStart) const { |
| IS_UTF8_ALIGNED2(buffer(), startPos) |
| |
| int retLines, retPos, retLineStart, retLineEnd; |
| |
| /* If we're not wrapping use more efficient BufEndOfLine */ |
| if (!mContinuousWrap) |
| return buffer()->line_end(startPos); |
| |
| if (startPos == buffer()->length()) |
| return startPos; |
| |
| wrapped_line_counter(buffer(), startPos, buffer()->length(), 1, |
| startPosIsLineStart, 0, &retPos, &retLines, &retLineStart, |
| &retLineEnd); |
| |
| IS_UTF8_ALIGNED2(buffer(), retLineEnd) |
| return retLineEnd; |
| } |
| |
| |
| |
| /** |
| \brief Return the beginning of a line. |
| |
| Same as BufStartOfLine, but returns the character after last wrap point |
| rather than the last newline. |
| |
| \param pos index to starting character |
| \return new position as index |
| */ |
| int Fl_Text_Display::line_start(int pos) const { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int retLines, retPos, retLineStart, retLineEnd; |
| |
| /* If we're not wrapping, use the more efficient BufStartOfLine */ |
| if (!mContinuousWrap) |
| return buffer()->line_start(pos); |
| |
| wrapped_line_counter(buffer(), buffer()->line_start(pos), pos, INT_MAX, true, 0, |
| &retPos, &retLines, &retLineStart, &retLineEnd); |
| |
| IS_UTF8_ALIGNED2(buffer(), retLineStart) |
| return retLineStart; |
| } |
| |
| |
| |
| /** |
| \brief Skip a number of lines back. |
| |
| Same as BufCountBackwardNLines, but takes into account line breaks when |
| wrapping is turned on. |
| |
| \param startPos index to starting character |
| \param nLines number of lines to skip back |
| \return new position as index |
| */ |
| int Fl_Text_Display::rewind_lines(int startPos, int nLines) { |
| IS_UTF8_ALIGNED2(buffer(), startPos) |
| |
| Fl_Text_Buffer *buf = buffer(); |
| int pos, lineStart, retLines, retPos, retLineStart, retLineEnd; |
| |
| /* If we're not wrapping, use the more efficient BufCountBackwardNLines */ |
| if (!mContinuousWrap) |
| return buf->rewind_lines(startPos, nLines); |
| |
| pos = startPos; |
| for (;;) { |
| lineStart = buf->line_start(pos); |
| wrapped_line_counter(buf, lineStart, pos, INT_MAX, true, 0, |
| &retPos, &retLines, &retLineStart, &retLineEnd, false); |
| if (retLines > nLines) |
| return skip_lines(lineStart, retLines-nLines, true); |
| nLines -= retLines; |
| pos = lineStart - 1; |
| if (pos < 0) |
| return 0; |
| nLines -= 1; |
| } |
| } |
| |
| |
| |
| static inline int fl_isseparator(unsigned int c) { |
| // FIXME: this does not take UCS-4 encoding into account |
| return c != '$' && c != '_' && (isspace(c) || ispunct(c)); |
| } |
| |
| |
| |
| /** |
| \brief Moves the current insert position right one word. |
| */ |
| void Fl_Text_Display::next_word() { |
| int pos = insert_position(); |
| |
| while (pos < buffer()->length() && !fl_isseparator(buffer()->char_at(pos))) { |
| pos = buffer()->next_char(pos); |
| } |
| |
| while (pos < buffer()->length() && fl_isseparator(buffer()->char_at(pos))) { |
| pos = buffer()->next_char(pos); |
| } |
| |
| insert_position( pos ); |
| } |
| |
| |
| |
| /** |
| \brief Moves the current insert position left one word. |
| */ |
| void Fl_Text_Display::previous_word() { |
| int pos = insert_position(); |
| if (pos==0) return; |
| pos = buffer()->prev_char(pos); |
| |
| while (pos && fl_isseparator(buffer()->char_at(pos))) { |
| pos = buffer()->prev_char(pos); |
| } |
| |
| while (pos && !fl_isseparator(buffer()->char_at(pos))) { |
| pos = buffer()->prev_char(pos); |
| } |
| |
| if (fl_isseparator(buffer()->char_at(pos))) { |
| pos = buffer()->next_char(pos); |
| } |
| |
| insert_position( pos ); |
| } |
| |
| |
| |
| /** |
| \brief This is called before any characters are deleted. |
| |
| Callback attached to the text buffer to receive delete information before |
| the modifications are actually made. |
| |
| \param pos starting index of deletion |
| \param nDeleted number of bytes we will delete (must be UTF-8 aligned!) |
| \param cbArg "this" pointer for static callback function |
| */ |
| void Fl_Text_Display::buffer_predelete_cb(int pos, int nDeleted, void *cbArg) { |
| Fl_Text_Display *textD = (Fl_Text_Display *)cbArg; |
| if (textD->mContinuousWrap) { |
| /* Note: we must perform this measurement, even if there is not a |
| single character deleted; the number of "deleted" lines is the |
| number of visual lines spanned by the real line in which the |
| modification takes place. |
| Also, a modification of the tab distance requires the same |
| kind of calculations in advance, even if the font width is "fixed", |
| because when the width of the tab characters changes, the layout |
| of the text may be completely different. */ |
| IS_UTF8_ALIGNED2(textD->buffer(), pos) |
| textD->measure_deleted_lines(pos, nDeleted); |
| } else { |
| textD->mSuppressResync = 0; /* Probably not needed, but just in case */ |
| } |
| } |
| |
| |
| |
| /** |
| \brief This is called whenever the buffer is modified. |
| |
| Callback attached to the text buffer to receive modification information |
| |
| \param pos starting index of modification |
| \param nInserted number of bytes we inserted (must be UTF-8 aligned!) |
| \param nDeleted number of bytes deleted (must be UTF-8 aligned!) |
| \param nRestyled ?? |
| \param deletedText this is what was removed, must not be NULL if nDeleted is set |
| \param cbArg "this" pointer for static callback function |
| */ |
| void Fl_Text_Display::buffer_modified_cb( int pos, int nInserted, int nDeleted, |
| int nRestyled, const char *deletedText, void *cbArg ) { |
| int linesInserted, linesDeleted, startDispPos, endDispPos; |
| Fl_Text_Display *textD = ( Fl_Text_Display * ) cbArg; |
| Fl_Text_Buffer *buf = textD->mBuffer; |
| int oldFirstChar = textD->mFirstChar; |
| int scrolled, origCursorPos = textD->mCursorPos; |
| int wrapModStart = 0, wrapModEnd = 0; |
| |
| IS_UTF8_ALIGNED2(buf, pos) |
| IS_UTF8_ALIGNED2(buf, oldFirstChar) |
| |
| /* buffer modification cancels vertical cursor motion column */ |
| if ( nInserted != 0 || nDeleted != 0 ) |
| textD->mCursorPreferredXPos = -1; |
| |
| /* Count the number of lines inserted and deleted, and in the case |
| of continuous wrap mode, how much has changed */ |
| if (textD->mContinuousWrap) { |
| textD->find_wrap_range(deletedText, pos, nInserted, nDeleted, |
| &wrapModStart, &wrapModEnd, &linesInserted, &linesDeleted); |
| } else { |
| linesInserted = nInserted == 0 ? 0 : buf->count_lines( pos, pos + nInserted ); |
| linesDeleted = nDeleted == 0 ? 0 : countlines( deletedText ); |
| } |
| |
| /* Update the line starts and mTopLineNum */ |
| if ( nInserted != 0 || nDeleted != 0 ) { |
| if (textD->mContinuousWrap) { |
| textD->update_line_starts( wrapModStart, wrapModEnd-wrapModStart, |
| nDeleted + pos-wrapModStart + (wrapModEnd-(pos+nInserted)), |
| linesInserted, linesDeleted, &scrolled ); |
| } else { |
| textD->update_line_starts( pos, nInserted, nDeleted, linesInserted, |
| linesDeleted, &scrolled ); |
| } |
| } else |
| scrolled = 0; |
| |
| /* If we're counting non-wrapped lines as well, maintain the absolute |
| (non-wrapped) line number of the text displayed */ |
| if (textD->maintaining_absolute_top_line_number() && |
| (nInserted != 0 || nDeleted != 0)) { |
| if (deletedText && (pos + nDeleted < oldFirstChar)) |
| textD->mAbsTopLineNum += buf->count_lines(pos, pos + nInserted) - |
| countlines(deletedText); |
| else if (pos < oldFirstChar) |
| textD->reset_absolute_top_line_number(); |
| } |
| |
| /* Update the line count for the whole buffer */ |
| textD->mNBufferLines += linesInserted - linesDeleted; |
| |
| /* Update the cursor position */ |
| if ( textD->mCursorToHint != NO_HINT ) { |
| textD->mCursorPos = textD->mCursorToHint; |
| textD->mCursorToHint = NO_HINT; |
| } else if ( textD->mCursorPos > pos ) { |
| if ( textD->mCursorPos < pos + nDeleted ) |
| textD->mCursorPos = pos; |
| else |
| textD->mCursorPos += nInserted - nDeleted; |
| } |
| |
| // refigure scrollbars & stuff |
| textD->resize(textD->x(), textD->y(), textD->w(), textD->h()); |
| |
| // don't need to do anything else if not visible? |
| if (!textD->visible_r()) return; |
| |
| /* If the changes caused scrolling, re-paint everything and we're done. */ |
| if ( scrolled ) { |
| textD->damage(FL_DAMAGE_EXPOSE); |
| if ( textD->mStyleBuffer ) /* See comments in extendRangeForStyleMods */ |
| textD->mStyleBuffer->primary_selection()->selected(0); |
| return; |
| } |
| |
| /* If the changes didn't cause scrolling, decide the range of characters |
| that need to be re-painted. Also if the cursor position moved, be |
| sure that the redisplay range covers the old cursor position so the |
| old cursor gets erased, and erase the bits of the cursor which extend |
| beyond the left and right edges of the text. */ |
| startDispPos = textD->mContinuousWrap ? wrapModStart : pos; |
| IS_UTF8_ALIGNED2(buf, startDispPos) |
| |
| if ( origCursorPos == startDispPos && textD->mCursorPos != startDispPos ) |
| startDispPos = min( startDispPos, buf->prev_char_clipped(origCursorPos) ); |
| IS_UTF8_ALIGNED2(buf, startDispPos) |
| |
| if ( linesInserted == linesDeleted ) { |
| if ( nInserted == 0 && nDeleted == 0 ) |
| endDispPos = pos + nRestyled; |
| else { |
| if (textD->mContinuousWrap) |
| endDispPos = wrapModEnd; |
| else |
| endDispPos = buf->next_char(buf->line_end( pos + nInserted )); |
| |
| // CET - FIXME if ( origCursorPos >= startDispPos && |
| // ( origCursorPos <= endDispPos || endDispPos == buf->length() ) ) |
| } |
| |
| if (linesInserted > 1) textD->draw_line_numbers(false); |
| } else { |
| endDispPos = buf->next_char(textD->mLastChar); |
| // CET - FIXME if ( origCursorPos >= pos ) |
| /* If more than one line is inserted/deleted, a line break may have |
| been inserted or removed in between, and the line numbers may |
| have changed. If only one line is altered, line numbers cannot |
| be affected (the insertion or removal of a line break always |
| results in at least two lines being redrawn). */ |
| textD->draw_line_numbers(false); |
| } |
| IS_UTF8_ALIGNED2(buf, startDispPos) |
| IS_UTF8_ALIGNED2(buf, endDispPos) |
| |
| /* If there is a style buffer, check if the modification caused additional |
| changes that need to be redisplayed. (Redisplaying separately would |
| cause double-redraw on almost every modification involving styled |
| text). Extend the redraw range to incorporate style changes */ |
| if ( textD->mStyleBuffer ) |
| textD->extend_range_for_styles( &startDispPos, &endDispPos ); |
| IS_UTF8_ALIGNED2(buf, startDispPos) |
| IS_UTF8_ALIGNED2(buf, endDispPos) |
| |
| /* Redisplay computed range */ |
| textD->redisplay_range( startDispPos, endDispPos ); |
| } |
| |
| |
| |
| /** |
| \brief Line numbering stuff, currently unused. |
| |
| In continuous wrap mode, internal line numbers are calculated after |
| wrapping. A separate non-wrapped line count is maintained when line |
| numbering is turned on. There is some performance cost to maintaining this |
| line count, so normally absolute line numbers are not tracked if line |
| numbering is off. This routine allows callers to specify that they still |
| want this line count maintained (for use via TextDPosToLineAndCol). |
| More specifically, this allows the line number reported in the statistics |
| line to be calibrated in absolute lines, rather than post-wrapped lines. |
| */ |
| void Fl_Text_Display::maintain_absolute_top_line_number(int state) { |
| mNeedAbsTopLineNum = state; |
| reset_absolute_top_line_number(); |
| } |
| |
| |
| |
| /** |
| \brief Line numbering stuff, currently unused. |
| |
| Returns the absolute (non-wrapped) line number of the first line displayed. |
| Returns 0 if the absolute top line number is not being maintained. |
| */ |
| int Fl_Text_Display::get_absolute_top_line_number() const { |
| if (!mContinuousWrap) |
| return mTopLineNum; |
| if (maintaining_absolute_top_line_number()) |
| return mAbsTopLineNum; |
| return 0; |
| } |
| |
| |
| |
| /** |
| \brief Line numbering stuff, currently unused. |
| |
| Re-calculate absolute top line number for a change in scroll position. |
| */ |
| void Fl_Text_Display::absolute_top_line_number(int oldFirstChar) { |
| if (maintaining_absolute_top_line_number()) { |
| if (mFirstChar < oldFirstChar) |
| mAbsTopLineNum -= buffer()->count_lines(mFirstChar, oldFirstChar); |
| else |
| mAbsTopLineNum += buffer()->count_lines(oldFirstChar, mFirstChar); |
| } |
| } |
| |
| |
| |
| /** |
| \brief Line numbering stuff, currently unused. |
| |
| Return true if a separate absolute top line number is being maintained |
| (for displaying line numbers or showing in the statistics line). |
| */ |
| int Fl_Text_Display::maintaining_absolute_top_line_number() const { |
| return mContinuousWrap && |
| (mLineNumWidth != 0 || mNeedAbsTopLineNum); |
| } |
| |
| |
| |
| /** |
| \brief Line numbering stuff, probably unused. |
| |
| Count lines from the beginning of the buffer to reestablish the |
| absolute (non-wrapped) top line number. If mode is not continuous wrap, |
| or the number is not being maintained, does nothing. |
| */ |
| void Fl_Text_Display::reset_absolute_top_line_number() { |
| mAbsTopLineNum = 1; |
| absolute_top_line_number(0); |
| } |
| |
| |
| |
| /** |
| \brief Convert a position index into a line number offset. |
| |
| Find the line number of position \p pos relative to the first line of |
| displayed text. Returns 0 if the line is not displayed. |
| |
| \param pos ?? |
| \param[out] lineNum ?? |
| \return ?? |
| \todo What does this do? |
| */ |
| int Fl_Text_Display::position_to_line( int pos, int *lineNum ) const { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int i; |
| |
| *lineNum = 0; |
| if ( pos < mFirstChar ) return 0; |
| if ( pos > mLastChar ) { |
| if ( empty_vlines() ) { |
| if ( mLastChar < mBuffer->length() ) { |
| if ( !position_to_line( mLastChar, lineNum ) ) { |
| Fl::error("Fl_Text_Display::position_to_line(): Consistency check ptvl failed"); |
| return 0; |
| } |
| return ++( *lineNum ) <= mNVisibleLines - 1; |
| } else { |
| position_to_line( buffer()->prev_char_clipped(mLastChar), lineNum ); |
| return 1; |
| } |
| } |
| return 0; |
| } |
| |
| for ( i = mNVisibleLines - 1; i >= 0; i-- ) { |
| if ( mLineStarts[ i ] != -1 && pos >= mLineStarts[ i ] ) { |
| *lineNum = i; |
| return 1; |
| } |
| } |
| return 0; /* probably never be reached */ |
| } |
| |
| |
| /** |
| Universal pixel machine. |
| |
| We use a single function that handles all line layout, measuring, and drawing |
| \li draw a text range |
| \li return the width of a text range in pixels |
| \li return the index of a character that is at a pixel position |
| |
| \param[in] mode DRAW_LINE, GET_WIDTH, FIND_INDEX |
| \param[in] lineStartPos index of first character |
| \param[in] lineLen size of string in bytes |
| \param[in] leftChar, rightChar |
| \param[in] Y drawing position |
| \param[in] bottomClip, leftClip, rightClip stop work when we reach the clipped |
| area. rightClip is the X position that we search in FIND_INDEX. |
| \retval DRAW_LINE index of last drawn character |
| \retval GET_WIDTH width in pixels of text segment if we would draw it |
| \retval FIND_INDEX index of character at given x position in window coordinates |
| \retval FIND_INDEX_FROM_ZERO index of character at given x position without scrolling and widget offsets |
| \todo we need to handle hidden hyphens and tabs here! |
| \todo we handle all styles and selections |
| \todo we must provide code to get pixel positions of the middle of a character as well |
| */ |
| int Fl_Text_Display::handle_vline( |
| int mode, |
| int lineStartPos, int lineLen, int leftChar, int rightChar, |
| int Y, int bottomClip, |
| int leftClip, int rightClip) const |
| { |
| IS_UTF8_ALIGNED2(buffer(), lineStartPos) |
| |
| // FIXME: we need to allow two modes for FIND_INDEX: one on the edge of the |
| // FIXME: character for selection, and one on the character center for cursors. |
| int i, X, startX, startIndex, style, charStyle; |
| char *lineStr; |
| |
| if ( lineStartPos == -1 ) { |
| lineStr = NULL; |
| } else { |
| lineStr = mBuffer->text_range( lineStartPos, lineStartPos + lineLen ); |
| } |
| |
| if (mode==GET_WIDTH) { |
| X = 0; |
| } else if (mode==FIND_INDEX_FROM_ZERO) { |
| X = 0; |
| mode = FIND_INDEX; |
| } else { |
| X = text_area.x - mHorizOffset; |
| } |
| |
| startX = X; |
| startIndex = 0; |
| if (!lineStr) { |
| // just clear the background |
| if (mode==DRAW_LINE) { |
| style = position_style(lineStartPos, lineLen, -1); |
| draw_string( style|BG_ONLY_MASK, text_area.x, Y, text_area.x+text_area.w, lineStr, lineLen ); |
| } |
| if (mode==FIND_INDEX) { |
| IS_UTF8_ALIGNED2(buffer(), lineStartPos) |
| return lineStartPos; |
| } |
| return 0; |
| } |
| |
| char currChar = 0, prevChar = 0; |
| // draw the line |
| style = position_style(lineStartPos, lineLen, 0); |
| for (i=0; i<lineLen; ) { |
| currChar = lineStr[i]; // one byte is enough to handele tabs and other cases |
| int len = fl_utf8len1(currChar); |
| if (len<=0) len = 1; // OUCH! |
| charStyle = position_style(lineStartPos, lineLen, i); |
| if (charStyle!=style || currChar=='\t' || prevChar=='\t') { |
| // draw a segment whenever the style changes or a Tab is found |
| int w = 0; |
| if (prevChar=='\t') { |
| // draw a single Tab space |
| int tab = (int)col_to_x(mBuffer->tab_distance()); |
| int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x; |
| w = (((xAbs/tab)+1)*tab) - xAbs; |
| if (mode==DRAW_LINE) |
| draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 ); |
| if (mode==FIND_INDEX && startX+w>rightClip) { |
| // find x pos inside block |
| free(lineStr); |
| return lineStartPos + startIndex; |
| } |
| } else { |
| // draw a text segment |
| w = int( string_width( lineStr+startIndex, i-startIndex, style ) ); |
| if (mode==DRAW_LINE) |
| draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex ); |
| if (mode==FIND_INDEX && startX+w>rightClip) { |
| // find x pos inside block |
| int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX); |
| free(lineStr); |
| IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di)) |
| return lineStartPos + startIndex + di; |
| } |
| } |
| style = charStyle; |
| startX += w; |
| startIndex = i; |
| } |
| i += len; |
| prevChar = currChar; |
| } |
| int w = 0; |
| if (currChar=='\t') { |
| // draw a single Tab space |
| int tab = (int)col_to_x(mBuffer->tab_distance()); |
| int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x; |
| w = (((xAbs/tab)+1)*tab) - xAbs; |
| if (mode==DRAW_LINE) |
| draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 ); |
| if (mode==FIND_INDEX) { |
| // find x pos inside block |
| free(lineStr); |
| return lineStartPos + startIndex + ( rightClip-startX>w ? 1 : 0 ); |
| } |
| } else { |
| w = int( string_width( lineStr+startIndex, i-startIndex, style ) ); |
| if (mode==DRAW_LINE) |
| draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex ); |
| if (mode==FIND_INDEX) { |
| // find x pos inside block |
| int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX); |
| free(lineStr); |
| IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di)) |
| return lineStartPos + startIndex + di; |
| } |
| } |
| if (mode==GET_WIDTH) { |
| free(lineStr); |
| return startX+w; |
| } |
| |
| // clear the rest of the line |
| startX += w; |
| style = position_style(lineStartPos, lineLen, i); |
| if (mode==DRAW_LINE) |
| draw_string( style|BG_ONLY_MASK, startX, Y, text_area.x+text_area.w, lineStr, lineLen ); |
| |
| free(lineStr); |
| IS_UTF8_ALIGNED2(buffer(), (lineStartPos+lineLen)) |
| return lineStartPos + lineLen; |
| } |
| |
| |
| /** |
| \brief Find the index of the character that lies at the given x position. |
| \param s UTF-8 text string |
| \param len length of string |
| \param style index into style lookup table |
| \param x position in pixels |
| \return index into buffer |
| */ |
| int Fl_Text_Display::find_x(const char *s, int len, int style, int x) const { |
| IS_UTF8_ALIGNED(s) |
| |
| // TODO: use binary search which may be quicker. |
| int i = 0; |
| while (i<len) { |
| int cl = fl_utf8len1(s[i]); |
| int w = int( string_width(s, i+cl, style) ); |
| if (w>x) |
| return i; |
| i += cl; |
| } |
| return len; |
| } |
| |
| |
| |
| /** |
| \brief Draw a single line of text. |
| |
| Draw the text on a single line represented by \p visLineNum (the |
| number of lines down from the top of the display), limited by |
| \p leftClip and \p rightClip window coordinates and \p leftCharIndex and |
| \p rightCharIndex character positions (not including the character at |
| position \p rightCharIndex). |
| |
| \param visLineNum index of line in the visible line number lookup |
| \param leftClip, rightClip pixel position of clipped area |
| \param leftCharIndex, rightCharIndex index into line of segment that we want to draw |
| */ |
| void Fl_Text_Display::draw_vline(int visLineNum, int leftClip, int rightClip, |
| int leftCharIndex, int rightCharIndex) { |
| int Y, lineStartPos, lineLen, fontHeight; |
| |
| // printf("draw_vline(visLineNum=%d, leftClip=%d, rightClip=%d, leftCharIndex=%d, rightCharIndex=%d)\n", |
| // visLineNum, leftClip, rightClip, leftCharIndex, rightCharIndex); |
| // printf("nNVisibleLines=%d\n", mNVisibleLines); |
| |
| /* If line is not displayed, skip it */ |
| if ( visLineNum < 0 || visLineNum >= mNVisibleLines ) |
| return; |
| |
| /* Calculate Y coordinate of the string to draw */ |
| fontHeight = mMaxsize; |
| Y = text_area.y + visLineNum * fontHeight; |
| |
| /* Get the text, length, and buffer position of the line to display */ |
| lineStartPos = mLineStarts[ visLineNum ]; |
| if ( lineStartPos == -1 ) { |
| lineLen = 0; |
| } else { |
| lineLen = vline_length( visLineNum ); |
| } |
| |
| /* Shrink the clipping range to the active display area */ |
| leftClip = max( text_area.x, leftClip ); |
| rightClip = min( rightClip, text_area.x + text_area.w ); |
| |
| handle_vline(DRAW_LINE, |
| lineStartPos, lineLen, leftCharIndex, rightCharIndex, |
| Y, Y+fontHeight, leftClip, rightClip); |
| return; |
| } |
| |
| |
| |
| /** |
| \brief Draw a text segment in a single style. |
| |
| Draw a string or blank area according to parameter \p style, using the |
| appropriate colors and drawing method for that style, with top left |
| corner at \p X, \p Y. If style says to draw text, use \p string as |
| source of characters, and draw \p nChars, if style is FILL, erase |
| rectangle where text would have drawn from \p X to \p toX and from |
| \p Y to the maximum y extent of the current font(s). |
| |
| \param style index into style lookup table |
| \param X, Y drawing origin |
| \param toX rightmost position if this is a fill operation |
| \param string text if this is a drawing operation |
| \param nChars number of characters to draw |
| */ |
| void Fl_Text_Display::draw_string(int style, |
| int X, int Y, int toX, |
| const char *string, int nChars) const { |
| IS_UTF8_ALIGNED(string) |
| |
| const Style_Table_Entry * styleRec; |
| |
| /* Draw blank area rather than text, if that was the request */ |
| if ( style & FILL_MASK ) { |
| if (style & TEXT_ONLY_MASK) return; |
| clear_rect( style, X, Y, toX - X, mMaxsize ); |
| return; |
| } |
| /* Set font, color, and gc depending on style. For normal text, GCs |
| for normal drawing, or drawing within a Fl_Text_Selection or highlight are |
| pre-allocated and pre-configured. For syntax highlighting, GCs are |
| configured here, on the fly. */ |
| |
| Fl_Font font = textfont(); |
| int fsize = textsize(); |
| Fl_Color foreground; |
| Fl_Color background; |
| |
| if ( style & STYLE_LOOKUP_MASK ) { |
| int si = (style & STYLE_LOOKUP_MASK) - 'A'; |
| if (si < 0) si = 0; |
| else if (si >= mNStyles) si = mNStyles - 1; |
| |
| styleRec = mStyleTable + si; |
| font = styleRec->font; |
| fsize = styleRec->size; |
| |
| if (style & PRIMARY_MASK) { |
| if (Fl::focus() == (Fl_Widget*)this) background = selection_color(); |
| else background = fl_color_average(color(), selection_color(), 0.4f); |
| } else if (style & HIGHLIGHT_MASK) { |
| if (Fl::focus() == (Fl_Widget*)this) background = fl_color_average(color(), selection_color(), 0.5f); |
| else background = fl_color_average(color(), selection_color(), 0.6f); |
| } else background = color(); |
| foreground = fl_contrast(styleRec->color, background); |
| } else if (style & PRIMARY_MASK) { |
| if (Fl::focus() == (Fl_Widget*)this) background = selection_color(); |
| else background = fl_color_average(color(), selection_color(), 0.4f); |
| foreground = fl_contrast(textcolor(), background); |
| } else if (style & HIGHLIGHT_MASK) { |
| if (Fl::focus() == (Fl_Widget*)this) background = fl_color_average(color(), selection_color(), 0.5f); |
| else background = fl_color_average(color(), selection_color(), 0.6f); |
| foreground = fl_contrast(textcolor(), background); |
| } else { |
| foreground = textcolor(); |
| background = color(); |
| } |
| |
| if (!(style & TEXT_ONLY_MASK)) { |
| fl_color( background ); |
| fl_rectf( X, Y, toX - X, mMaxsize ); |
| } |
| if (!(style & BG_ONLY_MASK)) { |
| fl_color( foreground ); |
| fl_font( font, fsize ); |
| #if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT |
| // makes sure antialiased ÄÖÜ do not leak on line above |
| fl_push_clip(X, Y, toX - X, mMaxsize); |
| #endif |
| fl_draw( string, nChars, X, Y + mMaxsize - fl_descent()); |
| #if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT |
| fl_pop_clip(); |
| #endif |
| } |
| |
| // CET - FIXME |
| /* If any space around the character remains unfilled (due to use of |
| different sized fonts for highlighting), fill in above or below |
| to erase previously drawn characters */ |
| /* |
| if (fs->ascent < mAscent) |
| clear_rect( style, X, Y, toX - X, mAscent - fs->ascent); |
| if (fs->descent < mDescent) |
| clear_rect( style, X, Y + mAscent + fs->descent, toX - x, |
| mDescent - fs->descent); |
| */ |
| /* Underline if style is secondary Fl_Text_Selection */ |
| |
| /* |
| if (style & SECONDARY_MASK) |
| XDrawLine(XtDisplay(mW), XtWindow(mW), gc, x, |
| y + mAscent, toX - 1, Y + fs->ascent); |
| */ |
| } |
| |
| |
| |
| /** |
| \brief Clear a rectangle with the appropriate background color for \p style. |
| |
| \param style index into style table |
| \param X, Y, width, height size and position of background area |
| */ |
| void Fl_Text_Display::clear_rect(int style, |
| int X, int Y, |
| int width, int height) const { |
| /* A width of zero means "clear to end of window" to XClearArea */ |
| if ( width == 0 ) |
| return; |
| |
| if (style & PRIMARY_MASK) { |
| if (Fl::focus()==(Fl_Widget*)this) { |
| fl_color(selection_color()); |
| } else { |
| fl_color(fl_color_average(color(), selection_color(), 0.4f)); |
| } |
| } else if (style & HIGHLIGHT_MASK) { |
| if (Fl::focus()==(Fl_Widget*)this) { |
| fl_color(fl_color_average(color(), selection_color(), 0.5f)); |
| } else { |
| fl_color(fl_color_average(color(), selection_color(), 0.6f)); |
| } |
| } else { |
| fl_color( color() ); |
| } |
| fl_rectf( X, Y, width, height ); |
| } |
| |
| |
| |
| /** |
| \brief Draw a cursor with top center at \p X, \p Y. |
| |
| \param X, Y cursor position in pixels |
| */ |
| void Fl_Text_Display::draw_cursor( int X, int Y ) { |
| |
| typedef struct { |
| int x1, y1, x2, y2; |
| } |
| Segment; |
| |
| Segment segs[ 5 ]; |
| int left, right, cursorWidth, midY; |
| // int fontWidth = mFontStruct->min_bounds.width, nSegs = 0; |
| int fontWidth = TMPFONTWIDTH; // CET - FIXME |
| int nSegs = 0; |
| int fontHeight = mMaxsize; |
| int bot = Y + fontHeight - 1; |
| |
| if ( X < text_area.x - 1 || X > text_area.x + text_area.w ) |
| return; |
| |
| /* For cursors other than the block, make them around 2/3 of a character |
| width, rounded to an even number of pixels so that X will draw an |
| odd number centered on the stem at x. */ |
| cursorWidth = 4; //(fontWidth/3) * 2; |
| left = X - cursorWidth / 2; |
| right = left + cursorWidth; |
| |
| /* Create segments and draw cursor */ |
| if ( mCursorStyle == CARET_CURSOR ) { |
| midY = bot - fontHeight / 5; |
| segs[ 0 ].x1 = left; segs[ 0 ].y1 = bot; segs[ 0 ].x2 = X; segs[ 0 ].y2 = midY; |
| segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot; |
| segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = midY - 1; |
| segs[ 3 ].x1 = X; segs[ 3 ].y1 = midY - 1; segs[ 3 ].x2 = right; segs[ 3 ].y2 = bot; |
| nSegs = 4; |
| } else if ( mCursorStyle == NORMAL_CURSOR ) { |
| segs[ 0 ].x1 = left; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y; |
| segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot; |
| segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = right; segs[ 2 ].y2 = bot; |
| nSegs = 3; |
| } else if ( mCursorStyle == HEAVY_CURSOR ) { |
| segs[ 0 ].x1 = X - 1; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X - 1; segs[ 0 ].y2 = bot; |
| segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot; |
| segs[ 2 ].x1 = X + 1; segs[ 2 ].y1 = Y; segs[ 2 ].x2 = X + 1; segs[ 2 ].y2 = bot; |
| segs[ 3 ].x1 = left; segs[ 3 ].y1 = Y; segs[ 3 ].x2 = right; segs[ 3 ].y2 = Y; |
| segs[ 4 ].x1 = left; segs[ 4 ].y1 = bot; segs[ 4 ].x2 = right; segs[ 4 ].y2 = bot; |
| nSegs = 5; |
| } else if ( mCursorStyle == DIM_CURSOR ) { |
| midY = Y + fontHeight / 2; |
| segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X; segs[ 0 ].y2 = Y; |
| segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = X; segs[ 1 ].y2 = midY; |
| segs[ 2 ].x1 = X; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot; |
| nSegs = 3; |
| } else if ( mCursorStyle == BLOCK_CURSOR ) { |
| right = X + fontWidth; |
| segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y; |
| segs[ 1 ].x1 = right; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot; |
| segs[ 2 ].x1 = right; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot; |
| segs[ 3 ].x1 = X; segs[ 3 ].y1 = bot; segs[ 3 ].x2 = X; segs[ 3 ].y2 = Y; |
| nSegs = 4; |
| } |
| fl_color( mCursor_color ); |
| |
| for ( int k = 0; k < nSegs; k++ ) { |
| fl_line( segs[ k ].x1, segs[ k ].y1, segs[ k ].x2, segs[ k ].y2 ); |
| } |
| } |
| |
| |
| |
| /** |
| \brief Find the correct style for a character. |
| |
| Determine the drawing method to use to draw a specific character from "buf". |
| \p lineStartPos gives the character index where the line begins, \p lineIndex, |
| the number of characters past the beginning of the line, and \p lineIndex |
| the number of displayed characters past the beginning of the line. Passing |
| \p lineStartPos of -1 returns the drawing style for "no text". |
| |
| Why not just: position_style(pos)? Because style applies to blank areas |
| of the window beyond the text boundaries, and because this routine must also |
| decide whether a position is inside of a rectangular Fl_Text_Selection, and do |
| so efficiently, without re-counting character positions from the start of the |
| line. |
| |
| Note that style is a somewhat incorrect name, drawing method would |
| be more appropriate. |
| |
| \param lineStartPos beginning of this line |
| \param lineLen number of bytes in line |
| \param lineIndex position of character within line |
| \return style for the given character |
| */ |
| int Fl_Text_Display::position_style( int lineStartPos, int lineLen, int lineIndex) const |
| { |
| IS_UTF8_ALIGNED2(buffer(), lineStartPos) |
| |
| Fl_Text_Buffer * buf = mBuffer; |
| Fl_Text_Buffer *styleBuf = mStyleBuffer; |
| int pos, style = 0; |
| |
| if ( lineStartPos == -1 || buf == NULL ) |
| return FILL_MASK; |
| |
| pos = lineStartPos + min( lineIndex, lineLen ); |
| |
| if ( lineIndex >= lineLen ) |
| style = FILL_MASK; |
| else if ( styleBuf != NULL ) { |
| style = ( unsigned char ) styleBuf->byte_at( pos ); |
| if (style == mUnfinishedStyle && mUnfinishedHighlightCB) { |
| /* encountered "unfinished" style, trigger parsing */ |
| (mUnfinishedHighlightCB)( pos, mHighlightCBArg); |
| style = (unsigned char) styleBuf->byte_at( pos); |
| } |
| } |
| if (buf->primary_selection()->includes(pos)) |
| style |= PRIMARY_MASK; |
| if (buf->highlight_selection()->includes(pos)) |
| style |= HIGHLIGHT_MASK; |
| if (buf->secondary_selection()->includes(pos)) |
| style |= SECONDARY_MASK; |
| return style; |
| } |
| |
| |
| /** |
| \brief Find the width of a string in the font of a particular style. |
| |
| \param string the text |
| \param length number of bytes in string |
| \param style index into style table |
| \return width of text segment in pixels |
| */ |
| double Fl_Text_Display::string_width( const char *string, int length, int style ) const { |
| IS_UTF8_ALIGNED(string) |
| |
| Fl_Font font; |
| Fl_Fontsize fsize; |
| |
| if ( mNStyles && (style & STYLE_LOOKUP_MASK) ) { |
| int si = (style & STYLE_LOOKUP_MASK) - 'A'; |
| if (si < 0) si = 0; |
| else if (si >= mNStyles) si = mNStyles - 1; |
| |
| font = mStyleTable[si].font; |
| fsize = mStyleTable[si].size; |
| } else { |
| font = textfont(); |
| fsize = textsize(); |
| } |
| fl_font( font, fsize ); |
| return fl_width( string, length ); |
| } |
| |
| |
| |
| /** |
| \brief Translate a pixel position into a character index. |
| |
| Translate window coordinates to the nearest (insert cursor or character |
| cell) text position. The parameter \p posType specifies how to interpret the |
| position: CURSOR_POS means translate the coordinates to the nearest cursor |
| position, and CHARACTER_POS means return the position of the character |
| closest to (\p X, \p Y). |
| |
| \param X, Y pixel position |
| \param posType CURSOR_POS or CHARACTER_POS |
| \return index into text buffer |
| */ |
| int Fl_Text_Display::xy_to_position( int X, int Y, int posType ) const { |
| int lineStart, lineLen, fontHeight; |
| int visLineNum; |
| |
| /* Find the visible line number corresponding to the Y coordinate */ |
| fontHeight = mMaxsize; |
| visLineNum = ( Y - text_area.y ) / fontHeight; |
| if ( visLineNum < 0 ) |
| return mFirstChar; |
| if ( visLineNum >= mNVisibleLines ) |
| visLineNum = mNVisibleLines - 1; |
| |
| /* Find the position at the start of the line */ |
| lineStart = mLineStarts[ visLineNum ]; |
| |
| /* If the line start was empty, return the last position in the buffer */ |
| if ( lineStart == -1 ) |
| return mBuffer->length(); |
| |
| /* Get the line text and its length */ |
| lineLen = vline_length( visLineNum ); |
| |
| return handle_vline(FIND_INDEX, |
| lineStart, lineLen, 0, 0, |
| 0, 0, |
| text_area.x, X); |
| } |
| |
| |
| |
| /** |
| \brief Translate pixel coordinates into row and column. |
| |
| Translate window coordinates to the nearest row and column number for |
| positioning the cursor. This, of course, makes no sense when the font is |
| proportional, since there are no absolute columns. The parameter posType |
| specifies how to interpret the position: CURSOR_POS means translate the |
| coordinates to the nearest position between characters, and CHARACTER_POS |
| means translate the position to the nearest character cell. |
| |
| \param X, Y pixel coordinates |
| \param[out] row, column neares row and column |
| \param posType CURSOR_POS or CHARACTER_POS |
| */ |
| void Fl_Text_Display::xy_to_rowcol( int X, int Y, int *row, |
| int *column, int posType ) const { |
| int fontHeight = mMaxsize; |
| int fontWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width; |
| |
| /* Find the visible line number corresponding to the Y coordinate */ |
| *row = ( Y - text_area.y ) / fontHeight; |
| if ( *row < 0 ) *row = 0; |
| if ( *row >= mNVisibleLines ) *row = mNVisibleLines - 1; |
| |
| *column = ( ( X - text_area.x ) + mHorizOffset + |
| ( posType == CURSOR_POS ? fontWidth / 2 : 0 ) ) / fontWidth; |
| if ( *column < 0 ) * column = 0; |
| } |
| |
| |
| |
| /** |
| \brief Offset line start counters for a new vertical scroll position. |
| |
| Offset the line starts array, mTopLineNum, mFirstChar and lastChar, for a new |
| vertical scroll position given by newTopLineNum. If any currently displayed |
| lines will still be visible, salvage the line starts values, otherwise, |
| count lines from the nearest known line start (start or end of buffer, or |
| the closest value in the mLineStarts array) |
| |
| \param newTopLineNum index into buffer |
| */ |
| void Fl_Text_Display::offset_line_starts( int newTopLineNum ) { |
| int oldTopLineNum = mTopLineNum; |
| int oldFirstChar = mFirstChar; |
| int lineDelta = newTopLineNum - oldTopLineNum; |
| int nVisLines = mNVisibleLines; |
| int *lineStarts = mLineStarts; |
| int i, lastLineNum; |
| Fl_Text_Buffer *buf = mBuffer; |
| |
| /* If there was no offset, nothing needs to be changed */ |
| if ( lineDelta == 0 ) |
| return; |
| |
| /* Find the new value for mFirstChar by counting lines from the nearest |
| known line start (start or end of buffer, or the closest value in the |
| lineStarts array) */ |
| lastLineNum = oldTopLineNum + nVisLines - 1; |
| if ( newTopLineNum < oldTopLineNum && newTopLineNum < -lineDelta ) { |
| mFirstChar = skip_lines( 0, newTopLineNum - 1, true ); |
| } else if ( newTopLineNum < oldTopLineNum ) { |
| mFirstChar = rewind_lines( mFirstChar, -lineDelta ); |
| } else if ( newTopLineNum < lastLineNum ) { |
| mFirstChar = lineStarts[ newTopLineNum - oldTopLineNum ]; |
| } else if ( newTopLineNum - lastLineNum < mNBufferLines - newTopLineNum ) { |
| mFirstChar = skip_lines( lineStarts[ nVisLines - 1 ], |
| newTopLineNum - lastLineNum, true ); |
| } else { |
| mFirstChar = rewind_lines( buf->length(), mNBufferLines - newTopLineNum + 1 ); |
| } |
| |
| /* Fill in the line starts array */ |
| if ( lineDelta < 0 && -lineDelta < nVisLines ) { |
| for ( i = nVisLines - 1; i >= -lineDelta; i-- ) |
| lineStarts[ i ] = lineStarts[ i + lineDelta ]; |
| calc_line_starts( 0, -lineDelta ); |
| } else if ( lineDelta > 0 && lineDelta < nVisLines ) { |
| for ( i = 0; i < nVisLines - lineDelta; i++ ) |
| lineStarts[ i ] = lineStarts[ i + lineDelta ]; |
| calc_line_starts( nVisLines - lineDelta, nVisLines - 1 ); |
| } else |
| calc_line_starts( 0, nVisLines ); |
| |
| /* Set lastChar and mTopLineNum */ |
| calc_last_char(); |
| mTopLineNum = newTopLineNum; |
| |
| /* If we're numbering lines or being asked to maintain an absolute line |
| number, re-calculate the absolute line number */ |
| absolute_top_line_number(oldFirstChar); |
| } |
| |
| |
| |
| /** |
| \brief Update line start arrays and variables. |
| |
| Update the line starts array, mTopLineNum, mFirstChar and lastChar for this |
| text display after a modification to the text buffer, given by the |
| position \p pos where the change began, and the numbers of characters |
| and lines inserted and deleted. |
| |
| \param pos index into buffer of recent changes |
| \param charsInserted number of bytes(!) inserted |
| \param charsDeleted number of bytes(!) deleted |
| \param linesInserted number of lines |
| \param linesDeleted number of lines |
| \param[out] scrolled set to 1 if the text display needs to be scrolled |
| */ |
| void Fl_Text_Display::update_line_starts(int pos, int charsInserted, |
| int charsDeleted, int linesInserted, |
| int linesDeleted, int *scrolled ) { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int *lineStarts = mLineStarts; |
| int i, lineOfPos, lineOfEnd, nVisLines = mNVisibleLines; |
| int charDelta = charsInserted - charsDeleted; |
| int lineDelta = linesInserted - linesDeleted; |
| |
| /* If all of the changes were before the displayed text, the display |
| doesn't change, just update the top line num and offset the line |
| start entries and first and last characters */ |
| if ( pos + charsDeleted < mFirstChar ) { |
| mTopLineNum += lineDelta; |
| for ( i = 0; i < nVisLines && lineStarts[i] != -1; i++ ) |
| lineStarts[ i ] += charDelta; |
| mFirstChar += charDelta; |
| mLastChar += charDelta; |
| *scrolled = 0; |
| return; |
| } |
| |
| /* The change began before the beginning of the displayed text, but |
| part or all of the displayed text was deleted */ |
| if ( pos < mFirstChar ) { |
| /* If some text remains in the window, anchor on that */ |
| if ( position_to_line( pos + charsDeleted, &lineOfEnd ) && |
| ++lineOfEnd < nVisLines && lineStarts[ lineOfEnd ] != -1 ) { |
| mTopLineNum = max( 1, mTopLineNum + lineDelta ); |
| mFirstChar = rewind_lines(lineStarts[ lineOfEnd ] + charDelta, lineOfEnd ); |
| /* Otherwise anchor on original line number and recount everything */ |
| } else { |
| if ( mTopLineNum > mNBufferLines + lineDelta ) { |
| mTopLineNum = 1; |
| mFirstChar = 0; |
| } else |
| mFirstChar = skip_lines( 0, mTopLineNum - 1, true ); |
| } |
| calc_line_starts( 0, nVisLines - 1 ); |
| /* calculate lastChar by finding the end of the last displayed line */ |
| calc_last_char(); |
| *scrolled = 1; |
| return; |
| } |
| |
| /* If the change was in the middle of the displayed text (it usually is), |
| salvage as much of the line starts array as possible by moving and |
| offsetting the entries after the changed area, and re-counting the |
| added lines or the lines beyond the salvaged part of the line starts |
| array */ |
| if ( pos <= mLastChar ) { |
| /* find line on which the change began */ |
| position_to_line( pos, &lineOfPos ); |
| /* salvage line starts after the changed area */ |
| if ( lineDelta == 0 ) { |
| for ( i = lineOfPos + 1; i < nVisLines && lineStarts[ i ] != -1; i++ ) |
| lineStarts[ i ] += charDelta; |
| } else if ( lineDelta > 0 ) { |
| for ( i = nVisLines - 1; i >= lineOfPos + lineDelta + 1; i-- ) |
| lineStarts[ i ] = lineStarts[ i - lineDelta ] + |
| ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta ); |
| } else /* (lineDelta < 0) */ { |
| for ( i = max( 0, lineOfPos + 1 ); i < nVisLines + lineDelta; i++ ) |
| lineStarts[ i ] = lineStarts[ i - lineDelta ] + |
| ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta ); |
| } |
| /* fill in the missing line starts */ |
| if ( linesInserted >= 0 ) |
| calc_line_starts( lineOfPos + 1, lineOfPos + linesInserted ); |
| if ( lineDelta < 0 ) |
| calc_line_starts( nVisLines + lineDelta, nVisLines ); |
| /* calculate lastChar by finding the end of the last displayed line */ |
| calc_last_char(); |
| *scrolled = 0; |
| return; |
| } |
| |
| /* Change was past the end of the displayed text, but displayable by virtue |
| of being an insert at the end of the buffer into visible blank lines */ |
| if ( empty_vlines() ) { |
| position_to_line( pos, &lineOfPos ); |
| calc_line_starts( lineOfPos, lineOfPos + linesInserted ); |
| calc_last_char(); |
| *scrolled = 0; |
| return; |
| } |
| |
| /* Change was beyond the end of the buffer and not visible, do nothing */ |
| *scrolled = 0; |
| } |
| |
| |
| |
| /** |
| \brief Update the line start arrays. |
| |
| Scan through the text in the "textD"'s buffer and recalculate the line |
| starts array values beginning at index "startLine" and continuing through |
| (including) "endLine". It assumes that the line starts entry preceding |
| "startLine" (or mFirstChar if startLine is 0) is good, and re-counts |
| newlines to fill in the requested entries. Out of range values for |
| "startLine" and "endLine" are acceptable. |
| |
| \param startLine, endLine range of lines to scan as line numbers |
| */ |
| void Fl_Text_Display::calc_line_starts( int startLine, int endLine ) { |
| int startPos, bufLen = mBuffer->length(); |
| int line, lineEnd, nextLineStart, nVis = mNVisibleLines; |
| int *lineStarts = mLineStarts; |
| |
| /* Clean up (possibly) messy input parameters */ |
| if ( endLine < 0 ) endLine = 0; |
| if ( endLine >= nVis ) endLine = nVis - 1; |
| if ( startLine < 0 ) startLine = 0; |
| if ( startLine >= nVis ) startLine = nVis - 1; |
| if ( startLine > endLine ) |
| return; |
| |
| /* Find the last known good line number -> position mapping */ |
| if ( startLine == 0 ) { |
| lineStarts[ 0 ] = mFirstChar; |
| startLine = 1; |
| } |
| startPos = lineStarts[ startLine - 1 ]; |
| |
| /* If the starting position is already past the end of the text, |
| fill in -1's (means no text on line) and return */ |
| if ( startPos == -1 ) { |
| for ( line = startLine; line <= endLine; line++ ) |
| lineStarts[ line ] = -1; |
| return; |
| } |
| |
| /* Loop searching for ends of lines and storing the positions of the |
| start of the next line in lineStarts */ |
| for ( line = startLine; line <= endLine; line++ ) { |
| find_line_end(startPos, true, &lineEnd, &nextLineStart); |
| startPos = nextLineStart; |
| if ( startPos >= bufLen ) { |
| /* If the buffer ends with a newline or line break, put |
| buf->length() in the next line start position (instead of |
| a -1 which is the normal marker for an empty line) to |
| indicate that the cursor may safely be displayed there */ |
| if ( line == 0 || ( lineStarts[ line - 1 ] != bufLen && |
| lineEnd != nextLineStart ) ) { |
| lineStarts[ line ] = bufLen; |
| line++; |
| } |
| break; |
| } |
| lineStarts[ line ] = startPos; |
| } |
| |
| /* Set any entries beyond the end of the text to -1 */ |
| for ( ; line <= endLine; line++ ) |
| lineStarts[ line ] = -1; |
| } |
| |
| |
| |
| /** |
| \brief Update last display character index. |
| |
| Given a Fl_Text_Display with a complete, up-to-date lineStarts array, update |
| the lastChar entry to point to the last buffer position displayed. |
| */ |
| void Fl_Text_Display::calc_last_char() { |
| int i; |
| for (i = mNVisibleLines - 1; i >= 0 && mLineStarts[i] == -1; i--) ; |
| mLastChar = i < 0 ? 0 : line_end(mLineStarts[i], true); |
| } |
| |
| |
| |
| /** |
| \brief Scrolls the current buffer to start at the specified line and column. |
| \param topLineNum top line number |
| \param horizOffset column number |
| \todo Column numbers make little sense here. |
| */ |
| void Fl_Text_Display::scroll(int topLineNum, int horizOffset) { |
| mTopLineNumHint = topLineNum; |
| mHorizOffsetHint = horizOffset; |
| resize(x(), y(), w(), h()); |
| } |
| |
| |
| |
| /** |
| \brief Scrolls the current buffer to start at the specified line and column. |
| \param topLineNum top line number |
| \param horizOffset in pixels |
| \return 0 if nothing changed, 1 if we scrolled |
| */ |
| int Fl_Text_Display::scroll_(int topLineNum, int horizOffset) { |
| /* Limit the requested scroll position to allowable values */ |
| if (topLineNum > mNBufferLines + 3 - mNVisibleLines) |
| topLineNum = mNBufferLines + 3 - mNVisibleLines; |
| if (topLineNum < 1) topLineNum = 1; |
| |
| if (horizOffset > longest_vline() - text_area.w) |
| horizOffset = longest_vline() - text_area.w; |
| if (horizOffset < 0) horizOffset = 0; |
| |
| /* Do nothing if scroll position hasn't actually changed or there's no |
| window to draw in yet */ |
| if (mHorizOffset == horizOffset && mTopLineNum == topLineNum) |
| return 0; |
| |
| /* If the vertical scroll position has changed, update the line |
| starts array and related counters in the text display */ |
| offset_line_starts(topLineNum); |
| |
| /* Just setting mHorizOffset is enough information for redisplay */ |
| mHorizOffset = horizOffset; |
| |
| // redraw all text |
| damage(FL_DAMAGE_EXPOSE); |
| return 1; |
| } |
| |
| |
| |
| /** |
| \brief Update vertical scrollbar. |
| |
| Update the minimum, maximum, slider size, page increment, and value |
| for vertical scrollbar. |
| */ |
| void Fl_Text_Display::update_v_scrollbar() { |
| /* The vertical scrollbar value and slider size directly represent the top |
| line number, and the number of visible lines respectively. The scroll |
| bar maximum value is chosen to generally represent the size of the whole |
| buffer, with minor adjustments to keep the scrollbar widget happy */ |
| #ifdef DEBUG |
| printf("Fl_Text_Display::update_v_scrollbar():\n" |
| " mTopLineNum=%d, mNVisibleLines=%d, mNBufferLines=%d\n", |
| mTopLineNum, mNVisibleLines, mNBufferLines); |
| #endif // DEBUG |
| |
| mVScrollBar->value(mTopLineNum, mNVisibleLines, 1, mNBufferLines+2); |
| mVScrollBar->linesize(3); |
| } |
| |
| |
| /** |
| \brief Update vertical scrollbar. |
| |
| Update the minimum, maximum, slider size, page increment, and value |
| for the horizontal scrollbar. |
| */ |
| void Fl_Text_Display::update_h_scrollbar() { |
| int sliderMax = max(longest_vline(), text_area.w + mHorizOffset); |
| mHScrollBar->value( mHorizOffset, text_area.w, 0, sliderMax ); |
| } |
| |
| |
| |
| /** |
| \brief Callbacks for drag or valueChanged on scrollbars. |
| */ |
| void Fl_Text_Display::v_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) { |
| if (b->value() == textD->mTopLineNum) return; |
| textD->scroll(b->value(), textD->mHorizOffset); |
| } |
| |
| |
| |
| /** |
| \brief Callbacks for drag or valueChanged on scrollbars. |
| */ |
| void Fl_Text_Display::h_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) { |
| if (b->value() == textD->mHorizOffset) return; |
| textD->scroll(textD->mTopLineNum, b->value()); |
| } |
| |
| |
| |
| /** |
| \brief Refresh the line number area. |
| |
| If clearAll is False, writes only over the character cell areas. Setting |
| clearAll to True will clear out any stray marks outside of the character cell |
| area, which might have been left from before a resize or font change. |
| |
| This function is not used. |
| */ |
| void Fl_Text_Display::draw_line_numbers(bool /*clearAll*/) { |
| #if 0 |
| int y, line, visLine, nCols, lineStart; |
| char lineNumString[12]; |
| int lineHeight = mMaxsize ? mMaxsize : textsize_; |
| int charWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width; |
| |
| /* Don't draw if mLineNumWidth == 0 (line numbers are hidden), or widget is |
| not yet realized */ |
| if (mLineNumWidth == 0 || visible_r()) |
| return; |
| |
| /* GC is allocated on demand, since not everyone will use line numbering */ |
| if (textD->lineNumGC == NULL) { |
| XGCValues values; |
| values.foreground = textD->lineNumFGPixel; |
| values.background = textD->bgPixel; |
| values.font = textD->fontStruct->fid; |
| textD->lineNumGC = XtGetGC(textD->w, |
| GCFont| GCForeground | GCBackground, &values); |
| } |
| |
| /* Erase the previous contents of the line number area, if requested */ |
| if (clearAll) |
| XClearArea(XtDisplay(textD->w), XtWindow(textD->w), textD->lineNumLeft, |
| textD->top, textD->lineNumWidth, textD->height, False); |
| |
| /* Draw the line numbers, aligned to the text */ |
| nCols = min(11, textD->lineNumWidth / charWidth); |
| y = textD->top; |
| line = getAbsTopLineNum(textD); |
| for (visLine=0; visLine < textD->nVisibleLines; visLine++) { |
| lineStart = textD->lineStarts[visLine]; |
| if (lineStart != -1 && (lineStart==0 || |
| BufGetCharacter(textD->buffer, lineStart-1)=='\n')) { |
| sprintf(lineNumString, "%*d", nCols, line); |
| XDrawImageString(XtDisplay(textD->w), XtWindow(textD->w), |
| textD->lineNumGC, textD->lineNumLeft, y + textD->ascent, |
| lineNumString, strlen(lineNumString)); |
| line++; |
| } else { |
| XClearArea(XtDisplay(textD->w), XtWindow(textD->w), |
| textD->lineNumLeft, y, textD->lineNumWidth, |
| textD->ascent + textD->descent, False); |
| if (visLine == 0) |
| line++; |
| } |
| y += lineHeight; |
| } |
| #endif |
| } |
| |
| static int max( int i1, int i2 ) { |
| return i1 >= i2 ? i1 : i2; |
| } |
| |
| static int min( int i1, int i2 ) { |
| return i1 <= i2 ? i1 : i2; |
| } |
| |
| |
| |
| /** |
| Count the number of newlines in a null-terminated text string; |
| */ |
| static int countlines( const char *string ) { |
| IS_UTF8_ALIGNED(string) |
| |
| const char * c; |
| int lineCount = 0; |
| |
| if (!string) return 0; |
| |
| for ( c = string; *c != '\0'; c++ ) |
| if ( *c == '\n' ) lineCount++; |
| return lineCount; |
| } |
| |
| |
| |
| |
| /** |
| \brief Returns the width in pixels of the displayed line pointed to by "visLineNum". |
| \param visLineNum index into visible lines array |
| \return width of line in pixels |
| */ |
| int Fl_Text_Display::measure_vline( int visLineNum ) const { |
| int lineLen = vline_length( visLineNum ); |
| int lineStartPos = mLineStarts[ visLineNum ]; |
| if (lineStartPos < 0 || lineLen == 0) return 0; |
| return handle_vline(GET_WIDTH, lineStartPos, lineLen, 0, 0, 0, 0, 0, 0); |
| } |
| |
| |
| |
| /** |
| \brief Return true if there are lines visible with no corresponding buffer text. |
| \return 1 if there are empty lines |
| */ |
| int Fl_Text_Display::empty_vlines() const { |
| return (mNVisibleLines > 0) && (mLineStarts[ mNVisibleLines - 1 ] == -1); |
| } |
| |
| |
| |
| /** |
| \brief Count number of bytes in a visible line. |
| |
| Return the length of a line (number of bytes) by examining |
| entries in the line starts array rather than by scanning for newlines. |
| |
| \param visLineNum index of line in visible line array |
| \return number of bytes in this line |
| */ |
| int Fl_Text_Display::vline_length( int visLineNum ) const { |
| int nextLineStart, lineStartPos; |
| |
| if (visLineNum < 0 || visLineNum >= mNVisibleLines) |
| return (0); |
| |
| lineStartPos = mLineStarts[ visLineNum ]; |
| |
| if ( lineStartPos == -1 ) |
| return 0; |
| |
| if ( visLineNum + 1 >= mNVisibleLines ) |
| return mLastChar - lineStartPos; |
| |
| nextLineStart = mLineStarts[ visLineNum + 1 ]; |
| if ( nextLineStart == -1 ) |
| return mLastChar - lineStartPos; |
| |
| int nextLineStartMinus1 = buffer()->prev_char(nextLineStart); |
| if (wrap_uses_character(nextLineStartMinus1)) |
| return nextLineStartMinus1 - lineStartPos; |
| |
| return nextLineStart - lineStartPos; |
| } |
| |
| |
| |
| /** |
| \brief Wrapping calculations. |
| |
| When continuous wrap is on, and the user inserts or deletes characters, |
| wrapping can happen before and beyond the changed position. This routine |
| finds the extent of the changes, and counts the deleted and inserted lines |
| over that range. It also attempts to minimize the size of the range to |
| what has to be counted and re-displayed, so the results can be useful |
| both for delimiting where the line starts need to be recalculated, and |
| for deciding what part of the text to redisplay. |
| |
| \param deletedText |
| \param pos |
| \param nInserted |
| \param nDeleted |
| \param modRangeStart |
| \param modRangeEnd |
| \param linesInserted |
| \param linesDeleted |
| */ |
| void Fl_Text_Display::find_wrap_range(const char *deletedText, int pos, |
| int nInserted, int nDeleted, |
| int *modRangeStart, int *modRangeEnd, |
| int *linesInserted, int *linesDeleted) { |
| IS_UTF8_ALIGNED(deletedText) |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int length, retPos, retLines, retLineStart, retLineEnd; |
| Fl_Text_Buffer *deletedTextBuf, *buf = buffer(); |
| int nVisLines = mNVisibleLines; |
| int *lineStarts = mLineStarts; |
| int countFrom, countTo, lineStart, adjLineStart, i; |
| int visLineNum = 0, nLines = 0; |
| |
| /* |
| ** Determine where to begin searching: either the previous newline, or |
| ** if possible, limit to the start of the (original) previous displayed |
| ** line, using information from the existing line starts array |
| */ |
| if (pos >= mFirstChar && pos <= mLastChar) { |
| for (i=nVisLines-1; i>0; i--) { |
| if (lineStarts[i] != -1 && pos >= lineStarts[i]) { |
| break; |
| } |
| } |
| if (i > 0) { |
| countFrom = lineStarts[i-1]; |
| visLineNum = i-1; |
| } else { |
| countFrom = buf->line_start(pos); |
| } |
| } else { |
| countFrom = buf->line_start(pos); |
| } |
| |
| IS_UTF8_ALIGNED2(buf, countFrom) |
| |
| /* |
| ** Move forward through the (new) text one line at a time, counting |
| ** displayed lines, and looking for either a real newline, or for the |
| ** line starts to re-sync with the original line starts array |
| */ |
| lineStart = countFrom; |
| *modRangeStart = countFrom; |
| for (;;) { |
| |
| /* advance to the next line. If the line ended in a real newline |
| or the end of the buffer, that's far enough */ |
| wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0, |
| &retPos, &retLines, &retLineStart, &retLineEnd); |
| if (retPos >= buf->length()) { |
| countTo = buf->length(); |
| *modRangeEnd = countTo; |
| if (retPos != retLineEnd) |
| nLines++; |
| break; |
| } else { |
| lineStart = retPos; |
| } |
| nLines++; |
| if (lineStart > pos + nInserted && buf->char_at(buf->prev_char(lineStart)) == '\n') { |
| countTo = lineStart; |
| *modRangeEnd = lineStart; |
| break; |
| } |
| |
| /* Don't try to resync in continuous wrap mode with non-fixed font |
| sizes; it would result in a chicken-and-egg dependency between |
| the calculations for the inserted and the deleted lines. |
| If we're in that mode, the number of deleted lines is calculated in |
| advance, without resynchronization, so we shouldn't resynchronize |
| for the inserted lines either. */ |
| if (mSuppressResync) |
| continue; |
| |
| /* check for synchronization with the original line starts array |
| before pos, if so, the modified range can begin later */ |
| if (lineStart <= pos) { |
| while (visLineNum<nVisLines && lineStarts[visLineNum] < lineStart) |
| visLineNum++; |
| if (visLineNum < nVisLines && lineStarts[visLineNum] == lineStart) { |
| countFrom = lineStart; |
| nLines = 0; |
| if (visLineNum+1 < nVisLines && lineStarts[visLineNum+1] != -1) |
| *modRangeStart = min(pos, buf->prev_char(lineStarts[visLineNum+1])); |
| else |
| *modRangeStart = countFrom; |
| } else |
| *modRangeStart = min(*modRangeStart, buf->prev_char(lineStart)); |
| } |
| |
| /* check for synchronization with the original line starts array |
| after pos, if so, the modified range can end early */ |
| else if (lineStart > pos + nInserted) { |
| adjLineStart = lineStart - nInserted + nDeleted; |
| while (visLineNum<nVisLines && lineStarts[visLineNum]<adjLineStart) |
| visLineNum++; |
| if (visLineNum < nVisLines && lineStarts[visLineNum] != -1 && |
| lineStarts[visLineNum] == adjLineStart) { |
| countTo = line_end(lineStart, true); |
| *modRangeEnd = lineStart; |
| break; |
| } |
| } |
| } |
| *linesInserted = nLines; |
| |
| |
| /* Count deleted lines between countFrom and countTo as the text existed |
| before the modification (that is, as if the text between pos and |
| pos+nInserted were replaced by "deletedText"). This extra context is |
| necessary because wrapping can occur outside of the modified region |
| as a result of adding or deleting text in the region. This is done by |
| creating a textBuffer containing the deleted text and the necessary |
| additional context, and calling the wrappedLineCounter on it. |
| |
| NOTE: This must not be done in continuous wrap mode when the font |
| width is not fixed. In that case, the calculation would try |
| to access style information that is no longer available (deleted |
| text), or out of date (updated highlighting), possibly leading |
| to completely wrong calculations and/or even crashes eventually. |
| (This is not theoretical; it really happened.) |
| |
| In that case, the calculation of the number of deleted lines |
| has happened before the buffer was modified (only in that case, |
| because resynchronization of the line starts is impossible |
| in that case, which makes the whole calculation less efficient). |
| */ |
| if (mSuppressResync) { |
| *linesDeleted = mNLinesDeleted; |
| mSuppressResync = 0; |
| return; |
| } |
| |
| length = (pos-countFrom) + nDeleted +(countTo-(pos+nInserted)); |
| deletedTextBuf = new Fl_Text_Buffer(length); |
| deletedTextBuf->copy(buffer(), countFrom, pos, 0); |
| if (nDeleted != 0) |
| deletedTextBuf->insert(pos-countFrom, deletedText); |
| deletedTextBuf->copy(buffer(), pos+nInserted, countTo, pos-countFrom+nDeleted); |
| /* Note that we need to take into account an offset for the style buffer: |
| the deletedTextBuf can be out of sync with the style buffer. */ |
| wrapped_line_counter(deletedTextBuf, 0, length, INT_MAX, true, countFrom, |
| &retPos, &retLines, &retLineStart, &retLineEnd, false); |
| delete deletedTextBuf; |
| *linesDeleted = retLines; |
| mSuppressResync = 0; |
| } |
| |
| |
| |
| /** |
| \brief Wrapping calculations. |
| |
| This is a stripped-down version of the findWrapRange() function above, |
| intended to be used to calculate the number of "deleted" lines during |
| a buffer modification. It is called _before_ the modification takes place. |
| |
| This function should only be called in continuous wrap mode with a |
| non-fixed font width. In that case, it is impossible to calculate |
| the number of deleted lines, because the necessary style information |
| is no longer available _after_ the modification. In other cases, we |
| can still perform the calculation afterwards (possibly even more |
| efficiently). |
| |
| \param pos |
| \param nDeleted |
| */ |
| void Fl_Text_Display::measure_deleted_lines(int pos, int nDeleted) { |
| IS_UTF8_ALIGNED2(buffer(), pos) |
| |
| int retPos, retLines, retLineStart, retLineEnd; |
| Fl_Text_Buffer *buf = buffer(); |
| int nVisLines = mNVisibleLines; |
| int *lineStarts = mLineStarts; |
| int countFrom, lineStart; |
| int visLineNum = 0, nLines = 0, i; |
| /* |
| ** Determine where to begin searching: either the previous newline, or |
| ** if possible, limit to the start of the (original) previous displayed |
| ** line, using information from the existing line starts array |
| */ |
| if (pos >= mFirstChar && pos <= mLastChar) { |
| for (i=nVisLines-1; i>0; i--) |
| if (lineStarts[i] != -1 && pos >= lineStarts[i]) |
| break; |
| if (i > 0) { |
| countFrom = lineStarts[i-1]; |
| visLineNum = i-1; |
| } else |
| countFrom = buf->line_start(pos); |
| } else |
| countFrom = buf->line_start(pos); |
| |
| /* |
| ** Move forward through the (new) text one line at a time, counting |
| ** displayed lines, and looking for either a real newline, or for the |
| ** line starts to re-sync with the original line starts array |
| */ |
| lineStart = countFrom; |
| for (;;) { |
| /* advance to the next line. If the line ended in a real newline |
| or the end of the buffer, that's far enough */ |
| wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0, |
| &retPos, &retLines, &retLineStart, &retLineEnd); |
| if (retPos >= buf->length()) { |
| if (retPos != retLineEnd) |
| nLines++; |
| break; |
| } else |
| lineStart = retPos; |
| nLines++; |
| if (lineStart > pos + nDeleted && buf->char_at(lineStart-1) == '\n') { |
| break; |
| } |
| |
| /* Unlike in the findWrapRange() function above, we don't try to |
| resync with the line starts, because we don't know the length |
| of the inserted text yet, nor the updated style information. |
| |
| Because of that, we also shouldn't resync with the line starts |
| after the modification either, because we must perform the |
| calculations for the deleted and inserted lines in the same way. |
| |
| This can result in some unnecessary recalculation and redrawing |
| overhead, and therefore we should only use this two-phase mode |
| of calculation when it's really needed (continuous wrap + variable |
| font width). */ |
| } |
| mNLinesDeleted = nLines; |
| mSuppressResync = 1; |
| } |
| |
| |
| |
| /** |
| \brief Wrapping calculations. |
| |
| Count forward from startPos to either maxPos or maxLines (whichever is |
| reached first), and return all relevant positions and line count. |
| The provided textBuffer may differ from the actual text buffer of the |
| widget. In that case it must be a (partial) copy of the actual text buffer |
| and the styleBufOffset argument must indicate the starting position of the |
| copy, to take into account the correct style information. |
| |
| \param buf |
| \param startPos |
| \param maxPos |
| \param maxLines |
| \param startPosIsLineStart |
| \param styleBufOffset |
| |
| \param[out] retPos Position where counting ended. When counting lines, the |
| position returned is the start of the line "maxLines" lines |
| beyond "startPos". |
| \param[out] retLines Number of line breaks counted |
| \param[out] retLineStart Start of the line where counting ended |
| \param[out] retLineEnd End position of the last line traversed |
| \param[out] countLastLineMissingNewLine |
| */ |
| void Fl_Text_Display::wrapped_line_counter(Fl_Text_Buffer *buf, int startPos, |
| int maxPos, int maxLines, bool startPosIsLineStart, int styleBufOffset, |
| int *retPos, int *retLines, int *retLineStart, int *retLineEnd, |
| bool countLastLineMissingNewLine) const { |
| IS_UTF8_ALIGNED2(buf, startPos) |
| IS_UTF8_ALIGNED2(buf, maxPos) |
| |
| int lineStart, newLineStart = 0, b, p, colNum, wrapMarginPix; |
| int i, foundBreak; |
| double width; |
| int nLines = 0; |
| unsigned int c; |
| |
| /* Set the wrap margin to the wrap column or the view width */ |
| if (mWrapMarginPix != 0) { |
| wrapMarginPix = mWrapMarginPix; |
| } else { |
| wrapMarginPix = text_area.w; |
| } |
| |
| /* Find the start of the line if the start pos is not marked as a |
| line start. */ |
| if (startPosIsLineStart) |
| lineStart = startPos; |
| else |
| lineStart = line_start(startPos); |
| |
| /* |
| ** Loop until position exceeds maxPos or line count exceeds maxLines. |
| ** (actually, continues beyond maxPos to end of line containing maxPos, |
| ** in case later characters cause a word wrap back before maxPos) |
| */ |
| colNum = 0; |
| width = 0; |
| for (p=lineStart; p<buf->length(); p=buf->next_char(p)) { |
| c = buf->char_at(p); // UCS-4 |
| |
| /* If the character was a newline, count the line and start over, |
| otherwise, add it to the width and column counts */ |
| if (c == '\n') { |
| if (p >= maxPos) { |
| *retPos = maxPos; |
| *retLines = nLines; |
| *retLineStart = lineStart; |
| *retLineEnd = maxPos; |
| return; |
| } |
| nLines++; |
| int p1 = buf->next_char(p); |
| if (nLines >= maxLines) { |
| *retPos = p1; |
| *retLines = nLines; |
| *retLineStart = p1; |
| *retLineEnd = p; |
| return; |
| } |
| lineStart = p1; |
| colNum = 0; |
| width = 0; |
| } else { |
| const char *s = buf->address(p); |
| colNum++; |
| // FIXME: it is not a good idea to simply add character widths because on |
| // some platforms, the width is a floating point value and depends on the |
| // previous character as well. |
| width += measure_proportional_character(s, (int)width, p+styleBufOffset); |
| } |
| |
| /* If character exceeded wrap margin, find the break point and wrap there */ |
| if (width > wrapMarginPix) { |
| foundBreak = false; |
| for (b=p; b>=lineStart; b=buf->prev_char(b)) { |
| c = buf->char_at(b); |
| if (c == '\t' || c == ' ') { |
| newLineStart = buf->next_char(b); |
| colNum = 0; |
| width = 0; |
| int iMax = buf->next_char(p); |
| for (i=buf->next_char(b); i<iMax; i = buf->next_char(i)) { |
| width += measure_proportional_character(buf->address(i), (int)width, |
| i+styleBufOffset); |
| colNum++; |
| } |
| foundBreak = true; |
| break; |
| } |
| } |
| if (!foundBreak) { /* no whitespace, just break at margin */ |
| newLineStart = max(p, buf->next_char(lineStart)); |
| const char *s = buf->address(b); |
| colNum++; |
| width = measure_proportional_character(s, 0, p+styleBufOffset); |
| } |
| if (p >= maxPos) { |
| *retPos = maxPos; |
| *retLines = maxPos < newLineStart ? nLines : nLines + 1; |
| *retLineStart = maxPos < newLineStart ? lineStart : newLineStart; |
| *retLineEnd = maxPos; |
| return; |
| } |
| nLines++; |
| if (nLines >= maxLines) { |
| *retPos = foundBreak ? buf->next_char(b) : max(p, buf->next_char(lineStart)); |
| *retLines = nLines; |
| *retLineStart = lineStart; |
| *retLineEnd = foundBreak ? b : p; |
| return; |
| } |
| lineStart = newLineStart; |
| } |
| } |
| |
| /* reached end of buffer before reaching pos or line target */ |
| *retPos = buf->length(); |
| *retLines = nLines; |
| if (countLastLineMissingNewLine && colNum > 0) |
| *retLines = buf->next_char(*retLines); |
| *retLineStart = lineStart; |
| *retLineEnd = buf->length(); |
| } |
| |
| |
| |
| /** |
| \brief Wrapping calculations. |
| |
| Measure the width in pixels of the first character of string "s" at a |
| particular column "colNum" and buffer position "pos". This is for measuring |
| characters in proportional or mixed-width highlighting fonts. |
| |
| A note about proportional and mixed-width fonts: the mixed width and |
| proportional font code in nedit does not get much use in general editing, |
| because nedit doesn't allow per-language-mode fonts, and editing programs |
| in a proportional font is usually a bad idea, so very few users would |
| choose a proportional font as a default. There are still probably mixed- |
| width syntax highlighting cases where things don't redraw properly for |
| insertion/deletion, though static display and wrapping and resizing |
| should now be solid because they are now used for online help display. |
| |
| \param s text string |
| \param xPix x pixel position needed for calculating tab widths |
| \param pos offset within string |
| \return width of character in pixels |
| */ |
| double Fl_Text_Display::measure_proportional_character(const char *s, int xPix, int pos) const { |
| IS_UTF8_ALIGNED(s) |
| |
| if (*s=='\t') { |
| int tab = (int)col_to_x(mBuffer->tab_distance()); |
| return (((xPix/tab)+1)*tab) - xPix; |
| } |
| |
| int charLen = fl_utf8len1(*s), style = 0; |
| if (mStyleBuffer) { |
| style = mStyleBuffer->byte_at(pos); |
| } |
| return string_width(s, charLen, style); |
| } |
| |
| |
| |
| /** |
| \brief Finds both the end of the current line and the start of the next line. |
| |
| Why? |
| In continuous wrap mode, if you need to know both, figuring out one from the |
| other can be expensive or error prone. The problem comes when there's a |
| trailing space or tab just before the end of the buffer. To translate an |
| end of line value to or from the next lines start value, you need to know |
| whether the trailing space or tab is being used as a line break or just a |
| normal character, and to find that out would otherwise require counting all |
| the way back to the beginning of the line. |
| |
| \param startPos |
| \param startPosIsLineStart |
| \param[out] lineEnd |
| \param[out] nextLineStart |
| */ |
| void Fl_Text_Display::find_line_end(int startPos, bool startPosIsLineStart, |
| int *lineEnd, int *nextLineStart) const { |
| IS_UTF8_ALIGNED2(buffer(), startPos) |
| |
| int retLines, retLineStart; |
| |
| /* if we're not wrapping use more efficient BufEndOfLine */ |
| if (!mContinuousWrap) { |
| int le = buffer()->line_end(startPos); |
| int ls = buffer()->next_char(le); |
| *lineEnd = le; |
| *nextLineStart = min(buffer()->length(), ls); |
| return; |
| } |
| |
| /* use the wrapped line counter routine to count forward one line */ |
| wrapped_line_counter(buffer(), startPos, buffer()->length(), |
| 1, startPosIsLineStart, 0, nextLineStart, &retLines, |
| &retLineStart, lineEnd); |
| } |
| |
| |
| |
| /** |
| \brief Check if the line break is caused by a \\n or by line wrapping. |
| |
| Line breaks in continuous wrap mode usually happen at newlines or |
| whitespace. This line-terminating character is not included in line |
| width measurements and has a special status as a non-visible character. |
| However, lines with no whitespace are wrapped without the benefit of a |
| line terminating character, and this distinction causes endless trouble |
| with all of the text display code which was originally written without |
| continuous wrap mode and always expects to wrap at a newline character. |
| |
| Given the position of the end of the line, as returned by TextDEndOfLine |
| or BufEndOfLine, this returns true if there is a line terminating |
| character, and false if there's not. On the last character in the |
| buffer, this function can't tell for certain whether a trailing space was |
| used as a wrap point, and just guesses that it wasn't. So if an exact |
| accounting is necessary, don't use this function. |
| |
| \param lineEndPos index of character where the line wraps |
| \return 1 if a \\n character causes the line wrap |
| */ |
| int Fl_Text_Display::wrap_uses_character(int lineEndPos) const { |
| IS_UTF8_ALIGNED2(buffer(), lineEndPos) |
| |
| unsigned int c; |
| |
| if (!mContinuousWrap || lineEndPos == buffer()->length()) |
| return 1; |
| |
| c = buffer()->char_at(lineEndPos); |
| return c == '\n' || ((c == '\t' || c == ' ') && |
| lineEndPos + 1 < buffer()->length()); |
| } |
| |
| |
| |
| /** |
| \brief I don't know what this does! |
| |
| Extend the range of a redraw request (from *start to *end) with additional |
| redraw requests resulting from changes to the attached style buffer (which |
| contains auxiliary information for coloring or styling text). |
| |
| \param startpos ?? |
| \param endpos ?? |
| |
| \todo Unicode? |
| */ |
| void Fl_Text_Display::extend_range_for_styles( int *startpos, int *endpos ) { |
| IS_UTF8_ALIGNED2(buffer(), (*startpos)) |
| IS_UTF8_ALIGNED2(buffer(), (*endpos)) |
| |
| Fl_Text_Selection * sel = mStyleBuffer->primary_selection(); |
| int extended = 0; |
| |
| /* The peculiar protocol used here is that modifications to the style |
| buffer are marked by selecting them with the buffer's primary Fl_Text_Selection. |
| The style buffer is usually modified in response to a modify callback on |
| the text buffer BEFORE Fl_Text_Display.c's modify callback, so that it can keep |
| the style buffer in step with the text buffer. The style-update |
| callback can't just call for a redraw, because Fl_Text_Display hasn't processed |
| the original text changes yet. Anyhow, to minimize redrawing and to |
| avoid the complexity of scheduling redraws later, this simple protocol |
| tells the text display's buffer modify callback to extend its redraw |
| range to show the text color/and font changes as well. */ |
| if ( sel->selected() ) { |
| if ( sel->start() < *startpos ) { |
| *startpos = sel->start(); |
| // somewhere while deleting, alignment is lost. We do this just to be sure. |
| *startpos = buffer()->utf8_align(*startpos); |
| IS_UTF8_ALIGNED2(buffer(), (*startpos)) |
| extended = 1; |
| } |
| if ( sel->end() > *endpos ) { |
| *endpos = sel->end(); |
| *endpos = buffer()->utf8_align(*endpos); |
| IS_UTF8_ALIGNED2(buffer(), (*endpos)) |
| extended = 1; |
| } |
| } |
| |
| /* If the Fl_Text_Selection was extended due to a style change, and some of the |
| fonts don't match in spacing, extend redraw area to end of line to |
| redraw characters exposed by possible font size changes */ |
| if ( extended ) |
| *endpos = mBuffer->line_end( *endpos ) + 1; |
| |
| IS_UTF8_ALIGNED2(buffer(), (*endpos)) |
| } |
| |
| |
| |
| /** |
| \brief Draw the widget. |
| |
| This function tries to limit drawing to smaller areas if possible. |
| */ |
| void Fl_Text_Display::draw(void) { |
| // don't even try if there is no associated text buffer! |
| if (!buffer()) { draw_box(); return; } |
| |
| fl_push_clip(x(),y(),w(),h()); // prevent drawing outside widget area |
| |
| // draw the non-text, non-scrollbar areas. |
| if (damage() & FL_DAMAGE_ALL) { |
| // printf("drawing all (box = %d)\n", box()); |
| if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) { |
| // if to printer, draw the background |
| fl_rectf(text_area.x, text_area.y, text_area.w, text_area.h, color() ); |
| } |
| // draw the box() |
| int W = w(), H = h(); |
| draw_box(box(), x(), y(), W, H, color()); |
| |
| if (mHScrollBar->visible()) |
| W -= scrollbar_width(); |
| if (mVScrollBar->visible()) |
| H -= scrollbar_width(); |
| |
| // left margin |
| fl_rectf(text_area.x-LEFT_MARGIN, text_area.y-TOP_MARGIN, |
| LEFT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN, |
| color()); |
| |
| // right margin |
| fl_rectf(text_area.x+text_area.w, text_area.y-TOP_MARGIN, |
| RIGHT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN, |
| color()); |
| |
| // top margin |
| fl_rectf(text_area.x, text_area.y-TOP_MARGIN, |
| text_area.w, TOP_MARGIN, color()); |
| |
| // bottom margin |
| fl_rectf(text_area.x, text_area.y+text_area.h, |
| text_area.w, BOTTOM_MARGIN, color()); |
| |
| // draw that little box in the corner of the scrollbars |
| if (mVScrollBar->visible() && mHScrollBar->visible()) |
| fl_rectf(mVScrollBar->x(), mHScrollBar->y(), |
| mVScrollBar->w(), mHScrollBar->h(), |
| FL_GRAY); |
| |
| // blank the previous cursor protrusions |
| } |
| else if (damage() & (FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE)) { |
| // printf("blanking previous cursor extrusions at Y: %d\n", mCursorOldY); |
| // CET - FIXME - save old cursor position instead and just draw side needed? |
| fl_push_clip(text_area.x-LEFT_MARGIN, |
| text_area.y, |
| text_area.w+LEFT_MARGIN+RIGHT_MARGIN, |
| text_area.h); |
| fl_rectf(text_area.x-LEFT_MARGIN, mCursorOldY, |
| LEFT_MARGIN, mMaxsize, color()); |
| fl_rectf(text_area.x+text_area.w, mCursorOldY, |
| RIGHT_MARGIN, mMaxsize, color()); |
| fl_pop_clip(); |
| } |
| |
| // draw the scrollbars |
| if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_CHILD)) { |
| mVScrollBar->damage(FL_DAMAGE_ALL); |
| mHScrollBar->damage(FL_DAMAGE_ALL); |
| } |
| update_child(*mVScrollBar); |
| update_child(*mHScrollBar); |
| |
| // draw all of the text |
| if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) { |
| //printf("drawing all text\n"); |
| int X, Y, W, H; |
| if (fl_clip_box(text_area.x, text_area.y, text_area.w, text_area.h, |
| X, Y, W, H)) { |
| // Draw text using the intersected clipping box... |
| // (this sets the clipping internally) |
| draw_text(X, Y, W, H); |
| } else { |
| // Draw the whole area... |
| draw_text(text_area.x, text_area.y, text_area.w, text_area.h); |
| } |
| } |
| else if (damage() & FL_DAMAGE_SCROLL) { |
| // draw some lines of text |
| fl_push_clip(text_area.x, text_area.y, |
| text_area.w, text_area.h); |
| //printf("drawing text from %d to %d\n", damage_range1_start, damage_range1_end); |
| draw_range(damage_range1_start, damage_range1_end); |
| if (damage_range2_end != -1) { |
| //printf("drawing text from %d to %d\n", damage_range2_start, damage_range2_end); |
| draw_range(damage_range2_start, damage_range2_end); |
| } |
| damage_range1_start = damage_range1_end = -1; |
| damage_range2_start = damage_range2_end = -1; |
| fl_pop_clip(); |
| } |
| |
| // draw the text cursor |
| if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE) |
| && !buffer()->primary_selection()->selected() && |
| mCursorOn && Fl::focus() == (Fl_Widget*)this ) { |
| fl_push_clip(text_area.x-LEFT_MARGIN, |
| text_area.y, |
| text_area.w+LEFT_MARGIN+RIGHT_MARGIN, |
| text_area.h); |
| |
| int X, Y; |
| if (position_to_xy(mCursorPos, &X, &Y)) draw_cursor(X, Y); |
| // else puts("position_to_xy() failed - unable to draw cursor!"); |
| //printf("drew cursor at pos: %d (%d,%d)\n", mCursorPos, X, Y); |
| mCursorOldY = Y; |
| fl_pop_clip(); |
| } |
| fl_pop_clip(); |
| } |
| |
| |
| |
| // this processes drag events due to mouse for Fl_Text_Display and |
| // also drags due to cursor movement with shift held down for |
| // Fl_Text_Editor |
| void fl_text_drag_me(int pos, Fl_Text_Display* d) { |
| if (d->dragType == Fl_Text_Display::DRAG_CHAR) { |
| if (pos >= d->dragPos) { |
| d->buffer()->select(d->dragPos, pos); |
| } else { |
| d->buffer()->select(pos, d->dragPos); |
| } |
| d->insert_position(pos); |
| } else if (d->dragType == Fl_Text_Display::DRAG_WORD) { |
| if (pos >= d->dragPos) { |
| d->insert_position(d->word_end(pos)); |
| d->buffer()->select(d->word_start(d->dragPos), d->word_end(pos)); |
| } else { |
| d->insert_position(d->word_start(pos)); |
| d->buffer()->select(d->word_start(pos), d->word_end(d->dragPos)); |
| } |
| } else if (d->dragType == Fl_Text_Display::DRAG_LINE) { |
| if (pos >= d->dragPos) { |
| d->insert_position(d->buffer()->line_end(pos)+1); |
| d->buffer()->select(d->buffer()->line_start(d->dragPos), |
| d->buffer()->line_end(pos)+1); |
| } else { |
| d->insert_position(d->buffer()->line_start(pos)); |
| d->buffer()->select(d->buffer()->line_start(pos), |
| d->buffer()->line_end(d->dragPos)+1); |
| } |
| } |
| } |
| |
| |
| |
| /** |
| \brief Timer callback for scroll events. |
| |
| This timer event scrolls the text view proportionally to |
| how far the mouse pointer has left the text area. This |
| allows for smooth scrolling without "wiggeling" the mouse. |
| */ |
| void Fl_Text_Display::scroll_timer_cb(void *user_data) { |
| Fl_Text_Display *w = (Fl_Text_Display*)user_data; |
| int pos; |
| switch (scroll_direction) { |
| case 1: // mouse is to the right, scroll left |
| w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount); |
| pos = w->xy_to_position(w->text_area.x + w->text_area.w, scroll_y, CURSOR_POS); |
| break; |
| case 2: // mouse is to the left, scroll right |
| w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount); |
| pos = w->xy_to_position(w->text_area.x, scroll_y, CURSOR_POS); |
| break; |
| case 3: // mouse is above, scroll down |
| w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset); |
| pos = w->xy_to_position(scroll_x, w->text_area.y, CURSOR_POS); |
| break; |
| case 4: // mouse is below, scroll up |
| w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset); |
| pos = w->xy_to_position(scroll_x, w->text_area.y + w->text_area.h, CURSOR_POS); |
| break; |
| default: |
| return; |
| } |
| fl_text_drag_me(pos, w); |
| Fl::repeat_timeout(.1, scroll_timer_cb, user_data); |
| } |
| |
| |
| |
| /** |
| \brief Event handling. |
| */ |
| int Fl_Text_Display::handle(int event) { |
| if (!buffer()) return 0; |
| // This isn't very elegant! |
| if (!Fl::event_inside(text_area.x, text_area.y, text_area.w, text_area.h) && |
| !dragging && event != FL_LEAVE && event != FL_ENTER && |
| event != FL_MOVE && event != FL_FOCUS && event != FL_UNFOCUS && |
| event != FL_KEYBOARD && event != FL_KEYUP) { |
| return Fl_Group::handle(event); |
| } |
| |
| switch (event) { |
| case FL_ENTER: |
| case FL_MOVE: |
| if (active_r()) { |
| if (Fl::event_inside(text_area.x, text_area.y, text_area.w, |
| text_area.h)) window()->cursor(FL_CURSOR_INSERT); |
| else window()->cursor(FL_CURSOR_DEFAULT); |
| return 1; |
| } else { |
| return 0; |
| } |
| |
| case FL_LEAVE: |
| case FL_HIDE: |
| if (active_r() && window()) { |
| window()->cursor(FL_CURSOR_DEFAULT); |
| |
| return 1; |
| } else { |
| return 0; |
| } |
| |
| case FL_PUSH: { |
| if (active_r() && window()) { |
| if (Fl::event_inside(text_area.x, text_area.y, text_area.w, |
| text_area.h)) window()->cursor(FL_CURSOR_INSERT); |
| else window()->cursor(FL_CURSOR_DEFAULT); |
| } |
| |
| if (Fl::focus() != this) { |
| Fl::focus(this); |
| handle(FL_FOCUS); |
| } |
| if (Fl_Group::handle(event)) return 1; |
| if (Fl::event_state()&FL_SHIFT) return handle(FL_DRAG); |
| dragging = 1; |
| int pos = xy_to_position(Fl::event_x(), Fl::event_y(), CURSOR_POS); |
| dragPos = pos; |
| if (buffer()->primary_selection()->includes(pos)) { |
| dragType = DRAG_START_DND; |
| return 1; |
| } |
| dragType = Fl::event_clicks(); |
| if (dragType == DRAG_CHAR) { |
| buffer()->unselect(); |
| // Fl::copy("", 0, 0); /* removed for STR 2668 */ |
| } |
| else if (dragType == DRAG_WORD) { |
| buffer()->select(word_start(pos), word_end(pos)); |
| dragPos = word_start(pos); |
| } |
| |
| if (buffer()->primary_selection()->selected()) |
| insert_position(buffer()->primary_selection()->end()); |
| else |
| insert_position(pos); |
| show_insert_position(); |
| return 1; |
| } |
| |
| case FL_DRAG: { |
| if (dragType==DRAG_NONE) |
| return 1; |
| if (dragType==DRAG_START_DND) { |
| if (!Fl::event_is_click() && Fl::dnd_text_ops()) { |
| const char* copy = buffer()->selection_text(); |
| Fl::dnd(); |
| free((void*)copy); |
| } |
| return 1; |
| } |
| int X = Fl::event_x(), Y = Fl::event_y(), pos = insert_position(); |
| // if we leave the text_area, we start a timer event |
| // that will take care of scrolling and selecting |
| if (Y < text_area.y) { |
| scroll_x = X; |
| scroll_amount = (Y - text_area.y) / 5 - 1; |
| if (!scroll_direction) { |
| Fl::add_timeout(.01, scroll_timer_cb, this); |
| } |
| scroll_direction = 3; |
| } else if (Y >= text_area.y+text_area.h) { |
| scroll_x = X; |
| scroll_amount = (Y - text_area.y - text_area.h) / 5 + 1; |
| if (!scroll_direction) { |
| Fl::add_timeout(.01, scroll_timer_cb, this); |
| } |
| scroll_direction = 4; |
| } else if (X < text_area.x) { |
| scroll_y = Y; |
| scroll_amount = (X - text_area.x) / 2 - 1; |
| if (!scroll_direction) { |
| Fl::add_timeout(.01, scroll_timer_cb, this); |
| } |
| scroll_direction = 2; |
| } else if (X >= text_area.x+text_area.w) { |
| scroll_y = Y; |
| scroll_amount = (X - text_area.x - text_area.w) / 2 + 1; |
| if (!scroll_direction) { |
| Fl::add_timeout(.01, scroll_timer_cb, this); |
| } |
| scroll_direction = 1; |
| } else { |
| if (scroll_direction) { |
| Fl::remove_timeout(scroll_timer_cb, this); |
| scroll_direction = 0; |
| } |
| pos = xy_to_position(X, Y, CURSOR_POS); |
| pos = buffer()->next_char(pos); |
| } |
| fl_text_drag_me(pos, this); |
| return 1; |
| } |
| |
| case FL_RELEASE: { |
| if (Fl::event_is_click() && (! Fl::event_clicks()) && |
| buffer()->primary_selection()->includes(dragPos) && !(Fl::event_state()&FL_SHIFT) ) { |
| buffer()->unselect(); // clicking in the selection: unselect and move cursor |
| insert_position(dragPos); |
| return 1; |
| } else if (Fl::event_clicks() == DRAG_LINE && Fl::event_button() == FL_LEFT_MOUSE) { |
| buffer()->select(buffer()->line_start(dragPos), buffer()->next_char(buffer()->line_end(dragPos))); |
| dragPos = line_start(dragPos); |
| dragType = DRAG_CHAR; |
| } else { |
| dragging = 0; |
| if (scroll_direction) { |
| Fl::remove_timeout(scroll_timer_cb, this); |
| scroll_direction = 0; |
| } |
| |
| // convert from WORD or LINE selection to CHAR |
| /*if (insert_position() >= dragPos) |
| dragPos = buffer()->primary_selection()->start(); |
| else |
| dragPos = buffer()->primary_selection()->end();*/ |
| dragType = DRAG_CHAR; |
| } |
| |
| const char* copy = buffer()->selection_text(); |
| if (*copy) Fl::copy(copy, strlen(copy), 0); |
| free((void*)copy); |
| return 1; |
| } |
| |
| case FL_MOUSEWHEEL: |
| if (Fl::event_dy()) return mVScrollBar->handle(event); |
| else return mHScrollBar->handle(event); |
| |
| case FL_UNFOCUS: |
| if (active_r() && window()) window()->cursor(FL_CURSOR_DEFAULT); |
| case FL_FOCUS: |
| if (buffer()->selected()) { |
| int start, end; |
| if (buffer()->selection_position(&start, &end)) |
| redisplay_range(start, end); |
| } |
| if (buffer()->secondary_selected()) { |
| int start, end; |
| if (buffer()->secondary_selection_position(&start, &end)) |
| redisplay_range(start, end); |
| } |
| if (buffer()->highlight()) { |
| int start, end; |
| if (buffer()->highlight_position(&start, &end)) |
| redisplay_range(start, end); |
| } |
| return 1; |
| |
| case FL_KEYBOARD: |
| // Copy? |
| if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='c') { |
| if (!buffer()->selected()) return 1; |
| const char *copy = buffer()->selection_text(); |
| if (*copy) Fl::copy(copy, strlen(copy), 1); |
| free((void*)copy); |
| return 1; |
| } |
| |
| // Select all ? |
| if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='a') { |
| buffer()->select(0,buffer()->length()); |
| const char *copy = buffer()->selection_text(); |
| if (*copy) Fl::copy(copy, strlen(copy), 0); |
| free((void*)copy); |
| return 1; |
| } |
| |
| if (mVScrollBar->handle(event)) return 1; |
| if (mHScrollBar->handle(event)) return 1; |
| |
| break; |
| |
| case FL_SHORTCUT: |
| if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut())) |
| return 0; |
| if (Fl::visible_focus() && handle(FL_FOCUS)) { |
| Fl::focus(this); |
| return 1; |
| } |
| break; |
| |
| } |
| |
| return 0; |
| } |
| |
| |
| /* |
| Convert an x pixel position into a column number. |
| */ |
| double Fl_Text_Display::x_to_col(double y) const |
| { |
| if (!mColumnScale) { |
| mColumnScale = string_width("Mitg", 4, 'A') / 4.0; |
| } |
| return (y/mColumnScale)+0.5; |
| } |
| |
| |
| /** |
| Convert a column number into an x pixel position. |
| */ |
| double Fl_Text_Display::col_to_x(double col) const |
| { |
| if (!mColumnScale) { |
| // recalculate column scale value |
| x_to_col(0); |
| } |
| return col*mColumnScale; |
| } |
| |
| |
| |
| |
| // |
| // End of "$Id: Fl_Text_Display.cxx 8808 2011-06-16 13:31:25Z manolo $". |
| // |