| // |
| // "$Id: Fl_Valuator.H 7981 2010-12-08 23:53:04Z greg.ercolano $" |
| // |
| // Valuator header file for the Fast Light Tool Kit (FLTK). |
| // |
| // Copyright 1998-2010 by Bill Spitzak and others. |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Library General Public |
| // License as published by the Free Software Foundation; either |
| // version 2 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Library General Public License for more details. |
| // |
| // You should have received a copy of the GNU Library General Public |
| // License along with this library; if not, write to the Free Software |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
| // USA. |
| // |
| // Please report all bugs and problems on the following page: |
| // |
| // http://www.fltk.org/str.php |
| // |
| |
| /* \file |
| Fl_Valuator widget . */ |
| |
| #ifndef Fl_Valuator_H |
| #define Fl_Valuator_H |
| |
| #ifndef Fl_Widget_H |
| #include "Fl_Widget.H" |
| #endif |
| |
| // shared type() values for classes that work in both directions: |
| #define FL_VERTICAL 0 ///< The valuator can work vertically |
| #define FL_HORIZONTAL 1 ///< The valuator can work horizontally |
| |
| /** |
| The Fl_Valuator class controls a single floating-point value |
| and provides a consistent interface to set the value, range, and step, |
| and insures that callbacks are done the same for every object. |
| <P>There are probably more of these classes in FLTK than any others: |
| <P ALIGN=CENTER>\image html valuators.png</P> |
| \image latex valuators.png "Valuators derived from Fl_Valuators" width=10cm |
| <P>In the above diagram each box surrounds an actual subclass. These |
| are further differentiated by setting the type() of the widget t |
| o the symbolic value labeling the widget. |
| The ones labelled "0" are the default versions with a type(0). |
| For consistency the symbol FL_VERTICAL is defined as zero. |
| */ |
| class FL_EXPORT Fl_Valuator : public Fl_Widget { |
| |
| double value_; |
| double previous_value_; |
| double min, max; // truncates to this range *after* rounding |
| double A; int B; // rounds to multiples of A/B, or no rounding if A is zero |
| |
| protected: |
| /** Tells if the valuator is an FL_HORIZONTAL one */ |
| int horizontal() const {return type()& FL_HORIZONTAL;} |
| Fl_Valuator(int X, int Y, int W, int H, const char* L); |
| |
| /** Gets the previous floating point value before an event changed it */ |
| double previous_value() const {return previous_value_;} |
| /** Stores the current value in the previous value */ |
| void handle_push() {previous_value_ = value_;} |
| double softclamp(double); |
| void handle_drag(double newvalue); |
| void handle_release(); // use drag() value |
| virtual void value_damage(); // cause damage() due to value() changing |
| /** Sets the current floating point value. */ |
| void set_value(double v) {value_ = v;} |
| |
| public: |
| |
| /** Sets the minimum (a) and maximum (b) values for the valuator widget. */ |
| void bounds(double a, double b) {min=a; max=b;} |
| /** Gets the minimum value for the valuator. */ |
| double minimum() const {return min;} |
| /** Sets the minimum value for the valuator. */ |
| void minimum(double a) {min = a;} |
| /** Gets the maximum value for the valuator. */ |
| double maximum() const {return max;} |
| /** Sets the maximum value for the valuator. */ |
| void maximum(double a) {max = a;} |
| /** |
| Sets the minimum and maximum values for the valuator. When |
| the user manipulates the widget, the value is limited to this |
| range. This clamping is done <I>after</I> rounding to the step |
| value (this makes a difference if the range is not a multiple of |
| the step). |
| |
| <P>The minimum may be greater than the maximum. This has the |
| effect of "reversing" the object so the larger values |
| are in the opposite direction. This also switches which end of |
| the filled sliders is filled.</P> |
| |
| <P>Some widgets consider this a "soft" range. This |
| means they will stop at the range, but if the user releases and |
| grabs the control again and tries to move it further, it is |
| allowed.</P> |
| |
| <P>The range may affect the display. You must redraw() |
| the widget after changing the range. |
| */ |
| void range(double a, double b) {min = a; max = b;} |
| /** See double Fl_Valuator::step() const */ |
| void step(int a) {A = a; B = 1;} |
| /** See double Fl_Valuator::step() const */ |
| void step(double a, int b) {A = a; B = b;} |
| void step(double s); |
| /** |
| Gets or sets the step value. As the user moves the mouse the |
| value is rounded to the nearest multiple of the step value. This |
| is done <I>before</I> clamping it to the range. For most widgets |
| the default step is zero. |
| |
| <P>For precision the step is stored as the ratio of two |
| integers, A/B. You can set these integers directly. Currently |
| setting a floating point value sets the nearest A/1 or 1/B value |
| possible. |
| */ |
| double step() const {return A/B;} |
| void precision(int); |
| |
| /** Gets the floating point(double) value. See int value(double) */ |
| double value() const {return value_;} |
| int value(double); |
| |
| virtual int format(char*); |
| double round(double); // round to nearest multiple of step |
| double clamp(double); // keep in range |
| double increment(double, int); // add n*step to value |
| }; |
| |
| #endif |
| |
| // |
| // End of "$Id: Fl_Valuator.H 7981 2010-12-08 23:53:04Z greg.ercolano $". |
| // |