Be more consistent in referring to pixel byte streams as buffers
diff --git a/common/rfb/TransImageGetter.h b/common/rfb/TransImageGetter.h
index f2b35b4..b241b83 100644
--- a/common/rfb/TransImageGetter.h
+++ b/common/rfb/TransImageGetter.h
@@ -72,11 +72,11 @@
// padding will be outStride-r.width() pixels).
void getImage(void* outPtr, const Rect& r, int outStride=0);
- // getRawPixelsR() gets the given rectangle of data directly from the
+ // getRawBufferR() gets the given rectangle of data directly from the
// underlying PixelBuffer, bypassing the translation logic. Only use
// this when doing something that's independent of the client's pixel
// format.
- const rdr::U8 *getRawPixelsR(const Rect &r, int *stride);
+ const rdr::U8 *getRawBufferR(const Rect &r, int *stride);
// setPixelBuffer() changes the pixel buffer to be used. The new pixel
// buffer MUST have the same pixel format as the old one - if not you