Be more consistent in referring to pixel byte streams as buffers
diff --git a/common/rfb/ComparingUpdateTracker.cxx b/common/rfb/ComparingUpdateTracker.cxx
index 1c2bd38..8d4311a 100644
--- a/common/rfb/ComparingUpdateTracker.cxx
+++ b/common/rfb/ComparingUpdateTracker.cxx
@@ -53,7 +53,7 @@
for (int y=0; y<fb->height(); y+=BLOCK_SIZE) {
Rect pos(0, y, fb->width(), __rfbmin(fb->height(), y+BLOCK_SIZE));
int srcStride;
- const rdr::U8* srcData = fb->getPixelsR(pos, &srcStride);
+ const rdr::U8* srcData = fb->getBuffer(pos, &srcStride);
oldFb.imageRect(pos, srcData, srcStride);
}
@@ -106,7 +106,7 @@
int bytesPerPixel = fb->getPF().bpp/8;
int oldStride;
- rdr::U8* oldData = oldFb.getPixelsRW(r, &oldStride);
+ rdr::U8* oldData = oldFb.getBufferRW(r, &oldStride);
int oldStrideBytes = oldStride * bytesPerPixel;
std::vector<Rect> changedBlocks;
@@ -116,7 +116,7 @@
// Get a strip of the source buffer
Rect pos(r.tl.x, blockTop, r.br.x, __rfbmin(r.br.y, blockTop+BLOCK_SIZE));
int fbStride;
- const rdr::U8* newBlockPtr = fb->getPixelsR(pos, &fbStride);
+ const rdr::U8* newBlockPtr = fb->getBuffer(pos, &fbStride);
int newStrideBytes = fbStride * bytesPerPixel;
rdr::U8* oldBlockPtr = oldData;