Merge the "V3" message classes into the normal ones
We have no need for this abstraction so let's keep things simple.
diff --git a/common/rfb/CMsgWriter.h b/common/rfb/CMsgWriter.h
index 6617459..fb18cdf 100644
--- a/common/rfb/CMsgWriter.h
+++ b/common/rfb/CMsgWriter.h
@@ -1,5 +1,5 @@
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
- * Copyright 2009-2011 Pierre Ossman for Cendio AB
+ * Copyright 2009-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -23,8 +23,9 @@
#ifndef __RFB_CMSGWRITER_H__
#define __RFB_CMSGWRITER_H__
+#include <rdr/types.h>
+
#include <rfb/InputHandler.h>
-#include <rfb/ScreenSet.h>
namespace rdr { class OutStream; }
@@ -32,39 +33,38 @@
class PixelFormat;
class ConnParams;
+ class ScreenSet;
struct Rect;
class CMsgWriter : public InputHandler {
public:
+ CMsgWriter(ConnParams* cp, rdr::OutStream* os);
virtual ~CMsgWriter();
- // CMsgWriter abstract interface methods
- virtual void writeClientInit(bool shared)=0;
- virtual void startMsg(int type)=0;
- virtual void endMsg()=0;
+ void writeClientInit(bool shared);
- virtual void writeSetDesktopSize(int width, int height,
- const ScreenSet& layout)=0;
- virtual void writeFence(rdr::U32 flags, unsigned len, const char data[])=0;
- virtual void writeEnableContinuousUpdates(bool enable,
- int x, int y, int w, int h)=0;
+ void writeSetPixelFormat(const PixelFormat& pf);
+ void writeSetEncodings(int nEncodings, rdr::U32* encodings);
+ void writeSetEncodings(int preferredEncoding, bool useCopyRect);
+ void writeSetDesktopSize(int width, int height, const ScreenSet& layout);
- // CMsgWriter implemented methods
- virtual void writeSetPixelFormat(const PixelFormat& pf);
- virtual void writeSetEncodings(int nEncodings, rdr::U32* encodings);
- virtual void writeSetEncodings(int preferredEncoding, bool useCopyRect);
- virtual void writeFramebufferUpdateRequest(const Rect& r,bool incremental);
+ void writeFramebufferUpdateRequest(const Rect& r,bool incremental);
+ void writeEnableContinuousUpdates(bool enable, int x, int y, int w, int h);
- // InputHandler implementation
- virtual void keyEvent(rdr::U32 key, bool down);
- virtual void pointerEvent(const Point& pos, int buttonMask);
- virtual void clientCutText(const char* str, rdr::U32 len);
+ void writeFence(rdr::U32 flags, unsigned len, const char data[]);
ConnParams* getConnParams() { return cp; }
rdr::OutStream* getOutStream() { return os; }
+ // InputHandler implementation
+
+ virtual void keyEvent(rdr::U32 key, bool down);
+ virtual void pointerEvent(const Point& pos, int buttonMask);
+ virtual void clientCutText(const char* str, rdr::U32 len);
+
protected:
- CMsgWriter(ConnParams* cp, rdr::OutStream* os);
+ void startMsg(int type);
+ void endMsg();
ConnParams* cp;
rdr::OutStream* os;