Add ability to directly convert between two pixel formats
This is a lot easier and cheaper than having to set up a complete
PixelTransformer object.
diff --git a/common/rfb/PixelFormat.cxx b/common/rfb/PixelFormat.cxx
index 366c0a3..53b7ea5 100644
--- a/common/rfb/PixelFormat.cxx
+++ b/common/rfb/PixelFormat.cxx
@@ -343,6 +343,56 @@
}
+Pixel PixelFormat::pixelFromPixel(const PixelFormat &srcPF, Pixel src) const
+{
+ rdr::U16 r, g, b;
+ srcPF.rgbFromPixel(src, &r, &g, &b);
+ return pixelFromRGB(r, g, b);
+}
+
+
+void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
+ const rdr::U8* src, int pixels) const
+{
+ bufferFromBuffer(dst, srcPF, src, pixels, 1, pixels, pixels);
+}
+
+void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
+ const rdr::U8* src, int w, int h,
+ int dstStride, int srcStride) const
+{
+ if (equal(srcPF)) {
+ // Trivial case
+ while (h--) {
+ memcpy(dst, src, w * bpp/8);
+ dst += dstStride * bpp/8;
+ src += srcStride * srcPF.bpp/8;
+ }
+ } else {
+ // Generic code
+ int dstPad = (dstStride - w) * bpp/8;
+ int srcPad = (srcStride - w) * srcPF.bpp/8;
+ while (h--) {
+ int w_ = w;
+ while (w_--) {
+ Pixel p;
+ rdr::U8 r, g, b;
+
+ p = srcPF.pixelFromBuffer(src);
+ srcPF.rgbFromPixel(p, &r, &g, &b);
+ p = pixelFromRGB(r, g, b);
+ bufferFromPixel(dst, p);
+
+ dst += bpp/8;
+ src += srcPF.bpp/8;
+ }
+ dst += dstPad;
+ src += srcPad;
+ }
+ }
+}
+
+
void PixelFormat::print(char* str, int len) const
{
// Unfortunately snprintf is not widely available so we build the string up