Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@591 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/win/rfb_win32/SDisplay.h b/win/rfb_win32/SDisplay.h
new file mode 100644
index 0000000..6dbb50a
--- /dev/null
+++ b/win/rfb_win32/SDisplay.h
@@ -0,0 +1,163 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- SDisplay.h
+//
+// The SDisplay class encapsulates a system display.
+
+#ifndef __RFB_SDISPLAY_H__
+#define __RFB_SDISPLAY_H__
+
+#include <rfb/SDesktop.h>
+#include <rfb/UpdateTracker.h>
+#include <rfb/Configuration.h>
+#include <rfb_win32/Handle.h>
+#include <rfb_win32/EventManager.h>
+#include <rfb_win32/SInput.h>
+#include <rfb_win32/Clipboard.h>
+#include <rfb_win32/CleanDesktop.h>
+#include <rfb_win32/WMCursor.h>
+#include <rfb_win32/WMNotifier.h>
+#include <rfb_win32/DeviceFrameBuffer.h>
+#include <rfb_win32/DeviceContext.h>
+
+namespace rfb {
+
+  namespace win32 {
+
+    //
+    // -=- SDisplay
+    //
+
+    class SDisplayCore {
+    public:
+      virtual ~SDisplayCore() {};
+      virtual void setScreenRect(const Rect& screenRect_) = 0;
+      virtual void flushUpdates() = 0;
+      virtual const char* methodName() const = 0;
+    };
+
+    class SDisplay : public SDesktop,
+      WMMonitor::Notifier,
+      Clipboard::Notifier,
+      public EventHandler
+    {
+    public:
+      SDisplay();
+      virtual ~SDisplay();
+
+      // -=- SDesktop interface
+
+      virtual void start(VNCServer* vs);
+      virtual void stop();
+      virtual void pointerEvent(const Point& pos, int buttonmask);
+      virtual void keyEvent(rdr::U32 key, bool down);
+      virtual void clientCutText(const char* str, int len);
+      virtual void framebufferUpdateRequest();
+      virtual Point getFbSize();
+
+      // -=- Clipboard
+      
+      virtual void notifyClipboardChanged(const char* text, int len);
+
+      // -=- Display events
+      
+      virtual void notifyDisplayEvent(WMMonitor::Notifier::DisplayEventType evt);
+
+      // -=- EventHandler interface
+
+      HANDLE getUpdateEvent() {return updateEvent;}
+      virtual void processEvent(HANDLE event);
+
+      // -=- Notification of whether or not SDisplay is started
+
+      void setStatusLocation(bool* status) {statusLocation = status;}
+
+      friend class SDisplayCore;
+
+      static IntParameter updateMethod;
+      static BoolParameter disableLocalInputs;
+      static StringParameter disconnectAction;
+      static BoolParameter removeWallpaper;
+      static BoolParameter removePattern;
+      static BoolParameter disableEffects;
+
+      // -=- Use by VNC Config to determine whether hooks, driver, etc are available
+      static bool areHooksAvailable();
+      static bool isDriverAvailable();
+
+
+    protected:
+      bool isRestartRequired();
+      void startCore();
+      void stopCore();
+      void restartCore();
+      void recreatePixelBuffer(bool force=false);
+      bool flushChangeTracker();  // true if flushed, false if empty
+
+      VNCServer* server;
+
+      // -=- Display pixel buffer
+      DeviceFrameBuffer* pb;
+      DeviceContext* device;
+
+      // -=- The coordinates of Window's entire virtual Screen
+      Rect screenRect;
+
+      // -=- All changes are collected in UN-CLIPPED Display coords and merged
+      //     When they are to be flushed to the VNCServer, they are changed
+      //     to server coords and clipped appropriately.
+      SimpleUpdateTracker updates;
+      ClippingUpdateTracker clipper;
+
+      // -=- Internal SDisplay implementation
+      SDisplayCore* core;
+      int updateMethod_;
+
+      // Inputs
+      SPointer* ptr;
+      SKeyboard* kbd;
+      Clipboard* clipboard;
+      WMBlockInput* inputs;
+
+      // Desktop state
+      WMMonitor* monitor;
+
+      // Desktop optimisation
+      CleanDesktop* cleanDesktop;
+      bool isWallpaperRemoved;
+      bool isPatternRemoved;
+      bool areEffectsDisabled;
+
+      // Cursor
+      WMCursor* cursor;
+      WMCursor::Info old_cursor;
+      Region old_cursor_region;
+      Point cursor_renderpos;
+
+      // -=- Event signalled to trigger an update to be flushed
+      Handle updateEvent;
+
+      // -=- Where to write the active/inactive indicator to
+      bool* statusLocation;
+    };
+
+  }
+}
+
+#endif // __RFB_SDISPLAY_H__