Consolidate the different palette handler implementations
diff --git a/common/rfb/Palette.h b/common/rfb/Palette.h
new file mode 100644
index 0000000..a900335
--- /dev/null
+++ b/common/rfb/Palette.h
@@ -0,0 +1,190 @@
+/* Copyright (C) 2000-2005 Constantin Kaplinsky.  All Rights Reserved.
+ * Copyright (C) 2011 D. R. Commander.  All Rights Reserved.
+ * Copyright 2014 Pierre Ossman for Cendio AB
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+#ifndef __RFB_PALETTE_H__
+#define __RFB_PALETTE_H__
+
+#include <assert.h>
+#include <string.h>
+
+#include <rdr/types.h>
+
+namespace rfb {
+  class Palette {
+  public:
+    Palette() { clear(); }
+    ~Palette() {}
+
+    int size() const { return numColours; }
+
+    void clear() { numColours = 0; memset(hash, 0, sizeof(hash)); }
+
+    inline bool insert(rdr::U32 colour, int numPixels);
+    inline unsigned char lookup(rdr::U32 colour) const;
+    inline rdr::U32 getColour(unsigned char index) const;
+    inline int getCount(unsigned char index) const;
+
+  protected:
+    inline unsigned char genHash(rdr::U32 colour) const;
+
+  protected:
+    int numColours;
+
+    struct PaletteListNode {
+      PaletteListNode *next;
+      unsigned char idx;
+      rdr::U32 colour;
+    };
+
+    struct PaletteEntry {
+      PaletteListNode *listNode;
+      int numPixels;
+    };
+
+    // This is the raw list of colours, allocated from 0 and up
+    PaletteListNode list[256];
+    // Hash table for quick lookup into the list above
+    PaletteListNode *hash[256];
+    // Occurances of each colour, where the 0:th entry is the most common.
+    // Indices also refer to this array.
+    PaletteEntry entry[256];
+  };
+}
+
+inline bool rfb::Palette::insert(rdr::U32 colour, int numPixels)
+{
+  PaletteListNode* pnode;
+  PaletteListNode* prev_pnode;
+  unsigned char hash_key, idx;
+
+  hash_key = genHash(colour);
+
+  pnode = hash[hash_key];
+  prev_pnode = NULL;
+
+  // Do we already have an entry for this colour?
+  while (pnode != NULL) {
+    if (pnode->colour == colour) {
+      // Yup
+
+      idx = pnode->idx;
+      numPixels = entry[idx].numPixels + numPixels;
+
+      // The extra pixels might mean we have to adjust the sort list
+      while (idx > 0) {
+        if (entry[idx-1].numPixels >= numPixels)
+          break;
+        entry[idx] = entry[idx-1];
+        entry[idx].listNode->idx = idx;
+        idx--;
+      }
+
+      if (idx != pnode->idx) {
+        entry[idx].listNode = pnode;
+        pnode->idx = idx;
+      }
+
+      entry[idx].numPixels = numPixels;
+
+      return true;
+    }
+
+    prev_pnode = pnode;
+    pnode = pnode->next;
+  }
+
+  // Check if palette is full.
+  if (numColours == 256)
+    return false;
+
+  // Create a new colour entry
+  pnode = &list[numColours];
+  pnode->next = NULL;
+  pnode->idx = 0;
+  pnode->colour = colour;
+
+  // Add it to the hash table
+  if (prev_pnode != NULL)
+    prev_pnode->next = pnode;
+  else
+    hash[hash_key] = pnode;
+
+  // Move palette entries with lesser pixel counts.
+  idx = numColours;
+  while (idx > 0) {
+    if (entry[idx-1].numPixels >= numPixels)
+      break;
+    entry[idx] = entry[idx-1];
+    entry[idx].listNode->idx = idx;
+    idx--;
+  }
+
+  // And add it into the freed slot.
+  pnode->idx = idx;
+  entry[idx].listNode = pnode;
+  entry[idx].numPixels = numPixels;
+
+  numColours++;
+
+  return true;
+}
+
+inline unsigned char rfb::Palette::lookup(rdr::U32 colour) const
+{
+  unsigned char hash_key;
+  PaletteListNode* pnode;
+
+  hash_key = genHash(colour);
+  pnode = hash[hash_key];
+
+  while (pnode != NULL) {
+    if (pnode->colour == colour)
+      return pnode->idx;
+    pnode = pnode->next;
+  }
+
+  // We are being fed a bad colour
+  assert(false);
+
+  return 0;
+}
+
+inline rdr::U32 rfb::Palette::getColour(unsigned char index) const
+{
+  return entry[index].listNode->colour;
+}
+
+inline int rfb::Palette::getCount(unsigned char index) const
+{
+  return entry[index].numPixels;
+}
+
+inline unsigned char rfb::Palette::genHash(rdr::U32 colour) const
+{
+  unsigned char hash_key;
+
+  // djb2 hash function
+  hash_key = 5; // 5381 & 0xff
+  for (int i = 0; i < 32; i += 8)
+    hash_key = ((hash_key << 5) + hash_key) ^ (colour >> i);
+
+  return hash_key;
+}
+
+#endif