Initial revision


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/rfb_win32/SocketManager.cxx b/rfb_win32/SocketManager.cxx
new file mode 100644
index 0000000..6ebd5c0
--- /dev/null
+++ b/rfb_win32/SocketManager.cxx
@@ -0,0 +1,246 @@
+/* Copyright (C) 2002-2004 RealVNC Ltd.  All Rights Reserved.
+ *    
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- SocketManager.cxx
+
+#define WIN32_LEAN_AND_MEAN
+#include <winsock2.h>
+#include <assert.h>
+
+#include <rfb/LogWriter.h>
+#include <rfb_win32/SocketManager.h>
+
+using namespace rfb;
+using namespace rfb::win32;
+
+static LogWriter vlog("SocketManager");
+
+
+// -=- SocketManager
+
+SocketManager::SocketManager() : sockets(0), events(0), nSockets(0), nAvail(0) {
+}
+
+SocketManager::~SocketManager() {
+  for (int i=0; i<nSockets; i++) {
+    if (!sockets[i].is_event)
+      WSACloseEvent(events[i]);
+  }
+  delete [] events;
+  delete [] sockets;
+}
+
+
+void SocketManager::addListener(network::SocketListener* sock_, network::SocketServer* srvr) {
+  WSAEVENT event = WSACreateEvent();
+  assert(event != WSA_INVALID_EVENT);
+  addListener(sock_, event, srvr);
+}
+
+void SocketManager::addSocket(network::Socket* sock_, network::SocketServer* srvr) {
+  WSAEVENT event = WSACreateEvent();
+  assert(event != WSA_INVALID_EVENT);
+  addSocket(sock_, event, srvr);
+}
+
+
+BOOL SocketManager::getMessage(MSG* msg, HWND hwnd, UINT minMsg, UINT maxMsg) {
+  while (true) {
+    // First check for idle timeout
+
+    network::SocketServer* server = 0;
+    int timeout = 0;
+    for (int i=0; i<nSockets; i++) {
+      if (!sockets[i].is_event &&
+          sockets[i].server != server) {
+        server = sockets[i].server;
+        int t = server->checkTimeouts();
+        if (t > 0 && (timeout == 0 || t < timeout))
+          timeout = t;
+      }
+    }
+    if (timeout == 0)
+      timeout = INFINITE;
+
+    // - Network IO is less common than messages - process it first
+    DWORD result;
+    if (nSockets) {
+      result = WaitForMultipleObjects(nSockets, events, FALSE, 0);
+      if (result == WAIT_TIMEOUT) {
+        if (PeekMessage(msg, hwnd, minMsg, maxMsg, PM_REMOVE)) 
+          return msg->message != WM_QUIT;
+
+        result = MsgWaitForMultipleObjects(nSockets, events, FALSE, timeout,
+                                           QS_ALLINPUT);
+        if (result == WAIT_OBJECT_0 + nSockets) {
+          if (PeekMessage(msg, hwnd, minMsg, maxMsg, PM_REMOVE)) 
+            return msg->message != WM_QUIT;
+          continue;
+        }
+      }
+    } else
+      return GetMessage(msg, hwnd, minMsg, maxMsg);
+
+    if ((result >= WAIT_OBJECT_0) && (result < (WAIT_OBJECT_0 + nSockets))) {
+      int index = result - WAIT_OBJECT_0;
+
+      // - Process a socket event
+
+      if (sockets[index].is_event) {
+        // Process a general Win32 event
+        // NB: The handler must reset the event!
+
+        if (!sockets[index].handler->processEvent(events[index])) {
+          removeSocket(index);
+          continue;
+        }
+      } else if (sockets[index].is_conn) {
+        // Process data from an active connection
+
+        // Cancel event notification for this socket
+        if (WSAEventSelect(sockets[index].fd, events[index], 0) == SOCKET_ERROR)
+          vlog.info("unable to disable WSAEventSelect:%u", WSAGetLastError());
+
+        // Reset the event object
+        WSAResetEvent(events[index]);
+
+        // Call the socket server to process the event
+        if (!sockets[index].server->processSocketEvent(sockets[index].sock.conn)) {
+          removeSocket(index);
+          continue;
+        }
+
+        // Re-instate the required socket event
+        // If the read event is still valid, the event object gets set here
+        if (WSAEventSelect(sockets[index].fd, events[index], FD_READ | FD_CLOSE) == SOCKET_ERROR)
+          throw rdr::SystemException("unable to re-enable WSAEventSelect:%u", WSAGetLastError());
+
+      } else {
+        // Accept an incoming connection
+        vlog.debug("accepting incoming connection");
+
+        // What kind of event is this?
+        WSANETWORKEVENTS network_events;
+        WSAEnumNetworkEvents(sockets[index].fd, events[index], &network_events);
+        if (network_events.lNetworkEvents & FD_ACCEPT) {
+          network::Socket* new_sock = sockets[index].sock.listener->accept();
+          if (new_sock) {
+            sockets[index].server->addClient(new_sock);
+            addSocket(new_sock, sockets[index].server);
+          }
+        } else if (network_events.lNetworkEvents & FD_CLOSE) {
+          vlog.info("deleting listening socket");
+          network::SocketListener* s = sockets[index].sock.listener;
+          removeSocket(index);
+          delete s;
+        } else {
+          vlog.error("unknown network event for listener");
+        }
+
+      }
+    } else if (result == WAIT_FAILED) {
+      throw rdr::SystemException("unable to wait for events", GetLastError());
+    }
+  }
+}
+
+
+void SocketManager::resizeArrays(int numSockets) {
+  if (nAvail >= numSockets) return;
+  while (nAvail < numSockets)
+    nAvail = max(16, nAvail*2);
+
+  SocketInfo* newinfo = new SocketInfo[nAvail];
+  HANDLE* newevents = new HANDLE[nAvail];
+  for (int i=0; i<nSockets; i++) {
+    newinfo[i] = sockets[i];
+    newevents[i] = events[i];
+  }
+  delete [] sockets;
+  delete [] events;
+  sockets = newinfo;
+  events = newevents;
+}
+
+void SocketManager::addSocket(network::Socket* sock, HANDLE event, network::SocketServer* server) {
+  resizeArrays(nSockets+1);
+
+  sockets[nSockets].sock.conn = sock;
+  sockets[nSockets].fd = sock->getFd();
+  sockets[nSockets].server = server;
+  events[nSockets] = event;
+  sockets[nSockets].is_conn = true;
+  sockets[nSockets].is_event = false;
+
+  if (WSAEventSelect(sock->getFd(), event, FD_READ | FD_CLOSE) == SOCKET_ERROR)
+    throw rdr::SystemException("unable to select on socket", WSAGetLastError());
+  nSockets++;
+}
+
+void SocketManager::addListener(network::SocketListener* sock, HANDLE event, network::SocketServer* server) {
+  resizeArrays(nSockets+1);
+
+  sockets[nSockets].sock.listener = sock;
+  sockets[nSockets].fd = sock->getFd();
+  sockets[nSockets].server = server;
+  events[nSockets] = event;
+  sockets[nSockets].is_conn = false;
+  sockets[nSockets].is_event = false;
+
+  if (WSAEventSelect(sock->getFd(), event, FD_ACCEPT | FD_CLOSE) == SOCKET_ERROR)
+    throw rdr::SystemException("unable to select on listener", WSAGetLastError());
+  nSockets++;
+}
+
+void SocketManager::remListener(network::SocketListener* sock) {
+  for (int index=0; index<nSockets; index++) {
+    if (!sockets[index].is_conn &&
+        !sockets[index].is_event) {
+      vlog.debug("removing listening socket");
+      removeSocket(index);
+      delete sock;
+    }
+  }
+}
+
+void SocketManager::addEvent(HANDLE event, EventHandler* ecb) {
+  resizeArrays(nSockets+1);
+
+  sockets[nSockets].handler = ecb;
+  events[nSockets] = event;
+  sockets[nSockets].is_conn = false;
+  sockets[nSockets].is_event = true;
+
+  nSockets++;
+}
+
+void SocketManager::removeSocket(int index) {
+  if (index >= nSockets)
+    throw rdr::Exception("attempting to remove unregistered socket");
+
+  if (!sockets[index].is_event)
+    WSACloseEvent(events[index]);
+
+  for (int i=index; i<nSockets-1; i++) {
+    sockets[i] = sockets[i+1];
+    events[i] = events[i+1];
+  }
+
+  nSockets--;
+}
+