Initial revision


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/rfb/transTempl.h b/rfb/transTempl.h
new file mode 100644
index 0000000..907b839
--- /dev/null
+++ b/rfb/transTempl.h
@@ -0,0 +1,151 @@
+/* Copyright (C) 2002-2003 RealVNC Ltd.  All Rights Reserved.
+ *    
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+//
+// transTempl.h - templates for translation functions.
+//
+// This file is #included after having set the following macros:
+// BPPIN  - 8, 16 or 32
+// BPPOUT - 8, 16 or 32
+
+#if !defined(BPPIN) || !defined(BPPOUT)
+#error "transTempl.h: BPPIN or BPPOUT not defined"
+#endif
+
+// CONCAT2E concatenates its arguments, expanding them if they are macros
+
+#ifndef CONCAT2E
+#define CONCAT2(a,b) a##b
+#define CONCAT2E(a,b) CONCAT2(a,b)
+#endif
+
+#ifndef CONCAT4E
+#define CONCAT4(a,b,c,d) a##b##c##d
+#define CONCAT4E(a,b,c,d) CONCAT4(a,b,c,d)
+#endif
+
+#define INPIXEL rdr::CONCAT2E(U,BPPIN)
+#define OUTPIXEL rdr::CONCAT2E(U,BPPOUT)
+#define transSimpleINtoOUT CONCAT4E(transSimple,BPPIN,to,BPPOUT)
+#define transRGBINtoOUT CONCAT4E(transRGB,BPPIN,to,BPPOUT)
+#define transRGBCubeINtoOUT CONCAT4E(transRGBCube,BPPIN,to,BPPOUT)
+
+#if (BPPIN <= 16)
+
+// transSimpleINtoOUT uses a single table.  This can be used for any incoming
+// and outgoing pixel formats, as long as the incoming pixel format is not too
+// large (for 16bpp, the table needs 64K entries).
+
+void transSimpleINtoOUT (void* table_,
+                         const PixelFormat& inPF, void* inPtr, int inStride,
+                         const PixelFormat& outPF, void* outPtr, int outStride,
+                         int width, int height)
+{
+  OUTPIXEL* table = (OUTPIXEL*)table_;
+  INPIXEL* ip = (INPIXEL*)inPtr;
+  OUTPIXEL* op = (OUTPIXEL*)outPtr;
+  int inExtra = inStride - width;
+  int outExtra = outStride - width;
+
+  while (height > 0) {
+    OUTPIXEL* opEndOfRow = op + width;
+    while (op < opEndOfRow)
+      *op++ = table[*ip++];
+    ip += inExtra;
+    op += outExtra;
+    height--;
+  }
+}
+
+#endif
+
+#if (BPPIN >= 16)
+
+// transRGBINtoOUT uses three tables, one each for red, green and blue
+// components and adds the values to produce the result.  This can be used
+// where a single table would be too large (e.g. 32bpp).  It only works for a
+// trueColour incoming pixel format.  Usually the outgoing pixel format is
+// trueColour, but we add rather than ORing the three values so that it is also
+// possible to generate an index into a colour cube.  I believe that in most
+// cases adding is just as fast as ORing - if not then we should split this
+// into two different functions for efficiency.
+
+void transRGBINtoOUT (void* table,
+                      const PixelFormat& inPF, void* inPtr, int inStride,
+                      const PixelFormat& outPF, void* outPtr, int outStride,
+                      int width, int height)
+{
+  OUTPIXEL* redTable = (OUTPIXEL*)table;
+  OUTPIXEL* greenTable = redTable + inPF.redMax + 1;
+  OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1;
+  INPIXEL* ip = (INPIXEL*)inPtr;
+  OUTPIXEL* op = (OUTPIXEL*)outPtr;
+  int inExtra = inStride - width;
+  int outExtra = outStride - width;
+
+  while (height > 0) {
+    OUTPIXEL* opEndOfRow = op + width;
+    while (op < opEndOfRow) {
+      *op++ = (redTable  [(*ip >> inPF.redShift)   & inPF.redMax] +
+               greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] +
+               blueTable [(*ip >> inPF.blueShift)  & inPF.blueMax]);
+      ip++;
+    }
+    ip += inExtra;
+    op += outExtra;
+    height--;
+  }
+}
+
+// transRGBCubeINtoOUT is similar to transRGBINtoOUT but also looks up the
+// colour cube index in a fourth table to yield a pixel value.
+
+void transRGBCubeINtoOUT (void* table,
+                          const PixelFormat& inPF, void* inPtr, int inStride,
+                          const PixelFormat& outPF, void* outPtr,
+                          int outStride, int width, int height)
+{
+  OUTPIXEL* redTable = (OUTPIXEL*)table;
+  OUTPIXEL* greenTable = redTable + inPF.redMax + 1;
+  OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1;
+  OUTPIXEL* cubeTable = blueTable + inPF.blueMax + 1;
+  INPIXEL* ip = (INPIXEL*)inPtr;
+  OUTPIXEL* op = (OUTPIXEL*)outPtr;
+  int inExtra = inStride - width;
+  int outExtra = outStride - width;
+
+  while (height > 0) {
+    OUTPIXEL* opEndOfRow = op + width;
+    while (op < opEndOfRow) {
+      *op++ = cubeTable[(redTable  [(*ip >> inPF.redShift)   & inPF.redMax] +
+                         greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] +
+                         blueTable [(*ip >> inPF.blueShift)  & inPF.blueMax])];
+      ip++;
+    }
+    ip += inExtra;
+    op += outExtra;
+    height--;
+  }
+}
+
+#endif
+
+#undef INPIXEL
+#undef OUTPIXEL
+#undef transSimpleINtoOUT
+#undef transRGBINtoOUT
+#undef transRGBCubeINtoOUT