Include a stripped-down version of FLTK in tree and add a USE_INCLUDED_FLTK option to build against it.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4603 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/fltk/src/Fl_cocoa.mm b/common/fltk/src/Fl_cocoa.mm
new file mode 100644
index 0000000..c113564
--- /dev/null
+++ b/common/fltk/src/Fl_cocoa.mm
@@ -0,0 +1,3462 @@
+//
+// "$Id: Fl_cocoa.mm 8807 2011-06-16 12:35:32Z manolo $"
+//
+// MacOS-Cocoa specific code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2011 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+//// From the inner edge of a MetroWerks CodeWarrior CD:
+// (without permission)
+//
+// "Three Compiles for 68Ks under the sky,
+// Seven Compiles for PPCs in their fragments of code,
+// Nine Compiles for Mortal Carbon doomed to die,
+// One Compile for Mach-O Cocoa on its Mach-O throne,
+// in the Land of MacOS X where the Drop-Shadows lie.
+//
+// One Compile to link them all, One Compile to merge them,
+// One Compile to copy them all and in the bundle bind them,
+// in the Land of MacOS X where the Drop-Shadows lie."
+
+#ifdef __APPLE__
+
+#define CONSOLIDATE_MOTION 0
+extern "C" {
+#include <pthread.h>
+}
+
+
+#include <FL/Fl.H>
+#include <FL/x.H>
+#include <FL/Fl_Window.H>
+#include <FL/Fl_Tooltip.H>
+#include <FL/Fl_Sys_Menu_Bar.H>
+#include <FL/Fl_Printer.H>
+#include <FL/Fl_Input_.H>
+#include <FL/Fl_Text_Display.H>
+#include <stdio.h>
+#include <stdlib.h>
+#include "flstring.h"
+#include <unistd.h>
+#include <stdarg.h>
+
+#import <Cocoa/Cocoa.h>
+
+#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
+#if defined(__LP64__) && __LP64__
+typedef long NSInteger;
+typedef unsigned long NSUInteger;
+#else
+typedef long NSInteger;
+typedef unsigned int NSUInteger;
+#endif
+#endif
+
+
+// #define DEBUG_SELECT // UNCOMMENT FOR SELECT()/THREAD DEBUGGING
+#ifdef DEBUG_SELECT
+#include <stdio.h> // testing
+#define DEBUGMSG(msg) if ( msg ) fprintf(stderr, msg);
+#define DEBUGPERRORMSG(msg) if ( msg ) perror(msg)
+#define DEBUGTEXT(txt) txt
+#else
+#define DEBUGMSG(msg)
+#define DEBUGPERRORMSG(msg)
+#define DEBUGTEXT(txt) NULL
+#endif /*DEBUG_SELECT*/
+
+// external functions
+extern void fl_fix_focus();
+extern Fl_Offscreen fl_create_offscreen_with_alpha(int w, int h);
+
+// forward definition of functions in this file
+// converting cr lf converter function
+static void convert_crlf(char * string, size_t len);
+static void createAppleMenu(void);
+static Fl_Region MacRegionMinusRect(Fl_Region r, int x,int y,int w,int h);
+static void cocoaMouseHandler(NSEvent *theEvent);
+
+static Fl_Quartz_Graphics_Driver fl_quartz_driver;
+static Fl_Display_Device fl_quartz_display(&fl_quartz_driver);
+FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver = (Fl_Graphics_Driver*)&fl_quartz_driver; // the current target device of graphics operations
+Fl_Surface_Device* Fl_Surface_Device::_surface = (Fl_Surface_Device*)&fl_quartz_display; // the current target surface of graphics operations
+Fl_Display_Device *Fl_Display_Device::_display = &fl_quartz_display; // the platform display
+
+// public variables
+int fl_screen;
+CGContextRef fl_gc = 0;
+void *fl_system_menu; // this is really a NSMenu*
+Fl_Sys_Menu_Bar *fl_sys_menu_bar = 0;
+void *fl_default_cursor; // this is really a NSCursor*
+void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
+bool fl_show_iconic; // true if called from iconize() - shows the next created window in collapsed state
+//int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
+Window fl_window;
+Fl_Window *Fl_Window::current_;
+int fl_mac_os_version = 0; // the version number of the running Mac OS X (e.g., 100604 for 10.6.4)
+
+// forward declarations of variables in this file
+static int got_events = 0;
+static Fl_Window* resize_from_system;
+
+#if CONSOLIDATE_MOTION
+static Fl_Window* send_motion;
+extern Fl_Window* fl_xmousewin;
+#endif
+
+enum { FLTKTimerEvent = 1, FLTKDataReadyEvent };
+
+
+/* fltk-utf8 placekeepers */
+void fl_reset_spot()
+{
+}
+
+void fl_set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
+{
+}
+
+void fl_set_status(int x, int y, int w, int h)
+{
+}
+
+/*
+ * Mac keyboard lookup table
+ * See also the inverse converter vktab in Fl_get_key_mac.cxx
+ */
+static unsigned short macKeyLookUp[128] =
+{
+ 'a', 's', 'd', 'f', 'h', 'g', 'z', 'x',
+ 'c', 'v', '^', 'b', 'q', 'w', 'e', 'r',
+
+ 'y', 't', '1', '2', '3', '4', '6', '5',
+ '=', '9', '7', '-', '8', '0', ']', 'o',
+
+ 'u', '[', 'i', 'p', FL_Enter, 'l', 'j', '\'',
+ 'k', ';', '\\', ',', '/', 'n', 'm', '.',
+
+ FL_Tab, ' ', '`', FL_BackSpace,
+ FL_KP_Enter, FL_Escape, FL_Meta_R, FL_Meta_L,
+ FL_Shift_L, FL_Caps_Lock, FL_Alt_L, FL_Control_L,
+ FL_Shift_R, FL_Alt_R, FL_Control_R, 0/*FL_F*/,
+
+ 0, FL_KP+'.', FL_Right, FL_KP+'*', 0, FL_KP+'+', FL_Left, FL_Num_Lock,
+ FL_Down, 0, 0, FL_KP+'/', FL_KP_Enter, FL_Up, FL_KP+'-', 0,
+
+ 0, FL_KP+'=', FL_KP+'0', FL_KP+'1', FL_KP+'2', FL_KP+'3', FL_KP+'4', FL_KP+'5',
+ FL_KP+'6', FL_KP+'7', 0, FL_KP+'8', FL_KP+'9', 0, 0, 0,
+
+ FL_F+5, FL_F+6, FL_F+7, FL_F+3, FL_F+8, FL_F+9, 0, FL_F+11,
+ 0, FL_F+13, FL_F+16, FL_F+14, 0, FL_F+10, FL_Menu, FL_F+12,
+
+ 0, FL_F+15, FL_Help, FL_Home, FL_Page_Up, FL_Delete, FL_F+4, FL_End,
+ FL_F+2, FL_Page_Down, FL_F+1, FL_Left, FL_Right, FL_Down, FL_Up, 0/*FL_Power*/,
+};
+
+/*
+ * convert the current mouse chord into the FLTK modifier state
+ */
+static unsigned int mods_to_e_state( NSUInteger mods )
+{
+ long state = 0;
+ if ( mods & NSCommandKeyMask ) state |= FL_META;
+ if ( mods & NSAlternateKeyMask ) state |= FL_ALT;
+ if ( mods & NSControlKeyMask ) state |= FL_CTRL;
+ if ( mods & NSShiftKeyMask ) state |= FL_SHIFT;
+ if ( mods & NSAlphaShiftKeyMask ) state |= FL_CAPS_LOCK;
+ unsigned int ret = ( Fl::e_state & 0xff000000 ) | state;
+ Fl::e_state = ret;
+ //printf( "State 0x%08x (%04x)\n", Fl::e_state, mods );
+ return ret;
+}
+
+// these pointers are set by the Fl::lock() function:
+static void nothing() {}
+void (*fl_lock_function)() = nothing;
+void (*fl_unlock_function)() = nothing;
+
+//
+// Select interface -- how it's implemented:
+// When the user app configures one or more file descriptors to monitor
+// with Fl::add_fd(), we start a separate thread to select() the data,
+// sending a custom OSX 'FLTK data ready event' to the parent thread's
+// RunApplicationLoop(), so that it triggers the data ready callbacks
+// in the parent thread. -erco 04/04/04
+//
+#define POLLIN 1
+#define POLLOUT 4
+#define POLLERR 8
+
+// Class to handle select() 'data ready'
+class DataReady
+{
+ struct FD
+ {
+ int fd;
+ short events;
+ void (*cb)(int, void*);
+ void* arg;
+ };
+ int nfds, fd_array_size;
+ FD *fds;
+ pthread_t tid; // select()'s thread id
+
+ // Data that needs to be locked (all start with '_')
+ pthread_mutex_t _datalock; // data lock
+ fd_set _fdsets[3]; // r/w/x sets user wants to monitor
+ int _maxfd; // max fd count to monitor
+ int _cancelpipe[2]; // pipe used to help cancel thread
+
+public:
+ DataReady()
+ {
+ nfds = 0;
+ fd_array_size = 0;
+ fds = 0;
+ tid = 0;
+
+ pthread_mutex_init(&_datalock, NULL);
+ FD_ZERO(&_fdsets[0]); FD_ZERO(&_fdsets[1]); FD_ZERO(&_fdsets[2]);
+ _cancelpipe[0] = _cancelpipe[1] = 0;
+ _maxfd = -1;
+ }
+
+ ~DataReady()
+ {
+ CancelThread(DEBUGTEXT("DESTRUCTOR\n"));
+ if (fds) { free(fds); fds = 0; }
+ nfds = 0;
+ }
+
+ // Locks
+ // The convention for locks: volatile vars start with '_',
+ // and must be locked before use. Locked code is prefixed
+ // with /*LOCK*/ to make painfully obvious esp. in debuggers. -erco
+ //
+ void DataLock() { pthread_mutex_lock(&_datalock); }
+ void DataUnlock() { pthread_mutex_unlock(&_datalock); }
+
+ // Accessors
+ int IsThreadRunning() { return(tid ? 1 : 0); }
+ int GetNfds() { return(nfds); }
+ int GetCancelPipe(int ix) { return(_cancelpipe[ix]); }
+ fd_set GetFdset(int ix) { return(_fdsets[ix]); }
+
+ // Methods
+ void AddFD(int n, int events, void (*cb)(int, void*), void *v);
+ void RemoveFD(int n, int events);
+ int CheckData(fd_set& r, fd_set& w, fd_set& x);
+ void HandleData(fd_set& r, fd_set& w, fd_set& x);
+ static void* DataReadyThread(void *self);
+ void StartThread(void);
+ void CancelThread(const char *reason);
+};
+
+static DataReady dataready;
+
+void DataReady::AddFD(int n, int events, void (*cb)(int, void*), void *v)
+{
+ RemoveFD(n, events);
+ int i = nfds++;
+ if (i >= fd_array_size)
+ {
+ fl_open_display(); // necessary for NSApp to be defined and the event loop to work
+ FD *temp;
+ fd_array_size = 2*fd_array_size+1;
+ if (!fds) { temp = (FD*)malloc(fd_array_size*sizeof(FD)); }
+ else { temp = (FD*)realloc(fds, fd_array_size*sizeof(FD)); }
+ if (!temp) return;
+ fds = temp;
+ }
+ fds[i].cb = cb;
+ fds[i].arg = v;
+ fds[i].fd = n;
+ fds[i].events = events;
+ DataLock();
+ /*LOCK*/ if (events & POLLIN) FD_SET(n, &_fdsets[0]);
+ /*LOCK*/ if (events & POLLOUT) FD_SET(n, &_fdsets[1]);
+ /*LOCK*/ if (events & POLLERR) FD_SET(n, &_fdsets[2]);
+ /*LOCK*/ if (n > _maxfd) _maxfd = n;
+ DataUnlock();
+}
+
+// Remove an FD from the array
+void DataReady::RemoveFD(int n, int events)
+{
+ int i,j;
+ _maxfd = -1; // recalculate maxfd on the fly
+ for (i=j=0; i<nfds; i++) {
+ if (fds[i].fd == n) {
+ int e = fds[i].events & ~events;
+ if (!e) continue; // if no events left, delete this fd
+ fds[i].events = e;
+ }
+ if (fds[i].fd > _maxfd) _maxfd = fds[i].fd;
+ // move it down in the array if necessary:
+ if (j<i) {
+ fds[j] = fds[i];
+ }
+ j++;
+ }
+ nfds = j;
+ DataLock();
+ /*LOCK*/ if (events & POLLIN) FD_CLR(n, &_fdsets[0]);
+ /*LOCK*/ if (events & POLLOUT) FD_CLR(n, &_fdsets[1]);
+ /*LOCK*/ if (events & POLLERR) FD_CLR(n, &_fdsets[2]);
+ DataUnlock();
+}
+
+// CHECK IF USER DATA READY, RETURNS r/w/x INDICATING WHICH IF ANY
+int DataReady::CheckData(fd_set& r, fd_set& w, fd_set& x)
+{
+ int ret;
+ DataLock();
+ /*LOCK*/ timeval t = { 0, 1 }; // quick check
+ /*LOCK*/ r = _fdsets[0], w = _fdsets[1], x = _fdsets[2];
+ /*LOCK*/ ret = ::select(_maxfd+1, &r, &w, &x, &t);
+ DataUnlock();
+ if ( ret == -1 ) {
+ DEBUGPERRORMSG("CheckData(): select()");
+ }
+ return(ret);
+}
+
+// HANDLE DATA READY CALLBACKS
+void DataReady::HandleData(fd_set& r, fd_set& w, fd_set& x)
+{
+ for (int i=0; i<nfds; i++) {
+ int f = fds[i].fd;
+ short revents = 0;
+ if (FD_ISSET(f, &r)) revents |= POLLIN;
+ if (FD_ISSET(f, &w)) revents |= POLLOUT;
+ if (FD_ISSET(f, &x)) revents |= POLLERR;
+ if (fds[i].events & revents) {
+ DEBUGMSG("DOING CALLBACK: ");
+ fds[i].cb(f, fds[i].arg);
+ DEBUGMSG("DONE\n");
+ }
+ }
+}
+
+// DATA READY THREAD
+// This thread watches for changes in user's file descriptors.
+// Sends a 'data ready event' to the main thread if any change.
+//
+void* DataReady::DataReadyThread(void *o)
+{
+ DataReady *self = (DataReady*)o;
+ NSAutoreleasePool *localPool;
+ localPool = [[NSAutoreleasePool alloc] init];
+ while ( 1 ) { // loop until thread cancel or error
+ // Thread safe local copies of data before each select()
+ self->DataLock();
+ /*LOCK*/ int maxfd = self->_maxfd;
+ /*LOCK*/ fd_set r = self->GetFdset(0);
+ /*LOCK*/ fd_set w = self->GetFdset(1);
+ /*LOCK*/ fd_set x = self->GetFdset(2);
+ /*LOCK*/ int cancelpipe = self->GetCancelPipe(0);
+ /*LOCK*/ if ( cancelpipe > maxfd ) maxfd = cancelpipe;
+ /*LOCK*/ FD_SET(cancelpipe, &r); // add cancelpipe to fd's to watch
+ /*LOCK*/ FD_SET(cancelpipe, &x);
+ self->DataUnlock();
+ // timeval t = { 1000, 0 }; // 1000 seconds;
+ timeval t = { 2, 0 }; // HACK: 2 secs prevents 'hanging' problem
+ int ret = ::select(maxfd+1, &r, &w, &x, &t);
+ pthread_testcancel(); // OSX 10.0.4 and older: needed for parent to cancel
+ switch ( ret ) {
+ case 0: // NO DATA
+ continue;
+ case -1: // ERROR
+ {
+ DEBUGPERRORMSG("CHILD THREAD: select() failed");
+ return(NULL); // error? exit thread
+ }
+ default: // DATA READY
+ {
+ if (FD_ISSET(cancelpipe, &r) || FD_ISSET(cancelpipe, &x)) // cancel?
+ { return(NULL); } // just exit
+ DEBUGMSG("CHILD THREAD: DATA IS READY\n");
+ NSPoint pt={0,0};
+ NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined location:pt
+ modifierFlags:0
+ timestamp:0
+ windowNumber:0 context:NULL
+ subtype:FLTKDataReadyEvent data1:0 data2:0];
+ [NSApp postEvent:event atStart:NO];
+ return(NULL); // done with thread
+ }
+ }
+ }
+}
+
+// START 'DATA READY' THREAD RUNNING, CREATE INTER-THREAD PIPE
+void DataReady::StartThread(void)
+{
+ CancelThread(DEBUGTEXT("STARTING NEW THREAD\n"));
+ DataLock();
+ /*LOCK*/ pipe(_cancelpipe); // pipe for sending cancel msg to thread
+ DataUnlock();
+ DEBUGMSG("*** START THREAD\n");
+ pthread_create(&tid, NULL, DataReadyThread, (void*)this);
+}
+
+// CANCEL 'DATA READY' THREAD, CLOSE PIPE
+void DataReady::CancelThread(const char *reason)
+{
+ if ( tid ) {
+ DEBUGMSG("*** CANCEL THREAD: ");
+ DEBUGMSG(reason);
+ if ( pthread_cancel(tid) == 0 ) { // cancel first
+ DataLock();
+ /*LOCK*/ write(_cancelpipe[1], "x", 1); // wake thread from select
+ DataUnlock();
+ pthread_join(tid, NULL); // wait for thread to finish
+ }
+ tid = 0;
+ DEBUGMSG("(JOINED) OK\n");
+ }
+ // Close pipe if open
+ DataLock();
+ /*LOCK*/ if ( _cancelpipe[0] ) { close(_cancelpipe[0]); _cancelpipe[0] = 0; }
+ /*LOCK*/ if ( _cancelpipe[1] ) { close(_cancelpipe[1]); _cancelpipe[1] = 0; }
+ DataUnlock();
+}
+
+void Fl::add_fd( int n, int events, void (*cb)(int, void*), void *v )
+{
+ dataready.AddFD(n, events, cb, v);
+}
+
+void Fl::add_fd(int fd, void (*cb)(int, void*), void* v)
+{
+ dataready.AddFD(fd, POLLIN, cb, v);
+}
+
+void Fl::remove_fd(int n, int events)
+{
+ dataready.RemoveFD(n, events);
+}
+
+void Fl::remove_fd(int n)
+{
+ dataready.RemoveFD(n, -1);
+}
+
+/*
+ * Check if there is actually a message pending!
+ */
+int fl_ready()
+{
+ NSEvent *retval = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0]
+ inMode:NSDefaultRunLoopMode dequeue:NO];
+ return retval != nil;
+}
+
+
+static void processFLTKEvent(void) {
+ fl_lock_function();
+ dataready.CancelThread(DEBUGTEXT("DATA READY EVENT\n"));
+
+ // CHILD THREAD TELLS US DATA READY
+ // Check to see what's ready, and invoke user's cb's
+ //
+ fd_set r,w,x;
+ switch(dataready.CheckData(r,w,x)) {
+ case 0: // NO DATA
+ break;
+ case -1: // ERROR
+ break;
+ default: // DATA READY
+ dataready.HandleData(r,w,x);
+ break;
+ }
+ fl_unlock_function();
+ return;
+}
+
+
+/*
+ * break the current event loop
+ */
+static void breakMacEventLoop()
+{
+ fl_lock_function();
+
+ NSPoint pt={0,0};
+ NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined location:pt
+ modifierFlags:0
+ timestamp:0
+ windowNumber:0 context:NULL
+ subtype:FLTKTimerEvent data1:0 data2:0];
+ [NSApp postEvent:event atStart:NO];
+ fl_unlock_function();
+}
+
+//
+// MacOS X timers
+//
+
+struct MacTimeout {
+ Fl_Timeout_Handler callback;
+ void* data;
+ CFRunLoopTimerRef timer;
+ char pending;
+};
+static MacTimeout* mac_timers;
+static int mac_timer_alloc;
+static int mac_timer_used;
+
+static void realloc_timers()
+{
+ if (mac_timer_alloc == 0) {
+ mac_timer_alloc = 8;
+ fl_open_display(); // needed because the timer creates an event
+ }
+ mac_timer_alloc *= 2;
+ MacTimeout* new_timers = new MacTimeout[mac_timer_alloc];
+ memset(new_timers, 0, sizeof(MacTimeout)*mac_timer_alloc);
+ memcpy(new_timers, mac_timers, sizeof(MacTimeout) * mac_timer_used);
+ MacTimeout* delete_me = mac_timers;
+ mac_timers = new_timers;
+ delete [] delete_me;
+}
+
+static void delete_timer(MacTimeout& t)
+{
+ if (t.timer) {
+ CFRunLoopRemoveTimer(CFRunLoopGetCurrent(),
+ t.timer,
+ kCFRunLoopDefaultMode);
+ CFRelease(t.timer);
+ memset(&t, 0, sizeof(MacTimeout));
+ }
+}
+
+static void do_timer(CFRunLoopTimerRef timer, void* data)
+{
+ for (int i = 0; i < mac_timer_used; ++i) {
+ MacTimeout& t = mac_timers[i];
+ if (t.timer == timer && t.data == data) {
+ t.pending = 0;
+ (*t.callback)(data);
+ if (t.pending==0)
+ delete_timer(t);
+ break;
+ }
+ }
+ breakMacEventLoop();
+}
+
+@interface FLWindow : NSWindow {
+ Fl_Window *w;
+ BOOL containsGLsubwindow;
+}
+- (FLWindow*)initWithFl_W:(Fl_Window *)flw
+ contentRect:(NSRect)rect
+ styleMask:(NSUInteger)windowStyle;
+- (Fl_Window *)getFl_Window;
+- (BOOL)windowShouldClose:(FLWindow *)w;
+- (BOOL)containsGLsubwindow;
+- (void)setContainsGLsubwindow:(BOOL)contains;
+@end
+
+@implementation FLWindow
+- (FLWindow*)initWithFl_W:(Fl_Window *)flw
+ contentRect:(NSRect)rect
+ styleMask:(NSUInteger)windowStyle
+{
+ self = [super initWithContentRect:rect styleMask:windowStyle backing:NSBackingStoreBuffered defer:NO];
+ if (self) {
+ w = flw;
+ containsGLsubwindow = NO;
+ }
+ return self;
+}
+- (Fl_Window *)getFl_Window;
+{
+ return w;
+}
+- (BOOL)windowShouldClose:(FLWindow *)fl
+{
+ fl_lock_function();
+ Fl::handle( FL_CLOSE, [fl getFl_Window] ); // this might or might not close the window
+ if (!Fl_X::first) return YES;
+ Fl_Window *l = Fl::first_window();
+ while( l != NULL && l != [fl getFl_Window]) l = Fl::next_window(l);
+ fl_unlock_function();
+ return (l == NULL ? YES : NO);
+}
+- (BOOL)containsGLsubwindow
+{
+ return containsGLsubwindow;
+}
+- (void)setContainsGLsubwindow:(BOOL)contains
+{
+ containsGLsubwindow = contains;
+}
+@end
+
+@interface FLApplication : NSObject
+{
+}
++ (void)sendEvent:(NSEvent *)theEvent;
+@end
+
+/*
+ * This function is the central event handler.
+ * It reads events from the event queue using the given maximum time
+ * Funny enough, it returns the same time that it got as the argument.
+ */
+static double do_queued_events( double time = 0.0 )
+{
+ got_events = 0;
+
+ // Check for re-entrant condition
+ if ( dataready.IsThreadRunning() ) {
+ dataready.CancelThread(DEBUGTEXT("AVOID REENTRY\n"));
+ }
+
+ // Start thread to watch for data ready
+ if ( dataready.GetNfds() ) {
+ dataready.StartThread();
+ }
+
+ fl_unlock_function();
+ NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate dateWithTimeIntervalSinceNow:time]
+ inMode:NSDefaultRunLoopMode dequeue:YES];
+ if (event != nil) {
+ got_events = 1;
+ [FLApplication sendEvent:event]; // will then call [NSApplication sendevent:]
+ }
+ fl_lock_function();
+
+#if CONSOLIDATE_MOTION
+ if (send_motion && send_motion == fl_xmousewin) {
+ send_motion = 0;
+ Fl::handle(FL_MOVE, fl_xmousewin);
+ }
+#endif
+
+ return time;
+}
+
+/*
+ * This public function handles all events. It wait a maximum of
+ * 'time' seconds for an event. This version returns 1 if events
+ * other than the timeout timer were processed.
+ *
+ * \todo there is no socket handling in this code whatsoever
+ */
+int fl_wait( double time )
+{
+ do_queued_events( time );
+ return (got_events);
+}
+
+double fl_mac_flush_and_wait(double time_to_wait, char in_idle) {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ Fl::flush();
+ if (Fl::idle && !in_idle) // 'idle' may have been set within flush()
+ time_to_wait = 0.0;
+ double retval = fl_wait(time_to_wait);
+ [pool release];
+ return retval;
+}
+
+// updates Fl::e_x, Fl::e_y, Fl::e_x_root, and Fl::e_y_root
+static void update_e_xy_and_e_xy_root(NSWindow *nsw)
+{
+ NSPoint pt;
+ pt = [nsw mouseLocationOutsideOfEventStream];
+ Fl::e_x = int(pt.x);
+ Fl::e_y = int([[nsw contentView] frame].size.height - pt.y);
+ pt = [NSEvent mouseLocation];
+ Fl::e_x_root = int(pt.x);
+ Fl::e_y_root = int([[nsw screen] frame].size.height - pt.y);
+}
+
+/*
+ * Cocoa Mousewheel handler
+ */
+static void cocoaMouseWheelHandler(NSEvent *theEvent)
+{
+ // Handle the new "MightyMouse" mouse wheel events. Please, someone explain
+ // to me why Apple changed the API on this even though the current API
+ // supports two wheels just fine. Matthias,
+ fl_lock_function();
+
+ Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
+ if ( !window->shown() ) {
+ fl_unlock_function();
+ return;
+ }
+ Fl::first_window(window);
+
+ // Under OSX, single mousewheel increments are 0.1,
+ // so make sure they show up as at least 1..
+ //
+ float dx = [theEvent deltaX]; if ( fabs(dx) < 1.0 ) dx = (dx > 0) ? 1.0 : -1.0;
+ float dy = [theEvent deltaY]; if ( fabs(dy) < 1.0 ) dy = (dy > 0) ? 1.0 : -1.0;
+ if ([theEvent deltaX] != 0) {
+ Fl::e_dx = (int)-dx;
+ Fl::e_dy = 0;
+ if ( Fl::e_dx) Fl::handle( FL_MOUSEWHEEL, window );
+ } else if ([theEvent deltaY] != 0) {
+ Fl::e_dx = 0;
+ Fl::e_dy = (int)-dy;
+ if ( Fl::e_dy) Fl::handle( FL_MOUSEWHEEL, window );
+ } else {
+ fl_unlock_function();
+ return;
+ }
+
+ fl_unlock_function();
+
+ // return noErr;
+}
+
+/*
+ * Cocoa Mouse Button Handler
+ */
+static void cocoaMouseHandler(NSEvent *theEvent)
+{
+ static int keysym[] = { 0, FL_Button+1, FL_Button+3, FL_Button+2 };
+ static int px, py;
+ static char suppressed = 0;
+
+ fl_lock_function();
+
+ Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
+ if ( !window->shown() ) {
+ fl_unlock_function();
+ return;
+ }
+ Fl_Window *first = Fl::first_window();
+ if (first != window && !(first->modal() || first->non_modal())) Fl::first_window(window);
+ NSPoint pos = [theEvent locationInWindow];
+ pos.y = window->h() - pos.y;
+ NSInteger btn = [theEvent buttonNumber] + 1;
+ NSUInteger mods = [theEvent modifierFlags];
+ int sendEvent = 0;
+
+ NSEventType etype = [theEvent type];
+ if (etype == NSLeftMouseDown || etype == NSRightMouseDown || etype == NSOtherMouseDown) {
+ if (btn == 1) Fl::e_state |= FL_BUTTON1;
+ else if (btn == 3) Fl::e_state |= FL_BUTTON2;
+ else if (btn == 2) Fl::e_state |= FL_BUTTON3;
+ }
+ else if (etype == NSLeftMouseUp || etype == NSRightMouseUp || etype == NSOtherMouseUp) {
+ if (btn == 1) Fl::e_state &= ~FL_BUTTON1;
+ else if (btn == 3) Fl::e_state &= ~FL_BUTTON2;
+ else if (btn == 2) Fl::e_state &= ~FL_BUTTON3;
+ }
+
+ switch ( etype ) {
+ case NSLeftMouseDown:
+ case NSRightMouseDown:
+ case NSOtherMouseDown:
+ suppressed = 0;
+ sendEvent = FL_PUSH;
+ Fl::e_is_click = 1;
+ px = (int)pos.x; py = (int)pos.y;
+ if ([theEvent clickCount] > 1)
+ Fl::e_clicks++;
+ else
+ Fl::e_clicks = 0;
+ // fall through
+ case NSLeftMouseUp:
+ case NSRightMouseUp:
+ case NSOtherMouseUp:
+ if (suppressed) {
+ suppressed = 0;
+ break;
+ }
+ if ( !window ) break;
+ if ( !sendEvent ) {
+ sendEvent = FL_RELEASE;
+ }
+ Fl::e_keysym = keysym[ btn ];
+ // fall through
+ case NSMouseMoved:
+ suppressed = 0;
+ if ( !sendEvent ) {
+ sendEvent = FL_MOVE;
+ }
+ // fall through
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSOtherMouseDragged: {
+ if (suppressed) break;
+ if ( !sendEvent ) {
+ sendEvent = FL_MOVE; // Fl::handle will convert into FL_DRAG
+ if (fabs(pos.x-px)>5 || fabs(pos.y-py)>5)
+ Fl::e_is_click = 0;
+ }
+ mods_to_e_state( mods );
+ update_e_xy_and_e_xy_root([theEvent window]);
+ Fl::handle( sendEvent, window );
+ }
+ break;
+ default:
+ break;
+ }
+
+ fl_unlock_function();
+
+ return;
+}
+
+@interface FLTextView : NSTextView
+// this subclass is needed under OS X <= 10.5 but not under >= 10.6 where the base class is enough
+{
+}
+@end
+@implementation FLTextView
+- (void)insertText:(id)aString
+{
+ [[[NSApp keyWindow] contentView] insertText:aString];
+}
+- (void)doCommandBySelector:(SEL)aSelector
+{
+ [[[NSApp keyWindow] contentView] doCommandBySelector:aSelector];
+}
+@end
+
+/*
+Handle cocoa keyboard events
+Events during a character composition sequence:
+ - keydown with deadkey -> [[theEvent characters] length] is 0
+ - keyup -> [theEvent characters] contains the deadkey
+ - keydown with next key -> [theEvent characters] contains the composed character
+ - keyup -> [theEvent characters] contains the standard character
+ */
+static void cocoaKeyboardHandler(NSEvent *theEvent)
+{
+ NSUInteger mods;
+
+ // get the modifiers
+ mods = [theEvent modifierFlags];
+ // get the key code
+ UInt32 keyCode = 0, maskedKeyCode = 0;
+ unsigned short sym = 0;
+ keyCode = [theEvent keyCode];
+ NSString *s = [theEvent characters];
+ if ( (mods & NSShiftKeyMask) && (mods & NSCommandKeyMask) ) {
+ s = [s uppercaseString]; // US keyboards return lowercase letter in s if cmd-shift-key is hit
+ }
+ // extended keyboards can also send sequences on key-up to generate Kanji etc. codes.
+ // Some observed prefixes are 0x81 to 0x83, followed by an 8 bit keycode.
+ // In this mode, there seem to be no key-down codes
+ // printf("%08x %08x %08x\n", keyCode, mods, key);
+ maskedKeyCode = keyCode & 0x7f;
+
+ if ([theEvent type] == NSKeyUp) {
+ Fl::e_state &= 0xbfffffff; // clear the deadkey flag
+ }
+
+ mods_to_e_state( mods ); // process modifier keys
+ sym = macKeyLookUp[maskedKeyCode];
+ if (sym < 0xff00) { // a "simple" key
+ // find the result of this key without modifier
+ NSString *sim = [theEvent charactersIgnoringModifiers];
+ UniChar one;
+ CFStringGetCharacters((CFStringRef)sim, CFRangeMake(0, 1), &one);
+ // charactersIgnoringModifiers doesn't ignore shift, remove it when it's on
+ if(one >= 'A' && one <= 'Z') one += 32;
+ if (one > 0 && one <= 0x7f && (sym<'0' || sym>'9') ) sym = one;
+ }
+ Fl::e_keysym = Fl::e_original_keysym = sym;
+
+ //NSLog(@"cocoaKeyboardHandler: keycode=%08x keysym=%08x mods=%08x symbol=%@ (%@)",
+ // keyCode, sym, mods, [theEvent characters], [theEvent charactersIgnoringModifiers]);
+
+ // If there is text associated with this key, it will be filled in later.
+ Fl::e_length = 0;
+ Fl::e_text = (char*)"";
+}
+
+
+/*
+ * Open callback function to call...
+ */
+
+static void (*open_cb)(const char *) = 0;
+
+
+/*
+ * Install an open documents event handler...
+ */
+@interface FLAppleEventHandler : NSObject
+{
+}
+- (void)handleAppleEvent:(NSAppleEventDescriptor *)event withReplyEvent: (NSAppleEventDescriptor *)replyEvent;
+@end
+@implementation FLAppleEventHandler
+- (void)handleAppleEvent:(NSAppleEventDescriptor *)event withReplyEvent: (NSAppleEventDescriptor *)replyEvent
+{
+ NSAppleEventDescriptor *single = [event descriptorAtIndex:1];
+ const AEDesc *document = [single aeDesc];
+ long i, n;
+ FSRef fileRef;
+ AEKeyword keyWd;
+ DescType typeCd;
+ Size actSz;
+ char filename[1024];
+ // Lock access to FLTK in this thread...
+ fl_lock_function();
+
+ // Open the documents via the callback...
+ if (AECountItems(document, &n) == noErr) {
+ for (i = 1; i <= n; i ++) {
+ AEGetNthPtr(document, i, typeFSRef, &keyWd, &typeCd,
+ (Ptr)&fileRef, sizeof(fileRef),
+ (actSz = sizeof(fileRef), &actSz));
+ FSRefMakePath( &fileRef, (UInt8*)filename, sizeof(filename) );
+
+ (*open_cb)(filename);
+ }
+ }
+ // Unlock access to FLTK for all threads...
+ fl_unlock_function();
+}
+@end
+
+void fl_open_callback(void (*cb)(const char *)) {
+ static NSAppleEventManager *aeventmgr = nil;
+ static FLAppleEventHandler *handler;
+ fl_open_display();
+ if (!aeventmgr) {
+ aeventmgr = [NSAppleEventManager sharedAppleEventManager];
+ handler = [[FLAppleEventHandler alloc] init];
+ }
+
+ open_cb = cb;
+ if (cb) {
+ [aeventmgr setEventHandler:handler andSelector:@selector(handleAppleEvent:withReplyEvent:)
+ forEventClass:kCoreEventClass andEventID:kAEOpenDocuments];
+ } else {
+ [aeventmgr removeEventHandlerForEventClass:kCoreEventClass andEventID:kAEOpenDocuments];
+ }
+}
+
+
+/*
+ * initialize the Mac toolboxes, dock status, and set the default menubar
+ */
+
+extern "C" {
+ extern OSErr CPSEnableForegroundOperation(ProcessSerialNumber *psn, UInt32 _arg2,
+ UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
+}
+
+
+@interface FLDelegate : NSObject
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+<NSWindowDelegate, NSApplicationDelegate>
+#endif
+{
+}
+- (void)windowDidMove:(NSNotification *)notif;
+- (void)windowDidResize:(NSNotification *)notif;
+- (void)windowDidResignKey:(NSNotification *)notif;
+- (void)windowDidBecomeKey:(NSNotification *)notif;
+- (void)windowDidBecomeMain:(NSNotification *)notif;
+- (void)windowDidDeminiaturize:(NSNotification *)notif;
+- (void)windowDidMiniaturize:(NSNotification *)notif;
+- (void)windowWillClose:(NSNotification *)notif;
+- (void)anywindowwillclosenotif:(NSNotification *)notif;
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)sender;
+- (void)applicationDidBecomeActive:(NSNotification *)notify;
+- (void)applicationWillResignActive:(NSNotification *)notify;
+- (void)applicationWillHide:(NSNotification *)notify;
+- (void)applicationWillUnhide:(NSNotification *)notify;
+- (id)windowWillReturnFieldEditor:(NSWindow *)sender toObject:(id)client;
+@end
+@implementation FLDelegate
+- (void)windowDidMove:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ NSPoint pt, pt2;
+ pt.x = 0;
+ pt.y = [[nsw contentView] frame].size.height;
+ pt2 = [nsw convertBaseToScreen:pt];
+ update_e_xy_and_e_xy_root(nsw);
+ window->position((int)pt2.x, (int)([[nsw screen] frame].size.height - pt2.y));
+ if ([nsw containsGLsubwindow] ) {
+ [nsw display];// redraw window after moving if it contains OpenGL subwindows
+ }
+ fl_unlock_function();
+}
+- (void)windowDidResize:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ NSRect r = [[nsw contentView] frame];
+ NSPoint pt, pt2;
+ pt.x = 0;
+ pt.y = [[nsw contentView] frame].size.height;
+ pt2 = [nsw convertBaseToScreen:pt];
+ resize_from_system = window;
+ update_e_xy_and_e_xy_root(nsw);
+ window->resize((int)pt2.x,
+ (int)([[nsw screen] frame].size.height - pt2.y),
+ (int)r.size.width,
+ (int)r.size.height);
+ fl_unlock_function();
+}
+- (void)windowDidResignKey:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ Fl::handle( FL_UNFOCUS, window);
+ fl_unlock_function();
+}
+- (void)windowDidBecomeKey:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *w = [nsw getFl_Window];
+ if ( w->border() || (!w->modal() && !w->tooltip_window()) ) Fl::handle( FL_FOCUS, w);
+ fl_unlock_function();
+}
+- (void)windowDidBecomeMain:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ Fl::first_window(window);
+ update_e_xy_and_e_xy_root(nsw);
+ fl_unlock_function();
+}
+- (void)windowDidDeminiaturize:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ Fl::handle(FL_SHOW, window);
+ update_e_xy_and_e_xy_root(nsw);
+ fl_unlock_function();
+}
+- (void)windowDidMiniaturize:(NSNotification *)notif
+{
+ fl_lock_function();
+ FLWindow *nsw = (FLWindow*)[notif object];
+ Fl_Window *window = [nsw getFl_Window];
+ Fl::handle(FL_HIDE, window);
+ fl_unlock_function();
+}
+- (void)windowWillClose:(NSNotification *)notif
+{
+ fl_lock_function();
+ Fl_Window *w = Fl::first_window();
+ if (w) {
+ NSWindow *cw = (NSWindow*)Fl_X::i(w)->xid;
+ if ( ![cw isMiniaturized] && ([cw styleMask] & NSTitledWindowMask) ) {
+ if (![cw isKeyWindow]) { // always make Fl::first_window() the key widow
+ [cw makeKeyAndOrderFront:nil];
+ }
+ if (![cw isMainWindow]) { // always make Fl::first_window() the main widow
+ [cw makeMainWindow];
+ }
+ }
+ }
+ fl_unlock_function();
+}
+- (void)anywindowwillclosenotif:(NSNotification *)notif
+{
+ // necessary so that after closing a non-FLTK window (e.g., Fl_Native_File_Chooser)
+ // the front window turns key again
+ NSWindow *closing = (NSWindow*)[notif object];
+ if ([closing isMemberOfClass:[FLWindow class]]) return;
+ NSWindow *nsk = [NSApp keyWindow];
+ NSWindow *nsm = [NSApp mainWindow];
+ if ([nsm isMemberOfClass:[FLWindow class]] && nsk == nil) {
+ [nsm makeKeyAndOrderFront:nil];
+ }
+}
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*)sender
+{
+ fl_lock_function();
+ NSApplicationTerminateReply reply = NSTerminateNow;
+ while ( Fl_X::first ) {
+ Fl_X *x = Fl_X::first;
+ Fl::handle( FL_CLOSE, x->w );
+ if ( Fl_X::first == x ) {
+ reply = NSTerminateCancel; // FLTK has not closed all windows, so we return to the main program now
+ break;
+ }
+ }
+ fl_unlock_function();
+ return reply;
+}
+/**
+ * Cocoa organizes the Z depth of windows on a global priority. FLTK however
+ * expects the window manager to organize Z level by application. The trickery
+ * below will change Z order during activation and deactivation.
+ */
+- (void)applicationDidBecomeActive:(NSNotification *)notify
+{
+ fl_lock_function();
+ Fl_X *x;
+ FLWindow *top = 0, *topModal = 0, *topNonModal = 0;
+ for (x = Fl_X::first;x;x = x->next) {
+ FLWindow *cw = (FLWindow*)x->xid;
+ Fl_Window *win = x->w;
+ if (win && cw) {
+ if (win->modal()) {
+ [cw setLevel:NSModalPanelWindowLevel];
+ if (topModal)
+ [cw orderWindow:NSWindowBelow relativeTo:[topModal windowNumber]];
+ else
+ topModal = cw;
+ } else if (win->non_modal()) {
+ [cw setLevel:NSFloatingWindowLevel];
+ if (topNonModal)
+ [cw orderWindow:NSWindowBelow relativeTo:[topNonModal windowNumber]];
+ else
+ topNonModal = cw;
+ } else {
+ if (top)
+ ;
+ else
+ top = cw;
+ }
+ }
+ }
+ fl_unlock_function();
+}
+- (void)applicationWillResignActive:(NSNotification *)notify
+{
+ fl_lock_function();
+ Fl_X *x;
+ FLWindow *top = 0;
+ // sort in all regular windows
+ for (x = Fl_X::first;x;x = x->next) {
+ FLWindow *cw = (FLWindow*)x->xid;
+ Fl_Window *win = x->w;
+ if (win && cw) {
+ if (win->modal()) {
+ } else if (win->non_modal()) {
+ } else {
+ if (!top) top = cw;
+ }
+ }
+ }
+ // now sort in all modals
+ for (x = Fl_X::first;x;x = x->next) {
+ FLWindow *cw = (FLWindow*)x->xid;
+ Fl_Window *win = x->w;
+ if (win && cw) {
+ if (win->modal()) {
+ [cw setLevel:NSNormalWindowLevel];
+ if (top) [cw orderWindow:NSWindowAbove relativeTo:[top windowNumber]];
+ }
+ }
+ }
+ // finally all non-modals
+ for (x = Fl_X::first;x;x = x->next) {
+ FLWindow *cw = (FLWindow*)x->xid;
+ Fl_Window *win = x->w;
+ if (win && cw) {
+ if (win->non_modal()) {
+ [cw setLevel:NSNormalWindowLevel];
+ if (top) [cw orderWindow:NSWindowAbove relativeTo:[top windowNumber]];
+ }
+ }
+ }
+ fl_unlock_function();
+}
+- (void)applicationWillHide:(NSNotification *)notify
+{
+ fl_lock_function();
+ Fl_X *x;
+ for (x = Fl_X::first;x;x = x->next) {
+ Fl_Window *window = x->w;
+ if ( !window->parent() ) Fl::handle( FL_HIDE, window);
+ }
+ fl_unlock_function();
+}
+- (void)applicationWillUnhide:(NSNotification *)notify
+{
+ fl_lock_function();
+ Fl_X *x;
+ for (x = Fl_X::first;x;x = x->next) {
+ Fl_Window *w = x->w;
+ if ( !w->parent() ) {
+ if ( w->border() || (!w->modal() && !w->tooltip_window()) ) Fl::handle( FL_FOCUS, w);
+ Fl::handle( FL_SHOW, w);
+ }
+ }
+ fl_unlock_function();
+}
+- (id)windowWillReturnFieldEditor:(NSWindow *)sender toObject:(id)client
+{
+ if (fl_mac_os_version < 100600) {
+ static FLTextView *view = nil;
+ if (!view) {
+ NSRect rect={{0,0},{20,20}};
+ view = [[FLTextView alloc] initWithFrame:rect];
+ }
+ return view;
+ }
+ return nil;
+}
+@end
+
+@implementation FLApplication
++ (void)sendEvent:(NSEvent *)theEvent
+{
+ NSEventType type = [theEvent type];
+ if (type == NSLeftMouseDown) {
+ fl_lock_function();
+ Fl_Window *grab = Fl::grab();
+ if (grab) {
+ FLWindow *win = (FLWindow *)[theEvent window];
+ if ( [win isKindOfClass:[FLWindow class]] && grab != [win getFl_Window]) {
+ // a click event out of a menu window, so we should close this menu
+ // done here to catch also clicks on window title bar/resize box
+ cocoaMouseHandler(theEvent);
+ }
+ }
+ fl_unlock_function();
+ } else if (type == NSApplicationDefined) {
+ if ([theEvent subtype] == FLTKDataReadyEvent) {
+ processFLTKEvent();
+ }
+ return;
+ } else if (type == NSKeyUp) {
+ // The default sendEvent turns key downs into performKeyEquivalent when
+ // modifiers are down, but swallows the key up if the modifiers include
+ // command. This one makes all modifiers consistent by always sending key ups.
+ // FLView treats performKeyEquivalent to keyDown, but performKeyEquivalent is
+ // still needed for the system menu.
+ [[NSApp keyWindow] sendEvent:theEvent];
+ return;
+ }
+ [NSApp sendEvent:theEvent];
+}
+@end
+
+static FLDelegate *mydelegate;
+
+void fl_open_display() {
+ static char beenHereDoneThat = 0;
+ if ( !beenHereDoneThat ) {
+ beenHereDoneThat = 1;
+
+ BOOL need_new_nsapp = (NSApp == nil);
+ if (need_new_nsapp) [NSApplication sharedApplication];
+ NSAutoreleasePool *localPool;
+ localPool = [[NSAutoreleasePool alloc] init]; // never released
+ mydelegate = [[FLDelegate alloc] init];
+ [NSApp setDelegate:mydelegate];
+ if (need_new_nsapp) [NSApp finishLaunching];
+
+ // empty the event queue but keep system events for drag&drop of files at launch
+ NSEvent *ign_event;
+ do ign_event = [NSApp nextEventMatchingMask:(NSAnyEventMask & ~NSSystemDefinedMask)
+ untilDate:[NSDate dateWithTimeIntervalSinceNow:0]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ while (ign_event);
+
+ fl_default_cursor = [NSCursor arrowCursor];
+
+ // bring the application into foreground without a 'CARB' resource
+ Boolean same_psn;
+ ProcessSerialNumber cur_psn, front_psn;
+ if ( !GetCurrentProcess( &cur_psn ) && !GetFrontProcess( &front_psn ) &&
+ !SameProcess( &front_psn, &cur_psn, &same_psn ) && !same_psn ) {
+ // only transform the application type for unbundled apps
+ CFBundleRef bundle = CFBundleGetMainBundle();
+ if ( bundle ) {
+ FSRef execFs;
+ CFURLRef execUrl = CFBundleCopyExecutableURL( bundle );
+ CFURLGetFSRef( execUrl, &execFs );
+
+ FSRef bundleFs;
+ GetProcessBundleLocation( &cur_psn, &bundleFs );
+
+ if ( !FSCompareFSRefs( &execFs, &bundleFs ) )
+ bundle = NULL;
+
+ CFRelease(execUrl);
+ }
+
+ if ( !bundle )
+ {
+ // Earlier versions of this code tried to use weak linking, however it
+ // appears that this does not work on 10.2. Since 10.3 and higher provide
+ // both TransformProcessType and CPSEnableForegroundOperation, the following
+ // conditional code compiled on 10.2 will still work on newer releases...
+ OSErr err;
+#if __LP64__
+ err = TransformProcessType(&cur_psn, kProcessTransformToForegroundApplication);
+#else
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
+ if (TransformProcessType != NULL) {
+ err = TransformProcessType(&cur_psn, kProcessTransformToForegroundApplication);
+ } else
+#endif // MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
+ err = CPSEnableForegroundOperation(&cur_psn, 0x03, 0x3C, 0x2C, 0x1103);
+#endif // __LP64__
+ if (err == noErr) {
+ SetFrontProcess( &cur_psn );
+ }
+ }
+ }
+ if (![NSApp servicesMenu]) createAppleMenu();
+ fl_system_menu = [NSApp mainMenu];
+
+ [[NSNotificationCenter defaultCenter] addObserver:mydelegate
+ selector:@selector(anywindowwillclosenotif:)
+ name:NSWindowWillCloseNotification
+ object:nil];
+ }
+}
+
+
+/*
+ * get rid of allocated resources
+ */
+void fl_close_display() {
+}
+
+
+// Gets the border sizes and the titlebar size
+static void get_window_frame_sizes(int &bx, int &by, int &bt) {
+ static bool first = true;
+ static int top, left, bottom;
+ if (first) {
+ first = false;
+ if (NSApp == nil) fl_open_display();
+ NSRect inside = { {20,20}, {100,100} };
+ NSRect outside = [NSWindow frameRectForContentRect:inside styleMask:NSTitledWindowMask];
+ left = int(outside.origin.x - inside.origin.x);
+ bottom = int(outside.origin.y - inside.origin.y);
+ top = int(outside.size.height - inside.size.height) - bottom;
+ }
+ bx = left;
+ by = bottom;
+ bt = top;
+}
+
+/*
+ * smallest x ccordinate in screen space
+ */
+int Fl::x() {
+ return int([[NSScreen mainScreen] visibleFrame].origin.x);
+}
+
+
+/*
+ * smallest y coordinate in screen space
+ */
+int Fl::y() {
+ NSRect all = [[NSScreen mainScreen] frame];
+ NSRect visible = [[NSScreen mainScreen] visibleFrame];
+ return int(all.size.height - (visible.origin.y + visible.size.height));
+}
+
+
+/*
+ * screen width
+ */
+int Fl::w() {
+ return int([[NSScreen mainScreen] visibleFrame].size.width);
+}
+
+
+/*
+ * screen height
+ */
+int Fl::h() {
+ return int([[NSScreen mainScreen] visibleFrame].size.height);
+}
+
+
+/*
+ * get the current mouse pointer world coordinates
+ */
+void Fl::get_mouse(int &x, int &y)
+{
+ fl_open_display();
+ NSPoint pt = [NSEvent mouseLocation];
+ x = int(pt.x);
+ y = int([[NSScreen mainScreen] frame].size.height - pt.y);
+}
+
+
+/*
+ * Initialize the given port for redraw and call the window's flush() to actually draw the content
+ */
+void Fl_X::flush()
+{
+ w->flush();
+ if (fl_gc) CGContextFlush(fl_gc);
+}
+
+/*
+ * Gets called when a window is created, resized, or deminiaturized
+ */
+static void handleUpdateEvent( Fl_Window *window )
+{
+ if ( !window ) return;
+ Fl_X *i = Fl_X::i( window );
+ i->wait_for_expose = 0;
+
+ if ( i->region ) {
+ XDestroyRegion(i->region);
+ i->region = 0;
+ }
+
+ for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) {
+ if ( cx->region ) {
+ XDestroyRegion(cx->region);
+ cx->region = 0;
+ }
+ cx->w->clear_damage(FL_DAMAGE_ALL);
+ cx->flush();
+ cx->w->clear_damage();
+ }
+ window->clear_damage(FL_DAMAGE_ALL);
+ i->flush();
+ window->clear_damage();
+}
+
+
+int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) {
+ int W, H, xoff, yoff, dx, dy;
+ int ret = bx = by = bt = 0;
+ if (w->border() && !w->parent()) {
+ if (w->maxw != w->minw || w->maxh != w->minh) {
+ ret = 2;
+ } else {
+ ret = 1;
+ }
+ get_window_frame_sizes(bx, by, bt);
+ }
+ // The coordinates of the whole window, including non-client area
+ xoff = bx;
+ yoff = by + bt;
+ dx = 2*bx;
+ dy = 2*by + bt;
+ X = w->x()-xoff;
+ Y = w->y()-yoff;
+ W = w->w()+dx;
+ H = w->h()+dy;
+
+ // Proceed to positioning the window fully inside the screen, if possible
+
+ // let's get a little elaborate here. Mac OS X puts a lot of stuff on the desk
+ // that we want to avoid when positioning our window, namely the Dock and the
+ // top menu bar (and even more stuff in 10.4 Tiger). So we will go through the
+ // list of all available screens and find the one that this window is most
+ // likely to go to, and then reposition it to fit withing the 'good' area.
+ // Rect r;
+ // find the screen, that the center of this window will fall into
+ int R = X+W, B = Y+H; // right and bottom
+ int cx = (X+R)/2, cy = (Y+B)/2; // center of window;
+ NSScreen *gd = NULL;
+ NSArray *a = [NSScreen screens]; int count = (int)[a count]; NSRect r; int i;
+ for( i = 0; i < count; i++) {
+ r = [[a objectAtIndex:i] frame];
+ cy = int(r.size.height - cy);
+ if ( cx >= r.origin.x && cx <= r.origin.x + r.size.width
+ && cy >= r.origin.y && cy <= r.origin.y + r.size.height)
+ break;
+ }
+ if (i < count) gd = [a objectAtIndex:i];
+
+ // if the center doesn't fall on a screen, try the top left
+ if (!gd) {
+ for( i = 0; i < count; i++) {
+ r = [[a objectAtIndex:i] frame];
+ if ( X >= r.origin.x && X <= r.origin.x + r.size.width
+ && r.size.height - Y >= r.origin.y && r.size.height - Y <= r.origin.y + r.size.height)
+ break;
+ }
+ if (i < count) gd = [a objectAtIndex:i];
+ }
+ // if that doesn't fall on a screen, try the top right
+ if (!gd) {
+ for( i = 0; i < count; i++) {
+ r = [[a objectAtIndex:i] frame];
+ if ( R >= r.origin.x && R <= r.origin.x + r.size.width
+ && r.size.height - Y >= r.origin.y && r.size.height - Y <= r.origin.y + r.size.height)
+ break;
+ }
+ if (i < count) gd = [a objectAtIndex:i];
+ }
+ // if that doesn't fall on a screen, try the bottom left
+ if (!gd) {
+ for( i = 0; i < count; i++) {
+ r = [[a objectAtIndex:i] frame];
+ if ( X >= r.origin.x && X <= r.origin.x + r.size.width
+ && Y-H >= r.origin.y && Y-H <= r.origin.y + r.size.height)
+ break;
+ }
+ if (i < count) gd = [a objectAtIndex:i];
+ }
+ // last resort, try the bottom right
+ if (!gd) {
+ for( i = 0; i < count; i++) {
+ r = [[a objectAtIndex:i] frame];
+ if ( R >= r.origin.x && R <= r.origin.x + r.size.width
+ && Y-H >= r.origin.y && Y-H <= r.origin.y + r.size.height)
+ break;
+ }
+ if (i < count) gd = [a objectAtIndex:i];
+ }
+ // if we still have not found a screen, we will use the main
+ // screen, the one that has the application menu bar.
+ if (!gd) gd = [a objectAtIndex:0];
+ if (gd) {
+ r = [gd visibleFrame];
+ int sh = int([gd frame].size.height);
+ if ( R > r.origin.x + r.size.width ) X -= int(R - (r.origin.x + r.size.width));
+ if ( B > sh - r.origin.y ) Y -= int(B - (sh - r.origin.y));
+ if ( X < r.origin.x ) X = int(r.origin.x);
+ if ( Y < sh - (r.origin.y + r.size.height) ) Y = int(sh - (r.origin.y + r.size.height));
+ }
+
+ // Return the client area's top left corner in (X,Y)
+ X+=xoff;
+ Y+=yoff;
+
+ return ret;
+}
+
+
+Fl_Window *fl_dnd_target_window = 0;
+
+static void q_set_window_title(NSWindow *nsw, const char * name, const char *mininame) {
+ CFStringRef title = CFStringCreateWithCString(NULL, (name ? name : ""), kCFStringEncodingUTF8);
+ if(!title) { // fallback when name contains malformed UTF-8
+ int l = strlen(name);
+ unsigned short* utf16 = new unsigned short[l + 1];
+ l = fl_utf8toUtf16(name, l, utf16, l + 1);
+ title = CFStringCreateWithCharacters(NULL, utf16, l);
+ delete[] utf16;
+ }
+ [nsw setTitle:(NSString*)title];
+ CFRelease(title);
+ if (mininame && strlen(mininame)) {
+ CFStringRef minititle = CFStringCreateWithCString(NULL, mininame, kCFStringEncodingUTF8);
+ if (minititle) {
+ [nsw setMiniwindowTitle:(NSString*)minititle];
+ CFRelease(minititle);
+ }
+ }
+}
+
+
+@interface FLView : NSView <NSTextInput> {
+ int next_compose_length;
+ bool in_key_event;
+}
++ (void)prepareEtext:(NSString*)aString;
+- (id)init;
+- (void)drawRect:(NSRect)rect;
+- (BOOL)acceptsFirstResponder;
+- (BOOL)acceptsFirstMouse:(NSEvent*)theEvent;
+- (BOOL)performKeyEquivalent:(NSEvent*)theEvent;
+- (void)mouseUp:(NSEvent *)theEvent;
+- (void)rightMouseUp:(NSEvent *)theEvent;
+- (void)otherMouseUp:(NSEvent *)theEvent;
+- (void)mouseDown:(NSEvent *)theEvent;
+- (void)rightMouseDown:(NSEvent *)theEvent;
+- (void)otherMouseDown:(NSEvent *)theEvent;
+- (void)mouseMoved:(NSEvent *)theEvent;
+- (void)mouseDragged:(NSEvent *)theEvent;
+- (void)rightMouseDragged:(NSEvent *)theEvent;
+- (void)otherMouseDragged:(NSEvent *)theEvent;
+- (void)scrollWheel:(NSEvent *)theEvent;
+- (BOOL)handleKeyDown:(NSEvent *)theEvent;
+- (void)keyDown:(NSEvent *)theEvent;
+- (void)keyUp:(NSEvent *)theEvent;
+- (void)flagsChanged:(NSEvent *)theEvent;
+- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender;
+- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender;
+- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender;
+- (void)draggingExited:(id < NSDraggingInfo >)sender;
+- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal;
+@end
+
+@implementation FLView
+- (id)init
+{
+ self = [super init];
+ if (self) {
+ next_compose_length = -1;
+ in_key_event = false;
+ }
+ return self;
+}
+- (void)drawRect:(NSRect)rect
+{
+ fl_lock_function();
+ FLWindow *cw = (FLWindow*)[self window];
+ Fl_Window *w = [cw getFl_Window];
+ handleUpdateEvent(w);
+ fl_unlock_function();
+}
+
+- (BOOL)acceptsFirstResponder
+{
+ return YES;
+}
+- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
+{
+ //NSLog(@"performKeyEquivalent:");
+ return [self handleKeyDown:theEvent];
+}
+- (BOOL)acceptsFirstMouse:(NSEvent*)theEvent
+{
+ Fl_Window *w = [(FLWindow*)[theEvent window] getFl_Window];
+ Fl_Window *first = Fl::first_window();
+ return (first == w || !first->modal());
+}
+- (void)mouseUp:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)rightMouseUp:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)otherMouseUp:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)mouseDown:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)rightMouseDown:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)otherMouseDown:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)mouseMoved:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)mouseDragged:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)rightMouseDragged:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)otherMouseDragged:(NSEvent *)theEvent {
+ cocoaMouseHandler(theEvent);
+}
+- (void)scrollWheel:(NSEvent *)theEvent {
+ cocoaMouseWheelHandler(theEvent);
+}
+- (BOOL)handleKeyDown:(NSEvent *)theEvent {
+ //NSLog(@"handleKeyDown");
+ fl_lock_function();
+
+ Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
+ Fl::first_window(window);
+
+ next_compose_length = -1;
+ // First let's process the raw key press
+ cocoaKeyboardHandler(theEvent);
+
+ int no_text_key = false;
+ static const int notext[] = { // keys that don't emit text
+ FL_BackSpace, FL_Print, FL_Scroll_Lock, FL_Pause,
+ FL_Insert, FL_Home, FL_Page_Up, FL_Delete, FL_End, FL_Page_Down,
+ FL_Left, FL_Up, FL_Right, FL_Down,
+ FL_Menu, FL_Num_Lock, FL_Help
+ };
+ static const int count = sizeof(notext)/sizeof(int);
+ if (Fl::e_keysym > FL_F && Fl::e_keysym <= FL_F_Last) no_text_key = true;
+ else for (int i=0; i < count; i++) {
+ if (notext[i] == Fl::e_keysym) {
+ no_text_key = true;
+ break;
+ }
+ }
+ if (!no_text_key && !(Fl::e_state & FL_META) ) {
+ // Don't send cmd-<key> to interpretKeyEvents because it beeps.
+ // Then we can let the OS have a stab at it and see if it thinks it
+ // should result in some text
+ NSText *edit = [[theEvent window] fieldEditor:YES forObject:nil];
+ in_key_event = true;
+ [edit interpretKeyEvents:[NSArray arrayWithObject:theEvent]];
+ in_key_event = false;
+ }
+ //NSLog(@"to text=%@ l=%d", [NSString stringWithUTF8String:Fl::e_text], Fl::e_length);
+ int handled = Fl::handle(FL_KEYDOWN, window);
+ // We have to update this after Fl::handle as it says what to do on the
+ // _next_ input
+ if (next_compose_length != -1)
+ Fl::compose_state = next_compose_length;
+
+ fl_unlock_function();
+ return (handled ? YES : NO);
+}
+- (void)keyDown:(NSEvent *)theEvent {
+ //NSLog(@"keyDown: ");
+ [self handleKeyDown:theEvent];
+}
+- (void)keyUp:(NSEvent *)theEvent {
+ //NSLog(@"keyUp: ");
+ fl_lock_function();
+ Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
+ Fl::first_window(window);
+ cocoaKeyboardHandler(theEvent);
+ NSString *s = [theEvent characters];
+ if ([s length] >= 1) [FLView prepareEtext:[s substringToIndex:1]];
+ Fl::handle(FL_KEYUP,window);
+ fl_unlock_function();
+}
+- (void)flagsChanged:(NSEvent *)theEvent {
+ //NSLog(@"flagsChanged: ");
+ fl_lock_function();
+ static UInt32 prevMods = 0;
+ NSUInteger mods = [theEvent modifierFlags];
+ Fl_Window *window = (Fl_Window*)[(FLWindow*)[theEvent window] getFl_Window];
+ UInt32 tMods = prevMods ^ mods;
+ int sendEvent = 0;
+ if ( tMods )
+ {
+ unsigned short keycode = [theEvent keyCode];
+ Fl::e_keysym = Fl::e_original_keysym = macKeyLookUp[keycode & 0x7f];
+ if ( Fl::e_keysym )
+ sendEvent = ( prevMods<mods ) ? FL_KEYBOARD : FL_KEYUP;
+ Fl::e_length = 0;
+ Fl::e_text = (char*)"";
+ prevMods = mods;
+ }
+ mods_to_e_state( mods );
+ while (window->parent()) window = window->window();
+ if (sendEvent) Fl::handle(sendEvent,window);
+ fl_unlock_function();
+}
+- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender
+{
+ fl_lock_function();
+ Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
+ update_e_xy_and_e_xy_root([self window]);
+ fl_dnd_target_window = target;
+ int ret = Fl::handle( FL_DND_ENTER, target );
+ breakMacEventLoop();
+ fl_unlock_function();
+ return ret ? NSDragOperationCopy : NSDragOperationNone;
+}
+- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender
+{
+ fl_lock_function();
+ Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
+ update_e_xy_and_e_xy_root([self window]);
+ fl_dnd_target_window = target;
+ int ret = Fl::handle( FL_DND_DRAG, target );
+ breakMacEventLoop();
+ fl_unlock_function();
+ return ret ? NSDragOperationCopy : NSDragOperationNone;
+}
+- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
+{
+ static char *DragData = NULL;
+ fl_lock_function();
+ Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
+ if ( !Fl::handle( FL_DND_RELEASE, target ) ) {
+ breakMacEventLoop();
+ fl_unlock_function();
+ return NO;
+ }
+ NSPasteboard *pboard;
+ // NSDragOperation sourceDragMask;
+ // sourceDragMask = [sender draggingSourceOperationMask];
+ pboard = [sender draggingPasteboard];
+ update_e_xy_and_e_xy_root([self window]);
+ if (DragData) { free(DragData); DragData = NULL; }
+ if ( [[pboard types] containsObject:NSFilenamesPboardType] ) {
+ CFArrayRef files = (CFArrayRef)[pboard propertyListForType:NSFilenamesPboardType];
+ CFStringRef all = CFStringCreateByCombiningStrings(NULL, files, CFSTR("\n"));
+ int l = CFStringGetMaximumSizeForEncoding(CFStringGetLength(all), kCFStringEncodingUTF8);
+ DragData = (char *)malloc(l + 1);
+ CFStringGetCString(all, DragData, l + 1, kCFStringEncodingUTF8);
+ CFRelease(all);
+ }
+ else if ( [[pboard types] containsObject:NSStringPboardType] ) {
+ NSData *data = [pboard dataForType:NSStringPboardType];
+ DragData = (char *)malloc([data length] + 1);
+ [data getBytes:DragData];
+ DragData[[data length]] = 0;
+ convert_crlf(DragData, strlen(DragData));
+ }
+ else {
+ breakMacEventLoop();
+ fl_unlock_function();
+ return NO;
+ }
+ Fl::e_text = DragData;
+ Fl::e_length = strlen(DragData);
+ int old_event = Fl::e_number;
+ Fl::belowmouse()->handle(Fl::e_number = FL_PASTE);
+ Fl::e_number = old_event;
+ if (DragData) { free(DragData); DragData = NULL; }
+ Fl::e_text = NULL;
+ Fl::e_length = 0;
+ fl_dnd_target_window = NULL;
+ breakMacEventLoop();
+ fl_unlock_function();
+ return YES;
+}
+- (void)draggingExited:(id < NSDraggingInfo >)sender
+{
+ fl_lock_function();
+ if ( fl_dnd_target_window ) {
+ Fl::handle( FL_DND_LEAVE, fl_dnd_target_window );
+ fl_dnd_target_window = 0;
+ }
+ fl_unlock_function();
+}
+- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal
+{
+ return NSDragOperationGeneric;
+}
+
++ (void)prepareEtext:(NSString*)aString {
+ // fills Fl::e_text with UTF-8 encoded aString using an adequate memory allocation
+ static char *received_utf8 = NULL;
+ static int lreceived = 0;
+ char *p = (char*)[aString UTF8String];
+ int l = strlen(p);
+ if (l > 0) {
+ if (lreceived == 0) {
+ received_utf8 = (char*)malloc(l + 1);
+ lreceived = l;
+ }
+ else if (l > lreceived) {
+ received_utf8 = (char*)realloc(received_utf8, l + 1);
+ lreceived = l;
+ }
+ strcpy(received_utf8, p);
+ Fl::e_text = received_utf8;
+ }
+ Fl::e_length = l;
+}
+
+// These functions implement text input.
+// Only two-stroke character composition works at this point.
+// Needs much elaboration to fully support CJK text input,
+// but this is the way to go.
+- (void)doCommandBySelector:(SEL)aSelector {
+}
+
+- (void)insertText:(id)aString {
+ NSString *received;
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ received = [(NSAttributedString*)aString string];
+ } else {
+ received = (NSString*)aString;
+ }
+ //NSLog(@"insertText: received=%@",received);
+
+ if (!in_key_event) fl_lock_function();
+ [FLView prepareEtext:received];
+ // We can get called outside of key events (e.g. from the character
+ // palette). Transform such actions to FL_PASTE events.
+ if (!in_key_event) {
+ Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
+ Fl::handle(FL_PASTE, target);
+ // for some reason, the window does not redraw until the next mouse move or button push
+ // sending a 'redraw()' or 'awake()' does not solve the issue!
+ Fl::flush();
+ }
+ if (!in_key_event) fl_unlock_function();
+}
+
+- (void)setMarkedText:(id)aString selectedRange:(NSRange)newSelection {
+ NSString *received;
+ if (newSelection.location == 0) {
+ [self unmarkText];
+ return;
+ }
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ received = [(NSAttributedString*)aString string];
+ } else {
+ received = (NSString*)aString;
+ }
+ //NSLog(@"setMarkedText: %@ %d %d",received,newSelection.location,newSelection.length);
+ // This code creates the OS X behaviour of seeing dead keys as things
+ // are being composed.
+ next_compose_length = newSelection.location;
+ [FLView prepareEtext:received];
+ //NSLog(@"Fl::e_text=%@ Fl::e_length=%d next_compose_length=%d", received, Fl::e_length, next_compose_length);
+}
+
+- (void)unmarkText {
+ fl_lock_function();
+ Fl::compose_state = 0;
+ fl_unlock_function();
+ //NSLog(@"unmarkText");
+}
+
+- (NSRange)selectedRange {
+ return NSMakeRange(NSNotFound, 0);
+}
+
+- (NSRange)markedRange {
+ //NSLog(@"markedRange ?");
+ return NSMakeRange(NSNotFound, Fl::compose_state);
+}
+
+- (BOOL)hasMarkedText {
+ //NSLog(@"hasMarkedText %s", Fl::compose_state > 0?"YES":"NO");
+ return (Fl::compose_state > 0);
+}
+
+- (NSAttributedString *)attributedSubstringFromRange:(NSRange)aRange {
+ //NSLog(@"attributedSubstringFromRange: %d %d",aRange.location,aRange.length);
+ return nil;
+}
+
+- (NSArray *)validAttributesForMarkedText {
+ return nil;
+}
+
+- (NSRect)firstRectForCharacterRange:(NSRange)aRange {
+ NSRect glyphRect;
+ fl_lock_function();
+ Fl_Widget *focus = Fl::focus();
+ Fl_Window *wfocus = focus->window();
+ while (wfocus->window()) wfocus = wfocus->window();
+ glyphRect.size.width = 0;
+
+ if (dynamic_cast<Fl_Text_Display*>(focus) != NULL) {
+ int x, y;
+ Fl_Text_Display *current = (Fl_Text_Display*)focus;
+ current->position_to_xy( current->insert_position(), &x, &y );
+ glyphRect.origin.x = (CGFloat)x;
+ glyphRect.origin.y = (CGFloat)y + current->textsize();
+ glyphRect.size.height = current->textsize();
+ } else {
+ glyphRect.origin.x = focus->x();
+ glyphRect.origin.y = focus->y() + focus->h();
+ glyphRect.size.height = 12;
+ }
+ // Convert the rect to screen coordinates
+ glyphRect.origin.y = wfocus->h() - glyphRect.origin.y;
+ glyphRect.origin = [[self window] convertBaseToScreen:glyphRect.origin];
+ fl_unlock_function();
+ return glyphRect;
+}
+
+- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
+ return 0;
+}
+
+- (NSInteger)conversationIdentifier {
+ return (NSInteger)self;
+}
+
+@end
+
+
+/*
+ * go ahead, create that (sub)window
+ */
+void Fl_X::make(Fl_Window* w)
+{
+ static int xyPos = 100;
+ if ( w->parent() ) { // create a subwindow
+ Fl_Group::current(0);
+ // our subwindow needs this structure to know about its clipping.
+ Fl_X* x = new Fl_X;
+ x->subwindow = true;
+ x->other_xid = 0;
+ x->region = 0;
+ x->subRegion = 0;
+ x->cursor = fl_default_cursor;
+ x->gc = 0; // stay 0 for Quickdraw; fill with CGContext for Quartz
+ Fl_Window *win = w->window();
+ Fl_X *xo = Fl_X::i(win);
+ if (xo) {
+ x->xidNext = xo->xidChildren;
+ x->xidChildren = 0L;
+ xo->xidChildren = x;
+ x->xid = win->i->xid;
+ x->w = w; w->i = x;
+ x->wait_for_expose = 0;
+ {
+ Fl_X *z = xo->next; // we don't want a subwindow in Fl_X::first
+ xo->next = x;
+ x->next = z;
+ }
+ int old_event = Fl::e_number;
+ w->handle(Fl::e_number = FL_SHOW);
+ Fl::e_number = old_event;
+ w->redraw(); // force draw to happen
+ }
+ if (w->as_gl_window()) { // if creating a sub-GL-window
+ while (win->window()) win = win->window();
+ [(FLWindow*)Fl_X::i(win)->xid setContainsGLsubwindow:YES];
+ }
+ fl_show_iconic = 0;
+ }
+ else { // create a desktop window
+ Fl_Group::current(0);
+ fl_open_display();
+ NSInteger winlevel = NSNormalWindowLevel;
+ NSUInteger winstyle;
+ if (w->border()) winstyle = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask;
+ else winstyle = NSBorderlessWindowMask;
+ int xp = w->x();
+ int yp = w->y();
+ int wp = w->w();
+ int hp = w->h();
+ if (w->size_range_set) {
+ if ( w->minh != w->maxh || w->minw != w->maxw) {
+ winstyle |= NSResizableWindowMask;
+ }
+ } else {
+ if (w->resizable()) {
+ Fl_Widget *o = w->resizable();
+ int minw = o->w(); if (minw > 100) minw = 100;
+ int minh = o->h(); if (minh > 100) minh = 100;
+ w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
+ winstyle |= NSResizableWindowMask;
+ } else {
+ w->size_range(w->w(), w->h(), w->w(), w->h());
+ }
+ }
+ int xwm = xp, ywm = yp, bt, bx, by;
+
+ if (!fake_X_wm(w, xwm, ywm, bt, bx, by)) {
+ // menu windows and tooltips
+ if (w->modal()||w->tooltip_window()) {
+ winstyle = NSBorderlessWindowMask;
+ winlevel = NSModalPanelWindowLevel;
+ } else {
+ winstyle = NSBorderlessWindowMask;
+ }
+ } else if (w->modal()) {
+ winstyle &= ~NSMiniaturizableWindowMask;
+ // winstyle &= ~(NSResizableWindowMask | NSMiniaturizableWindowMask);
+ winlevel = NSModalPanelWindowLevel;
+ }
+ else if (w->non_modal()) {
+ winlevel = NSFloatingWindowLevel;
+ }
+
+ if (by+bt) {
+ wp += 2*bx;
+ hp += 2*by+bt;
+ }
+ if (!(w->flags() & Fl_Window::FORCE_POSITION)) {
+ // use the Carbon functions below for default window positioning
+ w->x(xyPos+Fl::x());
+ w->y(xyPos+Fl::y());
+ xyPos += 25;
+ if (xyPos>200) xyPos = 100;
+ } else {
+ if (!Fl::grab()) {
+ xp = xwm; yp = ywm;
+ w->x(xp);w->y(yp);
+ }
+ xp -= bx;
+ yp -= by+bt;
+ }
+
+ if (w->non_modal() && Fl_X::first /*&& !fl_disable_transient_for*/) {
+ // find some other window to be "transient for":
+ Fl_Window* w = Fl_X::first->w;
+ while (w->parent()) w = w->window(); // todo: this code does not make any sense! (w!=w??)
+ }
+
+ Fl_X* x = new Fl_X;
+ x->subwindow = false;
+ x->other_xid = 0; // room for doublebuffering image map. On OS X this is only used by overlay windows
+ x->region = 0;
+ x->subRegion = 0;
+ x->cursor = fl_default_cursor;
+ x->xidChildren = 0;
+ x->xidNext = 0;
+ x->gc = 0;
+
+ NSRect srect = [[NSScreen mainScreen] frame];
+ NSRect crect;
+ crect.origin.x = w->x();
+ crect.origin.y = srect.size.height - (w->y() + w->h());
+ crect.size.width=w->w();
+ crect.size.height=w->h();
+ FLWindow *cw = [[FLWindow alloc] initWithFl_W:w
+ contentRect:crect
+ styleMask:winstyle];
+ [cw setHasShadow:YES];
+ [cw setAcceptsMouseMovedEvents:YES];
+ x->xid = cw;
+ FLView *myview = [[FLView alloc] init];
+ [cw setContentView:myview];
+ [cw setLevel:winlevel];
+
+ q_set_window_title(cw, w->label(), w->iconlabel());
+ if (!(w->flags() & Fl_Window::FORCE_POSITION)) {
+ if (w->modal()) {
+ [cw center];
+ } else if (w->non_modal()) {
+ [cw center];
+ } else {
+ static NSPoint delta = NSZeroPoint;
+ delta = [cw cascadeTopLeftFromPoint:delta];
+ }
+ }
+ if(w->menu_window()) { // make menu windows slightly transparent
+ [cw setAlphaValue:0.97];
+ }
+ x->w = w; w->i = x;
+ x->wait_for_expose = 1;
+ x->next = Fl_X::first;
+ Fl_X::first = x;
+ // Install DnD handlers
+ [myview registerForDraggedTypes:[NSArray arrayWithObjects:
+ NSStringPboardType, NSFilenamesPboardType, nil]];
+ if ( ! Fl_X::first->next ) {
+ // if this is the first window, we need to bring the application to the front
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ SetFrontProcess( &psn );
+ }
+
+ if (w->size_range_set) w->size_range_();
+
+ if ( w->border() || (!w->modal() && !w->tooltip_window()) ) {
+ Fl_Tooltip::enter(0);
+ }
+ w->set_visible();
+ if ( w->border() || (!w->modal() && !w->tooltip_window()) ) Fl::handle(FL_FOCUS, w);
+ Fl::first_window(w);
+ [cw setDelegate:mydelegate];
+ if (fl_show_iconic) {
+ fl_show_iconic = 0;
+ [cw miniaturize:nil];
+ } else {
+ [cw makeKeyAndOrderFront:nil];
+ }
+
+ crect = [[cw contentView] frame];
+ w->w(int(crect.size.width));
+ w->h(int(crect.size.height));
+ crect = [cw frame];
+ w->x(int(crect.origin.x));
+ srect = [[cw screen] frame];
+ w->y(int(srect.size.height - (crect.origin.y + w->h())));
+
+ int old_event = Fl::e_number;
+ w->handle(Fl::e_number = FL_SHOW);
+ Fl::e_number = old_event;
+
+ if (w->modal()) { Fl::modal_ = w; fl_fix_focus(); }
+ }
+}
+
+
+/*
+ * Tell the OS what window sizes we want to allow
+ */
+void Fl_Window::size_range_() {
+ int bx, by, bt;
+ get_window_frame_sizes(bx, by, bt);
+ size_range_set = 1;
+ NSSize minSize = { minw, minh + bt };
+ NSSize maxSize = { maxw?maxw:32000, maxh?maxh + bt:32000 };
+ if (i && i->xid) {
+ [(NSWindow*)i->xid setMinSize:minSize];
+ [(NSWindow*)i->xid setMaxSize:maxSize];
+ }
+}
+
+
+/*
+ * returns pointer to the filename, or null if name ends with ':'
+ */
+const char *fl_filename_name( const char *name )
+{
+ const char *p, *q;
+ if (!name) return (0);
+ for ( p = q = name ; *p ; ) {
+ if ( ( p[0] == ':' ) && ( p[1] == ':' ) ) {
+ q = p+2;
+ p++;
+ }
+ else if (p[0] == '/') {
+ q = p + 1;
+ }
+ p++;
+ }
+ return q;
+}
+
+
+/*
+ * set the window title bar name
+ */
+void Fl_Window::label(const char *name, const char *mininame) {
+ Fl_Widget::label(name);
+ iconlabel_ = mininame;
+ if (shown() || i) {
+ NSWindow* nsw = (NSWindow*)i->xid;
+ q_set_window_title(nsw, name, mininame);
+ }
+}
+
+
+/*
+ * make a window visible
+ */
+void Fl_Window::show() {
+ image(Fl::scheme_bg_);
+ if (Fl::scheme_bg_) {
+ labeltype(FL_NORMAL_LABEL);
+ align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
+ } else {
+ labeltype(FL_NO_LABEL);
+ }
+ Fl_Tooltip::exit(this);
+ if (!shown() || !i) {
+ Fl_X::make(this);
+ } else {
+ if ( !parent() ) {
+ if ([(NSWindow*)i->xid isMiniaturized]) {
+ i->w->redraw();
+ [(NSWindow*)i->xid deminiaturize:nil];
+ }
+ if (!fl_capture) {
+ [(NSWindow*)i->xid makeKeyAndOrderFront:nil];
+ }
+ }
+ }
+}
+
+
+/*
+ * resize a window
+ */
+void Fl_Window::resize(int X,int Y,int W,int H) {
+ if (W<=0) W = 1; // OS X does not like zero width windows
+ if (H<=0) H = 1;
+ int is_a_resize = (W != w() || H != h());
+ // printf("Fl_Window::resize(X=%d, Y=%d, W=%d, H=%d), is_a_resize=%d, resize_from_system=%p, this=%p\n",
+ // X, Y, W, H, is_a_resize, resize_from_system, this);
+ if (X != x() || Y != y()) set_flag(FORCE_POSITION);
+ else if (!is_a_resize) return;
+ if ( (resize_from_system!=this) && (!parent()) && shown()) {
+ if (is_a_resize) {
+ if (resizable()) {
+ if (W<minw) minw = W; // user request for resize takes priority
+ if (maxw && W>maxw) maxw = W; // over a previously set size_range
+ if (H<minh) minh = H;
+ if (maxh && H>maxh) maxh = H;
+ size_range(minw, minh, maxw, maxh);
+ } else {
+ size_range(W, H, W, H);
+ }
+ int bx, by, bt;
+ if ( ! this->border() ) bt = 0;
+ else get_window_frame_sizes(bx, by, bt);
+ NSRect dim;
+ dim.origin.x = X;
+ dim.origin.y = [[(NSWindow*)i->xid screen] frame].size.height - (Y + H);
+ dim.size.width = W;
+ dim.size.height = H + bt;
+ [(NSWindow*)i->xid setFrame:dim display:YES];
+ } else {
+ NSPoint pt;
+ pt.x = X;
+ pt.y = [[(NSWindow*)i->xid screen] frame].size.height - (Y + h());
+ [(NSWindow*)i->xid setFrameOrigin:pt];
+ }
+ }
+ resize_from_system = 0;
+ if (is_a_resize) {
+ Fl_Group::resize(X,Y,W,H);
+ if (shown()) {
+ redraw();
+ }
+ } else {
+ x(X); y(Y);
+ }
+}
+
+
+/*
+ * make all drawing go into this window (called by subclass flush() impl.)
+ */
+void Fl_Window::make_current()
+{
+ Fl_X::q_release_context();
+ fl_window = i->xid;
+ current_ = this;
+
+ int xp = 0, yp = 0;
+ Fl_Window *win = this;
+ while ( win ) {
+ if ( !win->window() )
+ break;
+ xp += win->x();
+ yp += win->y();
+ win = (Fl_Window*)win->window();
+ }
+
+ NSView *current_focus = [NSView focusView];
+ // sometimes current_focus is set to a non-FLTK view: don't touch that
+ if ( [current_focus isKindOfClass:[FLView class]] ) [current_focus unlockFocus];
+ [[(NSWindow*)i->xid contentView] lockFocus];
+ i->gc = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
+ fl_gc = i->gc;
+ Fl_Region fl_window_region = XRectangleRegion(0,0,w(),h());
+ if ( ! this->window() ) {
+ for ( Fl_X *cx = i->xidChildren; cx; cx = cx->xidNext ) { // clip-out all sub-windows
+ Fl_Window *cw = cx->w;
+ Fl_Region from = fl_window_region;
+ fl_window_region = MacRegionMinusRect(from, cw->x(), cw->y(), cw->w(), cw->h() );
+ XDestroyRegion(from);
+ }
+ }
+
+ // antialiasing must be deactivated because it applies to rectangles too
+ // and escapes even clipping!!!
+ // it gets activated when needed (e.g., draw text)
+ CGContextSetShouldAntialias(fl_gc, false);
+ CGFloat hgt = [[(NSWindow*)fl_window contentView] frame].size.height;
+ CGContextTranslateCTM(fl_gc, 0.5, hgt-0.5f);
+ CGContextScaleCTM(fl_gc, 1.0f, -1.0f); // now 0,0 is top-left point of the window
+ win = this;
+ while(win && win->window()) { // translate to subwindow origin if this is a subwindow context
+ CGContextTranslateCTM(fl_gc, win->x(), win->y());
+ win = win->window();
+ }
+ //apply window's clip
+ CGContextClipToRects(fl_gc, fl_window_region->rects, fl_window_region->count );
+ XDestroyRegion(fl_window_region);
+// this is the context with origin at top left of (sub)window clipped out of its subwindows if any
+ CGContextSaveGState(fl_gc);
+#if defined(FLTK_USE_CAIRO)
+ if (Fl::cairo_autolink_context()) Fl::cairo_make_current(this); // capture gc changes automatically to update the cairo context adequately
+#endif
+ fl_clip_region( 0 );
+
+#if defined(FLTK_USE_CAIRO)
+ // update the cairo_t context
+ if (Fl::cairo_autolink_context()) Fl::cairo_make_current(this);
+#endif
+}
+
+// helper function to manage the current CGContext fl_gc
+extern void fl_quartz_restore_line_style_();
+
+// FLTK has only one global graphics state. This function copies the FLTK state into the
+// current Quartz context
+void Fl_X::q_fill_context() {
+ if (!fl_gc) return;
+ if ( ! fl_window) { // a bitmap context
+ size_t hgt = CGBitmapContextGetHeight(fl_gc);
+ CGContextTranslateCTM(fl_gc, 0.5, hgt-0.5f);
+ CGContextScaleCTM(fl_gc, 1.0f, -1.0f); // now 0,0 is top-left point of the context
+ }
+ fl_color(fl_graphics_driver->color());
+ fl_quartz_restore_line_style_();
+}
+
+// The only way to reset clipping to its original state is to pop the current graphics
+// state and restore the global state.
+void Fl_X::q_clear_clipping() {
+ if (!fl_gc) return;
+ CGContextRestoreGState(fl_gc);
+ CGContextSaveGState(fl_gc);
+}
+
+// Give the Quartz context back to the system
+void Fl_X::q_release_context(Fl_X *x) {
+ if (x && x->gc!=fl_gc) return;
+ if (!fl_gc) return;
+ CGContextRestoreGState(fl_gc); // matches the CGContextSaveGState of make_current
+ fl_gc = 0;
+#if defined(FLTK_USE_CAIRO)
+ if (Fl::cairo_autolink_context()) Fl::cairo_make_current((Fl_Window*) 0); // capture gc changes automatically to update the cairo context adequately
+#endif
+}
+
+void Fl_X::q_begin_image(CGRect &rect, int cx, int cy, int w, int h) {
+ CGContextSaveGState(fl_gc);
+ CGRect r2 = rect;
+ r2.origin.x -= 0.5f;
+ r2.origin.y -= 0.5f;
+ CGContextClipToRect(fl_gc, r2);
+ // move graphics context to origin of vertically reversed image
+ CGContextTranslateCTM(fl_gc, rect.origin.x - cx - 0.5, rect.origin.y - cy + h - 0.5);
+ CGContextScaleCTM(fl_gc, 1, -1);
+ rect.origin.x = rect.origin.y = 0;
+ rect.size.width = w;
+ rect.size.height = h;
+}
+
+void Fl_X::q_end_image() {
+ CGContextRestoreGState(fl_gc);
+}
+
+
+////////////////////////////////////////////////////////////////
+// Copy & Paste fltk implementation.
+////////////////////////////////////////////////////////////////
+
+static void convert_crlf(char * s, size_t len)
+{
+ // turn all \r characters into \n:
+ for (size_t x = 0; x < len; x++) if (s[x] == '\r') s[x] = '\n';
+}
+
+// fltk 1.3 clipboard support constant definitions:
+const CFStringRef flavorNames[] = {
+ CFSTR("public.utf16-plain-text"),
+ CFSTR("public.utf8-plain-text"),
+ CFSTR("com.apple.traditional-mac-plain-text") };
+const CFStringEncoding encodings[] = {
+ kCFStringEncodingUnicode,
+ kCFStringEncodingUTF8,
+ kCFStringEncodingMacRoman};
+const size_t handledFlavorsCount = sizeof(encodings)/sizeof(CFStringEncoding);
+
+// clipboard variables definitions :
+char *fl_selection_buffer[2];
+int fl_selection_length[2];
+static int fl_selection_buffer_length[2];
+
+static PasteboardRef myPasteboard = 0;
+static void allocatePasteboard() {
+ if (!myPasteboard)
+ PasteboardCreate(kPasteboardClipboard, &myPasteboard);
+}
+
+
+/*
+ * create a selection
+ * owner: widget that created the selection
+ * stuff: pointer to selected data
+ * size of selected data
+ */
+void Fl::copy(const char *stuff, int len, int clipboard) {
+ if (!stuff || len<0) return;
+ if (len+1 > fl_selection_buffer_length[clipboard]) {
+ delete[] fl_selection_buffer[clipboard];
+ fl_selection_buffer[clipboard] = new char[len+100];
+ fl_selection_buffer_length[clipboard] = len+100;
+ }
+ memcpy(fl_selection_buffer[clipboard], stuff, len);
+ fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
+ fl_selection_length[clipboard] = len;
+ if (clipboard) {
+ allocatePasteboard();
+ OSStatus err = PasteboardClear(myPasteboard);
+ if (err!=noErr) return; // clear did not work, maybe not owner of clipboard.
+ PasteboardSynchronize(myPasteboard);
+ CFDataRef text = CFDataCreate(kCFAllocatorDefault, (UInt8*)fl_selection_buffer[1], len);
+ if (text==NULL) return; // there was a pb creating the object, abort.
+ err=PasteboardPutItemFlavor(myPasteboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), text, 0);
+ CFRelease(text);
+ }
+}
+
+// Call this when a "paste" operation happens:
+void Fl::paste(Fl_Widget &receiver, int clipboard) {
+ if (clipboard) {
+ // see if we own the selection, if not go get it:
+ fl_selection_length[1] = 0;
+ OSStatus err = noErr;
+ Boolean found = false;
+ CFDataRef flavorData = NULL;
+ CFStringEncoding encoding = 0;
+
+ allocatePasteboard();
+ PasteboardSynchronize(myPasteboard);
+ ItemCount nFlavor = 0, i, j;
+ err = PasteboardGetItemCount(myPasteboard, &nFlavor);
+ if (err==noErr) {
+ for (i=1; i<=nFlavor; i++) {
+ PasteboardItemID itemID = 0;
+ CFArrayRef flavorTypeArray = NULL;
+ found = false;
+ err = PasteboardGetItemIdentifier(myPasteboard, i, &itemID);
+ if (err!=noErr) continue;
+ err = PasteboardCopyItemFlavors(myPasteboard, itemID, &flavorTypeArray);
+ if (err!=noErr) {
+ if (flavorTypeArray) {CFRelease(flavorTypeArray); flavorTypeArray = NULL;}
+ continue;
+ }
+ CFIndex flavorCount = CFArrayGetCount(flavorTypeArray);
+ for (j = 0; j < handledFlavorsCount; j++) {
+ for (CFIndex flavorIndex=0; flavorIndex<flavorCount; flavorIndex++) {
+ CFStringRef flavorType = (CFStringRef)CFArrayGetValueAtIndex(flavorTypeArray, flavorIndex);
+ if (UTTypeConformsTo(flavorType, flavorNames[j])) {
+ err = PasteboardCopyItemFlavorData( myPasteboard, itemID, flavorNames[j], &flavorData );
+ if (err != noErr) continue;
+ encoding = encodings[j];
+ found = true;
+ break;
+ }
+ }
+ if (found) break;
+ }
+ if (flavorTypeArray) {CFRelease(flavorTypeArray); flavorTypeArray = NULL;}
+ if (found) break;
+ }
+ if (found) {
+ CFIndex len = CFDataGetLength(flavorData);
+ CFStringRef mycfs = CFStringCreateWithBytes(NULL, CFDataGetBytePtr(flavorData), len, encoding, false);
+ CFRelease(flavorData);
+ len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(mycfs), kCFStringEncodingUTF8) + 1;
+ if ( len >= fl_selection_buffer_length[1] ) {
+ fl_selection_buffer_length[1] = len;
+ delete[] fl_selection_buffer[1];
+ fl_selection_buffer[1] = new char[len];
+ }
+ CFStringGetCString(mycfs, fl_selection_buffer[1], len, kCFStringEncodingUTF8);
+ CFRelease(mycfs);
+ len = strlen(fl_selection_buffer[1]);
+ fl_selection_length[1] = len;
+ convert_crlf(fl_selection_buffer[1],len); // turn all \r characters into \n:
+ }
+ }
+ }
+ Fl::e_text = fl_selection_buffer[clipboard];
+ Fl::e_length = fl_selection_length[clipboard];
+ if (!Fl::e_text) Fl::e_text = (char *)"";
+ receiver.handle(FL_PASTE);
+}
+
+void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
+{
+ // check, if this timer slot exists already
+ for (int i = 0; i < mac_timer_used; ++i) {
+ MacTimeout& t = mac_timers[i];
+ // if so, simply change the fire interval
+ if (t.callback == cb && t.data == data) {
+ CFRunLoopTimerSetNextFireDate(t.timer, CFAbsoluteTimeGetCurrent() + time );
+ t.pending = 1;
+ return;
+ }
+ }
+ // no existing timer to use. Create a new one:
+ int timer_id = -1;
+ // find an empty slot in the timer array
+ for (int i = 0; i < mac_timer_used; ++i) {
+ if ( !mac_timers[i].timer ) {
+ timer_id = i;
+ break;
+ }
+ }
+ // if there was no empty slot, append a new timer
+ if (timer_id == -1) {
+ // make space if needed
+ if (mac_timer_used == mac_timer_alloc) {
+ realloc_timers();
+ }
+ timer_id = mac_timer_used++;
+ }
+ // now install a brand new timer
+ MacTimeout& t = mac_timers[timer_id];
+ CFRunLoopTimerContext context = {0, data, NULL,NULL,NULL};
+ CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate(kCFAllocatorDefault,
+ CFAbsoluteTimeGetCurrent() + time,
+ 1E30,
+ 0,
+ 0,
+ do_timer,
+ &context
+ );
+ if (timerRef) {
+ CFRunLoopAddTimer(CFRunLoopGetCurrent(),
+ timerRef,
+ kCFRunLoopDefaultMode);
+ t.callback = cb;
+ t.data = data;
+ t.timer = timerRef;
+ t.pending = 1;
+ }
+}
+
+void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
+{
+ // currently, repeat_timeout does not subtract the trigger time of the previous timer event as it should.
+ add_timeout(time, cb, data);
+}
+
+int Fl::has_timeout(Fl_Timeout_Handler cb, void* data)
+{
+ for (int i = 0; i < mac_timer_used; ++i) {
+ MacTimeout& t = mac_timers[i];
+ if (t.callback == cb && t.data == data && t.pending) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void Fl::remove_timeout(Fl_Timeout_Handler cb, void* data)
+{
+ for (int i = 0; i < mac_timer_used; ++i) {
+ MacTimeout& t = mac_timers[i];
+ if (t.callback == cb && ( t.data == data || data == NULL)) {
+ delete_timer(t);
+ }
+ }
+}
+
+int Fl_X::unlink(Fl_X *start) {
+ if (start) {
+ Fl_X *pc = start;
+ while (pc) {
+ if (pc->xidNext == this) {
+ pc->xidNext = xidNext;
+ return 1;
+ }
+ if (pc->xidChildren) {
+ if (pc->xidChildren == this) {
+ pc->xidChildren = xidNext;
+ return 1;
+ }
+ if (unlink(pc->xidChildren))
+ return 1;
+ }
+ pc = pc->xidNext;
+ }
+ } else {
+ for ( Fl_X *pc = Fl_X::first; pc; pc = pc->next ) {
+ if (unlink(pc))
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void Fl_X::relink(Fl_Window *w, Fl_Window *wp) {
+ Fl_X *x = Fl_X::i(w);
+ Fl_X *p = Fl_X::i(wp);
+ if (!x || !p) return;
+ // first, check if 'x' is already registered as a child of 'p'
+ for (Fl_X *i = p->xidChildren; i; i=i->xidNext) {
+ if (i == x) return;
+ }
+ // now add 'x' as the first child of 'p'
+ x->xidNext = p->xidChildren;
+ p->xidChildren = x;
+}
+
+void Fl_X::destroy() {
+ // subwindows share their xid with their parent window, so should not close it
+ if (!subwindow && w && !w->parent() && xid) {
+ [[(NSWindow *)xid contentView] release];
+ [(NSWindow *)xid close];
+ }
+}
+
+void Fl_X::map() {
+ if (w && xid) {
+ [(NSWindow *)xid orderFront:nil];
+ }
+ //+ link to window list
+ if (w && w->parent()) {
+ Fl_X::relink(w, w->window() );
+ w->redraw();
+ }
+}
+
+void Fl_X::unmap() {
+ if (w && !w->parent() && xid) {
+ [(NSWindow *)xid orderOut:nil];
+ }
+ if (w && Fl_X::i(w))
+ Fl_X::i(w)->unlink();
+}
+
+
+// removes x,y,w,h rectangle from region r and returns result as a new Fl_Region
+static Fl_Region MacRegionMinusRect(Fl_Region r, int x,int y,int w,int h)
+{
+ Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
+ outr->rects = (CGRect*)malloc(4 * r->count * sizeof(CGRect));
+ outr->count = 0;
+ CGRect rect = fl_cgrectmake_cocoa(x, y, w, h);
+ for( int i = 0; i < r->count; i++) {
+ CGRect A = r->rects[i];
+ CGRect test = CGRectIntersection(A, rect);
+ if (CGRectIsEmpty(test)) {
+ outr->rects[(outr->count)++] = A;
+ }
+ else {
+ const CGFloat verylarge = 100000.;
+ CGRect side = CGRectMake(0,0,rect.origin.x,verylarge);// W side
+ test = CGRectIntersection(A, side);
+ if ( ! CGRectIsEmpty(test)) {
+ outr->rects[(outr->count)++] = test;
+ }
+ side = CGRectMake(0,rect.origin.y + rect.size.height,verylarge,verylarge);// N side
+ test = CGRectIntersection(A, side);
+ if ( ! CGRectIsEmpty(test)) {
+ outr->rects[(outr->count)++] = test;
+ }
+ side = CGRectMake(rect.origin.x + rect.size.width, 0, verylarge, verylarge);// E side
+ test = CGRectIntersection(A, side);
+ if ( ! CGRectIsEmpty(test)) {
+ outr->rects[(outr->count)++] = test;
+ }
+ side = CGRectMake(0, 0, verylarge, rect.origin.y);// S side
+ test = CGRectIntersection(A, side);
+ if ( ! CGRectIsEmpty(test)) {
+ outr->rects[(outr->count)++] = test;
+ }
+ }
+ }
+ if (outr->count == 0) {
+ free(outr->rects);
+ free(outr);
+ outr = XRectangleRegion(0,0,0,0);
+ }
+ else outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
+ return outr;
+}
+
+// intersects current and x,y,w,h rectangle and returns result as a new Fl_Region
+Fl_Region Fl_X::intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h)
+{
+ if (current == NULL) return XRectangleRegion(x,y,w,h);
+ CGRect r = fl_cgrectmake_cocoa(x, y, w, h);
+ Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
+ outr->count = current->count;
+ outr->rects =(CGRect*)malloc(outr->count * sizeof(CGRect));
+ int j = 0;
+ for(int i = 0; i < current->count; i++) {
+ CGRect test = CGRectIntersection(current->rects[i], r);
+ if (!CGRectIsEmpty(test)) outr->rects[j++] = test;
+ }
+ if (j) {
+ outr->count = j;
+ outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
+ }
+ else {
+ XDestroyRegion(outr);
+ outr = XRectangleRegion(0,0,0,0);
+ }
+ return outr;
+}
+
+void Fl_X::collapse() {
+ [(NSWindow *)xid miniaturize:nil];
+}
+
+static NSImage *CGBitmapContextToNSImage(CGContextRef c)
+// the returned NSImage is autoreleased
+{
+ unsigned char *pdata = (unsigned char *)CGBitmapContextGetData(c);
+ NSBitmapImageRep *imagerep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:&pdata
+ pixelsWide:CGBitmapContextGetWidth(c)
+ pixelsHigh:CGBitmapContextGetHeight(c)
+ bitsPerSample:8
+ samplesPerPixel:4
+ hasAlpha:YES
+ isPlanar:NO
+ colorSpaceName:NSDeviceRGBColorSpace
+ bytesPerRow:CGBitmapContextGetBytesPerRow(c)
+ bitsPerPixel:CGBitmapContextGetBitsPerPixel(c)];
+ NSImage* image = [[NSImage alloc] initWithData: [imagerep TIFFRepresentation]];
+ [imagerep release];
+ return [image autorelease];
+}
+
+static NSCursor *PrepareCursor(NSCursor *cursor, CGContextRef (*f)() )
+{
+ if (cursor == nil) {
+ CGContextRef c = f();
+ NSImage *image = CGBitmapContextToNSImage(c);
+ fl_delete_offscreen( (Fl_Offscreen)c );
+ NSPoint pt = {[image size].width/2, [image size].height/2};
+ cursor = [[NSCursor alloc] initWithImage:image hotSpot:pt];
+ }
+ return cursor;
+}
+
+void Fl_X::set_cursor(Fl_Cursor c)
+{
+ NSCursor *icrsr;
+ switch (c) {
+ case FL_CURSOR_CROSS: icrsr = [NSCursor crosshairCursor]; break;
+ case FL_CURSOR_WAIT:
+ static NSCursor *watch = nil;
+ watch = PrepareCursor(watch, &Fl_X::watch_cursor_image);
+ icrsr = watch;
+ break;
+ case FL_CURSOR_INSERT: icrsr = [NSCursor IBeamCursor]; break;
+ case FL_CURSOR_N: icrsr = [NSCursor resizeUpCursor]; break;
+ case FL_CURSOR_S: icrsr = [NSCursor resizeDownCursor]; break;
+ case FL_CURSOR_NS: icrsr = [NSCursor resizeUpDownCursor]; break;
+ case FL_CURSOR_HELP:
+ static NSCursor *help = nil;
+ help = PrepareCursor(help, &Fl_X::help_cursor_image);
+ icrsr = help;
+ break;
+ case FL_CURSOR_HAND: icrsr = [NSCursor pointingHandCursor]; break;
+ case FL_CURSOR_MOVE: icrsr = [NSCursor openHandCursor]; break;
+ case FL_CURSOR_NE:
+ case FL_CURSOR_SW:
+ case FL_CURSOR_NESW:
+ static NSCursor *nesw = nil;
+ nesw = PrepareCursor(nesw, &Fl_X::nesw_cursor_image);
+ icrsr = nesw;
+ break;
+ case FL_CURSOR_E: icrsr = [NSCursor resizeRightCursor]; break;
+ case FL_CURSOR_W: icrsr = [NSCursor resizeLeftCursor]; break;
+ case FL_CURSOR_WE: icrsr = [NSCursor resizeLeftRightCursor]; break;
+ case FL_CURSOR_SE:
+ case FL_CURSOR_NW:
+ case FL_CURSOR_NWSE:
+ static NSCursor *nwse = nil;
+ nwse = PrepareCursor(nwse, &Fl_X::nwse_cursor_image);
+ icrsr = nwse;
+ break;
+ case FL_CURSOR_NONE:
+ static NSCursor *none = nil;
+ none = PrepareCursor(none, &Fl_X::none_cursor_image);
+ icrsr = none;
+ break;
+ case FL_CURSOR_ARROW:
+ case FL_CURSOR_DEFAULT:
+ default: icrsr = [NSCursor arrowCursor];
+ break;
+ }
+ [icrsr set];
+ cursor = icrsr;
+}
+
+@interface FLaboutItemTarget : NSObject
+{
+}
+- (void)showPanel;
+- (void)printPanel;
+@end
+@implementation FLaboutItemTarget
+- (void)showPanel
+{
+ NSDictionary *options;
+ options = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithFormat:@" GUI with FLTK %d.%d", FL_MAJOR_VERSION,
+ FL_MINOR_VERSION ], @"Copyright",
+ nil];
+ [NSApp orderFrontStandardAboutPanelWithOptions:options];
+ }
+//#include <FL/Fl_PostScript.H>
+- (void)printPanel
+{
+ Fl_Printer printer;
+ //Fl_PostScript_File_Device printer;
+ int w, h, ww, wh;
+ Fl_Window *win = Fl::first_window();
+ if(!win) return;
+ if( printer.start_job(1) ) return;
+ if( printer.start_page() ) return;
+ // scale the printer device so that the window fits on the page
+ float scale = 1;
+ printer.printable_rect(&w, &h);
+ ww = win->decorated_w();
+ wh = win->decorated_h();
+ if (ww>w || wh>h) {
+ scale = (float)w/win->w();
+ if ((float)h/wh < scale) scale = (float)h/wh;
+ printer.scale(scale);
+ }
+//#define ROTATE 1
+#ifdef ROTATE
+ printer.scale(scale * 0.8, scale * 0.8);
+ printer.printable_rect(&w, &h);
+ printer.origin(w/2, h/2 );
+ printer.rotate(20.);
+ printer.print_widget( win, - win->w()/2, - win->h()/2 );
+#else
+ printer.print_window(win);
+#endif
+ printer.end_page();
+ printer.end_job();
+}
+@end
+
+static void createAppleMenu(void)
+{
+ static BOOL donethat = NO;
+ if (donethat) return;
+ donethat = YES;
+ NSMenu *mainmenu, *services, *appleMenu;
+ NSMenuItem *menuItem;
+ NSString *title;
+
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil)
+ nsappname = [[NSProcessInfo processInfo] processName];
+ appleMenu = [[NSMenu alloc] initWithTitle:@""];
+ /* Add menu items */
+ title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::about] stringByAppendingString:nsappname];
+ menuItem = [appleMenu addItemWithTitle:title action:@selector(showPanel) keyEquivalent:@""];
+ FLaboutItemTarget *about = [[FLaboutItemTarget alloc] init];
+ [menuItem setTarget:about];
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+ // Print front window
+ if (strlen(Fl_Mac_App_Menu::print) > 0) {
+ menuItem = [appleMenu
+ addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::print]
+ action:@selector(printPanel)
+ keyEquivalent:@""];
+ [menuItem setTarget:about];
+ [appleMenu setAutoenablesItems:NO];
+ [menuItem setEnabled:YES];
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+ }
+ // Services Menu
+ services = [[NSMenu alloc] init];
+ menuItem = [appleMenu
+ addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::services]
+ action:nil
+ keyEquivalent:@""];
+ [appleMenu setSubmenu:services forItem:menuItem];
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+ // Hide AppName
+ title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::hide] stringByAppendingString:nsappname];
+ [appleMenu addItemWithTitle:title
+ action:@selector(hide:)
+ keyEquivalent:@"h"];
+ // Hide Others
+ menuItem = [appleMenu
+ addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::hide_others]
+ action:@selector(hideOtherApplications:)
+ keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
+ // Show All
+ [appleMenu addItemWithTitle:[NSString stringWithUTF8String:Fl_Mac_App_Menu::show]
+ action:@selector(unhideAllApplications:) keyEquivalent:@""];
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+ // Quit AppName
+ title = [[NSString stringWithUTF8String:Fl_Mac_App_Menu::quit]
+ stringByAppendingString:nsappname];
+ [appleMenu addItemWithTitle:title
+ action:@selector(terminate:)
+ keyEquivalent:@"q"];
+ /* Put menu into the menubar */
+ menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
+ [menuItem setSubmenu:appleMenu];
+ mainmenu = [[NSMenu alloc] initWithTitle:@""];
+ [mainmenu addItem:menuItem];
+ if (fl_mac_os_version < 100600) {
+ // [NSApp setAppleMenu:appleMenu];
+ // to avoid compiler warning raised by use of undocumented setAppleMenu :
+ [NSApp performSelector:@selector(setAppleMenu:) withObject:appleMenu];
+ }
+ [NSApp setServicesMenu:services];
+ [NSApp setMainMenu:mainmenu];
+ [services release];
+ [mainmenu release];
+ [appleMenu release];
+ [menuItem release];
+}
+
+@interface FLMenuItem : NSMenuItem {
+}
+- (void) doCallback:(id)unused;
+- (void) directCallback:(id)unused;
+@end
+@implementation FLMenuItem
+- (void) doCallback:(id)unused
+{
+ int flRank = [self tag];
+ const Fl_Menu_Item *items = fl_sys_menu_bar->Fl_Menu_::menu();
+ const Fl_Menu_Item *item = items + flRank;
+ if (item) {
+ fl_sys_menu_bar->picked(item);
+ if ( item->flags & FL_MENU_TOGGLE ) { // update the menu toggle symbol
+ [self setState:(item->value() ? NSOnState : NSOffState)];
+ }
+ else if ( item->flags & FL_MENU_RADIO ) { // update the menu radio symbols
+ int from = flRank;
+ while( from > 0 && items[from - 1].label() && (items[from - 1].flags & FL_MENU_RADIO) &&
+ !(items[from - 1].flags & FL_MENU_DIVIDER) ) {
+ from--;
+ }
+ int to = flRank;
+ while( !(items[to].flags & FL_MENU_DIVIDER) && items[to + 1].label() &&
+ (items[to + 1].flags & FL_MENU_RADIO) ) {
+ to++;
+ }
+ NSMenu *nsmenu = [self menu];
+ int nsrank = (int)[nsmenu indexOfItem:self];
+ for(int i = from - flRank + nsrank ; i <= to - flRank + nsrank; i++) {
+ NSMenuItem *nsitem = [nsmenu itemAtIndex:i];
+ if (nsitem != self) [nsitem setState:NSOffState];
+ else [nsitem setState:(item->value() ? NSOnState : NSOffState) ];
+ }
+ }
+ }
+}
+- (void) directCallback:(id)unused
+{
+ Fl_Menu_Item *item = (Fl_Menu_Item *)[(NSData*)[self representedObject] bytes];
+ if ( item && item->callback() ) item->do_callback(NULL);
+}
+@end
+
+void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut)
+{
+ fl_open_display();
+ Fl_Menu_Item aboutItem;
+ memset(&aboutItem, 0, sizeof(Fl_Menu_Item));
+ aboutItem.callback(cb);
+ aboutItem.user_data(user_data);
+ aboutItem.shortcut(shortcut);
+ NSMenu *appleMenu = [[[NSApp mainMenu] itemAtIndex:0] submenu];
+ CFStringRef cfname = CFStringCreateCopy(NULL, (CFStringRef)[[appleMenu itemAtIndex:0] title]);
+ [appleMenu removeItemAtIndex:0];
+ FLMenuItem *item = [[[FLMenuItem alloc] initWithTitle:(NSString*)cfname
+ action:@selector(directCallback:)
+ keyEquivalent:@""] autorelease];
+ if (aboutItem.shortcut()) {
+ Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalent, item, aboutItem.shortcut() & 0xff);
+ Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalentModifierMask, item, aboutItem.shortcut() );
+ }
+ NSData *pointer = [NSData dataWithBytes:&aboutItem length:sizeof(Fl_Menu_Item)];
+ [item setRepresentedObject:pointer];
+ [appleMenu insertItem:item atIndex:0];
+ CFRelease(cfname);
+ [item setTarget:item];
+}
+
+static char *remove_ampersand(const char *s)
+{
+ char *ret = strdup(s);
+ const char *p = s;
+ char *q = ret;
+ while(*p != 0) {
+ if (p[0]=='&') {
+ if (p[1]=='&') {
+ *q++ = '&'; p+=2;
+ } else {
+ p++;
+ }
+ } else {
+ *q++ = *p++;
+ }
+ }
+ *q = 0;
+ return ret;
+}
+
+void *Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::menuOrItemOperation operation, ...)
+/* these operations apply to menus, submenus, or menu items
+ */
+{
+ NSAutoreleasePool *localPool;
+ localPool = [[NSAutoreleasePool alloc] init];
+ NSMenu *menu;
+ NSMenuItem *item;
+ int value;
+ void *pter;
+ void *retval = NULL;
+ va_list ap;
+ va_start(ap, operation);
+
+ if (operation == Fl_Sys_Menu_Bar::itemAtIndex) { // arguments: NSMenu*, int. Returns the item
+ menu = va_arg(ap, NSMenu*);
+ value = va_arg(ap, int);
+ retval = (void *)[menu itemAtIndex:value];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setKeyEquivalent) { // arguments: NSMenuItem*, int
+ item = va_arg(ap, NSMenuItem*);
+ value = va_arg(ap, int);
+ char key = value;
+ NSString *equiv = [[NSString alloc] initWithBytes:&key length:1 encoding:NSASCIIStringEncoding];
+ [item setKeyEquivalent:equiv];
+ [equiv release];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setKeyEquivalentModifierMask) { // arguments: NSMenuItem*, int
+ item = va_arg(ap, NSMenuItem*);
+ value = va_arg(ap, int);
+ NSUInteger macMod = 0;
+ if ( value & FL_META ) macMod = NSCommandKeyMask;
+ if ( value & FL_SHIFT || isupper(value) ) macMod |= NSShiftKeyMask;
+ if ( value & FL_ALT ) macMod |= NSAlternateKeyMask;
+ if ( value & FL_CTRL ) macMod |= NSControlKeyMask;
+ [item setKeyEquivalentModifierMask:macMod];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setState) { // arguments: NSMenuItem*, int
+ item = va_arg(ap, NSMenuItem*);
+ value = va_arg(ap, int);
+ [item setState:(value ? NSOnState : NSOffState)];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::initWithTitle) { // arguments: const char*title. Returns the newly created menu
+ // creates a new (sub)menu
+ char *ts = remove_ampersand(va_arg(ap, char *));
+ CFStringRef title = CFStringCreateWithCString(NULL, ts, kCFStringEncodingUTF8);
+ free(ts);
+ NSMenu *menu = [[NSMenu alloc] initWithTitle:(NSString*)title];
+ CFRelease(title);
+ [menu setAutoenablesItems:NO];
+ retval = (void *)menu;
+ }
+ else if (operation == Fl_Sys_Menu_Bar::numberOfItems) { // arguments: NSMenu *menu, int *pcount
+ // upon return, *pcount is set to menu's item count
+ menu = va_arg(ap, NSMenu*);
+ pter = va_arg(ap, void *);
+ *(int*)pter = [menu numberOfItems];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setSubmenu) { // arguments: NSMenuItem *item, NSMenu *menu
+ // sets 'menu' as submenu attached to 'item'
+ item = va_arg(ap, NSMenuItem*);
+ menu = va_arg(ap, NSMenu*);
+ [item setSubmenu:menu];
+ [menu release];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setEnabled) { // arguments: NSMenuItem*, int
+ item = va_arg(ap, NSMenuItem*);
+ value = va_arg(ap, int);
+ [item setEnabled:(value ? YES : NO)];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::addSeparatorItem) { // arguments: NSMenu*
+ menu = va_arg(ap, NSMenu*);
+ [menu addItem:[NSMenuItem separatorItem]];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::setTitle) { // arguments: NSMenuItem*, const char *
+ item = va_arg(ap, NSMenuItem*);
+ char *ts = remove_ampersand(va_arg(ap, char *));
+ CFStringRef title = CFStringCreateWithCString(NULL, ts, kCFStringEncodingUTF8);
+ free(ts);
+ [item setTitle:(NSString*)title];
+ CFRelease(title);
+ }
+ else if (operation == Fl_Sys_Menu_Bar::removeItem) { // arguments: NSMenu*, int
+ menu = va_arg(ap, NSMenu*);
+ value = va_arg(ap, int);
+ [menu removeItem:[menu itemAtIndex:value]];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::addNewItem) { // arguments: NSMenu *menu, int flrank, int *prank
+ // creates a new menu item at the end of 'menu'
+ // attaches the item of rank flrank (counted in Fl_Menu_) of fl_sys_menu_bar to it
+ // upon return, puts the rank (counted in NSMenu) of the new item in *prank unless prank is NULL
+ menu = va_arg(ap, NSMenu*);
+ int flRank = va_arg(ap, int);
+ char *name = remove_ampersand( (fl_sys_menu_bar->Fl_Menu_::menu() + flRank)->label());
+ int *prank = va_arg(ap, int*);
+ CFStringRef cfname = CFStringCreateWithCString(NULL, name, kCFStringEncodingUTF8);
+ free(name);
+ FLMenuItem *item = [[FLMenuItem alloc] initWithTitle:(NSString*)cfname
+ action:@selector(doCallback:)
+ keyEquivalent:@""];
+ [item setTag:flRank];
+ [menu addItem:item];
+ CFRelease(cfname);
+ [item setTarget:item];
+ if (prank != NULL) *prank = [menu indexOfItem:item];
+ [item release];
+ }
+ else if (operation == Fl_Sys_Menu_Bar::renameItem) { // arguments: int rank, const char *newname
+ // renames the system menu item numbered rank in fl_sys_menu_bar->menu()
+ int rank = va_arg(ap, int);
+ char *newname = remove_ampersand( va_arg(ap, const char *) );
+ int countmenus = [[NSApp mainMenu] numberOfItems];
+ bool found = NO;
+ NSMenuItem *macitem = 0;
+ for(int i = 1; (!found) && i < countmenus; i++) {
+ NSMenuItem *item = [[NSApp mainMenu] itemAtIndex:i];
+ NSMenu *submenu = [item submenu];
+ if (submenu == nil) continue;
+ int countitems = [submenu numberOfItems];
+ for(int j = 0; j < countitems; j++) {
+ macitem = [submenu itemAtIndex:j];
+ if ([macitem tag] == rank) { found = YES; break; }
+ }
+ }
+ if (found) {
+ [macitem setTitle:[[[NSString alloc] initWithUTF8String:newname] autorelease]];
+ }
+ free(newname);
+ }
+ va_end(ap);
+ [localPool release];
+ return retval;
+}
+
+void Fl_X::set_key_window()
+{
+ [(NSWindow*)xid makeKeyWindow];
+}
+
+static NSImage *imageFromText(const char *text, int *pwidth, int *pheight)
+{
+ const char *p, *q;
+ int width = 0, height, w2, ltext = strlen(text);
+ fl_font(FL_HELVETICA, 10);
+ p = text;
+ int nl = 0;
+ while((q=strchr(p, '\n')) != NULL) {
+ nl++;
+ w2 = int(fl_width(p, q - p));
+ if (w2 > width) width = w2;
+ p = q + 1;
+ }
+ if (text[ ltext - 1] != '\n') {
+ nl++;
+ w2 = int(fl_width(p));
+ if (w2 > width) width = w2;
+ }
+ height = nl * fl_height() + 3;
+ width += 6;
+ Fl_Offscreen off = fl_create_offscreen_with_alpha(width, height);
+ fl_begin_offscreen(off);
+ CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0);
+ fl_rectf(0,0,width,height);
+ fl_color(FL_BLACK);
+ p = text;
+ int y = fl_height();
+ while(TRUE) {
+ q = strchr(p, '\n');
+ if (q) {
+ fl_draw(p, q - p, 3, y);
+ } else {
+ fl_draw(p, 3, y);
+ break;
+ }
+ y += fl_height();
+ p = q + 1;
+ }
+ fl_end_offscreen();
+ NSImage* image = CGBitmapContextToNSImage( (CGContextRef)off );
+ fl_delete_offscreen( off );
+ *pwidth = width;
+ *pheight = height;
+ return image;
+}
+
+static NSImage *defaultDragImage(int *pwidth, int *pheight)
+{
+ const int width = 16, height = 16;
+ Fl_Offscreen off = fl_create_offscreen_with_alpha(width, height);
+ fl_begin_offscreen(off);
+ CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0);
+ fl_rectf(0,0,width,height);
+ CGContextSetRGBStrokeColor( (CGContextRef)off, 0,0,0,0.6);
+ fl_rect(0,0,width,height);
+ fl_rect(2,2,width-4,height-4);
+ fl_end_offscreen();
+ NSImage* image = CGBitmapContextToNSImage( (CGContextRef)off );
+ fl_delete_offscreen( off );
+ *pwidth = width;
+ *pheight = height;
+ return image;
+}
+
+int Fl::dnd(void)
+{
+ CFDataRef text = CFDataCreate(kCFAllocatorDefault, (UInt8*)fl_selection_buffer[0], fl_selection_length[0]);
+ if (text==NULL) return false;
+ NSAutoreleasePool *localPool;
+ localPool = [[NSAutoreleasePool alloc] init];
+ NSPasteboard *mypasteboard = [NSPasteboard pasteboardWithName:NSDragPboard];
+ [mypasteboard declareTypes:[NSArray arrayWithObjects:@"public.utf8-plain-text", nil] owner:nil];
+ [mypasteboard setData:(NSData*)text forType:@"public.utf8-plain-text"];
+ CFRelease(text);
+ Fl_Widget *w = Fl::pushed();
+ Fl_Window *win = w->window();
+ if (win == NULL) {
+ win = (Fl_Window*)w;
+ } else {
+ while(win->window()) win = win->window();
+ }
+ NSView *myview = [(NSWindow*)Fl_X::i(win)->xid contentView];
+ NSEvent *theEvent = [NSApp currentEvent];
+
+ int width, height;
+ NSImage *image;
+ if ( dynamic_cast<Fl_Input_*>(w) != NULL || dynamic_cast<Fl_Text_Display*>(w) != NULL) {
+ fl_selection_buffer[0][ fl_selection_length[0] ] = 0;
+ image = imageFromText(fl_selection_buffer[0], &width, &height);
+ } else {
+ image = defaultDragImage(&width, &height);
+ }
+
+ static NSSize offset={0,0};
+ NSPoint pt = [theEvent locationInWindow];
+ pt.x -= width/2;
+ pt.y -= height/2;
+ [myview dragImage:image at:pt offset:offset
+ event:theEvent pasteboard:mypasteboard
+ source:myview slideBack:YES];
+ if ( w ) {
+ int old_event = Fl::e_number;
+ w->handle(Fl::e_number = FL_RELEASE);
+ Fl::e_number = old_event;
+ Fl::pushed( 0 );
+ }
+ [localPool release];
+ return true;
+}
+
+unsigned char *Fl_X::bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel)
+// delete the returned pointer after use
+{
+ while(win->window()) {
+ x += win->x();
+ y += win->y();
+ win = win->window();
+ }
+ CGFloat epsilon = 0;
+ if (fl_mac_os_version >= 100600) epsilon = 0.001;
+ // The epsilon offset is absolutely necessary under 10.6. Without it, the top pixel row and
+ // left pixel column are not read, and bitmap is read shifted by one pixel in both directions.
+ // Under 10.5, we want no offset.
+ NSRect rect = NSMakeRect(x - epsilon, y - epsilon, w, h);
+ NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithFocusedViewRect:rect];
+ *bytesPerPixel = [bitmap bitsPerPixel]/8;
+ int bpp = (int)[bitmap bytesPerPlane];
+ int bpr = (int)[bitmap bytesPerRow];
+ int hh = bpp/bpr; // sometimes hh = h-1 for unclear reason
+ int ww = bpr/(*bytesPerPixel); // sometimes ww = w-1
+ unsigned char *data = new unsigned char[w * h * *bytesPerPixel];
+ if (w == ww) {
+ memcpy(data, [bitmap bitmapData], w * hh * *bytesPerPixel);
+ } else {
+ unsigned char *p = [bitmap bitmapData];
+ unsigned char *q = data;
+ for(int i = 0;i < hh; i++) {
+ memcpy(q, p, *bytesPerPixel * ww);
+ p += bpr;
+ q += w * *bytesPerPixel;
+ }
+ }
+ [bitmap release];
+ return data;
+}
+
+static void imgProviderReleaseData (void *info, const void *data, size_t size)
+{
+ delete[] (unsigned char *)data;
+}
+
+CGImageRef Fl_X::CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h)
+// CFRelease the returned CGImageRef after use
+{
+ int bpp;
+ unsigned char *bitmap = bitmap_from_window_rect(win, x, y, w, h, &bpp);
+ CGImageRef img;
+ CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
+ CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, bitmap, w*h*bpp, imgProviderReleaseData);
+ img = CGImageCreate(w, h, 8, 8*bpp, w*bpp, lut,
+ bpp == 3 ? kCGImageAlphaNone : kCGImageAlphaLast,
+ provider, NULL, false, kCGRenderingIntentDefault);
+ CGColorSpaceRelease(lut);
+ CGDataProviderRelease(provider);
+ return img;
+}
+
+WindowRef Fl_X::window_ref()
+{
+ return (WindowRef)[(FLWindow*)xid windowRef];
+}
+
+// so a CGRect matches exactly what is denoted x,y,w,h for clipping purposes
+CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h) {
+ if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) return CGRectMake(x-0.5, y-0.5, w, h);
+ return CGRectMake(x, y, w > 0 ? w - 0.9 : 0, h > 0 ? h - 0.9 : 0);
+}
+
+Window fl_xid(const Fl_Window* w)
+{
+ Fl_X *temp = Fl_X::i(w);
+ return temp ? temp->xid : 0;
+}
+
+int Fl_Window::decorated_w()
+{
+ if (!shown() || parent() || !border() || !visible()) return w();
+ int bx, by, bt;
+ get_window_frame_sizes(bx, by, bt);
+ return w() + 2 * bx;
+}
+
+int Fl_Window::decorated_h()
+{
+ if (!shown() || parent() || !border() || !visible()) return h();
+ int bx, by, bt;
+ get_window_frame_sizes(bx, by, bt);
+ return h() + bt + by;
+}
+
+void Fl_Paged_Device::print_window(Fl_Window *win, int x_offset, int y_offset)
+{
+ if (!win->shown() || win->parent() || !win->border() || !win->visible()) {
+ this->print_widget(win, x_offset, y_offset);
+ return;
+ }
+ int bx, by, bt;
+ get_window_frame_sizes(bx, by, bt);
+ Fl_Display_Device::display_device()->set_current(); // send win to front and make it current
+ win->show();
+ fl_gc = NULL;
+ Fl::check();
+ win->make_current();
+ // capture the window title bar from screen
+ CGImageRef img = Fl_X::CGImage_from_window_rect(win, 0, -bt, win->w(), bt);
+ this->set_current(); // back to the Fl_Paged_Device
+ CGRect rect = { { 0, 0 }, { win->w(), bt } }; // print the title bar
+ Fl_X::q_begin_image(rect, 0, 0, win->w(), bt);
+ CGContextDrawImage(fl_gc, rect, img);
+ Fl_X::q_end_image();
+ CGImageRelease(img);
+ this->print_widget(win, x_offset, y_offset + bt); // print the window inner part
+}
+
+#include <dlfcn.h>
+
+/* Returns the address of a Carbon function after dynamically loading the Carbon library if needed.
+ Supports old Mac OS X versions that may use a couple of Carbon calls:
+ GetKeys used by OS X 10.3 or before (in Fl::get_key())
+ PMSessionPageSetupDialog and PMSessionPrintDialog used by 10.4 or before (in Fl_Printer::start_job())
+ GetWindowPort used by 10.4 or before (in Fl_Gl_Choice.cxx)
+ */
+void *Fl_X::get_carbon_function(const char *function_name) {
+ static void *carbon = NULL;
+ void *f = NULL;
+ if (!carbon) {
+ carbon = dlopen("/System/Library/Frameworks/Carbon.framework/Carbon", RTLD_LAZY);
+ }
+ if (carbon) {
+ f = dlsym(carbon, function_name);
+ }
+ return f;
+}
+
+#endif // __APPLE__
+
+//
+// End of "$Id: Fl_cocoa.mm 8807 2011-06-16 12:35:32Z manolo $".
+//