Include a stripped-down version of FLTK in tree and add a USE_INCLUDED_FLTK option to build against it.


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4603 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/fltk/src/Fl_Pixmap.cxx b/common/fltk/src/Fl_Pixmap.cxx
new file mode 100644
index 0000000..461d970
--- /dev/null
+++ b/common/fltk/src/Fl_Pixmap.cxx
@@ -0,0 +1,563 @@
+//
+// "$Id: Fl_Pixmap.cxx 8360 2011-02-02 12:42:47Z manolo $"
+//
+// Pixmap drawing code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+//     http://www.fltk.org/str.php
+//
+
+/** \fn Fl_Pixmap::Fl_Pixmap(const char **data)
+  The constructors create a new pixmap from the specified XPM data.*/
+
+/** \fn Fl_Pixmap::Fl_Pixmap(const unsigned char * const *data)
+  The constructors create a new pixmap from the specified XPM data.*/
+
+/** \fn Fl_Pixmap::Fl_Pixmap(const unsigned char **data)
+  The constructors create a new pixmap from the specified XPM data.*/
+
+// Draws X pixmap data, keeping it stashed in a server pixmap so it
+// redraws fast.
+
+// See fl_draw_pixmap.cxx for code used to get the actual data into pixmap.
+// Implemented without using the xpm library (which I can't use because
+// it interferes with the color cube used by fl_draw_image).
+
+#include <FL/Fl.H>
+#include <FL/fl_draw.H>
+#include <FL/x.H>
+#include <FL/Fl_Widget.H>
+#include <FL/Fl_Menu_Item.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_Printer.H>
+
+#include <stdio.h>
+#include "flstring.h"
+#include <ctype.h>
+
+#ifdef WIN32
+extern void fl_release_dc(HWND, HDC);      // located in Fl_win32.cxx
+#endif
+
+#ifdef __APPLE_QUARTZ__
+extern Fl_Offscreen fl_create_offscreen_with_alpha(int w, int h);
+#endif
+
+extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask
+void fl_restore_clip(); // in fl_rect.cxx
+
+void Fl_Pixmap::measure() {
+  int W, H;
+
+  // ignore empty or bad pixmap data:
+  if (w()<0 && data()) {
+    fl_measure_pixmap(data(), W, H);
+    w(W); h(H);
+  }
+}
+
+void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
+  fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
+}
+
+static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy, 
+		 int &X, int &Y, int &W, int &H)
+{
+  // ignore empty or bad pixmap data:
+  if (!pxm->data()) {
+    return 2;
+  }
+  if (WP == -1) {
+    WP = w;
+    HP = h;
+  }
+  if (!w) {
+    return 2;
+  }
+  // account for current clip region (faster on Irix):
+  fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
+  cx += X-XP; cy += Y-YP;
+  // clip the box down to the size of image, quit if empty:
+  if (cx < 0) {W += cx; X -= cx; cx = 0;}
+  if (cx+W > w) W = w-cx;
+  if (W <= 0) return 1;
+  if (cy < 0) {H += cy; Y -= cy; cy = 0;}
+  if (cy+H > h) H = h-cy;
+  if (H <= 0) return 1;
+  return 0;
+}
+
+#ifdef __APPLE__
+void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+  int X, Y, W, H;
+  if (pxm->w() < 0) pxm->measure();
+  int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
+  if (code) {
+    if (code == 2) pxm->draw_empty(XP, YP);
+    return;
+    }
+  if (!pxm->id_) {
+    pxm->id_ = fl_create_offscreen_with_alpha(pxm->w(), pxm->h());
+    fl_begin_offscreen((Fl_Offscreen)pxm->id_);
+    fl_draw_pixmap(pxm->data(), 0, 0, FL_GREEN);
+    fl_end_offscreen();
+    }
+  fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
+}
+
+#elif defined(WIN32)
+void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+  int X, Y, W, H;
+  if (pxm->w() < 0) pxm->measure();
+  int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
+  if (code) {
+    if (code == 2) pxm->draw_empty(XP, YP);
+    return;
+  }
+  if (!pxm->id_) {
+    pxm->id_ = fl_create_offscreen(pxm->w(), pxm->h());
+    fl_begin_offscreen((Fl_Offscreen)pxm->id_);
+    uchar *bitmap = 0;
+    fl_mask_bitmap = &bitmap;
+    fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK);
+    fl_mask_bitmap = 0;
+    if (bitmap) {
+      pxm->mask_ = fl_create_bitmask(pxm->w(), pxm->h(), bitmap);
+      delete[] bitmap;
+    }
+    fl_end_offscreen();
+  }
+  if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) {
+    typedef BOOL (WINAPI* fl_transp_func)  (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
+    static HMODULE hMod = NULL;
+    static fl_transp_func fl_TransparentBlt = NULL;
+    if (!hMod) {
+      hMod = LoadLibrary("MSIMG32.DLL");
+      if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
+    }
+    if (fl_TransparentBlt) {
+      Fl_Offscreen tmp_id = fl_create_offscreen(pxm->w(), pxm->h());
+      fl_begin_offscreen(tmp_id);
+      uchar *bitmap = 0;
+      fl_mask_bitmap = &bitmap;
+      // draw pixmap to offscreen
+      fl_draw_pixmap(pxm->data(), 0, 0); 
+      fl_end_offscreen();
+      HDC new_gc = CreateCompatibleDC(fl_gc);
+      int save = SaveDC(new_gc);
+      SelectObject(new_gc, (void*)tmp_id);
+      // print all of offscreen but its parts in background color
+      extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
+      fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, pxm->w(), pxm->h(), win_pixmap_bg_color );
+      RestoreDC(new_gc,save);
+      DeleteDC(new_gc);
+      fl_delete_offscreen(tmp_id);
+    }
+    else {
+      fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
+    }
+  }
+  else if (pxm->mask_) {
+    HDC new_gc = CreateCompatibleDC(fl_gc);
+    int save = SaveDC(new_gc);
+    SelectObject(new_gc, (void*)pxm->mask_);
+    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
+    SelectObject(new_gc, (void*)pxm->id_);
+    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
+    RestoreDC(new_gc,save);
+    DeleteDC(new_gc);
+  } else {
+    fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
+  }
+}
+
+#else // Xlib
+void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+  int X, Y, W, H;
+  if (pxm->w() < 0) pxm->measure();
+  int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
+  if (code) {
+    if (code == 2) pxm->draw_empty(XP, YP);
+    return;
+  }
+  if (!pxm->id_) {
+    pxm->id_ = fl_create_offscreen(pxm->w(), pxm->h());
+    fl_begin_offscreen((Fl_Offscreen)pxm->id_);
+    uchar *bitmap = 0;
+    fl_mask_bitmap = &bitmap;
+    fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK);
+    fl_mask_bitmap = 0;
+    if (bitmap) {
+      pxm->mask_ = fl_create_bitmask(pxm->w(), pxm->h(), bitmap);
+      delete[] bitmap;
+    }
+    fl_end_offscreen();
+  }
+  if (pxm->mask_) {
+    // I can't figure out how to combine a mask with existing region,
+    // so cut the image down to a clipped rectangle:
+    int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
+    cx += nx-X; X = nx;
+    cy += ny-Y; Y = ny;
+    // make X use the bitmap as a mask:
+    XSetClipMask(fl_display, fl_gc, pxm->mask_);
+    int ox = X-cx; if (ox < 0) ox += pxm->w();
+    int oy = Y-cy; if (oy < 0) oy += pxm->h();
+    XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
+  }
+  fl_copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
+  if (pxm->mask_) {
+    // put the old clip region back
+    XSetClipOrigin(fl_display, fl_gc, 0, 0);
+    fl_restore_clip();
+  }
+}
+
+#endif
+
+/**
+  The destructor free all memory and server resources that are used by
+  the pixmap.
+*/
+Fl_Pixmap::~Fl_Pixmap() {
+  uncache();
+  delete_data();
+}
+
+void Fl_Pixmap::uncache() {
+  if (id_) {
+    fl_delete_offscreen((Fl_Offscreen)id_);
+    id_ = 0;
+  }
+
+  if (mask_) {
+    fl_delete_bitmask((Fl_Bitmask)mask_);
+    mask_ = 0;
+  }
+}
+
+void Fl_Pixmap::label(Fl_Widget* widget) {
+  widget->image(this);
+}
+
+void Fl_Pixmap::label(Fl_Menu_Item* m) {
+  Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, Fl_Image::measure);
+  m->label(_FL_IMAGE_LABEL, (const char*)this);
+}
+
+void Fl_Pixmap::copy_data() {
+  if (alloc_data) return;
+
+  char		**new_data,	// New data array
+		**new_row;	// Current row in image
+  int		i,		// Looping var
+		ncolors,	// Number of colors in image
+		chars_per_pixel,// Characters per color
+		chars_per_line;	// Characters per line 
+
+  // Figure out how many colors there are, and how big they are...
+  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
+  chars_per_line = chars_per_pixel * w() + 1;
+
+  // Allocate memory for the new array...
+  if (ncolors < 0) new_data = new char *[h() + 2];
+  else new_data = new char *[h() + ncolors + 1];
+
+  new_data[0] = new char[strlen(data()[0]) + 1];
+  strcpy(new_data[0], data()[0]);
+
+  // Copy colors...
+  if (ncolors < 0) {
+    // Copy FLTK colormap values...
+    ncolors = -ncolors;
+    new_row = new_data + 1;
+    *new_row = new char[ncolors * 4];
+    memcpy(*new_row, data()[1], ncolors * 4);
+    ncolors = 1;
+    new_row ++;
+  } else {
+    // Copy standard XPM colormap values...
+    for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
+      *new_row = new char[strlen(data()[i + 1]) + 1];
+      strcpy(*new_row, data()[i + 1]);
+    }
+  }
+
+  // Copy image data...
+  for (i = 0; i < h(); i ++, new_row ++) {
+    *new_row = new char[chars_per_line];
+    memcpy(*new_row, data()[i + ncolors + 1], chars_per_line);
+  }
+
+  // Update pointers...
+  data((const char **)new_data, h() + ncolors + 1);
+  alloc_data = 1;  
+}
+
+Fl_Image *Fl_Pixmap::copy(int W, int H) {
+  Fl_Pixmap	*new_image;	// New pixmap
+
+  // Optimize the simple copy where the width and height are the same...
+  if (W == w() && H == h()) {
+    // Make an exact copy of the image and return it...
+    new_image = new Fl_Pixmap(data());
+    new_image->copy_data();
+    return new_image;
+  }
+  if (W <= 0 || H <= 0) return 0;
+
+  // OK, need to resize the image data; allocate memory and 
+  char		**new_data,	// New array for image data
+		**new_row,	// Pointer to row in image data
+		*new_ptr,	// Pointer into new array
+		new_info[255];	// New information line
+  const char	*old_ptr;	// Pointer into old array
+  int		i,		// Looping var
+		c,		// Channel number
+		sy,		// Source coordinate
+		dx, dy,		// Destination coordinates
+		xerr, yerr,	// X & Y errors
+		xmod, ymod,	// X & Y moduli
+		xstep, ystep;	// X & Y step increments
+  int		ncolors,	// Number of colors in image
+		chars_per_pixel,// Characters per color
+		chars_per_line;	// Characters per line 
+
+  // Figure out how many colors there are, and how big they are...
+  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
+  chars_per_line = chars_per_pixel * W + 1;
+
+  sprintf(new_info, "%d %d %d %d", W, H, ncolors, chars_per_pixel);
+
+  // Figure out Bresenheim step/modulus values...
+  xmod   = w() % W;
+  xstep  = (w() / W) * chars_per_pixel;
+  ymod   = h() % H;
+  ystep  = h() / H;
+
+  // Allocate memory for the new array...
+  if (ncolors < 0) new_data = new char *[H + 2];
+  else new_data = new char *[H + ncolors + 1];
+  new_data[0] = new char[strlen(new_info) + 1];
+  strcpy(new_data[0], new_info);
+
+  // Copy colors...
+  if (ncolors < 0) {
+    // Copy FLTK colormap values...
+    ncolors = -ncolors;
+    new_row = new_data + 1;
+    *new_row = new char[ncolors * 4];
+    memcpy(*new_row, data()[1], ncolors * 4);
+    ncolors = 1;
+    new_row ++;
+  } else {
+    // Copy standard XPM colormap values...
+    for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
+      *new_row = new char[strlen(data()[i + 1]) + 1];
+      strcpy(*new_row, data()[i + 1]);
+    }
+  }
+
+  // Scale the image using a nearest-neighbor algorithm...
+  for (dy = H, sy = 0, yerr = H; dy > 0; dy --, new_row ++) {
+    *new_row = new char[chars_per_line];
+    new_ptr  = *new_row;
+
+    for (dx = W, xerr = W, old_ptr = data()[sy + ncolors + 1];
+	 dx > 0;
+	 dx --) {
+      for (c = 0; c < chars_per_pixel; c ++) *new_ptr++ = old_ptr[c];
+
+      old_ptr += xstep;
+      xerr    -= xmod;
+
+      if (xerr <= 0) {
+	xerr    += W;
+	old_ptr += chars_per_pixel;
+      }
+    }
+
+    *new_ptr = '\0';
+    sy       += ystep;
+    yerr     -= ymod;
+    if (yerr <= 0) {
+      yerr += H;
+      sy ++;
+    }
+  }
+
+  new_image = new Fl_Pixmap((char*const*)new_data);
+  new_image->alloc_data = 1;
+
+  return new_image;
+}
+
+void Fl_Pixmap::color_average(Fl_Color c, float i) {
+  // Delete any existing pixmap/mask objects...
+  uncache();
+
+  // Allocate memory as needed...
+  copy_data();
+
+  // Get the color to blend with...
+  uchar		r, g, b;
+  unsigned	ia, ir, ig, ib;
+
+  Fl::get_color(c, r, g, b);
+  if (i < 0.0f) i = 0.0f;
+  else if (i > 1.0f) i = 1.0f;
+
+  ia = (unsigned)(256 * i);
+  ir = r * (256 - ia);
+  ig = g * (256 - ia);
+  ib = b * (256 - ia);
+
+  // Update the colormap to do the blend...
+  char		line[255];	// New colormap line
+  int		color,		// Looping var
+		ncolors,	// Number of colors in image
+		chars_per_pixel;// Characters per color
+
+
+  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
+
+  if (ncolors < 0) {
+    // Update FLTK colormap...
+    ncolors = -ncolors;
+    uchar *cmap = (uchar *)(data()[1]);
+    for (color = 0; color < ncolors; color ++, cmap += 4) {
+      cmap[1] = (ia * cmap[1] + ir) >> 8;
+      cmap[2] = (ia * cmap[2] + ig) >> 8;
+      cmap[3] = (ia * cmap[3] + ib) >> 8;
+    }
+  } else {
+    // Update standard XPM colormap...
+    for (color = 0; color < ncolors; color ++) {
+      // look for "c word", or last word if none:
+      const char *p = data()[color + 1] + chars_per_pixel + 1;
+      const char *previous_word = p;
+      for (;;) {
+	while (*p && isspace(*p)) p++;
+	char what = *p++;
+	while (*p && !isspace(*p)) p++;
+	while (*p && isspace(*p)) p++;
+	if (!*p) {p = previous_word; break;}
+	if (what == 'c') break;
+	previous_word = p;
+	while (*p && !isspace(*p)) p++;
+      }
+
+      if (fl_parse_color(p, r, g, b)) {
+        r = (ia * r + ir) >> 8;
+        g = (ia * g + ig) >> 8;
+        b = (ia * b + ib) >> 8;
+
+        if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X",
+	                                 data()[color + 1][0],
+	                                 data()[color + 1][1], r, g, b);
+        else sprintf(line, "%c c #%02X%02X%02X", data()[color + 1][0], r, g, b);
+
+        delete[] (char *)data()[color + 1];
+	((char **)data())[color + 1] = new char[strlen(line) + 1];
+	strcpy((char *)data()[color + 1], line);
+      }
+    }
+  }
+}
+
+void Fl_Pixmap::delete_data() {
+  if (alloc_data) {
+    for (int i = 0; i < count(); i ++) delete[] (char *)data()[i];
+    delete[] (char **)data();
+  }
+}
+
+void Fl_Pixmap::set_data(const char * const * p) {
+  int	height,		// Number of lines in image
+	ncolors;	// Number of colors in image
+
+  if (p) {
+    sscanf(p[0],"%*d%d%d", &height, &ncolors);
+    if (ncolors < 0) data(p, height + 2);
+    else data(p, height + ncolors + 1);
+  }
+}
+
+
+void Fl_Pixmap::desaturate() {
+  // Delete any existing pixmap/mask objects...
+  uncache();
+
+  // Allocate memory as needed...
+  copy_data();
+
+  // Update the colormap to grayscale...
+  char		line[255];	// New colormap line
+  int		i,		// Looping var
+		ncolors,	// Number of colors in image
+		chars_per_pixel;// Characters per color
+  uchar		r, g, b;
+
+  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
+
+  if (ncolors < 0) {
+    // Update FLTK colormap...
+    ncolors = -ncolors;
+    uchar *cmap = (uchar *)(data()[1]);
+    for (i = 0; i < ncolors; i ++, cmap += 4) {
+      g = (uchar)((cmap[1] * 31 + cmap[2] * 61 + cmap[3] * 8) / 100);
+      cmap[1] = cmap[2] = cmap[3] = g;
+    }
+  } else {
+    // Update standard XPM colormap...
+    for (i = 0; i < ncolors; i ++) {
+      // look for "c word", or last word if none:
+      const char *p = data()[i + 1] + chars_per_pixel + 1;
+      const char *previous_word = p;
+      for (;;) {
+	while (*p && isspace(*p)) p++;
+	char what = *p++;
+	while (*p && !isspace(*p)) p++;
+	while (*p && isspace(*p)) p++;
+	if (!*p) {p = previous_word; break;}
+	if (what == 'c') break;
+	previous_word = p;
+	while (*p && !isspace(*p)) p++;
+      }
+
+      if (fl_parse_color(p, r, g, b)) {
+        g = (uchar)((r * 31 + g * 61 + b * 8) / 100);
+
+        if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[i + 1][0],
+	                                 data()[i + 1][1], g, g, g);
+        else sprintf(line, "%c c #%02X%02X%02X", data()[i + 1][0], g, g, g);
+
+        delete[] (char *)data()[i + 1];
+	((char **)data())[i + 1] = new char[strlen(line) + 1];
+	strcpy((char *)data()[i + 1], line);
+      }
+    }
+  }
+}
+
+//
+// End of "$Id: Fl_Pixmap.cxx 8360 2011-02-02 12:42:47Z manolo $".
+//