Include a stripped-down version of FLTK in tree and add a USE_INCLUDED_FLTK option to build against it.


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4603 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/fltk/FL/Fl_Menu_Item.H b/common/fltk/FL/Fl_Menu_Item.H
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+++ b/common/fltk/FL/Fl_Menu_Item.H
@@ -0,0 +1,443 @@
+//
+// "$Id: Fl_Menu_Item.H 7983 2010-12-09 00:04:06Z AlbrechtS $"
+//
+// Menu item header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+//     http://www.fltk.org/str.php
+//
+
+#ifndef Fl_Menu_Item_H
+#define Fl_Menu_Item_H
+
+#  include "Fl_Widget.H"
+#  include "Fl_Image.H"
+
+#  if defined(__APPLE__) && defined(check)
+#    undef check
+#  endif
+
+enum { // values for flags:
+  FL_MENU_INACTIVE = 1,		///< Deactivate menu item (gray out)
+  FL_MENU_TOGGLE= 2,		///< Item is a checkbox toggle (shows checkbox for on/off state)
+  FL_MENU_VALUE = 4,		///< The on/off state for checkbox/radio buttons (if set, state is 'on')
+  FL_MENU_RADIO = 8,		///< Item is a radio button (one checkbox of many can be on)
+  FL_MENU_INVISIBLE = 0x10,	///< Item will not show up (shortcut will work)
+  FL_SUBMENU_POINTER = 0x20,	///< Indicates user_data() is a pointer to another menu array
+  FL_SUBMENU = 0x40,		///< This item is a submenu to other items
+  FL_MENU_DIVIDER = 0x80,	///< Creates divider line below this item. Also ends a group of radio buttons.
+  FL_MENU_HORIZONTAL = 0x100	///< ??? -- reserved
+};
+
+extern FL_EXPORT Fl_Shortcut fl_old_shortcut(const char*);
+
+class Fl_Menu_;
+
+/**
+  The Fl_Menu_Item structure defines a single menu item that
+  is used by the Fl_Menu_ class.  
+  \code
+  struct Fl_Menu_Item {
+   const char*		text;     // label()
+   ulong		shortcut_;
+   Fl_Callback*		callback_;
+   void*		user_data_;
+   int			flags;
+   uchar		labeltype_;
+   uchar		labelfont_;
+   uchar		labelsize_;
+   uchar		labelcolor_;
+  };
+  
+  enum { // values for flags:
+   FL_MENU_INACTIVE	= 1,      // Deactivate menu item (gray out)
+   FL_MENU_TOGGLE	= 2,      // Item is a checkbox toggle (shows checkbox for on/off state)
+   FL_MENU_VALUE	= 4,      // The on/off state for checkbox/radio buttons (if set, state is 'on')
+   FL_MENU_RADIO	= 8,      // Item is a radio button (one checkbox of many can be on)
+   FL_MENU_INVISIBLE	= 0x10,   // Item will not show up (shortcut will work)
+   FL_SUBMENU_POINTER	= 0x20,   // Indicates user_data() is a pointer to another menu array
+   FL_SUBMENU		= 0x40,   // This item is a submenu to other items
+   FL_MENU_DIVIDER	= 0x80,   // Creates divider line below this item. Also ends a group of radio buttons.
+   FL_MENU_HORIZONTAL	= 0x100   // ??? -- reserved
+  };
+  \endcode
+  Typically menu items are statically defined; for example:
+  \code
+  Fl_Menu_Item popup[] = {
+   {"&alpha",   FL_ALT+'a', the_cb, (void*)1},
+   {"&beta",    FL_ALT+'b', the_cb, (void*)2},
+   {"gamma",    FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER},
+   {"&strange",  0,   strange_cb},
+   {"&charm",    0,   charm_cb},
+   {"&truth",    0,   truth_cb},
+   {"b&eauty",   0,   beauty_cb},
+   {"sub&menu",  0,   0, 0, FL_SUBMENU},
+   {"one"},
+   {"two"},
+   {"three"},
+   {0},
+   {"inactive", FL_ALT+'i', 0, 0, FL_MENU_INACTIVE|FL_MENU_DIVIDER},
+   {"invisible",FL_ALT+'i', 0, 0, FL_MENU_INVISIBLE},
+   {"check",    FL_ALT+'i', 0, 0, FL_MENU_TOGGLE|FL_MENU_VALUE},
+   {"box",      FL_ALT+'i', 0, 0, FL_MENU_TOGGLE},
+   {0}};
+  \endcode
+  produces:
+
+  \image html   menu.png
+  \image latex  menu.png "menu" width=10cm
+
+  A submenu title is identified by the bit FL_SUBMENU in the 
+  flags field, and ends with a label() that is NULL.
+  You can nest menus to any depth.  A pointer to the first item in the
+  submenu can be treated as an Fl_Menu array itself.  It is also
+  possible to make separate submenu arrays with FL_SUBMENU_POINTER flags.
+
+  You should use the method functions to access structure members and
+  not access them directly to avoid compatibility problems with future
+  releases of FLTK.
+*/
+struct FL_EXPORT Fl_Menu_Item {
+  const char *text;	    ///< menu item text, returned by label()
+  int shortcut_;	    ///< menu item shortcut
+  Fl_Callback *callback_;   ///< menu item callback
+  void *user_data_;	    ///< menu item user_data for the menu's callback
+  int flags;		    ///< menu item flags like FL_MENU_TOGGLE, FL_MENU_RADIO
+  uchar labeltype_;	    ///< how the menu item text looks like
+  Fl_Font labelfont_;	    ///< which font for this menu item text
+  Fl_Fontsize labelsize_;   ///< size of menu item text
+  Fl_Color labelcolor_;	    ///< menu item text color
+
+  // advance N items, skipping submenus:
+  const Fl_Menu_Item *next(int=1) const;
+
+  /**
+    Advances a pointer by n items through a menu array, skipping
+    the contents of submenus and invisible items. There are two calls so
+    that you can advance through const and non-const data.
+  */
+  Fl_Menu_Item *next(int i=1) {
+    return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));}
+
+  /** Returns the first menu item, same as next(0). */
+  const Fl_Menu_Item *first() const { return next(0); }
+
+  /** Returns the first menu item, same as next(0). */
+  Fl_Menu_Item *first() { return next(0); }
+
+  // methods on menu items:
+  /**
+    Returns the title of the item.
+    A NULL here indicates the end of the menu (or of a submenu).
+    A '&' in the item will print an underscore under the next letter,
+    and if the menu is popped up that letter will be a "shortcut" to pick
+    that item.  To get a real '&' put two in a row.
+  */
+  const char* label() const {return text;}
+
+  /**    See const char* Fl_Menu_Item::label() const   */
+  void label(const char* a) {text=a;}
+
+  /**    See const char* Fl_Menu_Item::label() const   */
+  void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;}
+
+  /**
+    Returns the menu item's labeltype.
+    A labeltype identifies a routine that draws the label of the
+    widget.  This can be used for special effects such as emboss, or to use
+    the label() pointer as another form of data such as a bitmap.
+    The value FL_NORMAL_LABEL prints the label as text.
+  */
+  Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;}
+
+  /**
+    Sets the menu item's labeltype.
+    A labeltype identifies a routine that draws the label of the
+    widget.  This can be used for special effects such as emboss, or to use
+    the label() pointer as another form of data such as a bitmap.
+    The value FL_NORMAL_LABEL prints the label as text.
+  */
+  void labeltype(Fl_Labeltype a) {labeltype_ = a;}
+
+  /**
+    Gets the menu item's label color.
+    This color is passed to the labeltype routine, and is typically the
+    color of the label text.  This defaults to FL_BLACK.  If this
+    color is not black fltk will \b not use overlay bitplanes to draw
+    the menu - this is so that images put in the menu draw correctly.
+  */
+  Fl_Color labelcolor() const {return labelcolor_;}
+
+  /**
+    Sets the menu item's label color.
+    \see Fl_Color Fl_Menu_Item::labelcolor() const
+  */
+  void labelcolor(Fl_Color a) {labelcolor_ = a;}
+  /**
+    Gets the menu item's label font.
+    Fonts are identified by small 8-bit indexes into a table. See the
+    enumeration list for predefined fonts. The default value is a
+    Helvetica font. The function Fl::set_font() can define new fonts.
+  */
+  Fl_Font labelfont() const {return labelfont_;}
+
+  /**
+    Sets the menu item's label font.
+    Fonts are identified by small 8-bit indexes into a table. See the
+    enumeration list for predefined fonts. The default value is a
+    Helvetica font.  The function Fl::set_font() can define new fonts.
+  */
+  void labelfont(Fl_Font a) {labelfont_ = a;}
+
+  /** Gets the label font pixel size/height. */
+  Fl_Fontsize labelsize() const {return labelsize_;}
+
+  /** Sets the label font pixel size/height.*/
+  void labelsize(Fl_Fontsize a) {labelsize_ = a;}
+
+  /**
+    Returns the callback function that is set for the menu item.
+    Each item has space for a callback function and an argument for that
+    function. Due to back compatibility, the Fl_Menu_Item itself
+    is not passed to the callback, instead you have to get it by calling
+    ((Fl_Menu_*)w)->mvalue() where w is the widget argument.
+  */
+  Fl_Callback_p callback() const {return callback_;}
+
+  /**
+    Sets the menu item's callback function and userdata() argument.
+    \see Fl_Callback_p Fl_MenuItem::callback() const
+  */
+  void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
+
+  /**
+    Sets the menu item's callback function.
+    This method does not set the userdata() argument.
+    \see Fl_Callback_p Fl_MenuItem::callback() const
+   */
+  void callback(Fl_Callback* c) {callback_=c;}
+
+  /**
+    Sets the menu item's callback function.
+    This method does not set the userdata() argument.
+    \see Fl_Callback_p Fl_MenuItem::callback() const
+   */
+  void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
+
+  /**
+    Sets the menu item's callback function and userdata() argument.
+    This method does not set the userdata() argument.
+    The argument \p is cast to void* and stored as the userdata()
+    for the menu item's callback function.
+    \see Fl_Callback_p Fl_MenuItem::callback() const
+   */
+  void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
+
+  /**
+    Gets the user_data() argument that is sent to the callback function.
+  */
+  void* user_data() const {return user_data_;}
+  /**
+    Sets the user_data() argument that is sent to the callback function.
+  */
+  void user_data(void* v) {user_data_ = v;}
+  /**
+    Gets the user_data() argument that is sent to the callback function.
+    For convenience you can also define the callback as taking a long
+    argument.  This method casts the stored userdata() argument to long
+    and returns it as a \e long value.
+  */
+  long argument() const {return (long)(fl_intptr_t)user_data_;}
+  /**
+    Sets the user_data() argument that is sent to the callback function.
+    For convenience you can also define the callback as taking a long
+    argument.  This method casts the given argument \p v to void*
+    and stores it in the menu item's userdata() member.
+    This may not be portable to some machines.
+  */
+  void argument(long v) {user_data_ = (void*)v;}
+
+  /** Gets what key combination shortcut will trigger the menu item. */
+  int shortcut() const {return shortcut_;}
+
+  /**
+    Sets exactly what key combination will trigger the menu item.  The
+    value is a logical 'or' of a key and a set of shift flags, for instance 
+    FL_ALT+'a' or FL_ALT+FL_F+10 or just 'a'.  A value of
+    zero disables the shortcut.
+
+    The key can be any value returned by Fl::event_key(), but will usually 
+    be an ASCII letter. Use a lower-case letter unless you require the shift 
+    key to be held down.
+
+    The shift flags can be any set of values accepted by Fl::event_state().
+    If the bit is on that shift key must be pushed.  Meta, Alt, Ctrl, 
+    and Shift must be off if they are not in the shift flags (zero for the 
+    other bits indicates a "don't care" setting).
+  */
+  void shortcut(int s) {shortcut_ = s;}
+  /**
+    Returns true if either FL_SUBMENU or FL_SUBMENU_POINTER
+    is on in the flags. FL_SUBMENU indicates an embedded submenu
+    that goes from the next item through the next one with a NULL
+    label(). FL_SUBMENU_POINTER indicates that user_data()
+    is a pointer to another menu array.
+  */
+  int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);}
+  /**
+    Returns true if a checkbox will be drawn next to this item.
+    This is true if FL_MENU_TOGGLE or FL_MENU_RADIO is set in the flags.
+  */
+  int checkbox() const {return flags&FL_MENU_TOGGLE;}
+  /**
+    Returns true if this item is a radio item.
+    When a radio button is selected all "adjacent" radio buttons are
+    turned off.  A set of radio items is delimited by an item that has
+    radio() false, or by an item with FL_MENU_DIVIDER turned on.
+  */
+  int radio() const {return flags&FL_MENU_RADIO;}
+  /** Returns the current value of the check or radio item. */
+  int value() const {return flags&FL_MENU_VALUE;}
+  /**
+    Turns the check or radio item "on" for the menu item. Note that this
+    does not turn off any adjacent radio items like set_only() does.
+  */
+  void set() {flags |= FL_MENU_VALUE;}
+
+  /** Turns the check or radio item "off" for the menu item. */
+  void clear() {flags &= ~FL_MENU_VALUE;}
+
+  void setonly();
+
+  /** Gets the visibility of an item. */
+  int visible() const {return !(flags&FL_MENU_INVISIBLE);}
+
+  /** Makes an item visible in the menu. */
+  void show() {flags &= ~FL_MENU_INVISIBLE;}
+
+  /** Hides an item in the menu. */
+  void hide() {flags |= FL_MENU_INVISIBLE;}
+
+  /** Gets whether or not the item can be picked. */
+  int active() const {return !(flags&FL_MENU_INACTIVE);}
+
+  /** Allows a menu item to be picked. */
+  void activate() {flags &= ~FL_MENU_INACTIVE;}
+  /**
+    Prevents a menu item from being picked. Note that this will also cause
+    the menu item to appear grayed-out.
+  */
+  void deactivate() {flags |= FL_MENU_INACTIVE;}
+  /** Returns non 0 if FL_INACTIVE and FL_INVISIBLE are cleared, 0 otherwise. */
+  int activevisible() const {return !(flags & (FL_MENU_INACTIVE|FL_MENU_INVISIBLE));}
+
+  // compatibility for FLUID so it can set the image of a menu item...
+
+  /** compatibility api for FLUID, same as a->label(this) */
+  void image(Fl_Image* a) {a->label(this);}
+
+  /** compatibility api for FLUID, same as a.label(this) */
+  void image(Fl_Image& a) {a.label(this);}
+
+  // used by menubar:
+  int measure(int* h, const Fl_Menu_*) const;
+  void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const;
+
+  // popup menus without using an Fl_Menu_ widget:
+  const Fl_Menu_Item* popup(
+    int X, int Y,
+    const char *title = 0,
+    const Fl_Menu_Item* picked=0,
+    const Fl_Menu_* = 0) const;
+  const Fl_Menu_Item* pulldown(
+    int X, int Y, int W, int H,
+    const Fl_Menu_Item* picked = 0,
+    const Fl_Menu_* = 0,
+    const Fl_Menu_Item* title = 0,
+    int menubar=0) const;
+  const Fl_Menu_Item* test_shortcut() const;
+  const Fl_Menu_Item* find_shortcut(int *ip=0, const bool require_alt = false) const;
+
+  /**
+    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument.
+    The callback is called with the stored user_data() as its second argument.
+    You must first check that callback() is non-zero before calling this.
+  */
+  void do_callback(Fl_Widget* o) const {callback_(o, user_data_);}
+
+  /**
+    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument.
+    This call overrides the callback's second argument with the given value \p arg.
+    You must first check that callback() is non-zero before calling this.
+  */
+  void do_callback(Fl_Widget* o,void* arg) const {callback_(o, arg);}
+
+  /**
+    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument.
+    This call overrides the callback's second argument with the
+    given value \p arg. long \p arg is cast to void* when calling
+    the callback.
+    You must first check that callback() is non-zero before calling this.
+  */
+  void do_callback(Fl_Widget* o,long arg) const {callback_(o, (void*)arg);}
+
+  // back-compatibility, do not use:
+
+  /** back compatibility only \deprecated. */
+  int checked() const {return flags&FL_MENU_VALUE;}
+
+  /** back compatibility only \deprecated. */
+  void check() {flags |= FL_MENU_VALUE;}
+
+  /** back compatibility only \deprecated. */
+  void uncheck() {flags &= ~FL_MENU_VALUE;}
+
+  int insert(int,const char*,int,Fl_Callback*,void* =0, int =0);
+  int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0);
+
+  /** See int add(const char*, int shortcut, Fl_Callback*, void*, int) */
+  int add(const char*a, const char* b, Fl_Callback* c,
+	  void* d = 0, int e = 0) {
+    return add(a,fl_old_shortcut(b),c,d,e);}
+
+  int size() const ;
+};
+
+typedef Fl_Menu_Item Fl_Menu; // back compatibility
+
+enum {	// back-compatibility enum:
+  FL_PUP_NONE	= 0,
+  FL_PUP_GREY	= FL_MENU_INACTIVE,
+  FL_PUP_GRAY	= FL_MENU_INACTIVE,
+  FL_MENU_BOX	= FL_MENU_TOGGLE,
+  FL_PUP_BOX	= FL_MENU_TOGGLE,
+  FL_MENU_CHECK	= FL_MENU_VALUE,
+  FL_PUP_CHECK	= FL_MENU_VALUE,
+  FL_PUP_RADIO	= FL_MENU_RADIO,
+  FL_PUP_INVISIBLE = FL_MENU_INVISIBLE,
+  FL_PUP_SUBMENU = FL_SUBMENU_POINTER
+};
+
+#endif
+
+//
+// End of "$Id: Fl_Menu_Item.H 7983 2010-12-09 00:04:06Z AlbrechtS $".
+//