Include a stripped-down version of FLTK in tree and add a USE_INCLUDED_FLTK option to build against it.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4603 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/fltk/FL/Fl_Input_Choice.H b/common/fltk/FL/Fl_Input_Choice.H
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+++ b/common/fltk/FL/Fl_Input_Choice.H
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+//
+// "$Id: Fl_Input_Choice.H 8022 2010-12-12 23:21:03Z AlbrechtS $"
+//
+// An input/chooser widget.
+// ______________ ____
+// | || __ |
+// | input area || \/ |
+// |______________||____|
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 2004 by Greg Ercolano.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/* \file
+ Fl_Input_Choice widget . */
+
+
+
+#ifndef Fl_Input_Choice_H
+#define Fl_Input_Choice_H
+
+#include <FL/Fl.H>
+#include <FL/Fl_Group.H>
+#include <FL/Fl_Input.H>
+#include <FL/Fl_Menu_Button.H>
+#include <FL/fl_draw.H>
+#include <string.h>
+
+/**
+ A combination of the input widget and a menu button.
+ The user can either type into the input area, or use the
+ menu button chooser on the right, which loads the input area
+ with predefined text. Normally it is drawn with an inset box
+ and a white background.
+ <P>
+ The application can directly access both the input and menu
+ widgets directly, using the menubutton()
+ and input() accessor methods.
+*/
+class FL_EXPORT Fl_Input_Choice : public Fl_Group {
+ // Private class to handle slightly 'special' behavior of menu button
+ class InputMenuButton : public Fl_Menu_Button {
+ void draw() {
+ draw_box(FL_UP_BOX, color());
+ fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));
+ int xc = x()+w()/2, yc=y()+h()/2;
+ fl_polygon(xc-5,yc-3,xc+5,yc-3,xc,yc+3);
+ if (Fl::focus() == this) draw_focus();
+ }
+ public:
+ InputMenuButton(int x,int y,int w,int h,const char*l=0) :
+ Fl_Menu_Button(x,y,w,h,l) { box(FL_UP_BOX); }
+ };
+
+ Fl_Input *inp_;
+ InputMenuButton *menu_;
+
+ static void menu_cb(Fl_Widget*, void *data) {
+ Fl_Input_Choice *o=(Fl_Input_Choice *)data;
+ Fl_Widget_Tracker wp(o);
+ const Fl_Menu_Item *item = o->menubutton()->mvalue();
+ if (item && item->flags & (FL_SUBMENU|FL_SUBMENU_POINTER)) return; // ignore submenus
+ if (!strcmp(o->inp_->value(), o->menu_->text()))
+ {
+ o->Fl_Widget::clear_changed();
+ if (o->when() & FL_WHEN_NOT_CHANGED)
+ o->do_callback();
+ }
+ else
+ {
+ o->inp_->value(o->menu_->text());
+ o->inp_->set_changed();
+ o->Fl_Widget::set_changed();
+ if (o->when() & (FL_WHEN_CHANGED|FL_WHEN_RELEASE))
+ o->do_callback();
+ }
+
+ if (wp.deleted()) return;
+
+ if (o->callback() != default_callback)
+ {
+ o->Fl_Widget::clear_changed();
+ o->inp_->clear_changed();
+ }
+ }
+
+ static void inp_cb(Fl_Widget*, void *data) {
+ Fl_Input_Choice *o=(Fl_Input_Choice *)data;
+ Fl_Widget_Tracker wp(o);
+ if (o->inp_->changed()) {
+ o->Fl_Widget::set_changed();
+ if (o->when() & (FL_WHEN_CHANGED|FL_WHEN_RELEASE))
+ o->do_callback();
+ } else {
+ o->Fl_Widget::clear_changed();
+ if (o->when() & FL_WHEN_NOT_CHANGED)
+ o->do_callback();
+ }
+
+ if (wp.deleted()) return;
+
+ if (o->callback() != default_callback)
+ o->Fl_Widget::clear_changed();
+ }
+
+ // Custom resize behavior -- input stretches, menu button doesn't
+ inline int inp_x() { return(x() + Fl::box_dx(box())); }
+ inline int inp_y() { return(y() + Fl::box_dy(box())); }
+ inline int inp_w() { return(w() - Fl::box_dw(box()) - 20); }
+ inline int inp_h() { return(h() - Fl::box_dh(box())); }
+
+ inline int menu_x() { return(x() + w() - 20 - Fl::box_dx(box())); }
+ inline int menu_y() { return(y() + Fl::box_dy(box())); }
+ inline int menu_w() { return(20); }
+ inline int menu_h() { return(h() - Fl::box_dh(box())); }
+
+public:
+ /**
+ Creates a new Fl_Input_Choice widget using the given position, size,
+ and label string.
+ <P> Inherited destructor Destroys the widget and any value associated with it.
+ */
+ Fl_Input_Choice (int x,int y,int w,int h,const char*l=0) : Fl_Group(x,y,w,h,l) {
+ Fl_Group::box(FL_DOWN_BOX);
+ align(FL_ALIGN_LEFT); // default like Fl_Input
+ inp_ = new Fl_Input(inp_x(), inp_y(),
+ inp_w(), inp_h());
+ inp_->callback(inp_cb, (void*)this);
+ inp_->box(FL_FLAT_BOX); // cosmetic
+ inp_->when(FL_WHEN_CHANGED|FL_WHEN_NOT_CHANGED);
+ menu_ = new InputMenuButton(menu_x(), menu_y(),
+ menu_w(), menu_h());
+ menu_->callback(menu_cb, (void*)this);
+ menu_->box(FL_FLAT_BOX); // cosmetic
+ end();
+ }
+
+ /** Adds an item to the menu.*/
+ void add(const char *s) { menu_->add(s); }
+ int changed() const { return inp_->changed() | Fl_Widget::changed();}
+ void clear_changed() {
+ inp_->clear_changed();
+ Fl_Widget::clear_changed();
+ }
+ void set_changed() {
+ inp_->set_changed();
+ // no need to call Fl_Widget::set_changed()
+ }
+ /** Removes all items from the menu. */
+ void clear() { menu_->clear(); }
+ /** Gets the box type of the menu button */
+ Fl_Boxtype down_box() const { return (menu_->down_box()); }
+ /** Sets the box type of the menu button */
+ void down_box(Fl_Boxtype b) { menu_->down_box(b); }
+ /** Gets the Fl_Menu_Item array used for the menu. */
+ const Fl_Menu_Item *menu() { return (menu_->menu()); }
+ /** Sets the Fl_Menu_Item array used for the menu. */
+ void menu(const Fl_Menu_Item *m) { menu_->menu(m); }
+ void resize(int X, int Y, int W, int H) {
+ Fl_Group::resize(X,Y,W,H);
+ inp_->resize(inp_x(), inp_y(), inp_w(), inp_h());
+ menu_->resize(menu_x(), menu_y(), menu_w(), menu_h());
+ }
+ /** Gets the encapsulated input text color attributes */
+ Fl_Color textcolor() const { return (inp_->textcolor());}
+ /** Sets the encapsulated input text color attributes */
+ void textcolor(Fl_Color c) { inp_->textcolor(c);}
+ /** Gets the encapsulated input text font attributes */
+ Fl_Font textfont() const { return (inp_->textfont());}
+ /** Sets the encapsulated input text font attributes */
+ void textfont(Fl_Font f) { inp_->textfont(f);}
+ /** Gets the encapsulated input size attributes */
+ Fl_Fontsize textsize() const { return (inp_->textsize()); }
+ /** Sets the encapsulated input size attributes */
+ void textsize(Fl_Fontsize s) { inp_->textsize(s); }
+ /** See void Fl_Input_Choice::value(const char *s) */
+ const char* value() const { return (inp_->value()); }
+ /**
+ Sets or returns the input widget's current contents. The
+ second form sets the contents using the index into the menu
+ which you can set as an integer. Setting the value effectively
+ 'chooses' this menu item, and sets it as the new input text,
+ deleting the previous text.
+ */
+ void value(const char *val) { inp_->value(val); }
+ /** See void Fl_Input_Choice::value(const char *s) */
+ void value(int val) {
+ menu_->value(val);
+ inp_->value(menu_->text(val));
+ }
+ /** Returns a reference to the internal Fl_Menu_Button widget. */
+ Fl_Menu_Button *menubutton() { return menu_; }
+ /**
+ Returns a reference to the internal Fl_Input widget.</p>
+ */
+ Fl_Input *input() { return inp_; }
+};
+
+#endif // !Fl_Input_Choice_H
+
+//
+// End of "$Id: Fl_Input_Choice.H 8022 2010-12-12 23:21:03Z AlbrechtS $".
+//