Use PixelBuffer objects as the interface for encoders and decoders
This avoid a lot of unnecessary middle men. This also pushes the
responsibility for pixel format conversion into the encoders and
decoders. The new bufferFromBuffer() is used for direct conversion,
rather than PixelTransformer/TransImageGetter.
diff --git a/common/rfb/RawEncoder.h b/common/rfb/RawEncoder.h
index 59e3a6d..c2d9f25 100644
--- a/common/rfb/RawEncoder.h
+++ b/common/rfb/RawEncoder.h
@@ -26,7 +26,7 @@
public:
RawEncoder(SConnection* conn);
virtual ~RawEncoder();
- virtual void writeRect(const Rect& r, TransImageGetter* ig);
+ virtual void writeRect(const Rect& r, PixelBuffer* pb);
};
}
#endif