The "rfb_win32" library merged with VNC 4.1.1 code.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/branches/merge-with-vnc-4.1.1@523 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/rfb_win32/Threading.h b/rfb_win32/Threading.h
new file mode 100644
index 0000000..850f04d
--- /dev/null
+++ b/rfb_win32/Threading.h
@@ -0,0 +1,154 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- Threading_win32.h
+// Win32 Threading interface implementation
+
+#ifndef __RFB_THREADING_IMPL_WIN32
+#define __RFB_THREADING_IMPL_WIN32
+
+#define __RFB_THREADING_IMPL WIN32
+
+#include <rfb_win32/Handle.h>
+#include <rfb/util.h>
+#include <rdr/Exception.h>
+//#include <stdio.h>
+
+
+namespace rfb {
+
+  class Mutex {
+  public:
+    Mutex() {
+      InitializeCriticalSection(&crit);
+    }
+    ~Mutex() {
+      DeleteCriticalSection(&crit);
+    }
+    friend class Lock;
+    friend class Condition;
+  protected:
+    void enter() {EnterCriticalSection(&crit);}
+    void exit() {LeaveCriticalSection(&crit);}
+    CRITICAL_SECTION crit;
+  };
+
+  class Lock {
+  public:
+    Lock(Mutex& m) : mutex(m) {m.enter();}
+    ~Lock() {mutex.exit();}
+  protected:
+    Mutex& mutex;
+  };
+
+  enum ThreadState {ThreadCreated, ThreadStarted, ThreadStopped, ThreadJoined, ThreadNative};
+
+  class Thread {
+  public:
+    Thread(const char* name_=0);
+    virtual ~Thread();
+
+    virtual void run();
+
+    virtual void start();
+    virtual Thread* join();
+
+    const char* getName() const;
+    ThreadState getState() const;
+
+    // Determines whether the thread should delete itself when run() returns
+    // If you set this, you must NEVER call join()!
+    void setDeleteAfterRun() {deleteAfterRun = true;};
+
+    unsigned long getThreadId() const;
+
+    static Thread* self();
+
+    friend class Condition;
+
+  protected:
+    Thread(HANDLE thread_, DWORD thread_id_);
+    static DWORD WINAPI threadProc(LPVOID lpParameter);
+
+    win32::Handle thread;
+    DWORD thread_id;
+    CharArray name;
+    ThreadState state;
+    Condition* sig;
+    Mutex mutex;
+
+    win32::Handle cond_event;
+	  Thread* cond_next;
+
+    bool deleteAfterRun;
+  };
+
+  class Condition {
+  public:
+    Condition(Mutex& m) : mutex(m), waiting(0) {
+    }
+    ~Condition() {
+    }
+
+    // Wake up the specified number of threads that are waiting
+    // on this Condition, or all of them if -1 is specified.
+    void signal(int howMany=1) {
+      Lock l(cond_lock);
+      while (waiting && howMany!=0) {
+        SetEvent(waiting->cond_event);
+        waiting = waiting->cond_next;
+        if (howMany>0) --howMany;
+      }
+    }
+
+    // NB: Must hold "mutex" to call wait()
+    // Wait until either the Condition is signalled or the timeout
+    // expires.
+    void wait(DWORD timeout=INFINITE) {
+      Thread* self = Thread::self();
+      ResetEvent(self->cond_event);
+      { Lock l(cond_lock);
+        self->cond_next = waiting;
+        waiting = self;
+      }
+      mutex.exit();
+      DWORD result = WaitForSingleObject(self->cond_event, timeout);
+      mutex.enter();
+      if (result == WAIT_TIMEOUT) {
+        Lock l(cond_lock);
+        // Remove this thread from the Condition
+        for (Thread** removeFrom = &waiting; *removeFrom; removeFrom = &(*removeFrom)->cond_next) {
+          if (*removeFrom == self) {
+            *removeFrom = self->cond_next;
+            break;
+          }
+        }
+      } else if (result == WAIT_FAILED) {
+        throw rdr::SystemException("failed to wait on Condition", GetLastError());
+      }
+    }
+    
+  protected:
+    Mutex& mutex;
+    Mutex cond_lock;
+	  Thread* waiting;
+  };
+
+};
+
+#endif // __RFB_THREADING_IMPL