Steve Kondik | ae271bc | 2015-11-15 02:50:53 +0100 | [diff] [blame] | 1 | /**************************************************************************** |
| 2 | * Copyright (c) 1998-2013,2014 Free Software Foundation, Inc. * |
| 3 | * * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a * |
| 5 | * copy of this software and associated documentation files (the * |
| 6 | * "Software"), to deal in the Software without restriction, including * |
| 7 | * without limitation the rights to use, copy, modify, merge, publish, * |
| 8 | * distribute, distribute with modifications, sublicense, and/or sell * |
| 9 | * copies of the Software, and to permit persons to whom the Software is * |
| 10 | * furnished to do so, subject to the following conditions: * |
| 11 | * * |
| 12 | * The above copyright notice and this permission notice shall be included * |
| 13 | * in all copies or substantial portions of the Software. * |
| 14 | * * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * |
| 16 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * |
| 17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * |
| 18 | * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * |
| 19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * |
| 20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR * |
| 21 | * THE USE OR OTHER DEALINGS IN THE SOFTWARE. * |
| 22 | * * |
| 23 | * Except as contained in this notice, the name(s) of the above copyright * |
| 24 | * holders shall not be used in advertising or otherwise to promote the * |
| 25 | * sale, use or other dealings in this Software without prior written * |
| 26 | * authorization. * |
| 27 | ****************************************************************************/ |
| 28 | /* |
| 29 | * Name: Towers of Hanoi. |
| 30 | * |
| 31 | * Desc: |
| 32 | * This is a playable copy of towers of hanoi. |
| 33 | * Its sole purpose is to demonstrate my Amiga Curses package. |
| 34 | * This program should compile on any system that has Curses. |
| 35 | * 'hanoi' will give a manual game with 7 playing pieces. |
| 36 | * 'hanoi n' will give a manual game with n playing pieces. |
| 37 | * 'hanoi n a' will give an auto solved game with n playing pieces. |
| 38 | * |
| 39 | * Author: Simon J Raybould (sie@fulcrum.bt.co.uk). |
| 40 | * (This version has been slightly modified by the ncurses maintainers.) |
| 41 | * |
| 42 | * Date: 05.Nov.90 |
| 43 | * |
| 44 | * $Id: hanoi.c,v 1.36 2014/08/02 17:24:07 tom Exp $ |
| 45 | */ |
| 46 | |
| 47 | #include <test.priv.h> |
| 48 | #include <math.h> |
| 49 | |
| 50 | #define NPEGS 3 /* This is not configurable !! */ |
| 51 | #define MINTILES 3 |
| 52 | #define MAXTILES 9 |
| 53 | #define DEFAULTTILES 7 |
| 54 | #define TOPLINE 6 |
| 55 | #define BASELINE 16 |
| 56 | #define STATUSLINE (LINES-3) |
| 57 | #define LEFTPEG 19 |
| 58 | #define MIDPEG 39 |
| 59 | #define RIGHTPEG 59 |
| 60 | |
| 61 | #define LENTOIND(x) (((int)(x)-1)/2) |
| 62 | #define OTHER(a,b) (3-((a)+(b))) |
| 63 | |
| 64 | struct Peg { |
| 65 | size_t Length[MAXTILES]; |
| 66 | int Count; |
| 67 | }; |
| 68 | |
| 69 | static struct Peg Pegs[NPEGS]; |
| 70 | static int PegPos[] = |
| 71 | { |
| 72 | LEFTPEG, |
| 73 | MIDPEG, |
| 74 | RIGHTPEG |
| 75 | }; |
| 76 | static short TileColour[] = |
| 77 | { |
| 78 | COLOR_GREEN, /* Length 3 */ |
| 79 | COLOR_MAGENTA, /* Length 5 */ |
| 80 | COLOR_RED, /* Length 7 */ |
| 81 | COLOR_BLUE, /* Length 9 */ |
| 82 | COLOR_CYAN, /* Length 11 */ |
| 83 | COLOR_YELLOW, /* Length 13 */ |
| 84 | COLOR_GREEN, /* Length 15 */ |
| 85 | COLOR_MAGENTA, /* Length 17 */ |
| 86 | COLOR_RED, /* Length 19 */ |
| 87 | }; |
| 88 | static int NTiles = 0; |
| 89 | static int NMoves = 0; |
| 90 | static bool AutoFlag = FALSE; |
| 91 | |
| 92 | static void InitTiles(void); |
| 93 | static void DisplayTiles(void); |
| 94 | static void MakeMove(int From, int To); |
| 95 | static void AutoMove(int From, int To, int Num); |
| 96 | static void Usage(void); |
| 97 | static int Solved(int NumTiles); |
| 98 | static int GetMove(int *From, int *To); |
| 99 | static int InvalidMove(int From, int To); |
| 100 | |
| 101 | int |
| 102 | main(int argc, char **argv) |
| 103 | { |
| 104 | int FromCol, ToCol; |
| 105 | |
| 106 | setlocale(LC_ALL, ""); |
| 107 | |
| 108 | switch (argc) { |
| 109 | case 1: |
| 110 | NTiles = DEFAULTTILES; |
| 111 | break; |
| 112 | case 2: |
| 113 | NTiles = atoi(argv[1]); |
| 114 | if (NTiles > MAXTILES || NTiles < MINTILES) { |
| 115 | fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES); |
| 116 | ExitProgram(EXIT_FAILURE); |
| 117 | } |
| 118 | break; |
| 119 | case 3: |
| 120 | if (strcmp(argv[2], "a")) { |
| 121 | Usage(); |
| 122 | ExitProgram(EXIT_FAILURE); |
| 123 | } |
| 124 | NTiles = atoi(argv[1]); |
| 125 | if (NTiles > MAXTILES || NTiles < MINTILES) { |
| 126 | fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES); |
| 127 | ExitProgram(EXIT_FAILURE); |
| 128 | } |
| 129 | AutoFlag = TRUE; |
| 130 | break; |
| 131 | default: |
| 132 | Usage(); |
| 133 | ExitProgram(EXIT_FAILURE); |
| 134 | } |
| 135 | initscr(); |
| 136 | if (has_colors()) { |
| 137 | int i; |
| 138 | short bg = COLOR_BLACK; |
| 139 | start_color(); |
| 140 | #if HAVE_USE_DEFAULT_COLORS |
| 141 | if (use_default_colors() == OK) |
| 142 | bg = -1; |
| 143 | #endif |
| 144 | for (i = 0; i < 9; i++) |
| 145 | init_pair((short) (i + 1), bg, TileColour[i]); |
| 146 | } |
| 147 | cbreak(); |
| 148 | if (LINES < 24) { |
| 149 | endwin(); |
| 150 | fprintf(stderr, "Min screen length 24 lines\n"); |
| 151 | ExitProgram(EXIT_FAILURE); |
| 152 | } |
| 153 | if (AutoFlag) { |
| 154 | curs_set(0); |
| 155 | leaveok(stdscr, TRUE); /* Attempt to remove cursor */ |
| 156 | } |
| 157 | InitTiles(); |
| 158 | DisplayTiles(); |
| 159 | if (AutoFlag) { |
| 160 | do { |
| 161 | noecho(); |
| 162 | AutoMove(0, 2, NTiles); |
| 163 | } while (!Solved(NTiles)); |
| 164 | sleep(2); |
| 165 | } else { |
| 166 | echo(); |
| 167 | for (;;) { |
| 168 | if (GetMove(&FromCol, &ToCol)) |
| 169 | break; |
| 170 | if (InvalidMove(FromCol, ToCol)) { |
| 171 | MvAddStr(STATUSLINE, 0, "Invalid Move !!"); |
| 172 | refresh(); |
| 173 | beep(); |
| 174 | continue; |
| 175 | } |
| 176 | MakeMove(FromCol, ToCol); |
| 177 | if (Solved(NTiles)) { |
| 178 | MvPrintw(STATUSLINE, 0, |
| 179 | "Well Done !! You did it in %d moves", NMoves); |
| 180 | refresh(); |
| 181 | sleep(5); |
| 182 | break; |
| 183 | } |
| 184 | } |
| 185 | } |
| 186 | endwin(); |
| 187 | ExitProgram(EXIT_SUCCESS); |
| 188 | } |
| 189 | |
| 190 | static int |
| 191 | InvalidMove(int From, int To) |
| 192 | { |
| 193 | if (From >= NPEGS) |
| 194 | return TRUE; |
| 195 | if (From < 0) |
| 196 | return TRUE; |
| 197 | if (To >= NPEGS) |
| 198 | return TRUE; |
| 199 | if (To < 0) |
| 200 | return TRUE; |
| 201 | if (From == To) |
| 202 | return TRUE; |
| 203 | if (!Pegs[From].Count) |
| 204 | return TRUE; |
| 205 | if (Pegs[To].Count && |
| 206 | Pegs[From].Length[Pegs[From].Count - 1] > |
| 207 | Pegs[To].Length[Pegs[To].Count - 1]) |
| 208 | return TRUE; |
| 209 | return FALSE; |
| 210 | } |
| 211 | |
| 212 | static void |
| 213 | InitTiles(void) |
| 214 | { |
| 215 | int Size, SlotNo; |
| 216 | |
| 217 | for (Size = NTiles * 2 + 1, SlotNo = 0; Size >= 3; Size -= 2) |
| 218 | Pegs[0].Length[SlotNo++] = (size_t) Size; |
| 219 | |
| 220 | Pegs[0].Count = NTiles; |
| 221 | Pegs[1].Count = 0; |
| 222 | Pegs[2].Count = 0; |
| 223 | } |
| 224 | |
| 225 | static void |
| 226 | DisplayTiles(void) |
| 227 | { |
| 228 | int Line, peg, SlotNo; |
| 229 | char TileBuf[BUFSIZ]; |
| 230 | |
| 231 | erase(); |
| 232 | MvAddStr(1, 24, "T O W E R S O F H A N O I"); |
| 233 | MvAddStr(3, 34, "SJR 1990"); |
| 234 | MvPrintw(19, 5, "Moves : %d of %.0f", NMoves, pow(2.0, (float) NTiles) - 1); |
| 235 | (void) attrset(A_REVERSE); |
| 236 | MvAddStr(BASELINE, 8, |
| 237 | " "); |
| 238 | |
| 239 | for (Line = TOPLINE; Line < BASELINE; Line++) { |
| 240 | MvAddCh(Line, LEFTPEG, ' '); |
| 241 | MvAddCh(Line, MIDPEG, ' '); |
| 242 | MvAddCh(Line, RIGHTPEG, ' '); |
| 243 | } |
| 244 | MvAddCh(BASELINE, LEFTPEG, '1'); |
| 245 | MvAddCh(BASELINE, MIDPEG, '2'); |
| 246 | MvAddCh(BASELINE, RIGHTPEG, '3'); |
| 247 | (void) attrset(A_NORMAL); |
| 248 | |
| 249 | /* Draw tiles */ |
| 250 | for (peg = 0; peg < NPEGS; peg++) { |
| 251 | for (SlotNo = 0; SlotNo < Pegs[peg].Count; SlotNo++) { |
| 252 | size_t len = Pegs[peg].Length[SlotNo]; |
| 253 | if (len < sizeof(TileBuf) - 1 && len < (size_t) PegPos[peg]) { |
| 254 | memset(TileBuf, ' ', len); |
| 255 | TileBuf[len] = '\0'; |
| 256 | if (has_colors()) |
| 257 | (void) attrset(AttrArg(COLOR_PAIR(LENTOIND(len)), 0)); |
| 258 | else |
| 259 | (void) attrset(A_REVERSE); |
| 260 | MvAddStr(BASELINE - (SlotNo + 1), |
| 261 | (PegPos[peg] - (int) len / 2), |
| 262 | TileBuf); |
| 263 | } |
| 264 | } |
| 265 | } |
| 266 | (void) attrset(A_NORMAL); |
| 267 | refresh(); |
| 268 | } |
| 269 | |
| 270 | static int |
| 271 | GetMove(int *From, int *To) |
| 272 | { |
| 273 | MvAddStr(STATUSLINE, 0, "Next move ('q' to quit) from "); |
| 274 | clrtoeol(); |
| 275 | refresh(); |
| 276 | if ((*From = getch()) == 'q') |
| 277 | return TRUE; |
| 278 | *From -= ('0' + 1); |
| 279 | addstr(" to "); |
| 280 | clrtoeol(); |
| 281 | refresh(); |
| 282 | |
| 283 | if ((*To = getch()) == 'q') |
| 284 | return TRUE; |
| 285 | *To -= ('0' + 1); |
| 286 | refresh(); |
| 287 | if (!AutoFlag) |
| 288 | napms(500); |
| 289 | |
| 290 | move(STATUSLINE, 0); |
| 291 | clrtoeol(); |
| 292 | refresh(); |
| 293 | return FALSE; |
| 294 | } |
| 295 | |
| 296 | static void |
| 297 | MakeMove(int From, int To) |
| 298 | { |
| 299 | Pegs[From].Count--; |
| 300 | Pegs[To].Length[Pegs[To].Count] = Pegs[From].Length[Pegs[From].Count]; |
| 301 | Pegs[To].Count++; |
| 302 | NMoves++; |
| 303 | DisplayTiles(); |
| 304 | } |
| 305 | |
| 306 | static void |
| 307 | AutoMove(int From, int To, int Num) |
| 308 | { |
| 309 | if (Num == 1) { |
| 310 | MakeMove(From, To); |
| 311 | napms(500); |
| 312 | } else { |
| 313 | AutoMove(From, OTHER(From, To), Num - 1); |
| 314 | MakeMove(From, To); |
| 315 | napms(500); |
| 316 | AutoMove(OTHER(From, To), To, Num - 1); |
| 317 | } |
| 318 | } |
| 319 | |
| 320 | static int |
| 321 | Solved(int NumTiles) |
| 322 | { |
| 323 | int i; |
| 324 | |
| 325 | for (i = 1; i < NPEGS; i++) |
| 326 | if (Pegs[i].Count == NumTiles) |
| 327 | return TRUE; |
| 328 | return FALSE; |
| 329 | } |
| 330 | |
| 331 | static void |
| 332 | Usage(void) |
| 333 | { |
| 334 | fprintf(stderr, "Usage: hanoi [<No Of Tiles>] [a]\n"); |
| 335 | fprintf(stderr, |
| 336 | "The 'a' option causes the tower to be solved automatically\n"); |
| 337 | } |