Update to ncurses-6.0

Change-Id: I98ab2ea8a5e13cca9f8b7cf6277b9b14a4da4299
diff --git a/test/blue.c b/test/blue.c
new file mode 100644
index 0000000..50d48b1
--- /dev/null
+++ b/test/blue.c
@@ -0,0 +1,465 @@
+/****************************************************************************
+ * Copyright (c) 1998-2009,2013 Free Software Foundation, Inc.              *
+ *                                                                          *
+ * Permission is hereby granted, free of charge, to any person obtaining a  *
+ * copy of this software and associated documentation files (the            *
+ * "Software"), to deal in the Software without restriction, including      *
+ * without limitation the rights to use, copy, modify, merge, publish,      *
+ * distribute, distribute with modifications, sublicense, and/or sell       *
+ * copies of the Software, and to permit persons to whom the Software is    *
+ * furnished to do so, subject to the following conditions:                 *
+ *                                                                          *
+ * The above copyright notice and this permission notice shall be included  *
+ * in all copies or substantial portions of the Software.                   *
+ *                                                                          *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  *
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               *
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   *
+ * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   *
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    *
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    *
+ * THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               *
+ *                                                                          *
+ * Except as contained in this notice, the name(s) of the above copyright   *
+ * holders shall not be used in advertising or otherwise to promote the     *
+ * sale, use or other dealings in this Software without prior written       *
+ * authorization.                                                           *
+ ****************************************************************************/
+/*****************************************************************************
+ *                                                                           *
+ *                         B l u e   M o o n                                 *
+ *                         =================                                 *
+ *                               V2.2                                        *
+ *                   A patience game by T.A.Lister                           *
+ *            Integral screen support by Eric S. Raymond                     *
+ *                                                                           *
+ *****************************************************************************/
+
+/*
+ * Compile this with the command `cc -O blue.c -lcurses -o blue'.  For best
+ * results, use the ncurses(3) library.  On non-Intel machines, SVr4 curses is
+ * just as good.
+ *
+ * $Id: blue.c,v 1.35 2013/04/27 19:46:53 tom Exp $
+ */
+
+#include <test.priv.h>
+
+#include <time.h>
+
+#define NOCARD		(-1)
+
+#define ACE		0
+#define KING		12
+#define SUIT_LENGTH	13
+
+#define HEARTS		0
+#define SPADES		1
+#define DIAMONDS	2
+#define CLUBS		3
+#define NSUITS		4
+
+#define GRID_WIDTH	14	/*    13+1  */
+#define GRID_LENGTH	56	/* 4*(13+1) */
+#define PACK_SIZE	52
+
+#define BASEROW		1
+#define PROMPTROW	11
+
+#define RED_ON_WHITE    1
+#define BLACK_ON_WHITE  2
+#define BLUE_ON_WHITE   3
+
+static void die(int onsig) GCC_NORETURN;
+
+static int deck_size = PACK_SIZE;	/* initial deck */
+static int deck[PACK_SIZE];
+
+static int grid[GRID_LENGTH];	/* card layout grid */
+static int freeptr[4];		/* free card space pointers */
+
+static int deal_number = 0;
+
+static chtype ranks[SUIT_LENGTH][2] =
+{
+    {' ', 'A'},
+    {' ', '2'},
+    {' ', '3'},
+    {' ', '4'},
+    {' ', '5'},
+    {' ', '6'},
+    {' ', '7'},
+    {' ', '8'},
+    {' ', '9'},
+    {'1', '0'},
+    {' ', 'J'},
+    {' ', 'Q'},
+    {' ', 'K'}
+};
+
+/* Please note, that this is a bad example.
+   Color values should not be or'ed in. This
+   only works, because the characters used here
+   are plain and have no color attribute themselves. */
+#ifdef COLOR_PAIR
+#define OR_COLORS(value,pair) ((value) | COLOR_PAIR(pair))
+#else
+#define OR_COLORS(value,pair) (value)
+#endif
+
+#define PC_COLORS(value,pair) (OR_COLORS(value,pair) | A_ALTCHARSET)
+
+static chtype letters[4] =
+{
+    OR_COLORS('h', RED_ON_WHITE),	/* hearts */
+    OR_COLORS('s', BLACK_ON_WHITE),	/* spades */
+    OR_COLORS('d', RED_ON_WHITE),	/* diamonds */
+    OR_COLORS('c', BLACK_ON_WHITE),	/* clubs */
+};
+
+#if defined(__i386__) && defined(A_ALTCHARSET) && HAVE_TIGETSTR
+static chtype glyphs[] =
+{
+    PC_COLORS('\003', RED_ON_WHITE),	/* hearts */
+    PC_COLORS('\006', BLACK_ON_WHITE),	/* spades */
+    PC_COLORS('\004', RED_ON_WHITE),	/* diamonds */
+    PC_COLORS('\005', BLACK_ON_WHITE),	/* clubs */
+};
+#define USE_CP437 1
+#else
+#define USE_CP437 0
+#endif /* __i386__ */
+
+static chtype *suits = letters;	/* this may change to glyphs below */
+
+static void
+die(int onsig)
+{
+    (void) signal(onsig, SIG_IGN);
+    endwin();
+    ExitProgram(EXIT_SUCCESS);
+}
+
+static void
+init_vars(void)
+{
+    int i;
+
+    deck_size = PACK_SIZE;
+    for (i = 0; i < PACK_SIZE; i++)
+	deck[i] = i;
+    for (i = 0; i < 4; i++)
+	freeptr[i] = i * GRID_WIDTH;
+}
+
+static void
+shuffle(int size)
+{
+    int i, j, numswaps, swapnum, temp;
+
+    numswaps = size * 10;	/* an arbitrary figure */
+
+    for (swapnum = 0; swapnum < numswaps; swapnum++) {
+	i = rand() % size;
+	j = rand() % size;
+	temp = deck[i];
+	deck[i] = deck[j];
+	deck[j] = temp;
+    }
+}
+
+static void
+deal_cards(void)
+{
+    int ptr, card = 0, value, csuit, crank, suit, aces[4];
+
+    memset(aces, 0, sizeof(aces));
+    for (suit = HEARTS; suit <= CLUBS; suit++) {
+	ptr = freeptr[suit];
+	grid[ptr++] = NOCARD;	/* 1st card space is blank */
+	while ((ptr % GRID_WIDTH) != 0) {
+	    value = deck[card++];
+	    crank = value % SUIT_LENGTH;
+	    csuit = value / SUIT_LENGTH;
+	    if (crank == ACE)
+		aces[csuit] = ptr;
+	    grid[ptr++] = value;
+	}
+    }
+
+    if (deal_number == 1)	/* shift the aces down to the 1st column */
+	for (suit = HEARTS; suit <= CLUBS; suit++) {
+	    grid[suit * GRID_WIDTH] = suit * SUIT_LENGTH;
+	    grid[aces[suit]] = NOCARD;
+	    freeptr[suit] = aces[suit];
+	}
+}
+
+static void
+printcard(int value)
+{
+    (void) addch(' ');
+    if (value == NOCARD)
+	(void) addstr("   ");
+    else {
+	addch(ranks[value % SUIT_LENGTH][0] | (chtype) COLOR_PAIR(BLUE_ON_WHITE));
+	addch(ranks[value % SUIT_LENGTH][1] | (chtype) COLOR_PAIR(BLUE_ON_WHITE));
+	addch(suits[value / SUIT_LENGTH]);
+    }
+    (void) addch(' ');
+}
+
+static void
+display_cards(int deal)
+{
+    int row, card;
+
+    clear();
+    (void) printw(
+		     "Blue Moon 2.1 - by Tim Lister & Eric Raymond - Deal %d.\n",
+		     deal);
+    for (row = HEARTS; row <= CLUBS; row++) {
+	move(BASEROW + row + row + 2, 1);
+	for (card = 0; card < GRID_WIDTH; card++)
+	    printcard(grid[row * GRID_WIDTH + card]);
+    }
+
+    move(PROMPTROW + 2, 0);
+    refresh();
+#define P(x)	(void)printw("%s\n", x)
+    P("   This 52-card solitaire starts with  the entire deck shuffled and dealt");
+    P("out in four rows.  The aces are then moved to the left end of the layout,");
+    P("making 4 initial free spaces.  You may move to a space only the card that");
+    P("matches the left neighbor in suit, and is one greater in rank.  Kings are");
+    P("high, so no cards may be placed to their right (they create dead spaces).");
+    P("  When no moves can be made,  cards still out of sequence are  reshuffled");
+    P("and dealt face up after the ends of the partial sequences, leaving a card");
+    P("space after each sequence, so that each row looks like a partial sequence");
+    P("followed by a space, followed by enough cards to make a row of 14.       ");
+    P("  A moment's reflection will show that this game cannot take more than 13");
+    P("deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.     ");
+#undef P
+    refresh();
+}
+
+static int
+find(int card)
+{
+    int i;
+
+    if ((card < 0) || (card >= PACK_SIZE))
+	return (NOCARD);
+    for (i = 0; i < GRID_LENGTH; i++)
+	if (grid[i] == card)
+	    return i;
+    return (NOCARD);
+}
+
+static void
+movecard(int src, int dst)
+{
+    grid[dst] = grid[src];
+    grid[src] = NOCARD;
+
+    move(BASEROW + (dst / GRID_WIDTH) * 2 + 2, (dst % GRID_WIDTH) * 5 + 1);
+    printcard(grid[dst]);
+
+    move(BASEROW + (src / GRID_WIDTH) * 2 + 2, (src % GRID_WIDTH) * 5 + 1);
+    printcard(grid[src]);
+
+    refresh();
+}
+
+static void
+play_game(void)
+{
+    int dead = 0, i, j;
+    char c;
+    int selection[4], card;
+
+    while (dead < 4) {
+	dead = 0;
+	for (i = 0; i < 4; i++) {
+	    card = grid[freeptr[i] - 1];
+
+	    if (((card % SUIT_LENGTH) == KING)
+		||
+		(card == NOCARD))
+		selection[i] = NOCARD;
+	    else
+		selection[i] = find(card + 1);
+
+	    if (selection[i] == NOCARD)
+		dead++;
+	};
+
+	if (dead < 4) {
+	    char live[NSUITS + 1], *lp = live;
+
+	    for (i = 0; i < 4; i++) {
+		if (selection[i] != NOCARD) {
+		    move(BASEROW + (selection[i] / GRID_WIDTH) * 2 + 3,
+			 (selection[i] % GRID_WIDTH) * 5);
+		    (void) printw("   %c ", (*lp++ = (char) ('a' + i)));
+		}
+	    };
+	    *lp = '\0';
+
+	    if (strlen(live) == 1) {
+		move(PROMPTROW, 0);
+		(void) printw(
+				 "Making forced moves...                                 ");
+		refresh();
+		(void) sleep(1);
+		c = live[0];
+	    } else {
+		char buf[BUFSIZ];
+
+		(void) sprintf(buf,
+			       "Type [%s] to move, r to redraw, q or INTR to quit: ",
+			       live);
+
+		do {
+		    move(PROMPTROW, 0);
+		    (void) addstr(buf);
+		    move(PROMPTROW, (int) strlen(buf));
+		    clrtoeol();
+		    (void) addch(' ');
+		} while
+		    (((c = (char) getch()) < 'a' || c > 'd')
+		     && (c != 'r')
+		     && (c != 'q'));
+	    }
+
+	    for (j = 0; j < 4; j++)
+		if (selection[j] != NOCARD) {
+		    move(BASEROW + (selection[j] / GRID_WIDTH) * 2 + 3,
+			 (selection[j] % GRID_WIDTH) * 5);
+		    (void) printw("     ");
+		}
+
+	    if (c == 'r')
+		display_cards(deal_number);
+	    else if (c == 'q')
+		die(SIGINT);
+	    else {
+		i = c - 'a';
+		if (selection[i] == NOCARD)
+		    beep();
+		else {
+		    movecard(selection[i], freeptr[i]);
+		    freeptr[i] = selection[i];
+		}
+	    }
+	}
+    }
+
+    move(PROMPTROW, 0);
+    (void) standout();
+    (void) printw("Finished deal %d - type any character to continue...", deal_number);
+    (void) standend();
+    (void) getch();
+}
+
+static int
+collect_discards(void)
+{
+    int row, col, cardno = 0, finish, gridno;
+
+    for (row = HEARTS; row <= CLUBS; row++) {
+	finish = 0;
+	for (col = 1; col < GRID_WIDTH; col++) {
+	    gridno = row * GRID_WIDTH + col;
+
+	    if ((grid[gridno] != (grid[gridno - 1] + 1)) && (finish == 0)) {
+		finish = 1;
+		freeptr[row] = gridno;
+	    };
+
+	    if ((finish != 0) && (grid[gridno] != NOCARD))
+		deck[cardno++] = grid[gridno];
+	}
+    }
+    return cardno;
+}
+
+static void
+game_finished(int deal)
+{
+    clear();
+    (void) printw("You finished the game in %d deals. This is ", deal);
+    (void) standout();
+    if (deal < 2)
+	(void) addstr("excellent");
+    else if (deal < 4)
+	(void) addstr("good");
+    else if (deal < 8)
+	(void) addstr("average");
+    else
+	(void) addstr("poor");
+    (void) standend();
+    (void) addstr(".         ");
+    refresh();
+}
+
+int
+main(int argc, char *argv[])
+{
+    CATCHALL(die);
+
+    setlocale(LC_ALL, "");
+
+    initscr();
+
+    /*
+     * We use COLOR_GREEN because COLOR_BLACK is wired to the wrong thing.
+     */
+    start_color();
+    init_pair(RED_ON_WHITE, COLOR_RED, COLOR_WHITE);
+    init_pair(BLUE_ON_WHITE, COLOR_BLUE, COLOR_WHITE);
+    init_pair(BLACK_ON_WHITE, COLOR_BLACK, COLOR_WHITE);
+
+#ifndef COLOR_PAIR
+    letters[0] = OR_COLORS('h', RED_ON_WHITE);	/* hearts */
+    letters[1] = OR_COLORS('s', BLACK_ON_WHITE);	/* spades */
+    letters[2] = OR_COLORS('d', RED_ON_WHITE);	/* diamonds */
+    letters[3] = OR_COLORS('c', BLACK_ON_WHITE);	/* clubs */
+#if USE_CP437
+    glyphs[0] = PC_COLORS('\003', RED_ON_WHITE);	/* hearts */
+    glyphs[1] = PC_COLORS('\006', BLACK_ON_WHITE);	/* spades */
+    glyphs[2] = PC_COLORS('\004', RED_ON_WHITE);	/* diamonds */
+    glyphs[3] = PC_COLORS('\005', BLACK_ON_WHITE);	/* clubs */
+#endif
+#endif
+
+#if USE_CP437
+    if (tigetstr("smpch"))
+	suits = glyphs;
+#endif /* USE_CP437 */
+
+    cbreak();
+
+    if (argc == 2)
+	srand((unsigned) atoi(argv[1]));
+    else
+	srand((unsigned) time((time_t *) 0));
+
+    init_vars();
+
+    do {
+	deal_number++;
+	shuffle(deck_size);
+	deal_cards();
+	display_cards(deal_number);
+	play_game();
+    }
+    while
+	((deck_size = collect_discards()) != 0);
+
+    game_finished(deal_number);
+
+    die(SIGINT);
+    /*NOTREACHED */
+}
+
+/* blue.c ends here */