commit | bb594baa1c68607c4c393571250add5141dd647e | [log] [tgz] |
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author | Roman Stratiienko <roman.o.stratiienko@globallogic.com> | Fri Feb 18 16:52:03 2022 +0200 |
committer | Roman Stratiienko <roman.o.stratiienko@globallogic.com> | Fri Feb 18 18:45:06 2022 +0200 |
tree | 431f0b85384d5201cf5acec2d8dd00f9d9393565 | |
parent | bd9731713b79f80b2fa1bf180b663649c9d357a5 [diff] |
drm_hwcomposer: Rework HwcDisplay disposal to avoid races The code prior to this commit has a flaw: HwcDisplay::~HwcDisplay() { ... auto &main_lock = hwc2_->GetResMan().GetMainLock(); /* Unlock to allow pending vsync callbacks to finish */ main_lock.unlock(); At this point display is no longer in displays_[] list. After lock is released, hwc2 API thread starts to process transactions which may fail with BAD_SIAPLAY responce and cause SF to crash. vsync_worker_.VSyncControl(false); vsync_worker_.Exit(); main_lock.lock(); } 1. Rework the logic in order to avoid such scenariuos: 1.a. Temporary switch non-primary unplugged displays to headless state allowing remaining transactions to succeed without impacting the pipeline. 1.b. Give 100mSec delay before destroying / removing display from the displays_[] list to allow all pending hwc2 transactions to complete. 2. Support hotswap of the DrmDisplayPipeline, which makes primary display reattaching process smoother. Now SF should be able to gracefully remove all layers. Signed-off-by: Roman Stratiienko <roman.o.stratiienko@globallogic.com>
Patches to drm_hwcomposer are very much welcome, we really want this to be the universal HW composer implementation for Android and similar platforms. So please bring on porting patches, bugfixes, improvements for documentation and new features.
A short list of contribution guidelines:
Submit changes via gitlab merge requests on gitlab.freedesktop.org.
drm_hwcomposer is Apache 2.0 Licensed and we require contributions to follow the developer's certificate of origin: http://developercertificate.org/.
When submitting new code please follow the naming conventions documented in the generated documentation. Also please make full use of all the helpers and convenience macros provided by drm_hwcomposer. The below command can help you with formatting of your patches:
git diff | clang-format-diff-13 -p 1 -style=file
Hardware specific changes should be tested on relevant platforms before committing.
If you need inspiration, please checkout our TODO issues.
Happy hacking!