drm_hwcomposer: Use GraphicBufferMapper for copy buffer handle

Due to gralloc0/gralloc1 API incompatibility(register/unregister
vs retain/release) it is preferred to use generic
GraphicBufferMapper API for copy buffer handle. It will use
an appropriate adapter for the present version of gralloc.
For the reference: hardware/interfaces/graphics/mapper

Change-Id: Ia4740ed3b2ffd43fa3c107eb22d792eaabd4df40
Signed-off-by: Andrii Chepurnyi <andrii_chepurnyi@epam.com>
diff --git a/drmhwctwo.cpp b/drmhwctwo.cpp
index 1940964..7ca3e62 100644
--- a/drmhwctwo.cpp
+++ b/drmhwctwo.cpp
@@ -514,7 +514,7 @@
   for (std::pair<const uint32_t, DrmHwcTwo::HwcLayer *> &l : z_map) {
     DrmHwcLayer layer;
     l.second->PopulateDrmLayer(&layer);
-    int ret = layer.ImportBuffer(importer_.get(), gralloc_);
+    int ret = layer.ImportBuffer(importer_.get());
     if (ret) {
       ALOGE("Failed to import layer, ret=%d", ret);
       return HWC2::Error::NoResources;