commit | 426168caf19eddea1b1a351e61e54c946f215a15 | [log] [tgz] |
---|---|---|
author | Drew Davenport <ddavenport@google.com> | Wed Dec 18 13:35:07 2024 -0700 |
committer | Drew Davenport <ddavenport@google.com> | Wed Dec 18 13:35:07 2024 -0700 |
tree | f1e4d307ee053b8a719ca414c9847d2a5903b5bd | |
parent | e093033edc94772aeed8940bf71003d3af1c7f85 [diff] | |
parent | 30f4e9c5938a906120ff13260acde9bdcc4317b0 [diff] |
Merge remote-tracking branch 'aosp/upstream-main' into uprev * aosp/upstream-main: drm_hwcomposer: Clean up VsyncWorker destruction drm_hwcomposer: Remove VSyncWorkerCallbacks drm_hwcomposer: Enable VSyncWorker thread as needed drm_hwcomposer: Set vsync callback on demand drm_hwcomposer: Move vsync tracking into VSyncWorker drm_hwcomposer: Simplify default vsync period drm_hwcomposer: Only update vsync period when committed drm_hwcomposer: Set vsync period for vsync thread drm_hwcomposer: Define cc_defaults for hwc3 binary drm_hwcomposer: HWC3: Fix hotplug handling drm_hwcomposer: treewide: Handle bool properties in the Property class drm_hwcomposer: Don't erase displays in the internal layer at hotplug Bug: 368599093 Bug: 384048744 Test: presubmit Change-Id: I56ef114974a38d288258a9a5d95866f322f04928
Patches to drm_hwcomposer are very much welcome, we really want this to be the universal HW composer implementation for Android and similar platforms. So please bring on porting patches, bugfixes, improvements for documentation and new features.
A short list of contribution guidelines:
Submit changes via gitlab merge requests on gitlab.freedesktop.org.
drm_hwcomposer is Apache 2.0 Licensed and we require contributions to follow the developer's certificate of origin: http://developercertificate.org/.
When submitting new code please follow the naming conventions documented in the generated documentation. Also please make full use of all the helpers and convenience macros provided by drm_hwcomposer. The below command can help you with formatting of your patches:
git diff | clang-format-diff-19 -p 1 -style=file
Hardware specific changes should be tested on relevant platforms before committing.
If you need inspiration, please checkout our TODO issues.
Happy hacking!