commit | a51ae292ee205dbbc76866fce29315f3f43400f3 | [log] [tgz] |
---|---|---|
author | John Stultz <john.stultz@linaro.org> | Mon Feb 03 19:03:14 2020 +0000 |
committer | John Stultz <john.stultz@linaro.org> | Mon Feb 03 19:03:14 2020 +0000 |
tree | 4c931e333e8b74d9ba90fa9e33e49ec30ec92641 | |
parent | 68b94c0faebf0bf2d024fab7ed812e706589bbf1 [diff] | |
parent | b2f2baeb9db0d0f4cbc0cac3184058d3fce85ea6 [diff] |
Merge remote-tracking branch 'gitlab/master' into HEAD * gitlab/master: drm_hwcomposer: Extract more BO data by Imagination importer drm_hwcomposer: Remove redundant hotplug call drm_hwcomposer: Add check to vsync routine to avoid crash on callback drm_hwcomposer: Add GetDisplayCapabilities and getDisplayIdentificationData drm_hwcomposer: Extract ConvertBoInfo() from ImportBuffer() method drm_hwcomposer: Choose client layer range to achieve minimal GPU load drm_hwcomposer: Add simplistic SetColorTransform implementation drm_hwcomposer: Add simplistic SetLayerColor implementation drm_hwcomposer: Add refcount for GEM handle drm_hwcomposer: Introduce dumpsys metrics Sync's AOSP with usptream master branch. Change-Id: Id98dea70b6236d4e0a1d8405b1cad157b495a892 Signed-off-by: John Stultz <john.stultz@linaro.org>
Patches to drm_hwcomposer are very much welcome, we really want this to be the universal HW composer implementation for Android and similar platforms So please bring on porting patches, bugfixes, improvements for documentation and new features.
A short list of contribution guidelines:
Submit changes via gitlab merge requests on gitlab.freedesktop.org
drm_hwcomposer is Apache 2.0 Licensed and we require contributions to follow the developer's certificate of origin: http://developercertificate.org/
When submitting new code please follow the naming conventions documented in the generated documentation. Also please make full use of all the helpers and convenience macros provided by drm_hwcomposer. The below command can help you with formatting of your patches:
`git diff | clang-format-diff-5.0 -p 1 -style=file`
Hardware specific changes should be tested on relevant platforms before committing.
If you need inspiration, please checkout our TODO issues
Happy hacking!