commit | 32685ba1e6159d884412d741fb62051c677512ca | [log] [tgz] |
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author | Roman Stratiienko <roman.o.stratiienko@globallogic.com> | Wed Dec 15 13:46:05 2021 +0200 |
committer | Roman Stratiienko <roman.o.stratiienko@globallogic.com> | Wed Dec 29 18:03:11 2021 +0200 |
tree | 98d220efe5af9cc00698e9304b5cc50e59dba249 | |
parent | cef5c77ef971604d2c513c1056222fbb695da1b9 [diff] |
drm_hwcomposer: Rework KMS state tracking 1. Store only FrameBuffer shared handle to keep buffer alive while it is a part of active composition. 2. Store used planes to allow clearing of the composition. Before this both of mentioned above was a part of DrmDisplayComposition. Any external modification DrmDisplayComposition caused framebuffer object to be destroyed, which forced screen to go blank. We want to modify DrmDisplayComposition, to allow re-using previous composition data. This change will also help us tracking STAGED frame state and migrate to non-blocking atomic commit. Signed-off-by: Roman Stratiienko <roman.o.stratiienko@globallogic.com> Tested-by: Martin Juecker <martin.juecker@gmail.com> Reviewed-by: Matvii Zorin <matvii.zorin@globallogic.com>
Patches to drm_hwcomposer are very much welcome, we really want this to be the universal HW composer implementation for Android and similar platforms. So please bring on porting patches, bugfixes, improvements for documentation and new features.
A short list of contribution guidelines:
Submit changes via gitlab merge requests on gitlab.freedesktop.org.
drm_hwcomposer is Apache 2.0 Licensed and we require contributions to follow the developer's certificate of origin: http://developercertificate.org/.
When submitting new code please follow the naming conventions documented in the generated documentation. Also please make full use of all the helpers and convenience macros provided by drm_hwcomposer. The below command can help you with formatting of your patches:
git diff | clang-format-diff-12 -p 1 -style=file
Hardware specific changes should be tested on relevant platforms before committing.
If you need inspiration, please checkout our TODO issues.
Happy hacking!