drm_hwcomposer: Extract ConvertBoInfo() from ImportBuffer() method

To check either BO could be imported on validation stage, we need to
get more information regarding buffer (format, size, etc.)

This extraction also allows us to make ImportBuffer() and CanImport()
methods generic for all platforms.

In case BO can't be imported due to already existant checks in ImportBuffer(),
validator only marks single layer to be elaborated by GPU instead of whole
composition.

Signed-off-by: Roman Stratiienko <roman.stratiienko@globallogic.com>
diff --git a/platform/platformdrmgeneric.h b/platform/platformdrmgeneric.h
index a7cf941..f9d923f 100644
--- a/platform/platformdrmgeneric.h
+++ b/platform/platformdrmgeneric.h
@@ -44,6 +44,8 @@
   int ImportHandle(uint32_t gem_handle);
   int ReleaseHandle(uint32_t gem_handle);
 
+  int ConvertBoInfo(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
+
   uint32_t ConvertHalFormatToDrm(uint32_t hal_format);
   uint32_t DrmFormatToBitsPerPixel(uint32_t drm_format);