drm_hwcomposer: Bump the acquire fence timeout to 83ms

To accomodate peak usage situations.

Change-Id: I46031ce394abf1ec09177089508dd625d7c17aaa
Signed-off-by: Sean Paul <seanpaul@chromium.org>
diff --git a/drmdisplaycompositor.h b/drmdisplaycompositor.h
index c9973c6..0f3a12f 100644
--- a/drmdisplaycompositor.h
+++ b/drmdisplaycompositor.h
@@ -51,9 +51,9 @@
  private:
   DrmDisplayCompositor(const DrmDisplayCompositor &) = delete;
 
-  // Set to 50ms which is somewhere between a reasonable amount of time to
-  // wait for a long render and a small enough delay to limit jank.
-  static const int kAcquireWaitTimeoutMs = 50;
+  // Set to 83ms (~12fps) which is somewhere between a reasonable amount of
+  // time to wait for a long render and a small enough delay to limit jank.
+  static const int kAcquireWaitTimeoutMs = 83;
 
   int ApplyPreComposite(DrmDisplayComposition *display_comp);
   int ApplyFrame(DrmDisplayComposition *display_comp);