commit | 45624d3b2fb4ab6bec6d3fde56e3e2f0c21a9d7f | [log] [tgz] |
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author | Zach Reizner <zachr@google.com> | Wed Jun 10 16:03:01 2015 -0700 |
committer | Zach Reizner <zachr@google.com> | Thu Jun 11 14:50:33 2015 -0700 |
tree | 77bc5968d5369f855ea73023d41f60d52714d178 | |
parent | db556116fd464cfbf94a659532da2142a89c0aab [diff] |
drm_hwcomposer: integrate GLCompositor with hwcomposer This patch makes it such that HWC will always composite all layers even if there are too few HW planes. Any layers that do not fit in a plane get rendered into a screen sized buffer by GLCompositor, the result of which uses up one of the available HW planes. Change-Id: Ibd560ae4c536632ac32d965152ceacd92bbba39f