commit | 7de353c98079f840d7090d7541b2307ffc9da827 | [log] [tgz] |
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author | Sean Paul <seanpaul@chromium.org> | Tue May 03 11:29:03 2016 -0700 |
committer | Sean Paul <seanpaul@chromium.org> | Mon May 16 18:22:15 2016 -0400 |
tree | 4a3cf96843cdf78f90f28a2a2b542a637f546873 | |
parent | 0478f7914c65212ebef37fac5533b30ac2e462c0 [diff] |
DO NOT MERGE: drm_hwcomposer: Use linear scaling instead of nearest neighbor So scaled layer transitions between hw plane and gl plane look better. BUG=b/28431632 TEST=Tested on low resolution paused YouTube video Change-Id: I507722c28c5b8ec4e8d16ae436a04afc8cffaa0f Signed-off-by: Sean Paul <seanpaul@chromium.org>