commit | 4a8b8ace6126d0d1c1dc1ab7f98aa00ad3348e6c | [log] [tgz] |
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author | Bruno BELANYI <ambroisie@google.com> | Mon Oct 16 15:14:31 2023 +0000 |
committer | Bruno BELANYI <ambroisie@google.com> | Wed Oct 18 12:44:02 2023 +0000 |
tree | d6fe9f35084d8cdfeada718b4c1ef9fb0779d19b | |
parent | 88ae21dc60986a658d41fabea3c228742ea4f651 [diff] |
Enable HDR shader priming in SurfaceFlinger Bug: 295257834 Test: manual - check that HDR shaders are generated after applying Change-Id: I62cb104914d41f7402e80c83598006a6a018be27