blob: 3d0cac5a6af80f5c21dce12516a24d1f13b7e241 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
* SPDX-License-Identifier: Apache-2.0
*/
#pragma once
#include <aidl/android/hardware/light/BnLights.h>
#include <hardware/hardware.h>
#include <hardware/lights.h>
#include <map>
namespace aidl {
namespace android {
namespace hardware {
namespace light {
class Lights : public BnLights {
public:
Lights();
ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override;
ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override;
private:
std::map<int, light_device_t*> mLights;
std::vector<HwLight> mAvailableLights;
int maxLights;
};
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl