blob: b177e20e76be28e1fd79e9aa7d081eff7c824e9c [file] [log] [blame]
Ronald Braunstein73b08ff2023-12-19 10:24:47 -08001package android
2
3import (
4 "android/soong/android/team_proto"
5 "path/filepath"
6
7 "google.golang.org/protobuf/proto"
8)
9
10const ownershipDirectory = "ownership"
11const allTeamsFile = "all_teams.pb"
12
13func AllTeamsFactory() Singleton {
14 return &allTeamsSingleton{}
15}
16
17func init() {
18 registerAllTeamBuildComponents(InitRegistrationContext)
19}
20
21func registerAllTeamBuildComponents(ctx RegistrationContext) {
22 ctx.RegisterParallelSingletonType("all_teams", AllTeamsFactory)
23}
24
25// For each module, list the team or the bpFile the module is defined in.
26type moduleTeamInfo struct {
27 teamName string
28 bpFile string
29}
30
31type allTeamsSingleton struct {
32 // Path where the collected metadata is stored after successful validation.
33 outputPath OutputPath
34
35 // Map of all package modules we visit during GenerateBuildActions
36 packages map[string]packageProperties
37 // Map of all team modules we visit during GenerateBuildActions
38 teams map[string]teamProperties
39 // Keeps track of team information or bp file for each module we visit.
40 teams_for_mods map[string]moduleTeamInfo
41}
42
43// See if there is a package module for the given bpFilePath with a team defined, if so return the team.
44// If not ascend up to the parent directory and do the same.
45func (this *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamProperties, bool) {
46 // return the Default_team listed in the package if is there.
47 if p, ok := this.packages[bpFilePath]; ok {
48 if t := p.Default_team; t != nil {
49 return this.teams[*p.Default_team], true
50 }
51 }
52 // Strip a directory and go up.
53 // Does android/paths.go basePath,SourcePath help?
54 current, base := filepath.Split(bpFilePath)
55 current = filepath.Clean(current) // removes trailing slash, convert "" -> "."
56 parent, _ := filepath.Split(current)
57 if current == "." {
58 return teamProperties{}, false
59 }
60 return this.lookupDefaultTeam(filepath.Join(parent, base))
61}
62
63// Create a rule to run a tool to collect all the intermediate files
64// which list the team per module into one proto file.
65func (this *allTeamsSingleton) GenerateBuildActions(ctx SingletonContext) {
66 this.packages = make(map[string]packageProperties)
67 this.teams = make(map[string]teamProperties)
68 this.teams_for_mods = make(map[string]moduleTeamInfo)
69
70 ctx.VisitAllModules(func(module Module) {
Ronald Braunstein73b08ff2023-12-19 10:24:47 -080071 bpFile := ctx.BlueprintFile(module)
72
73 // Package Modules and Team Modules are stored in a map so we can look them up by name for
74 // modules without a team.
75 if pack, ok := module.(*packageModule); ok {
76 // Packages don't have names, use the blueprint file as the key. we can't get qualifiedModuleId in this context.
77 pkgKey := bpFile
78 this.packages[pkgKey] = pack.properties
79 return
80 }
81 if team, ok := module.(*teamModule); ok {
82 this.teams[team.Name()] = team.properties
83 return
84 }
85
86 // If a team name is given for a module, store it.
87 // Otherwise store the bpFile so we can do a package walk later.
88 if module.base().Team() != "" {
89 this.teams_for_mods[module.Name()] = moduleTeamInfo{teamName: module.base().Team(), bpFile: bpFile}
90 } else {
91 this.teams_for_mods[module.Name()] = moduleTeamInfo{bpFile: bpFile}
92 }
93 })
94
95 // Visit all modules again and lookup the team name in the package or parent package if the team
96 // isn't assignged at the module level.
97 allTeams := this.lookupTeamForAllModules()
98
99 this.outputPath = PathForOutput(ctx, ownershipDirectory, allTeamsFile)
100 data, err := proto.Marshal(allTeams)
101 if err != nil {
102 ctx.Errorf("Unable to marshal team data. %s", err)
103 }
104
105 WriteFileRuleVerbatim(ctx, this.outputPath, string(data))
106 ctx.Phony("all_teams", this.outputPath)
107}
108
109func (this *allTeamsSingleton) MakeVars(ctx MakeVarsContext) {
110 ctx.DistForGoal("all_teams", this.outputPath)
111}
112
113// Visit every (non-package, non-team) module and write out a proto containing
114// either the declared team data for that module or the package default team data for that module.
115func (this *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams {
116 teamsProto := make([]*team_proto.Team, len(this.teams_for_mods))
Spandan Das2268cd82024-02-05 22:06:54 +0000117 for i, moduleName := range SortedKeys(this.teams_for_mods) {
118 m, _ := this.teams_for_mods[moduleName]
Ronald Braunstein73b08ff2023-12-19 10:24:47 -0800119 teamName := m.teamName
120 var teamProperties teamProperties
121 found := false
122 if teamName != "" {
123 teamProperties, found = this.teams[teamName]
124 } else {
125 teamProperties, found = this.lookupDefaultTeam(m.bpFile)
126 }
127
128 trendy_team_id := ""
129 if found {
130 trendy_team_id = *teamProperties.Trendy_team_id
131 }
132
133 var files []string
134 teamData := new(team_proto.Team)
135 if trendy_team_id != "" {
136 *teamData = team_proto.Team{
137 TrendyTeamId: proto.String(trendy_team_id),
138 TargetName: proto.String(moduleName),
139 Path: proto.String(m.bpFile),
140 File: files,
141 }
142 } else {
143 // Clients rely on the TrendyTeamId optional field not being set.
144 *teamData = team_proto.Team{
145 TargetName: proto.String(moduleName),
146 Path: proto.String(m.bpFile),
147 File: files,
148 }
149 }
150 teamsProto[i] = teamData
Ronald Braunstein73b08ff2023-12-19 10:24:47 -0800151 }
152 return &team_proto.AllTeams{Teams: teamsProto}
153}