Re-order android_app bp2build converter logic.
This change is a no-op but makes it easier to single out framework-res
for conversion in subsequent CL aosp/2720593.
Bug: 276928228
Test: CI
Change-Id: I7c7338add1857697912dec3c34b7c43e06d2d12d
diff --git a/java/app.go b/java/app.go
index d533b71..7ee0e38 100755
--- a/java/app.go
+++ b/java/app.go
@@ -1632,15 +1632,6 @@
// ConvertWithBp2build is used to convert android_app to Bazel.
func (a *AndroidApp) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
- commonAttrs, bp2BuildInfo, supported := a.convertLibraryAttrsBp2Build(ctx)
- if !supported {
- return
- }
- depLabels := bp2BuildInfo.DepLabels
-
- deps := depLabels.Deps
- deps.Append(depLabels.StaticDeps)
-
aapt, supported := a.convertAaptAttrsWithBp2Build(ctx)
if !supported {
return
@@ -1711,9 +1702,17 @@
})
appAttrs.Proguard_specs.Add(bazel.MakeLabelAttribute(":" + generatedFlagFileRuleName))
}
-
}
+ commonAttrs, bp2BuildInfo, supported := a.convertLibraryAttrsBp2Build(ctx)
+ if !supported {
+ return
+ }
+ depLabels := bp2BuildInfo.DepLabels
+
+ deps := depLabels.Deps
+ deps.Append(depLabels.StaticDeps)
+
props := bazel.BazelTargetModuleProperties{
Rule_class: "android_binary",
Bzl_load_location: "//build/bazel/rules/android:android_binary.bzl",