Use one mutator for all bp2build conversion.

Each conversion required defining a separate mutator, which will each
operate on _all_ modules and requires each to repeat checks whether the
mutator should operator. Instead, we introduce a single mutator and
modules can define a ConvertWithBp2build to implement bp2build
conversion for that module.

Test: bp2build.sh
Bug: 183079158
Change-Id: I99d4b51f441c2903879092c5b56313d606d4338d
diff --git a/sh/sh_binary.go b/sh/sh_binary.go
index a87b9cf..2d98e8b 100644
--- a/sh/sh_binary.go
+++ b/sh/sh_binary.go
@@ -42,8 +42,6 @@
 	pctx.Import("android/soong/android")
 
 	registerShBuildComponents(android.InitRegistrationContext)
-
-	android.RegisterBp2BuildMutator("sh_binary", ShBinaryBp2Build)
 }
 
 func registerShBuildComponents(ctx android.RegistrationContext) {
@@ -540,12 +538,7 @@
 	// visibility
 }
 
-func ShBinaryBp2Build(ctx android.TopDownMutatorContext) {
-	m, ok := ctx.Module().(*ShBinary)
-	if !ok || !m.ConvertWithBp2build(ctx) {
-		return
-	}
-
+func (m *ShBinary) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
 	srcs := bazel.MakeLabelListAttribute(
 		android.BazelLabelForModuleSrc(ctx, []string{*m.properties.Src}))