Use one mutator for all bp2build conversion.
Each conversion required defining a separate mutator, which will each
operate on _all_ modules and requires each to repeat checks whether the
mutator should operator. Instead, we introduce a single mutator and
modules can define a ConvertWithBp2build to implement bp2build
conversion for that module.
Test: bp2build.sh
Bug: 183079158
Change-Id: I99d4b51f441c2903879092c5b56313d606d4338d
diff --git a/sh/sh_binary.go b/sh/sh_binary.go
index a87b9cf..2d98e8b 100644
--- a/sh/sh_binary.go
+++ b/sh/sh_binary.go
@@ -42,8 +42,6 @@
pctx.Import("android/soong/android")
registerShBuildComponents(android.InitRegistrationContext)
-
- android.RegisterBp2BuildMutator("sh_binary", ShBinaryBp2Build)
}
func registerShBuildComponents(ctx android.RegistrationContext) {
@@ -540,12 +538,7 @@
// visibility
}
-func ShBinaryBp2Build(ctx android.TopDownMutatorContext) {
- m, ok := ctx.Module().(*ShBinary)
- if !ok || !m.ConvertWithBp2build(ctx) {
- return
- }
-
+func (m *ShBinary) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
srcs := bazel.MakeLabelListAttribute(
android.BazelLabelForModuleSrc(ctx, []string{*m.properties.Src}))