Move the android_platform next to it's entrypoint product config file
Because we're going to start generating partition images for the
product, and the partitions will eventually be checked in, we want
them to be in sensible locations. And the platform should be there as
well so all the targets for a product are co-located.
Bug: 297269187
Test: m nothing && b build --config=android //build/bazel/examples/apex/minimal:build.bazel.examples.apex.minimal
Change-Id: Iaa25c44aa00295ada279d5fd49b5498bbafb89d5
diff --git a/bp2build/build_conversion.go b/bp2build/build_conversion.go
index 9060363..f332f2b 100644
--- a/bp2build/build_conversion.go
+++ b/bp2build/build_conversion.go
@@ -39,18 +39,24 @@
Attrs map[string]string
}
-type BazelTarget struct {
- name string
- packageName string
- content string
- ruleClass string
- bzlLoadLocation string
+type BazelLoadSymbol struct {
+ // The name of the symbol in the file being loaded
+ symbol string
+ // The name the symbol wil have in this file. Can be left blank to use the same name as symbol.
+ alias string
}
-// IsLoadedFromStarlark determines if the BazelTarget's rule class is loaded from a .bzl file,
-// as opposed to a native rule built into Bazel.
-func (t BazelTarget) IsLoadedFromStarlark() bool {
- return t.bzlLoadLocation != ""
+type BazelLoad struct {
+ file string
+ symbols []BazelLoadSymbol
+}
+
+type BazelTarget struct {
+ name string
+ packageName string
+ content string
+ ruleClass string
+ loads []BazelLoad
}
// Label is the fully qualified Bazel label constructed from the BazelTarget's
@@ -110,30 +116,62 @@
// LoadStatements return the string representation of the sorted and deduplicated
// Starlark rule load statements needed by a group of BazelTargets.
func (targets BazelTargets) LoadStatements() string {
- bzlToLoadedSymbols := map[string][]string{}
+ // First, merge all the load statements from all the targets onto one list
+ bzlToLoadedSymbols := map[string][]BazelLoadSymbol{}
for _, target := range targets {
- if target.IsLoadedFromStarlark() {
- bzlToLoadedSymbols[target.bzlLoadLocation] =
- append(bzlToLoadedSymbols[target.bzlLoadLocation], target.ruleClass)
+ for _, load := range target.loads {
+ outer:
+ for _, symbol := range load.symbols {
+ alias := symbol.alias
+ if alias == "" {
+ alias = symbol.symbol
+ }
+ for _, otherSymbol := range bzlToLoadedSymbols[load.file] {
+ otherAlias := otherSymbol.alias
+ if otherAlias == "" {
+ otherAlias = otherSymbol.symbol
+ }
+ if symbol.symbol == otherSymbol.symbol && alias == otherAlias {
+ continue outer
+ } else if alias == otherAlias {
+ panic(fmt.Sprintf("Conflicting destination (%s) for loads of %s and %s", alias, symbol.symbol, otherSymbol.symbol))
+ }
+ }
+ bzlToLoadedSymbols[load.file] = append(bzlToLoadedSymbols[load.file], symbol)
+ }
}
}
- var loadStatements []string
- for bzl, ruleClasses := range bzlToLoadedSymbols {
- loadStatement := "load(\""
- loadStatement += bzl
- loadStatement += "\", "
- ruleClasses = android.SortedUniqueStrings(ruleClasses)
- for i, ruleClass := range ruleClasses {
- loadStatement += "\"" + ruleClass + "\""
- if i != len(ruleClasses)-1 {
- loadStatement += ", "
+ var loadStatements strings.Builder
+ for i, bzl := range android.SortedKeys(bzlToLoadedSymbols) {
+ symbols := bzlToLoadedSymbols[bzl]
+ loadStatements.WriteString("load(\"")
+ loadStatements.WriteString(bzl)
+ loadStatements.WriteString("\", ")
+ sort.Slice(symbols, func(i, j int) bool {
+ if symbols[i].symbol < symbols[j].symbol {
+ return true
+ }
+ return symbols[i].alias < symbols[j].alias
+ })
+ for j, symbol := range symbols {
+ if symbol.alias != "" && symbol.alias != symbol.symbol {
+ loadStatements.WriteString(symbol.alias)
+ loadStatements.WriteString(" = ")
+ }
+ loadStatements.WriteString("\"")
+ loadStatements.WriteString(symbol.symbol)
+ loadStatements.WriteString("\"")
+ if j != len(symbols)-1 {
+ loadStatements.WriteString(", ")
}
}
- loadStatement += ")"
- loadStatements = append(loadStatements, loadStatement)
+ loadStatements.WriteString(")")
+ if i != len(bzlToLoadedSymbols)-1 {
+ loadStatements.WriteString("\n")
+ }
}
- return strings.Join(android.SortedUniqueStrings(loadStatements), "\n")
+ return loadStatements.String()
}
type bpToBuildContext interface {
@@ -857,12 +895,19 @@
} else {
content = fmt.Sprintf(unnamedRuleTargetTemplate, ruleClass, attributes)
}
+ var loads []BazelLoad
+ if bzlLoadLocation != "" {
+ loads = append(loads, BazelLoad{
+ file: bzlLoadLocation,
+ symbols: []BazelLoadSymbol{{symbol: ruleClass}},
+ })
+ }
return BazelTarget{
- name: targetName,
- packageName: m.TargetPackage(),
- ruleClass: ruleClass,
- bzlLoadLocation: bzlLoadLocation,
- content: content,
+ name: targetName,
+ packageName: m.TargetPackage(),
+ ruleClass: ruleClass,
+ loads: loads,
+ content: content,
}, nil
}