Update VNDK version for common graphics HALs.

We are adding things to them, and in order for core libraries like libui
to use them, the newer versions need to be in the VNDK.

Bug: 170435409
Test: build
Change-Id: I97f26b78758f2eed128fc46db03b5f6ba3f2245f
Merged-In: I97f26b78758f2eed128fc46db03b5f6ba3f2245f
(cherry picked from commit 25281087a97ed4e77ab21bb315a4e82d58ee9fc2)
diff --git a/apex/allowed_deps.txt b/apex/allowed_deps.txt
index 98685a2..71433d7 100644
--- a/apex/allowed_deps.txt
+++ b/apex/allowed_deps.txt
@@ -17,12 +17,14 @@
 android.hardware.cas.native@1.0(minSdkVersion:29)
 android.hardware.cas@1.0(minSdkVersion:29)
 android.hardware.common-ndk_platform(minSdkVersion:29)
+android.hardware.common-unstable-ndk_platform(minSdkVersion:29)
 android.hardware.graphics.allocator@2.0(minSdkVersion:29)
 android.hardware.graphics.allocator@3.0(minSdkVersion:29)
 android.hardware.graphics.allocator@4.0(minSdkVersion:29)
 android.hardware.graphics.bufferqueue@1.0(minSdkVersion:29)
 android.hardware.graphics.bufferqueue@2.0(minSdkVersion:29)
 android.hardware.graphics.common-ndk_platform(minSdkVersion:29)
+android.hardware.graphics.common-unstable-ndk_platform(minSdkVersion:29)
 android.hardware.graphics.common@1.0(minSdkVersion:29)
 android.hardware.graphics.common@1.1(minSdkVersion:29)
 android.hardware.graphics.common@1.2(minSdkVersion:29)