Implement bp2build for the `package` module
* We are interested mostly in the conversion the `default_applicable_licenses`
attribute, as `default_visibility` cannot be handled until every module's
`visibility` is handled.
* Several referenced license modules had to be manually enabled for
conversion, and likewise a few trivial Android.bp containing only
package and license modules.
* As Bazel allows only a single `package` rule, the package rules in a
manually converted BUILD.bazel files were removed (in
external/protobuf and prebuilts/clang/host/linux-x86 trees).
* The converted package rule is emitted before the `load` statements per
Bazel documentation.
Bug: 190817312
Test: treehugger
Change-Id: If8bf6fee1580177de3bb402923615bcd48923ed2
diff --git a/android/allowlists/allowlists.go b/android/allowlists/allowlists.go
index ab028e5..e55f297 100644
--- a/android/allowlists/allowlists.go
+++ b/android/allowlists/allowlists.go
@@ -37,6 +37,7 @@
var (
Bp2buildDefaultConfig = Bp2BuildConfig{
+ "art": Bp2BuildDefaultTrue,
"art/libartbase": Bp2BuildDefaultTrueRecursively,
"art/libartpalette": Bp2BuildDefaultTrueRecursively,
"art/libdexfile": Bp2BuildDefaultTrueRecursively,
@@ -54,6 +55,7 @@
"build/soong/cc/libbuildversion": Bp2BuildDefaultTrue, // Skip tests subdir
"build/soong/cc/ndkstubgen": Bp2BuildDefaultTrue,
"build/soong/cc/symbolfile": Bp2BuildDefaultTrue,
+ "build/soong/licenses": Bp2BuildDefaultTrue,
"build/soong/linkerconfig": Bp2BuildDefaultTrueRecursively,
"build/soong/scripts": Bp2BuildDefaultTrueRecursively,
@@ -98,6 +100,7 @@
"external/aac": Bp2BuildDefaultTrueRecursively,
"external/arm-optimized-routines": Bp2BuildDefaultTrueRecursively,
"external/auto/android-annotation-stubs": Bp2BuildDefaultTrueRecursively,
+ "external/auto": Bp2BuildDefaultTrue,
"external/auto/common": Bp2BuildDefaultTrueRecursively,
"external/auto/service": Bp2BuildDefaultTrueRecursively,
"external/boringssl": Bp2BuildDefaultTrueRecursively,
@@ -232,6 +235,7 @@
"prebuilts/runtime/mainline/platform/sdk": Bp2BuildDefaultTrueRecursively,
"prebuilts/sdk/current/extras/app-toolkit": Bp2BuildDefaultTrue,
"prebuilts/sdk/current/support": Bp2BuildDefaultTrue,
+ "prebuilts/tools": Bp2BuildDefaultTrue,
"prebuilts/tools/common/m2": Bp2BuildDefaultTrue,
"system/apex": Bp2BuildDefaultFalse, // TODO(b/207466993): flaky failures
@@ -273,6 +277,7 @@
"system/libprocinfo": Bp2BuildDefaultTrue,
"system/libziparchive": Bp2BuildDefaultTrueRecursively,
"system/logging": Bp2BuildDefaultTrueRecursively,
+ "system/media": Bp2BuildDefaultTrue,
"system/media/audio": Bp2BuildDefaultTrueRecursively,
"system/media/audio_utils": Bp2BuildDefaultTrueRecursively,
"system/memory/libion": Bp2BuildDefaultTrueRecursively,
@@ -492,6 +497,7 @@
}
Bp2buildModuleTypeAlwaysConvertList = []string{
+ "license",
"linker_config",
"java_import",
"java_import_host",
diff --git a/android/license.go b/android/license.go
index c36f488..cde5e6e 100644
--- a/android/license.go
+++ b/android/license.go
@@ -78,9 +78,11 @@
Visibility: m.properties.Visibility,
}
- // TODO(asmundak): Soong supports multiple license texts while Bazel does not.
- if len(m.properties.License_text) > 1 {
- fmt.Fprintf(os.Stderr, "%s:%s: warning: using only the first license_text item\n",
+ // TODO(asmundak): Soong supports multiple license texts while Bazel's license
+ // rule does not. Have android_license create a genrule to concatenate multiple
+ // license texts.
+ if len(m.properties.License_text) > 1 && ctx.Config().IsEnvTrue("BP2BUILD_VERBOSE") {
+ fmt.Fprintf(os.Stderr, "warning: using only the first license_text item from //%s:%s\n",
ctx.ModuleDir(), m.Name())
}
if len(m.properties.License_text) >= 1 {
diff --git a/android/package.go b/android/package.go
index 878e4c4..2bf6521 100644
--- a/android/package.go
+++ b/android/package.go
@@ -15,6 +15,7 @@
package android
import (
+ "android/soong/bazel"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
@@ -37,12 +38,33 @@
Default_applicable_licenses []string
}
+type bazelPackageAttributes struct {
+ Default_visibility []string
+ Default_applicable_licenses bazel.LabelListAttribute
+}
+
type packageModule struct {
ModuleBase
+ BazelModuleBase
properties packageProperties
}
+var _ Bazelable = &packageModule{}
+
+func (p *packageModule) ConvertWithBp2build(ctx TopDownMutatorContext) {
+ ctx.CreateBazelTargetModule(
+ bazel.BazelTargetModuleProperties{
+ Rule_class: "package",
+ },
+ CommonAttributes{},
+ &bazelPackageAttributes{
+ Default_applicable_licenses: bazel.MakeLabelListAttribute(BazelLabelForModuleDeps(ctx, p.properties.Default_applicable_licenses)),
+ // FIXME(asmundak): once b/221436821 is resolved
+ Default_visibility: []string{"//visibility:public"},
+ })
+}
+
func (p *packageModule) GenerateAndroidBuildActions(ModuleContext) {
// Nothing to do.
}
@@ -59,7 +81,7 @@
func PackageFactory() Module {
module := &packageModule{}
- module.AddProperties(&module.properties)
+ module.AddProperties(&module.properties, &module.commonProperties.BazelConversionStatus)
// The name is the relative path from build root to the directory containing this
// module. Set that name at the earliest possible moment that information is available
@@ -76,5 +98,7 @@
// its checking and parsing phases so make it the primary licenses property.
setPrimaryLicensesProperty(module, "default_applicable_licenses", &module.properties.Default_applicable_licenses)
+ InitBazelModule(module)
+
return module
}