No matching variant android_app_import fix
This fixes a bug where android_app_import or android_test_import without
a matching variant or a default apk property value breaks the build.
Test: app_test.go
Fixes: 152343232
Change-Id: I8215aa1a6dad74b503eaa1169a64f8c30dda287c
diff --git a/java/app.go b/java/app.go
index 4bf9d33..e6d9550 100755
--- a/java/app.go
+++ b/java/app.go
@@ -1400,6 +1400,13 @@
archProps := reflect.ValueOf(a.archVariants).Elem().FieldByName("Arch")
archType := ctx.Config().AndroidFirstDeviceTarget.Arch.ArchType
MergePropertiesFromVariant(ctx, &a.properties, archProps, archType.Name)
+
+ if String(a.properties.Apk) == "" {
+ // Disable this module since the apk property is still empty after processing all matching
+ // variants. This likely means there is no matching variant, and the default variant doesn't
+ // have an apk property value either.
+ a.Disable()
+ }
}
func MergePropertiesFromVariant(ctx android.EarlyModuleContext,