Temporarily disable cc_objects in mixed builds

Bug: 181794963
Test: generate bp2build targets and run mixed builds
Change-Id: If4562fe8ed7bde88141b40166eca9d01f6538106
diff --git a/cc/object.go b/cc/object.go
index 126bd65..f9e6d2d 100644
--- a/cc/object.go
+++ b/cc/object.go
@@ -53,17 +53,8 @@
 }
 
 func (handler *objectBazelHandler) generateBazelBuildActions(ctx android.ModuleContext, label string) bool {
-	bazelCtx := ctx.Config().BazelContext
-	objPaths, ok := bazelCtx.GetCcObjectFiles(label, ctx.Arch().ArchType)
-	if ok {
-		if len(objPaths) != 1 {
-			ctx.ModuleErrorf("expected exactly one object file for '%s', but got %s", label, objPaths)
-			return false
-		}
-
-		handler.module.outputFile = android.OptionalPathForPath(android.PathForBazelOut(ctx, objPaths[0]))
-	}
-	return ok
+	// TODO(b/181794963): restore mixed builds once cc_object incompatibility resolved
+	return false
 }
 
 type ObjectLinkerProperties struct {