Add HasMutatorFinished
To enforce that selects are only evaluated after a certain point
in a followup cl.
Bug: 323382414
Test: m nothing --no-skip-soong-tests
Change-Id: Ib215fedb904aa2e5f4d65cfd26a23f527eb4983e
diff --git a/android/base_module_context.go b/android/base_module_context.go
index 5506000..bb81377 100644
--- a/android/base_module_context.go
+++ b/android/base_module_context.go
@@ -220,6 +220,10 @@
// EvaluateConfiguration makes ModuleContext a valid proptools.ConfigurableEvaluator, so this context
// can be used to evaluate the final value of Configurable properties.
EvaluateConfiguration(condition proptools.ConfigurableCondition, property string) proptools.ConfigurableValue
+
+ // HasMutatorFinished returns true if the given mutator has finished running.
+ // It will panic if given an invalid mutator name.
+ HasMutatorFinished(mutatorName string) bool
}
type baseModuleContext struct {
@@ -270,6 +274,10 @@
b.bp.SetProvider(provider, value)
}
+func (b *baseModuleContext) HasMutatorFinished(mutatorName string) bool {
+ return b.bp.HasMutatorFinished(mutatorName)
+}
+
func (b *baseModuleContext) GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module {
return b.bp.GetDirectDepWithTag(name, tag)
}