Separate cc.go

Split cc.go into files per module type, plus files for the compiler,
linker, and installer stages.

Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b
diff --git a/cc/compiler.go b/cc/compiler.go
new file mode 100644
index 0000000..8fcab8f
--- /dev/null
+++ b/cc/compiler.go
@@ -0,0 +1,338 @@
+// Copyright 2016 Google Inc. All rights reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package cc
+
+import (
+	"fmt"
+	"path/filepath"
+	"strings"
+
+	"android/soong/android"
+)
+
+// This file contains the basic C/C++/assembly to .o compliation steps
+
+type BaseCompilerProperties struct {
+	// list of source files used to compile the C/C++ module.  May be .c, .cpp, or .S files.
+	Srcs []string `android:"arch_variant"`
+
+	// list of source files that should not be used to build the C/C++ module.
+	// This is most useful in the arch/multilib variants to remove non-common files
+	Exclude_srcs []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for C and C++ compiles.
+	Cflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for C++ compiles
+	Cppflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for C compiles
+	Conlyflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for .S compiles
+	Asflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for C and C++ compiles when
+	// compiling with clang
+	Clang_cflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for .S compiles when
+	// compiling with clang
+	Clang_asflags []string `android:"arch_variant"`
+
+	// list of module-specific flags that will be used for .y and .yy compiles
+	Yaccflags []string
+
+	// the instruction set architecture to use to compile the C/C++
+	// module.
+	Instruction_set string `android:"arch_variant"`
+
+	// list of directories relative to the root of the source tree that will
+	// be added to the include path using -I.
+	// If possible, don't use this.  If adding paths from the current directory use
+	// local_include_dirs, if adding paths from other modules use export_include_dirs in
+	// that module.
+	Include_dirs []string `android:"arch_variant"`
+
+	// list of directories relative to the Blueprints file that will
+	// be added to the include path using -I
+	Local_include_dirs []string `android:"arch_variant"`
+
+	// list of generated sources to compile. These are the names of gensrcs or
+	// genrule modules.
+	Generated_sources []string `android:"arch_variant"`
+
+	// list of generated headers to add to the include path. These are the names
+	// of genrule modules.
+	Generated_headers []string `android:"arch_variant"`
+
+	// pass -frtti instead of -fno-rtti
+	Rtti *bool
+
+	Debug, Release struct {
+		// list of module-specific flags that will be used for C and C++ compiles in debug or
+		// release builds
+		Cflags []string `android:"arch_variant"`
+	} `android:"arch_variant"`
+}
+
+type baseCompiler struct {
+	Properties BaseCompilerProperties
+}
+
+var _ compiler = (*baseCompiler)(nil)
+
+func (compiler *baseCompiler) appendCflags(flags []string) {
+	compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...)
+}
+
+func (compiler *baseCompiler) appendAsflags(flags []string) {
+	compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...)
+}
+
+func (compiler *baseCompiler) props() []interface{} {
+	return []interface{}{&compiler.Properties}
+}
+
+func (compiler *baseCompiler) begin(ctx BaseModuleContext) {}
+
+func (compiler *baseCompiler) deps(ctx BaseModuleContext, deps Deps) Deps {
+	deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...)
+	deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...)
+
+	return deps
+}
+
+// Create a Flags struct that collects the compile flags from global values,
+// per-target values, module type values, and per-module Blueprints properties
+func (compiler *baseCompiler) flags(ctx ModuleContext, flags Flags) Flags {
+	toolchain := ctx.toolchain()
+
+	CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags)
+	CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
+	CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
+	CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
+
+	flags.CFlags = append(flags.CFlags, compiler.Properties.Cflags...)
+	flags.CppFlags = append(flags.CppFlags, compiler.Properties.Cppflags...)
+	flags.ConlyFlags = append(flags.ConlyFlags, compiler.Properties.Conlyflags...)
+	flags.AsFlags = append(flags.AsFlags, compiler.Properties.Asflags...)
+	flags.YaccFlags = append(flags.YaccFlags, compiler.Properties.Yaccflags...)
+
+	// Include dir cflags
+	rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs)
+	localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs)
+	flags.GlobalFlags = append(flags.GlobalFlags,
+		includeDirsToFlags(localIncludeDirs),
+		includeDirsToFlags(rootIncludeDirs))
+
+	if !ctx.noDefaultCompilerFlags() {
+		if !ctx.sdk() || ctx.Host() {
+			flags.GlobalFlags = append(flags.GlobalFlags,
+				"${commonGlobalIncludes}",
+				toolchain.IncludeFlags(),
+				"${commonNativehelperInclude}")
+		}
+
+		flags.GlobalFlags = append(flags.GlobalFlags, []string{
+			"-I" + android.PathForModuleSrc(ctx).String(),
+			"-I" + android.PathForModuleOut(ctx).String(),
+			"-I" + android.PathForModuleGen(ctx).String(),
+		}...)
+	}
+
+	if ctx.sdk() {
+		// The NDK headers are installed to a common sysroot. While a more
+		// typical Soong approach would be to only make the headers for the
+		// library you're using available, we're trying to emulate the NDK
+		// behavior here, and the NDK always has all the NDK headers available.
+		flags.GlobalFlags = append(flags.GlobalFlags,
+			"-isystem "+getCurrentIncludePath(ctx).String(),
+			"-isystem "+getCurrentIncludePath(ctx).Join(ctx, toolchain.ClangTriple()).String())
+
+		// Traditionally this has come from android/api-level.h, but with the
+		// libc headers unified it must be set by the build system since we
+		// don't have per-API level copies of that header now.
+		flags.GlobalFlags = append(flags.GlobalFlags,
+			"-D__ANDROID_API__="+ctx.sdkVersion())
+
+		// Until the full NDK has been migrated to using ndk_headers, we still
+		// need to add the legacy sysroot includes to get the full set of
+		// headers.
+		legacyIncludes := fmt.Sprintf(
+			"prebuilts/ndk/current/platforms/android-%s/arch-%s/usr/include",
+			ctx.sdkVersion(), ctx.Arch().ArchType.String())
+		flags.GlobalFlags = append(flags.GlobalFlags, "-isystem "+legacyIncludes)
+	}
+
+	instructionSet := compiler.Properties.Instruction_set
+	if flags.RequiredInstructionSet != "" {
+		instructionSet = flags.RequiredInstructionSet
+	}
+	instructionSetFlags, err := toolchain.InstructionSetFlags(instructionSet)
+	if flags.Clang {
+		instructionSetFlags, err = toolchain.ClangInstructionSetFlags(instructionSet)
+	}
+	if err != nil {
+		ctx.ModuleErrorf("%s", err)
+	}
+
+	CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
+
+	// TODO: debug
+	flags.CFlags = append(flags.CFlags, compiler.Properties.Release.Cflags...)
+
+	if flags.Clang {
+		CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags)
+		CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags)
+
+		flags.CFlags = clangFilterUnknownCflags(flags.CFlags)
+		flags.CFlags = append(flags.CFlags, compiler.Properties.Clang_cflags...)
+		flags.AsFlags = append(flags.AsFlags, compiler.Properties.Clang_asflags...)
+		flags.CppFlags = clangFilterUnknownCflags(flags.CppFlags)
+		flags.ConlyFlags = clangFilterUnknownCflags(flags.ConlyFlags)
+		flags.LdFlags = clangFilterUnknownCflags(flags.LdFlags)
+
+		target := "-target " + toolchain.ClangTriple()
+		var gccPrefix string
+		if !ctx.Darwin() {
+			gccPrefix = "-B" + filepath.Join(toolchain.GccRoot(), toolchain.GccTriple(), "bin")
+		}
+
+		flags.CFlags = append(flags.CFlags, target, gccPrefix)
+		flags.AsFlags = append(flags.AsFlags, target, gccPrefix)
+		flags.LdFlags = append(flags.LdFlags, target, gccPrefix)
+	}
+
+	hod := "host"
+	if ctx.Os().Class == android.Device {
+		hod = "device"
+	}
+
+	if !ctx.noDefaultCompilerFlags() {
+		flags.GlobalFlags = append(flags.GlobalFlags, instructionSetFlags)
+
+		if flags.Clang {
+			flags.AsFlags = append(flags.AsFlags, toolchain.ClangAsflags())
+			flags.CppFlags = append(flags.CppFlags, "${commonClangGlobalCppflags}")
+			flags.GlobalFlags = append(flags.GlobalFlags,
+				toolchain.ClangCflags(),
+				"${commonClangGlobalCflags}",
+				fmt.Sprintf("${%sClangGlobalCflags}", hod))
+
+			flags.ConlyFlags = append(flags.ConlyFlags, "${clangExtraConlyflags}")
+		} else {
+			flags.CppFlags = append(flags.CppFlags, "${commonGlobalCppflags}")
+			flags.GlobalFlags = append(flags.GlobalFlags,
+				toolchain.Cflags(),
+				"${commonGlobalCflags}",
+				fmt.Sprintf("${%sGlobalCflags}", hod))
+		}
+
+		if Bool(ctx.AConfig().ProductVariables.Brillo) {
+			flags.GlobalFlags = append(flags.GlobalFlags, "-D__BRILLO__")
+		}
+
+		if ctx.Device() {
+			if Bool(compiler.Properties.Rtti) {
+				flags.CppFlags = append(flags.CppFlags, "-frtti")
+			} else {
+				flags.CppFlags = append(flags.CppFlags, "-fno-rtti")
+			}
+		}
+
+		flags.AsFlags = append(flags.AsFlags, "-D__ASSEMBLY__")
+
+		if flags.Clang {
+			flags.CppFlags = append(flags.CppFlags, toolchain.ClangCppflags())
+		} else {
+			flags.CppFlags = append(flags.CppFlags, toolchain.Cppflags())
+		}
+	}
+
+	if flags.Clang {
+		flags.GlobalFlags = append(flags.GlobalFlags, toolchain.ToolchainClangCflags())
+	} else {
+		flags.GlobalFlags = append(flags.GlobalFlags, toolchain.ToolchainCflags())
+	}
+
+	if !ctx.sdk() {
+		if ctx.Host() && !flags.Clang {
+			// The host GCC doesn't support C++14 (and is deprecated, so likely
+			// never will). Build these modules with C++11.
+			flags.CppFlags = append(flags.CppFlags, "-std=gnu++11")
+		} else {
+			flags.CppFlags = append(flags.CppFlags, "-std=gnu++14")
+		}
+	}
+
+	// We can enforce some rules more strictly in the code we own. strict
+	// indicates if this is code that we can be stricter with. If we have
+	// rules that we want to apply to *our* code (but maybe can't for
+	// vendor/device specific things), we could extend this to be a ternary
+	// value.
+	strict := true
+	if strings.HasPrefix(android.PathForModuleSrc(ctx).String(), "external/") {
+		strict = false
+	}
+
+	// Can be used to make some annotations stricter for code we can fix
+	// (such as when we mark functions as deprecated).
+	if strict {
+		flags.CFlags = append(flags.CFlags, "-DANDROID_STRICT")
+	}
+
+	return flags
+}
+
+func ndkPathDeps(ctx ModuleContext) android.Paths {
+	if ctx.sdk() {
+		// The NDK sysroot timestamp file depends on all the NDK sysroot files
+		// (headers and libraries).
+		return android.Paths{getNdkSysrootTimestampFile(ctx)}
+	}
+	return nil
+}
+
+func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) android.Paths {
+	pathDeps := deps.GeneratedHeaders
+	pathDeps = append(pathDeps, ndkPathDeps(ctx)...)
+	// Compile files listed in c.Properties.Srcs into objects
+	objFiles := compiler.compileObjs(ctx, flags, "",
+		compiler.Properties.Srcs, compiler.Properties.Exclude_srcs,
+		deps.GeneratedSources, pathDeps)
+
+	if ctx.Failed() {
+		return nil
+	}
+
+	return objFiles
+}
+
+// Compile a list of source files into objects a specified subdirectory
+func (compiler *baseCompiler) compileObjs(ctx android.ModuleContext, flags Flags,
+	subdir string, srcFiles, excludes []string, extraSrcs, deps android.Paths) android.Paths {
+
+	buildFlags := flagsToBuilderFlags(flags)
+
+	inputFiles := ctx.ExpandSources(srcFiles, excludes)
+	inputFiles = append(inputFiles, extraSrcs...)
+	srcPaths, gendeps := genSources(ctx, inputFiles, buildFlags)
+
+	deps = append(deps, gendeps...)
+	deps = append(deps, flags.CFlagsDeps...)
+
+	return TransformSourceToObj(ctx, subdir, srcPaths, buildFlags, deps)
+}