Add export_include_dirs to the local include path
Bug: 32641232
Test: ./soong builds compared before/after
Change-Id: If417a9f2278f42ffa524fccfd34f2b01a8cc9fb5
diff --git a/cc/library.go b/cc/library.go
index 73efb9e..5fb522a 100644
--- a/cc/library.go
+++ b/cc/library.go
@@ -74,7 +74,8 @@
type FlagExporterProperties struct {
// list of directories relative to the Blueprints file that will
- // be added to the include path using -I for any module that links against this module
+ // be added to the include path (using -I) for this module and any module that links
+ // against this module
Export_include_dirs []string `android:"arch_variant"`
}
@@ -251,6 +252,15 @@
return flags
}
+func (library *libraryDecorator) compilerFlags(ctx ModuleContext, flags Flags) Flags {
+ exportIncludeDirs := android.PathsForModuleSrc(ctx, library.flagExporter.Properties.Export_include_dirs)
+ if len(exportIncludeDirs) > 0 {
+ flags.GlobalFlags = append(flags.GlobalFlags, includeDirsToFlags(exportIncludeDirs))
+ }
+
+ return library.baseCompiler.compilerFlags(ctx, flags)
+}
+
func (library *libraryDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
objs := library.baseCompiler.compile(ctx, flags, deps)
library.reuseObjects = objs