Add method to determine variations from a Target
The arch variants are hardcoded in every module type. Refactor
them out into a Target.Variations() method in preparation for
splitting the arch mutator into two, which will require using
different variations.
Test: m checkbuild
Change-Id: I28ef7cd5168095ac888fe77f04e27f9ad81978c0
diff --git a/cc/cc.go b/cc/cc.go
index 0f2cb4c..5c0aeb2 100644
--- a/cc/cc.go
+++ b/cc/cc.go
@@ -1387,10 +1387,9 @@
depTag = headerExportDepTag
}
if buildStubs {
- actx.AddFarVariationDependencies([]blueprint.Variation{
- {Mutator: "arch", Variation: ctx.Target().String()},
- {Mutator: "image", Variation: c.imageVariation()},
- }, depTag, lib)
+ actx.AddFarVariationDependencies(append(ctx.Target().Variations(),
+ blueprint.Variation{Mutator: "image", Variation: c.imageVariation()}),
+ depTag, lib)
} else {
actx.AddVariationDependencies(nil, depTag, lib)
}