Lift BazelHandler interface into android/
Because it's commonly useful and not cc/ specific
Also export GenerateBazelBuildActions and update uses
Test: Existing tests pass
Change-Id: Ibc6858bb1129afba181a7686dda432defe33b00d
diff --git a/cc/library_headers.go b/cc/library_headers.go
index e596ff7..1a276f4 100644
--- a/cc/library_headers.go
+++ b/cc/library_headers.go
@@ -44,13 +44,13 @@
}
type libraryHeaderBazelHander struct {
- bazelHandler
+ android.BazelHandler
module *Module
library *libraryDecorator
}
-func (h *libraryHeaderBazelHander) generateBazelBuildActions(ctx android.ModuleContext, label string) bool {
+func (h *libraryHeaderBazelHander) GenerateBazelBuildActions(ctx android.ModuleContext, label string) bool {
bazelCtx := ctx.Config().BazelContext
ccInfo, ok, err := bazelCtx.GetCcInfo(label, ctx.Arch().ArchType)
if err != nil {