Move sharding functions for reuse
Move shardPaths and shardTests to android.ShardPaths and
android.ShardStrings for reuse in other packages.
Test: m checkbuild
Change-Id: I868802872c73616b80f56cbf11f959c01a8b793a
diff --git a/android/util.go b/android/util.go
index 0102442..71ded5e 100644
--- a/android/util.go
+++ b/android/util.go
@@ -319,3 +319,36 @@
return root, suffix, ext
}
+
+// ShardPaths takes a Paths, and returns a slice of Paths where each one has at most shardSize paths.
+func ShardPaths(paths Paths, shardSize int) []Paths {
+ if len(paths) == 0 {
+ return nil
+ }
+ ret := make([]Paths, 0, (len(paths)+shardSize-1)/shardSize)
+ for len(paths) > shardSize {
+ ret = append(ret, paths[0:shardSize])
+ paths = paths[shardSize:]
+ }
+ if len(paths) > 0 {
+ ret = append(ret, paths)
+ }
+ return ret
+}
+
+// ShardStrings takes a slice of strings, and returns a slice of slices of strings where each one has at most shardSize
+// elements.
+func ShardStrings(s []string, shardSize int) [][]string {
+ if len(s) == 0 {
+ return nil
+ }
+ ret := make([][]string, 0, (len(s)+shardSize-1)/shardSize)
+ for len(s) > shardSize {
+ ret = append(ret, s[0:shardSize])
+ s = s[shardSize:]
+ }
+ if len(s) > 0 {
+ ret = append(ret, s)
+ }
+ return ret
+}