Remove PLATFORM_VERSION_FUTURE_CODENAMES

It has been wrong to split ALL_VERSIONS into exclusive two sets of
before/after TARGET_PLATFORM_VERSION.

And PLATFORM_VERSION_ALL_CODENAMES supports all *active* list of
non-finalized codenames.

Bug: 152960049
Test: m
Exempt-From-Owner-Approval: cp from master
Merged-In: I78ca88758998e440bea72ba2d56d90eea3ec99ae
Change-Id: I78ca88758998e440bea72ba2d56d90eea3ec99ae
(cherry picked from commit 424175d72a497aed8c2d83cdcb00131ff639c043)
diff --git a/cc/llndk_library.go b/cc/llndk_library.go
index 09050aa..7ff20f4 100644
--- a/cc/llndk_library.go
+++ b/cc/llndk_library.go
@@ -83,7 +83,7 @@
 
 func (stub *llndkStubDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
 	vndkVer := ctx.Module().(*Module).VndkVersion()
-	if !inList(vndkVer, ctx.Config().PlatformVersionCombinedCodenames()) || vndkVer == "" {
+	if !inList(vndkVer, ctx.Config().PlatformVersionActiveCodenames()) || vndkVer == "" {
 		// For non-enforcing devices, vndkVer is empty. Use "current" in that case, too.
 		vndkVer = "current"
 	}