Add 64-bit windows cross-compiles

This is mostly the same as the existing 2ND_HOST / HOST_CROSS support.

The interesting thing I did here was make x86 the 'first' architecture,
and x86_64 the second. This way LOCAL_MULTILIB := first defaults to
32-bit windows modules.

  windows-x86/bin   <- defaults to 32-bit executables
  windows-x86/lib   <- 32-bit libraries, like before
  windows-x86/lib64 <- 64-bit libraries
  windows-x86/obj   <- 32-bit intermediates
  windows-x86/obj64 <- 64-bit intermediates

Then modules are registered with the names:

  host_cross_liblog    <- 32-bit, like before
  host_cross_liblog_64 <- 64-bit

Bug: 26957718
Change-Id: I9f119411acb43e973ec1e6bca3c1dc291c91556c
diff --git a/core/clang/config.mk b/core/clang/config.mk
index 5014a6f..fb3886e 100644
--- a/core/clang/config.mk
+++ b/core/clang/config.mk
@@ -149,8 +149,13 @@
 include $(BUILD_SYSTEM)/clang/HOST_$(HOST_2ND_ARCH).mk
 endif
 
-ifdef HOST_CROSS_OS
-include $(BUILD_SYSTEM)/clang/HOST_CROSS_$(HOST_CROSS_OS).mk
+ifdef HOST_CROSS_ARCH
+clang_2nd_arch_prefix :=
+include $(BUILD_SYSTEM)/clang/HOST_CROSS_$(HOST_CROSS_ARCH).mk
+ifdef HOST_CROSS_2ND_ARCH
+clang_2nd_arch_prefix := $(HOST_CROSS_2ND_ARCH_VAR_PREFIX)
+include $(BUILD_SYSTEM)/clang/HOST_CROSS_$(HOST_CROSS_2ND_ARCH).mk
+endif
 endif
 
 # TARGET config